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Found 105 results

  1. PVP SEASON 1 REWARDS - DRAGONFLIGHT The current Season from Patch 10.0 of Dragonflight is ending! With the arrival of the new season, we are saying goodbye to the current PvP Crimson Gladiator Season, and we welcome the new one, the PvP Season 2: Obsidian Gladiator! As always, we are putting here the reward tiers that will be distributed as soon as the new season begins (May 27th, 2024), following these ranges: Rewards will be distributed in the 2v2 bracket: Titles and Achievements: Top 8: The achievement Crimson Gladiator: Dragonflight Season 1 and Gladiator: Dragonflight Season 1, which grants the title Crimson Gladiator, and the mount Crimson Gladiator's Drake, as well as the Highland Drake: Embodiment of the Crimson Gladiator. Top 15: Gladiator: Dragonflight Season 1, the mount Crimson Gladiator's Drake and the Highland Drake: Embodiment of the Crimson Gladiator. We also rewarded the top 50 players with Firestorm Points, following this scale: Top 1-10: 1500 Firestorm Points. Top 11-20: 700 Firestorm Points. Top 21-30: 455 Firestorm Points. Top 31-50: 240 Firestorm Points. Rewards will be distributed in the Solo Shuffle bracket: Titles and Achievements: Top 20: The achievement Crimson Legend: Dragonflight Season 1 and title Crimson Legend. Congratulations to every participant! The Obsidian Gladiator season will start as soon as the next season is implemented on Valdrakken. You have all the information about this new Season, in both PvE and PvP aspects, in this post. Thank you for your interest, and we hope you enjoy the Obsidian Gladiator PvP season! Good luck to everyone, and we'll see you at the top! Have a great day. The Firestorm Team
  2. Greetings, players! After five months, it is time to say goodbye to the current Season 3! This Season will end many things, such as the Cosmic Gladiator PvP Season, the current Mythic+ affix (Encrypted) and the current pool of Mythic+ dungeons. However, this doesn't mean the adventure ends here... Season 4 will bring a few new and exciting, interesting things. First, the new PvP Season, called Eternal Gladiator, will start. The Season will also get a whole new pool of Mythic+ dungeons, a New Affix (Shrouded) and a new mechanic to all currently existing SL raids and World Bosses called Fated! Despite not adding new dungeons or raids, this will add new content to all existing content, having new ways to re-experiment all the content, with new challenges to overcome! This new Season will be implemented in Oribos and start on Monday, May 8th, at 10:00! Note: This means both the Valor and Conquest points will be reset as soon as the season starts. As always, we will dig deep into each feature of this Season. Let's go! NEW PVE SEASON Season 3 ends, and Season 4 starts! This new Season will bring two big things to the realm, which will be thoroughly detailed next. The first one is a new feature called Fated Raids, where players will have a new challenge for all the old raids from Shadowlands and better rewards. The second one is a new Mythic+ dungeon pool, but this time, many dungeons come from old expansions such as BFA, Legion and Draenor! This Season will be perfect for reliving old content and finding a new challenge in old content! Of course, this new Season will have recent obtainable achievements and rewards based on the seasonal Mythic+ Rating achieved at any point during the Season: Shadowlands Keystone Explorer: Season Four: Attain a Mythic+ Rating of at least 750 during Shadowlands Season Four. Shadowlands Keystone Conqueror: Season Four: Attain a Mythic+ Rating of at least 1500 during Shadowlands Season Four. Title reward: %s the Shrouded. Shadowlands Keystone Master: Season Four: Attain a Mythic+ Rating of at least 2000 during Shadowlands Season Four. Mount reward: Restoration Deathwalker Since this was already applied before, there will be no Valor Cap during the following Season, and it will remain like this with no changes. FATED MECHANIC This new feature is one of the central core mechanics of Season 4. Thanks to this new mechanic, even previous Shadowlands Raids and World Booses will become relevant again, adding a new challenge to all the previously visited places. Each week, a new rotation of raids and World Bosses will be applied, in which one raid and the World bosses associated with that raid will become Fated: During the first week of the release of Season 4, the raid Castle Nathria will start the cycle as Fated, while the other raids will remain untouched. Because of this, one of the World bosses associated with the raid's zone will also become Fated: Valinor, Mortanis, Oranomonos the Everbranching or Nurgash Muckformed. After the first week, the next raid, Sanctum of Domination, will become fated. The World Boss Mor'geth in the Maw will also be Fated. After that, the next raid will be Sepulcher of the First Ones, with the World Boss Antros in Zereth Mortis becoming Fated for that week. After that, the cycle will start again, Castle Nathria will be Fated, and so on! But what does Fated mean? What does it change? First, Fated will be a new mode that will be applied to every difficult mode of the raid, which means that the raid will have Fated Raid Finder, Fated Normal, Fated Heroic and Fated Mythic, respectively. Each difficult mode will have its rewards and associated achievements. Here, you can see a table of the rewards depending on what modality you are doing each raid: Note: The items obtained from Fated World Booses will have a fixed item level of 285, and the highest iLvl for each raid will only be dropped from the final 2 - 3 bosses of each raid. It will also increase the item level of the Conduits looted: When a raid is Fated, the enemies will be stronger, and new mechanics will be present during the encounter. Think about this as if the raid was on Mythic+ mode, with affixes that will determine the course of the raid. While only one Fated Power will usually be available at all times, a second one can be activated using the Titan Console at the start of each raid: Chaotic Essence, Creation Spark, Protoform Barrier and Reconfiguration Emitter. More information about it can be seen in this Wowhead guide: This new mechanic will bring new challenges to players and, obviously, achievements for those capable of overcoming them. In addition, some will get unique titles, teleports to raids, and even a unique mount! The Fated mechanic will also bring a new way to upgrade the newly obtained Fated Items to their version in Heroic and Mythic using Cyphers obtained from looting bosses in those difficulty modes. You will also be able to acquire specific pieces directly using the elusive Puzzling Cartel Dinars and spending them on specific sellers around the Great Vault in Oribos! This guide has more information about upgrading and purchasing items using these resources. MYTHIC+ DUNGEONS AND POOL When the next Season starts, we will have a change in the entire pool of dungeons! As a difference from the previous seasons, this one will have a pool of dungeons from past expansions. The first six dungeons are both wings of the mega-dungeons released in past expansions (Tazavesh from Shadowlands, Operation: Mechagon from Battle for Azeroth, and Return to Karazhan from Legion), as well as two dungeons from the Warlords of Draenor expansion! The list of dungeons is as follows: Tazavesh: Streets of Wonder, from Shadowlands Tazavesh: So'leah’s Gambit, from Shadowlands Operation Mechagon: Junkyard, from Battle for Azeroth Operation Mechagon: Workshop, from Battle for Azeroth Return to Karazhan: Lower, from Legion Return to Karazhan: Upper, from Legion Grimrail Depot, from Warlords of Draenor Iron Docks, from Warlords of Draenor On top of that, there will be a new Seasonal Affix for Mythic+, and it'll be Shrouded! This new affix will spawn an NPC from Cartel Ta at the beginning of each dungeon. This NPC will show bounties to hunt dreadlords inside the dungeon, rewarding stacks of secondary stat bonuses, which will last for the duration of the dungeon! Players will get one stat or another depending on the type of bounty. This will cause certain NPCs to be replaced by dreadlords with visual aura, making them easier to spot. There's more to cover about this affix, so we recommend players check out this guide. There will be several achievements for completing different dungeons on a Mythic Level 20 or more within the time limit. Each achievement (for Grimrail Depot, Iron Docks, Return to Karazhan, Operation: Mechagon and Tazavesh) will also grant a teleport portal so you can go there immediately. ETERNAL GLADIATOR PVP SEASON With the end of Season 3 on Oribos, the Cosmic Gladiator season will finish, and in its place, the Eternal Gladiator Season will be active on the server. This means ending the current Season 3 and distributing all the rewards to the winners, including seasonal rewards and Firestorm points! You can find a post here detailing all the rewards that will be distributed and the tiers of winners. With this new Season, we will restart the leaderboards, and the Season should remain active for the next 5 to 6 months. It will also bring a significant gain on the item level of the PvP items. Here you can see a table of the new iLvl for the Eternal Gladiator items: Everything else should remain the same. However, this guide shows you all the information about the costs of upgrading items and sellers. BORIS IS BACK Of course, he is! After spending a few weeks hunting Easter Eggs and having fun, he's back to aid players on their adventures during this new Season! And what better way to do this than offering a Character Level boost to Level 60 with essential gear? It may not be much, but it's honest work. And did we mention that he's doing it for free? However, he'll be gone by May 15th, so don't wait too much! He will boost one character per account starting on May 8th; the perfect opportunity to try a new character class! He will also be waiting on every other expansion, giving a character boost on each realm. If you want to try older expansions, this is a good opportunity! And that will be all for the content of this new Season! Although it does not have unique content per se (regarding newly released dungeons or raids), this new system will allow players to have a new challenge in many different places, with improved rewards and achievements! We will monitor the progress of the best guilds in terms of Fated raids and the best players during this Eternal Gladiator's PvP season. We hope to see a lot of players giving their all to be on top of the lists and become the best of the best! Very soon, we will start talking about our current development of Dragonflight. Do not worry, we've already developed quite some content, but we want to wait a bit more before we can start hyping you guys with the new expansion. Let's end this expansion with the culmination of Season 4! Until then, we hope you have a fantastic week, and we'll see you soon! The Firestorm Team
  3. Whats up with Conquest gain in pvp? i go 6-0 in shuffle i get +59 conquest, i go 1-5 in solo shuffle, i get +59, we're supposed to get like 400 conquest if we go 6-0 it will take months to gear up? even in 2v2 1 win is +59
  4. PVP SEASON 4 REWARDS The current Season from Patch 9.2.7 of Shadowlands is ending! We will end the PvP season and start it again: Eternal Gladiator! As always, we are putting here the reward tiers that will be distributed as soon as the new season begins (January 15th, 2024), following these ranges: Rewards will be distributed in the 2v2 bracket: Titles and Achievements: Top 7: The achievement Eternal Gladiator: Shadowlands Season 4 and Gladiator: Shadowlands Season 4, granting the title Eternal Gladiator and the mount Eternal Gladiator's Soul Eater. Top 15: Gladiator: Shadowlands Season 4 and the Mount Eternal Gladiator's Soul Eater. We also rewarded the top 50 players with Firestorm Points, following this scale: Top 1-10: 1500 Firestorm Points. Top 11-20: 700 Firestorm Points. Top 21-30: 455 Firestorm Points. Top 31-50: 240 Firestorm Points. Note: The rewards will also be available in Dragonflight, so the winners will have the PvP titles, mounts and achievements on both Shadowlands and Dragonflight. The Eternal Gladiator season will restart at the same time (January 15th): Thank you for your interest, and we hope you enjoy the Eternal Gladiator PvP season! Good luck to everyone! Have a great day. The Firestorm Team
  5. So, the 1st DF pvp season have been started : But we still didn't get our rewards for the 4th Shadowlands pvp season (gold points, titles, etc.) and the season is not ended yet. Why, and when do we get our rewards?
  6. Greetings, players! With Dragonflight here, it is time to access the content of Season 1. As announced in the Expansion Release post, most content will be available alongside Season 1 and released on Monday 18th, at 10:00 (server time). In this post, we will enter details and specifics about the content that will be unlocked now. Therefore, we will avoid explaining what we've already explained before and will mainly specify the new Season 1 content that will be available. Here we go! RAID - VAULT OF THE INCARNATES This raid will finally open its doors, and all eight bosses will be available to be challenged! Each boss will use different mechanics and will have unique complexities, making each boss encounter unique. While all of them will be available since the release of Season 1, the Mythic mode will not be implemented until mid-late January, giving players about one month to conquer the entire raid on the other difficult modes. The bosses on the raid will follow the next order, from left to right: From that list, we can distinguish three different types of bosses: The first four bosses (Eranog, Primal Council, Terros and Sennarth), Wing Bosses (Dathea, Ascended and Kuros Grimtotem) and the Final Bosses (Broodkeeper Diurna and Raszageth). The bosses follow the next loot table: Difficult Bosses 1 - 4 Wing Bosses Final Bosses Raid Finder 376 382 385 Normal 389 395 398 Heroic 402 408 411 Mythic* 415 421 424 *Note: Mythic mode will be available in mid-late January. All the remaining information about the raid (additional rewards, transmog sets, unique items) can be seen here. MYTHIC+ DUNGEONS Season 1 starts the seasonal affix Thundering, a new 8 Mythic+ dungeon pool rotation and an increase in item level rewards. We are going to mention them here briefly: As we specified before, the 8 Mythic+ dungeon pool of this season will be the following ones: Algeth'ar Academy (Dragonflight) (Mythic+ guide) Ruby Life Pools (Dragonflight) (Mythic+ guide) The Azure Vault (Dragonflight) (Mythic+ guide) The Nokhud Offensive (Dragonflight) (Mythic+ guide) Temple of the Jade Serpent (Mists of Pandaria) (Mythic+ guide) Halls of Valor (Legion) (Mythic+ guide) Court of Stars (Legion) (Mythic+ guide) Shadowmoon Burial Grounds (Warlords of Draenor) (Mythic+ guide) The affix rotation will be as follows: Week # Affix 1 (Level 2+) Affix 2 (Level 4+) Affix 3 (Level 7+) Seasonal Affix (Level 10+) 1 Fortified Raging Quaking Thundering 2 Tyrannical Bursting Grievous Thundering 3 Fortified Sanguine Volcanic Thundering 4 Tyrannical Raging Storming Thundering 5 Fortified Spiteful Grievous Thundering 6 Tyrannical Sanguine Explosive Thundering 7 Fortified Bolstering Storming Thundering 8 Tyrannical Spiteful Quaking Thundering 9 Fortified Bursting Explosive Thundering 10 Tyrannical Bolstering Volcanic Thundering Finally, the item-level loot table will be as follows: Keystone Level End of Dungeon Ilvl Great Vault Reward* 2 376 382 3 376 385 4 379 385 5 379 389 6 382 389 7 385 392 8 385 395 9 389 395 10 392 398 11 392 402 12 392 405 13 392 408 14 395 408 15 398 411 16 398 415 17 402 415 18 402 418 19 405 418 20 405 421 *Note: The first Great Vault reward will be available 1 week after the Season 1 start (on December 25th!). During this season, the following achievements and rewards will be active: Dragonflight Keystone Explorer: Season One: Attain a Mythic+ Rating of at least 750 during Dragonflight Season One. Dragonflight Keystone Conqueror: Season One: Attain a Mythic+ Rating of at least 1500 during Dragonflight Season One. Title reward: The Thundering. Dragonflight Keystone Master: Season One: Attain a Mythic+ Rating of at least 2000 during Dragonflight Season One. Mount reward: Hailstorm Armoredon. Dragonflight Keystone Hero: Season One: Attain a Mythic+ Rating of at least 2500 during Dragonflight Season One. Item reward: Gleaming Incarnate Thunderstone There will also be specific achievements and rewards when beating a Mythic+ level 20 or higher dungeon within the time limit: you will get the Keystone Hero achievement for that dungeon and a Teleport to the instance directly! Check this link for more specific information about the Mythic+ dungeons this season (like detailed class guides and dungeon guides). PRIMAL STORMS AND WORLD BOSSES The Primal Storms will be the primary way to get PvE gear before adventuring on dungeons, raids, or trying to take down World Bosses. It will allow players to adventure in periodic Open World events, take down enemies, and get currencies to buy and upgrade gear. Elemental Overflow (the main currency that drops from Primal Invasion) from almost all mobs in the invasion. Elemental Overflow purchases the Rare quality (ilvl 359) gear from invasions. Storm Sigil (a weekly currency) can be obtained once per type of invasion per week. Storm Sigils are used to upgrade Rare-quality invasion gear into Epic quality gear (ilvl385). You may check this guide for more information about Primal Storms. World Bosses will be the next step to getting more powerful gear. They will follow a weekly rotation in which only one boss will be available each time: Basrikron (The Waking Shores) → Strunraan (Ohn'ahran Plains) → Bazual (The Azure Span) → Liskanoth (Thaldraszus). The gear obtained from each boss will be limited. All the pieces will be ilvl 395. Each boss will drop one piece of equipment of each type and an extra one (5 in total): World Boss Cloth Leather Mail Plates Extra Basrikron Belt of Living Earth Stony Cragwalkers Petrified Bracelets Hardened Shale Breastplate Earthspeaker's Brooch Strunraan Stormshale Cuffs Tights of Twisting Winds Storm Chaser's Waistguard Striders of the Sky's Misery Static-Charged Scale Bazual Magmatic Vestments Cinderfang Wrap Basalt Brood Stompers Shackles of the Dreaded Flame Smoldering Sulfuron Signet Liskanoth Frozen Footwraps Glacial Bindings Horns of the Futurebane Icebound Girdle Frosted Scale Drape There's more specific information about each boss, locations, attacks, etc... in this guide. CRIMSON GLADIATOR PvP SEASON The PvP Season 1, Crimson Gladiator, and the ranking will officially start for Arenas, Rated Battlegrounds, and Solo Queue. Since the entire Season is linked with the 3 mechanics, we will describe each mechanic and mention item ilvls, costs and rewards, and all possible achievements. However, remember that the Seasonal Gladiator rewards will be adjusted once the Season ends to match the total number of players who participated in it and the maximum rating achieved during the season. First, players can get Drakebreaker Gear in Valdrakken this season using Bloody Tokens. These tokens will be obtained automatically by having Warmode on and doing World Quests after reaching level 70. This is the most basic PvP gear with custom PvP bonuses and two, four and six-piece sets. The pieces have base ilvl 366. The Drakebreaker Gear pieces can be upgraded to ilvl 385 using Trophy of Strife, a currency type of item that can be earned doing one of the four Sparks of Life quests delivered by various NPCs. The following gear would be the Honor gear. This gear can be purchased using Honor, obtained from any PvP activity. Honor gear has a base item level of 340 (scaled up to 411 in PvP), and the base item level can be upgraded using Honor: Armor Slot Purchase (ilvl 340) Rank 2 (ilvl 346) Rank 3 (ilvl 353) Rank 4 (ilvl 359) Rank 5 (ilvl 366) Helm, Chest, Legs 875 500 625 1000 1250 Shoulders, Gloves, Feet 700 400 500 800 1000 Cloaks, Bracers, Rings, and Belt 525 300 400 600 750 One-Hand Weapons 875 500 625 1000 1250 Gladiator Trinkets 525 300 375 600 750 DPS Trinkets 700 400 500 800 1000 Two-Hand Weapons 1750 1000 1250 2000 2500 Off-Hands 425 250 300 500 625 Finally, the best PvP gear would be the Conquest one. The primary source of Conquest is winning rated arenas and battlegrounds. There is a weekly Conquest cap of 550, which is raised by 550 every week. To purchase the gear, you will need the following Conquest points: Armor Slot Conquest to purchase Two-Hand weapons 1800 One-Hand weapons 900 to 1350 Helm, Chest, and Legs 875 Shoulders, Gloves, and Feet 700 Trinkets (DPS) 700 Trinkets (Gladiator) 525 Cloaks, Bracers, Rings, and Belt 500 Off-Hands Weapons 450 Despite the gear costing Conquest to be purchased, it will then cost Honor to be upgraded. The base item level will be 382 (upgradeable with Honor points) and will scale up to ilvl 424 in PvP (the highest ilvl during the Season). To upgrade the Conquest gear, you need a specific seasonal arena rating as requirement: Upgrade level Rating Requirement 1 -> 2 Combatant I (1000) 3 Combatant II (1200) 4 Challenger I (1400) 5 Challenger II (1600) 6 Rival I(1800) 7 Rival II(1950) 8 Duelist (2100) 9 Elite (2400) Finally, there will be a weekly arena rotation to ensure that players have a plan of what arenas they could encounter and strategies for them. The rotation will be as follows: Pool A Pool B Pool C Nagrand Arena Nagrand Arena Nagrand Arena Dalaran Arena Ruins of Lordaeron Hook Point The Tiger's Peak The Tiger's Peak Tol'viron Arena Enigma Crucible Empyrean Domain Ashamane's Fall Empyrean Domain Blade's Edge Arena The Robodrome Ashamane's Fall Maldraxxus Coliseum Mugambala Maldraxxus Coliseum Black Rook Hold Arena Enigma Crucible Nokhudon Proving Grounds Nokhudon Proving Grounds Nokhudon Proving Grounds There will be rewards for the season's top players when Season 1 ends and we move to the next one. As we said before, we cannot specify how many players for each tier will win, primarily since most achievements and rewards are obtained during the season and not at the end. New Gladiator title: Crimson Gladiator (and achievement Crimson Gladiator: Dragonflight Season 1). New Solo Queue title: Crimson Legend (and achievement Crimson Legend: Dragonflight Season 1). New Gladiator mount: Crimson Gladiator's Drake (and achievement Crimson Gladiator's Drake). Unique Dragonriding appearance: Highland Drake: Embodiment of the Crimson Gladiator. Unique Gladiator weapon illusion and pennant. New Gladiator Tabard: Crimson Gladiator's Tabard. New Gladiator cloak: Crimson Gladiator's Prestigious Cloak. New Vicious mounts: Vicious Sabertooth for the alliance and Vicious Sabertooth for the horde. If you need more information about the PvP season, you may watch the following pages: Overview and class guides. Gear sellers, types and bonuses.
  7. 🌟 Welcome to Flerken Guild 🌟 Looking for a guild that blends the laid-back vibe with a determination to conquer Azeroth's challenges? Flerken is your home! We're all about stress-free Mythic Keystone progression while fostering a tight-knit community. 🔑 Mythic Keystones: At Flerken, we tackle Mythic Keystones at our own pace, prioritizing progression without the pressure. Our dungeons are not just challenges; they're adventures that we embark upon together, making memories and overcoming hurdles. 🌍 Down-to-Earth Community: We cherish the bonds we create in Flerken. Every member is part of our family, irrespective of their background. Our guild is a diverse mix united by our love for World of Warcraft, creating an inclusive and welcoming environment. 🌄 Laid-back and Casual: Real life comes first, and we get that. Flerken offers a sanctuary where you can relish the game on your terms—whether it's diving into quests, testing your mettle in PvP, or simply soaking in Azeroth's splendor. 🎙️ Teamspeak Communication: Communication is key, and at Flerken, we connect through Teamspeak. This platform not only enhances our gameplay but also strengthens the bonds between us as we venture through Azeroth together. ⚙️ Beginner-Friendly Focus: We're not just about conquering challenges; we're about conquering them together. Flerken prides itself on being beginner-friendly, offering a helping hand to understand mechanics, and ensuring that no one feels left behind. Join us as we embrace the adventures that Azeroth has to offer, forming unbreakable friendships and navigating Mythic Keystones at our own pace. Flerken is where challenges become memories and progress is measured in both victories and camaraderie. To embark on this journey with Flerken or to learn more, whisper to any of our friendly members in-game (VcDarade, or Pahoja). Your adventure with Flerken starts now. 🛡️🌟
  8. Hey guys! We found a priest spell bug in arenas, "Mind Control" After the enemy priest charming my healer, he cant heal me and cant give me deffensive cooldowns. There is a short video from it.
  9. Hey, i really don't like whining about this i mean everyone wants that firestorm earn some cash to backup server but.. Well there is literally no balance or fun in pvp. The templates here is totally suck. Unlike legion the armor and hp is not scale correctly nor the damages. When a full geared ( mostly staff members wich earns free coin each month ) gets into arena 300k hp 30 ilvl and 10 trait difference is might seems low to you guys but for those whom love to do arena it's literally fest. Seen a guy wich doubles your hp in arena and your damage of course is very much disapointing. Not the mention that they grinds arena without any sweat. On the legion even if you get full gear thanks to templates there wasn't any big differences. But here is like full gear 1 player worth regular 2 player in both hps and dps. I am not saying remove the f.kin full gear option since you might be earning some support but at least fix the damn templates properly so people can enjoy arenas and pvp fairly.
  10. Hi everyone, is it just me or casters started to deal less dmg ? I tried looking if there was some nerf or patch bud didnt find anything, with my Shammy i used to crit with lava burst for 7000-8000 in PvP now its 4600-6000 (on badly equipped players!!) I noticed same thing with my aff lock, with buffed shadow bolts i used to do 25-35K now it sometimes deals only 17K and yea I know there are lots of factors, buffs and etc but I was just wondering if there was some casters nerf or versatility buff or it its just bug..
  11. Hello, So ehm im queing 2s as usual and then theres this paladin doing some crazy DPS which seems a bit of. yes paladins go zug zug with wings up. But how about the CD on Hammer of Justice? I believe its Affected by haste no? Basically this guy has too much haste Even his Armory says 62%???????????????????????????? I spam this the other day in Discord and after a short while it went back to like 25% and now again 62%? I check other people and their stats and confirmed with them and its accuretae. How do we explain 62% HASTE????
  12. Since the server is actually not active in PvP lets merge with other servers already, so we can actually make PvP Pwow and warmane should rethink this cuz expansion is almost 10 years old u should think about 1 major MoP server.
  13. Hello, Since I'm banned on discord i have no choice but to spam here PLEASE FIX THOOOOOOOOOOORNS
  14. This is a glitch that has been happening a lot to me. I'll be playing as normal, no war mode on, no taking any actions against the other faction but suddenly I'll be flagged for pvp. I haven't attacked another player or healed anyone of my own faction. I checked all my abilities to see if there was something that inadvertently heals someone else but I can't find anything. I've had this happen on several different classes. This has been happening a lot at world boss but also out in the world too. What can I do?
  15. Hello i want to say that there is problem with Headless Horseman dungeon right now on Sethraliss, there is no bonus loot when you finish dungeon you only get some gold, you don't get Loot-Filled-Pumpkin which contains few things and the mount Headless Horseman Reins that can drop it from, dis are some screen shots from how it should be and how is now on Sethraliss.
  16. Dear all, Current situation: Me (DH) and a colleague (Warrior) like to spend time together in Discord. We are casual players and occasionally do PVP and quests (Daily, Visions and so on) together. We do not belong to any guild. We would like a third colleague who wants to have fun and likes to play WoW for fun. In addition, we think that we could definitely use a death knight to do open PVP. If you speak German and/or English, you are welcome. Just let me know (/w during game) Kind regards
  17. Hi everyone! i was wondering about merge groups with cross-faction raid and dungeon like retail while dungeons-in-timetravel through patches is possible, so why can't we use Dungeon or Raid Finder to group our friends in the other side? (because is already possible to do cross-faction bgs why not also arenas?) Thanks, Kaalari.
  18. Dear Firestormers & Firestorm Staff, First off, Happy Easter to all of you and your families- I have always been playing on Sethraliss on the Horde side and I have to admit, quite frankly I was blind to this, to say the least, huge issue there is on this server. That being said, I decided to pass my comments along with you, as you might have been unintentionally leaving it unnoticed as well, just like I was. Unless taken measures in a timely manner, believe me, it will become worse, drastically worse. About 1-2 months ago I decided to reroll to the Alliance faction, just for the purpose of it. I also want to mention that I have a good 11+ years of experience in WoW so I certainly was not making a fool of myself thinking I was going to have a great time in terms of World PvP. Hordes, of course, have always been PvP dominant since the early ages of this game. Here, however, I am distressed by the fact that at this very moment we have a growing crisis on our hands that impacts lots of players and would continue to do so unless something's done. More specifically, I am talking about the glaring imbalance between the Horde and the Alliance players ratio. I am sure many people would agree there certainly are more horde players on this server and that impacts not only the economy of each faction in general, including raids, dungeons, etc. being run each day but something even more important - their gaming experience overall. Their gaming experience sounds "a bit too much" to you? Well, let me tell you... Today, 19/04/2020, Stormwind City has been raided and obliterated by probably more than a hundred horde players. The intruders occupied the entire Trade District and made it almost impossible to leave the area, as they were literally behind each corner and you weren't able to simply mount up and fly away upon your revival. Even if you somehow managed to escape, after being chased down by a couple of them, numerous underleveled alliances have been forced to move to different areas or log off their accounts and hope for the storm to pass sooner. Although, these capital city raids have also happened in the past and are an inevitable part of the WoW PvP history and experience in general, right? Yes, you are indubitably right. Nevertheless, my main concern, that caused me to feel compelled to bring this topic up is that more and more people are getting exhausted with being a defined minority and this begins a snowball of players creating new characters in the horde faction. For example, after this particular event happened today, more than ten people stated their opinion on world_en, which was something in the lines of "I'm tired of this and I am moving to horde". Also, while on that note, you might as well go ahead and check the PvP Leaderboards of the server; first page: 1 alliance out of 15 players total, second page: 2-3 alliances to 12-13 hordes ratio, and so on... The point is that the more experienced, also "better" in terms of competitive PvP players have moved to the Horde side, notably for that reason. That itself also impacts the situation in a similar manner. Though, the real problem isn't that the alliance patrons are a bunch of cowards and prefer running away rather than standing their ground and fighting for it. The problem is the fact We, the Alliance players, simply don't have the numbers to fight and are left no other option but to flee, in this particular scenario. Dear fellow Firestormers, I am kindly asking you, especially if you are a new player here or one considering creating your next character - choose the Alliance side, as we DO need you to fight alongside us, the ones who lost the battle but not the war. Dear Alliance players, hang in there, I am sure we will soon prevail and make Stormwind City a "safer place" for all of us. If there are people interested in starting a guild with me, I am more than happy to offer my help. I am working during the week and don't have much time to run a guild myself, so if there are kind and responsible people, experienced guild officers, willing to support me in this, please go ahead and let me know, either PM me, whisper me or if I'm not online - send me a mail in-game, my nickname is Boonklol. Dear Horde players, please keep doing what you're doing, keep raiding Stormwind City, because soon you will not have that highhandedness and perhaps you will be the one defending Orgrimmar, as opposed to attacking us. Dear Firestorm Staff, this is not the first time I personally encounter this issue on a private server and I've been part of another server development in the past. Please, consider providing small XP boosts for example or even better - start working on a small "program" that will draw more people into choosing Alliance over Horde, at least for a while, until everything balances out. Important, please start small. This, in my opinion, is a very serious topic that needed to be addressed for the sake of all people on your server trying to have fun in their free time. I do hope if you find this whole thing reasonable, to gradually start working on a solution. Following that, it would be awesome if there's a way more people have the time to see this post before it sinks into the depths of the new-coming forum topics, as it might take a while until everything works out. Thank you! Thank you for your attention and just in case you're wondering, no I am not out of my mind, I just have lots of spare time now, considering the global situation, that I choose to fill by trying to make something impactful for the good of all of us here. Making fun is the main purpose of all that and having your capital city raided by the opposite faction most certainly is part of the fun, indeed. But being killed over and over without a single chance to withstand is definitely not fun times at all. Best wishes, Boonklol
  19. Hello all, I was wondering if anyone on this server would be interested in making a 90-91 twink raiding guild with me? Can be either horde or alliance, doesn't bother me which side it's on. If you have any questions or want to know more please feel free to message me on here or contact me on my discord Reedpriest#1003. thank you and have a wonderful day or night wherever that you may be in the world.
  20. Greetings, there is currently an issue on your WoD server where it says "There is no connection to the cross-server" whenever anybody tries to queue 2v2,3v3,bg,rbg or anything. We cannot even send tickets to GMs. I see nobody has reported this issue but funnily enough players have enough time to report players, sad times we live in. Thanks in advance.
  21. I'm gonna keep it short, due to server population or competetive sides of factions alliance is constantly loosing in bgs, yesterday i lost 20bg. There is a simple way to fix this, make bgs crossfaction thats it.
  22. PvP Season When?!
  23. Καλησπερα παιδια ειμαστε μια παρεα απο ολοκληρη την ελλαδα και προσφατα αρχησαμε να παιζουμε στο Firestorm εχουμε φτιαξει ενα ελληνικο Guild <Ordo Hellenicus> με σκοπο να κανουμε raids και PvP events. Ειστε ολοι ευπροσδεκτοι να μπειτε στην παρεα μας και να παιζουμε ολοι μαζι. Εγω ειμαι ο z0gra και κανω livestreams καθημερινα.Αυτα ειναι τα λινκς απο τα livestreams.Αυτο ειναι το λινκ απο το discord server
  24. Hello, I have been researching for the past couple of days and I can't seem to get a straight answer on what are the top PvP DPS classes in MoP. What are your recommendations? I will be playing with a healer in 2v2 arenas eventually since I have a friend of mine joining FS to play to. Thanks!
  25. Hello, I have just returned back to FS after taking a break from BFA, I am trying to dive into SL now and looking to start a class I have not played yet. I decided to go with Shaman and was wondering what would be the best PVP spec for the current patch between ele and enhance. I plan on being a healer mostly but as an offspec in case I want to play DPS in PVP i would like to a spec that would be a good alternative. I have been taking a look online but I not getting any real information on patch 9.0.5 on shamans. Any recommendations between both ele and enhance? Thanks for the advice!