Forums

  1. General Information

    1. Announcements

      Our latest news and announcements regarding the server.

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    2. Information

      Information about Firestorm Servers can be found here.

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    3. Rules & Policies

      Firestorm Servers rules and policies regarding all aspects of the server.

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    4. Recruitment

      Do you wish to be a part of the Firestorm Servers Staff? Find all information on available positions, and instructions here.

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    5. Events

      Tournaments and Events hosted on our International realms will be announced here.

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  2. Development

    1. Development News

      News of our current development progress.

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    2. 190
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    3. 917
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    4. Learning Section

      Guides tutorials, and questions regarding SQL/C++.

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    5. Submit a patch

      Submit a patch to assist our developers. To contribute to the project, click here.

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  3. Community

    1. Tutorials & Guides

      Help out other community members by creating a tutorial or guide.

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    2. Roleplay

      Share your roleplay experience with other members.

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    3. Resources

      Share your artwork or World of Warcraft Addons.

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    4. Off Topic

      Talk about anything that’s not related to World of Warcraft.

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    5. Class Forums

      Discuss anything regarding your class here.

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    6. 1741
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  4. Realms' Forum

    1. Dornogal

      Different sections of Dornogal can be found here.

      582
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    2. Valdrakken

      Different sections of Valdrakken can be found here.

      766
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    3. Oribos

      Different sections of Oribos can be found here.

      423
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    4. Sethraliss

      Different sections of Sethraliss can be found here.

      614
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    5. Sylvanas

      Different sections of the realm Sylvanas can be found here.

      1341
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    6. Gul'dan

      Different sections of the realm Gul'dan can be found here.

      644
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    7. Garrosh

      Different sections of the realm Garrosh can be found here.

      464
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  5. Support

    1. Technical support   (16823 visits to this link)

       New !   In order to simplify support requests and serve you better, we use a ticket management system. 

       

    2. Suggestions   (13396 visits to this link)

       New! Do you have a suggestion or idea to improve Firestorm? Click here and create your own by choosing the "H" option in the drop menu.

    3. Forum's Archive

      Old threads that are no longer in use, or useless, can still be found here.

      8302
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  • Forum Statistics

    • Total Topics
      25577
    • Total Posts
      80568
  • Topics

  • Posts

    • The addon works perfectly fine. I have not noticed any issues with it since I reported the fix with the missing argument at the release of TWW. Should be working fine as far as I know.
    • 🆕 New Features & Additions Chat: Introduced a new, highly optimized chat filter to highlight the player's name and guild tags in chat messages. Added corresponding GUI toggles (HighlightPlayer and HighlightGuild) and configurable highlight colors. Nameplates: Added a NameplateForceShow list alongside several new quest and execute features. New options include: QuestIconStyle, ExecuteRatio (defaults to 20%), ExecuteColor, QuestSkullColor, QuestItemColor, and QuestChatColor. Added corresponding GUI controls for all new nameplate features. Automation: Added an AutoDelves toggle to the Automation GUI (disabled by default). Assets & Modules: Added new profile addon placeholders and updated various media files (textures/TGAs) across skins, tooltips, and unitframes. 🔄 Core Refactors & Optimizations API & Performance: * Expanded local caching of globals (e.g., using localized string.format and string.lower aliases) and replaced custom rad() with math.rad. Introduced prebuilt backdrop tables for shadows and switched to ipairs for faster iteration. Started optimizations for path-based setters to improve overall efficiency. Borders: Completely refactored the border implementation to use explicit 8-segment handling. Removed the borderSections table, unified proxy methods, and simplified texture, size, and vertex operations. ExtraGUI: Improved performance by replacing continuous OnUpdate modifier polling with MODIFIER_STATE_CHANGED event handling. Added OnEnter/OnLeave hooks for widgets to handle reset buttons much more efficiently. In-Game Changelog: Implemented deterministic section ordering, clamped the changelog frame to the screen, and switched to K:RegisterEvent for the login autoshow trigger. 🛠️ Bug Fixes & Minor Tweaks Colors: Fixed a typo in the oUF check message and trimmed the selection color table. Commands: The EventTrace command is now disabled by default. Frames: Applied minor performance improvements and bug fixes to core frame utility functions.
    • it depends on the class and spec
    • https://forum.firestorm-servers.com/us/index.php?/topic/56404-artifact-weapons/&do=findComment&comment=191536 It only gives one of the appearances. How to get the others???
    • Greetings @Undisputed,  We appreciate the time and effort put into producing this report. The player in question were AFK during the battleground, according to the carefully scrutinized screenshots you included with your report. The player were already penalized for their behavior.  We truly regret the player from our community's inappropriate behavior. We are appreciative of your report and your efforts to make our Firestorm community better. Best Regards,
      Executive Game Master Ektirun
      Firestorm International Team