Pantoufle

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About Pantoufle

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Firestorm User

  • Name Zadkielle
  • Guild Equipe Firestorm
  • Class Monk
  • Level 120
  • Realm Sethraliss
  • Race Blood elf

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  1. Greetings everyone ! Two things most of you have been requesting have just been enabled on Oribos today Thursday January 27th: Threads of Fate & Covenant Swap ! Let's start by the later: as you now know, chosing your covenant is a pretty important decision in Shadowlands considering everything that it implies, and up until today this choice was set in stone. Of course, this isn't supposed to be the case and you can now freely change your mind without even needing to wait, as we removed the 1 week sentence that was here on retail. Simply head to the covenant's representative on Oribos and talk to him to instantly enter this new family. All of the progress you've made on past covenants will be kept, meaning that if you ever feel like rejoigning a past one, you will be able to resume where you left of (that includes Renown, Anima, Campaign chapters and followers). We're still in 9.0 behavior though, meaning progress isn't shared among covenants: if you join a new one, you will have to start as if it were your first covenant on this character. Though thanks to the Renown catchup mechanic we implemented recently you shouldn't find it tedious to get back on track. On top of that, we've also enabled the 3rd Covenant campaign chapter on all 4 covenants ! This one is pretty important as completing it will allow you to bind your soul to another NPC, granting you another soulbind tree with new perks ! On top of that each Covenant will have its load of additional rewards, which you can read about here: here (you can then read about each covenant specifically to see all chapter-related rewards) NB: To unlock this chapter you need to finish the first 2, and to be renown 5. It's important for us to keep the equity between covenants by enabling chapters accross all 4 of them at the same time. Our developpers are now working on the next chapters, and you can expect a release every few weeks. Keep in mind that some are longer than others, resulting in variations of release delay. Now onto Threads of Fate ! This new system implemented in Shadowlands goes in pair with the whole "leveling rework" that has happened, meant to make the leveling experience smoother and nicer overall. To unlock this, you will need to have one character on your account that has unlocked World Quests. Then, on any other character that reaches Oribos after the introduction questline in the Maw you will be offered the choice to either level up from 50 to 60 normally (run the questline in order, and at the end pick your covenant) or you can chose Threads of Fate: If you do so, you won't be able to "come back" on that decision, and will have to stick to it until you reach level 60, as it will automatically completes the storyline for you. On the other hand you can opt in Threads of fate at any point during your regular leveling. Just remember that once you're in, you cannot go out ! You will be able to select your covenant right away, meaning you'll have its abilities, and that you'll be able to start earning reputation, anima and renown earlier. Instead of a set questline, you will wander in the different zones in the order of your choice, and will have to complete a quest in each one by doing various activities: World Quests, dungeons, killing rares etc Once you get to level 60 you will be able to start your covenant campaign This system allows you to level up from 50 to 60 without having to replay the same storyline accross all of your characters: you can level up with friends, do dungeons, world quests and exploration all while starting to grind your reputation, and with your covenant abilities already unlocked ! With that addition, the whole leveling system on Oribos is now complete, and looking better than ever ! CASTLE NATHRIA SECOND WING We promised you one every 2 weeks, and we're keeping our word: On Monday January 31st the second Wing of Castle Nathria will be released in LFR, NM and HM difficulties ! In the 'Reliquary of Opulence' you will find 3 new bosses to fight. We've included some guides so you can already start preparing: Artificer Xy'Mox Sun King's Salvation The Council of Blood We plan on keeping the same release pace so you can expect a release of the 3rd wing 'Blood from Stone' for Valentine's Day: light up candles and offer Sludgefist a box of chocolates for the occasion !
  2. Greetings everyone ! Let's start by doing a little recap: Oribos, our Shadowlands realm has been released for 3 weeks now, and things have been looking great. We've continued to apply fixes and script things ever since the 20th of December, but nothing major has been hindering player's experience so far. This time has been valuable to us, as we didn't want to release the major content (Mythic+, rated PVP and the raid) without making sure it would be in the best possible state while at the same time not making wait too much. For the past weeks you've been able to experience the new leveling system, the Shadowlands questline, Torghast, dungeons and a lot of cool features. That being said we're aware of the limits those have, and we can now safely add new content for your to enjoy ! On Monday January 17th 10:00AM Server Time, we'll be starting the Season 1 of Shadowlands, which include the Mythic+ mode for dungeons, rated PVP, but also the release of the first wing of Castle Nathria in LFR, NM and HM difficulties alongside the weekly chest: The Great Vault. 2 New World Bosses will also be added in rotation (1 will be available each week) that loot 207 ilvl gear: Mortanis and Oranomonos the Everbranching. Finally, we have a full rework of the Battleground system, which you can read about below ! On top of that, at the same time Boris will also be returning to our servers for a full week to offer a free boost to the max lvl (50 on Oribos) to get you started or help you get a new alt ! Feeling excited ? Let's see a bit more in depth what this release includes ! THE GREAT VAULT Let's start by looking into the Great Vault, Shadowlands' new weekly chest system. Back on Battle for Azeroth you were used to 2 different chests: a weekly Mythic+ and a weekly PVP one. The gear contained in both was random, which means you could get an unnecessary piece several weeks in a row. On Shadowlands, this frustrating system got changed: there is now only 1 chest, that can contain up to 9 gear proposals unlocked through Mythic+, PVP and Raiding. When you open your vault located in Oribos, you will be able to select the piece of gear that you like best among the ones which are proposed to you, making it far more efficient: the more activities you complete the higher the chances of you getting that BIS item you're missing ! Here is how you unlock the different gear proposals: In Raid: You will have to kill a certain number of different raid bosses: 3 to get the first proposal, 6 for the second and 9 for the third. Killing the same boss in a different difficulty won't count, and the ilvl of the gear will depend on the highest difficulty in which you slained the required number of bosses. If you kill 4 bosses in HM and 2 in NM, all of them being different ones the first proposal will be HM ilvl, and the second one NM ilvl. At the time of the update, since only 3 bosses will be available you will only be able to unlock the first proposal for the Raid category. In Mythic+: You will have to complete a certain number of Mythic+ runs: 1 to get the first proposal, 4 to get the second and 10 to get the third. The ilvl of the gear will be determined by the lowest level of your top 1, 4 and 10 dungeons of the week. Let's take an example and consider you ran 10 dungeons successfuly at those key levels: 14-13-11-11-9-7-7-7-7-2: you therefore unlocked all 3 proposals, the first on being based on the 14 key, the second one on the 11 key and the third one on the 2 key. It's thus important to complete 10 dungeons each week at the highest key level possible to make sure you not only get the 3 proposals but that each one contains the highest ilvl possible ! In PVP: You will have to gain a certain amount of honor from rated PVP each week: 1250 to get the first proposal, 2500 to get the second and 6250 to get the third. The ilvl of the rewards will be determined by your highest rank achieved last week. In case no loot interests you, you can instead chose to get 3 Mystesriously Thrumming Orb which grant Stygia. Pretty straightforward ! Even if you only wish to play Mythic+ or PVP, doing so will still grant 3 proposals instead of 1 on BFA. But this new systems is also a good incentive for your to make sure you play a bit of each content ! MYTHIC+ SEASON 1 The endless trial you're already familiar with begins ! Tougher challenges, new affixes, but also better rewards: push your key to get the best possible gear at the end of the dungeon and in the weekly Great Vault. Loots ilvl will follow this table: The affix system is the same as you experienced on BFA starting at keystone level 2 with either Fortified or Tyrannical. At level 4 a second affix is added, and a third at level 7. If your key is level 10 or above, the season affix Prideful will always be present ! A few changes have occured for the affixes, we've compiled a brief summary for you here: Teeming and Skittish have been removed from the rotation. They might return in future seasons though ! Bursting is now a Magic effect that can be dispelled. Damage is now a flat amount that scales with keystone level, rather than a percentage of players' maximum health. Volcanic damage is now a flat amount that scales with keystone level, rather than a percentage of players' maximum health. Additionally, players hit are now knocked high into the air. Sanguine's pool duration has been reduced to 20 seconds (from 60). Grievous: Damage is now a flat amount that scales with keystone level, rather than a percentage of players' maximum health. Non-periodic heals remove 1 application of Grievous Wound. Explosive: Now appear slightly farther away from enemies that summon them. NEW: Inspiring - This new level 4 Keystone affix will cause some non-boss ennemies to have an inspiring presence that strenghthens their allies. It works like the Tide emissary from BFA's Beguiling affix. NEW: Spiteful - This new level 4 Keystone affix will cause corpses of non-boss ennemies to spawn Spiteful Shades that pursue random players and inflict heavy melee damage NEW: Storming - This new level 7 Keystone affix will cause ennemies in combat to periodically summon whirlwinds that inflict damage and knock back players. The season 1 affix is Prideful, and works similarly to Reaping from BFA: At every 20% Enemy forces killed, a Manifestation of Pride will spawn near player's location. Killing it will grant them Prideful for 60 seconds, increasing their damage, healing, movement speed and mana regeneration by a significant amount. If the group drops combat with the Manifestation (by death or other means) its health won't reset and it will simply return to its spawn location. On top of auto attacking the highest threat target, the Manifestation has 2 spells: Bursting With Pride - every 2 seconds - dealing AOE damage and gaining a stack, increasing subsequent cast damage by 40%. The damage will therefore increase with every cast, meaning you need to kill it before it gets overwhelming. If you wipe, the stacks will reset to 0. Belligerent Boast - every 7 seconds - targetting a random player and placing a 4 second debuff onto them: once it expires, 4 missiles will be fired from the player, dealing high damage and stunning any ally it passes through. UPDATE: Valor will only be released later on. We initially thought it was included in the season 1, but on retail this is a catch-up mechanic that only got added months later. For the past weeks you discovered the new dungeons and got acquainted to them, now it's time to up the stakes ! With tweaked and new affixes, we wish you all good luck, and will display your achievements on our ranking page ! PVP SEASON 1: SINFUL GLADIATOR For those of you that thrive in the heat of PvP fights, start climbing the ladder in 2vs2 and 3vs3: face your opponents in the arena and prove your worth as a champion of Azeroth - and the Shadowlands ! This will be the first PvP season and will last until the second raid, Sanctum of Domination is released (expected duration is 6 months). Since Oribos' release, you can already earn honor by participating in PVP activities which you can then spend at the vendors to get honor gear starting at rank 1 (ilvl 158) which you can then upgrade up to rank 7 (ilvl 197) with this currency, gated by your renown level. By playing in rated PVP, you will earn a new currency: Conquest. With this you will be able to buy conquest gear. Starting at ilvl 200, you will then be able to upgrade it using honor, gated by your pvp rank: Unranked (from vendor): Item level 200 Combatant (1400-1599): Item Level 207 Challenger (1600-1799) :Item Level 213 Rival (1800-2099): Item Level 220 Duelist (2100+): Item level 226 Elite (2400+): Item level 233 *Weapon, Shield, Offhand ONLY If you fall below the minimum cutoffs (1400, 1600, 1800, 2100, and 2400 respectively) you have a 30 point leniency period where you remain in the same bracket. Conquest gains are gated by a season cap, meaning if you missed some weeks you will be able to catch up. Upgrades cost in honor are pretty high on top of needing you to climb the ladder, but this new system will be a lot less stressful and much more rewarding to gear yourself up doing pvp activities ! Also remember that getting honor from rated PVP every week will unlock gear proposals for the weekly Great Vault ! We wish you good fortune in the battles to come, and may you become a Sinful Gladiator ! RAID: CASTLE NATHRIA The first wing of Castle Nathria; 'The Leeching Vaults' will be released in LFR, NM and HM difficulties ! It contains the following 3 bosses (including guides to help you): Huntsman Altimor Hungering Destroyer Lady Inerva Darkvein Although in NM and HM you should have to go through Shriekwing first, it will be disabled so you can go straight to Huntsman Altimor. As explained in our previous post, we prefered to release wing by wing to ensure the good state and follow-up of the raid. With that being said, the release schedule will be speeded up to every 2 weeks: This means you can expect the second wing: 'Reliquary of Opulence' to be released on Monday January 31st. Remember to kill all 3 bosses every week to unlock an additional proposal in your great vault, and in the highest difficulty possible to increase its reward's ilvl ! BATTLEGROUND SYSTEM REWORK One of our developers has been hard at work on the Battleground system for the past months, and after a round of testings it's ready to be finally applied on Oribos ! Basically the whole code has been rewritten, but here is a list of the notable changes: You can now rejoin a Battleground if you disconnected in it (from Internet issue, or if you close the game manually). You can now queue for multiple Battlegrounds at the same time (max 3). Same goes for LFG. Quick joining has been added: if you join a group of people in queue, you will automatically be added to the queue. Cross-faction has been removed in BG: if there is any imbalance between horde and alliance in queue, you will be offered to toggle mercenary to fight for the other faction and fasten queue time. Matchmaking has been rewritten to more accurately find players of the same rank Deserter system has been fixed to now work as it does on retail. Battlegrounds that already started will now be prioritised to add new players who just entered the queue. In addition, they can now start as soon as enough players are available (this will fasten queue time) All battlegrounds are now pre-loaded, which reduces stress caused to both server (delay) and client (FPS) On top of that, we have a few news: A new arena has been implemented: Empyrean Domain Wintergrasp is updated to 9.0.5 version (some bugs were fixed) Isle of Conquest has been updated and bugs were fixed There are now new buffs on all Battlegrounds Various fixes for all battlegrounds (mostly visual effects) We hope you'll enjoy those changes, and we'll keep a close eye in case anything weird happens ! Ready ? Fight ! BORIS RETURNS To celebrate Shadowlands first season release, from Monday January 17th to Sunday January 23rd, Boris will make his return on all of our realms ! This means that once per expansion per account you can benefit from a free boost to the max level (50 on Oribos) including basic gear to jump straight into the action ! Take this opportunity to try on a new expansion, invite friends or simply try out a new class ! Boris will be present in every starting zones and main cities. Simply talk to him to benefit from his boost. With all of those new contents added on Oribos, and more to come in the following weeks you should be busy enough ! We're continuing to keep a close eye on the reports you guys are making, and are applying fixes daily to improve the server: make sure to check them on our website here: https://firestorm-servers.com/changelog/sl Thank you so much for your patience and your help in this new adventure into the Shadowlands, we'll see you next Monday ! The Firestorm Team
  3. Greetings ! The second phase of our Sethraliss Dungeon tournament is now over, and we have our 6 qualified teams for the final phase ! Congratulations to everyone who participated, let's meet our 6 finalists: Depletes High MS 12 IQ Rabbits STOMP Manbatman Three Two One The final phase, which is a double elimination bracket tournament will happen on Saturday 18th and Sunday 19th December at 6:00PM Server time (CET) and will be streamed on our official Youtube channel ! The tournament will be hosted by Masoscrivere and Hothead, who will comment it for you in english ! Each round will be played in Best Of 3 on 3 different dungeons disclosed in advance (see below) except the grand final which will be Best Of 5. The affixes will be the same as phase 2, and keys will be +21: you can therefore already start preparing your strats for them and practice on the dedicated realm ! TOURNAMENT BRACKET The order of matches will be as follow: Upper bracket Round 1 Upper bracket Round 2 Lower bracket Round 1 Lower bracket Round 2 Upper Final Lower Final Grand Final The teams will at the end be ranked and rewarded as follow: 1st - Grand Final Winner - 5000€ 2nd - Grand Final Loser - 1500€ + 15000 Firestorm Points 3rd - Lower Final Loser - 1000€ + 10000 Firestorm Points 4th - Lower Bracket Round 2 Loser - 15000 Firestorm Points 5th / 6th - Lower Bracket Round 1 Losers - 10000 Firestorm Points The rewards will be for the team. The split inside the team will be made in proportion with the number of matches played, to make up for the potential subs that could join in (as a reminder, you are allowed to sign a 6th man, in case someone cannot play at a certain point). A quick reminder of the rules: - If your team fails to present 5 members when it is required, they will be automatically disqualified and ranked last. - If you are caught cheating / bug abusing, your team will be automatically disqualified and no rewards will be issued. Congratulations again to everyone involved ! This final phase is the culminating point of this first edition of dungeon tournament, and we're really excited to see it going live ! Special thanks to Masoscrivere and Hothead for being our commentators, please cheer for them as well ! Good luck to our 6 finalists, and see you on Saturday 18th on our Youtube channel for the stream at 6:00PM Server Time (CET) ! The Firestorm Team
  4. Greetings everyone ! This is it, Firestorm's next expansion: Shadowlands will be released on Monday, December 20th 10:00AM server time on its realm Oribos ! After a month of Beta realm (OBTR) where you could discover in advance the new features of this 8th World of Warcraft Expansion and give us feedback, it is now time to get the real thing started ! We really wanted to have it ready before Christmas, as a 'gift' to you all: you've been really patient, now it's time for you to get rewarded for it ! Our OBTR will remain opened until Sunday, December 19th when it'll then be shut down. As we mentioned in our previous announcement, any progress made on it won't carry over onto Oribos (the "real" realm): this was a bound-to-disappear realm only meant for testing purposes. In the meantime you can obviously keep on playing it as much as you'd like ! To be able to play right on the 20th, you will need to have your Firestorm Shadowlands client downloaded in advance: many other players will want to join in at the same time, therefore we strongly advise you to prepare yourself right now ! It's easy, all you need to do is either access our regular download page or visit our dedicated guide here: http://fstorm.cc/EN-SL-Download. Please note that our Launcher is now updated to include Shadowlands, yet we advise you to download the full client via torrent if possible. Two days prior to Oribos' opening, we will be copying every character from Sethraliss so you can resume your progression where you left it. A few things of importance to note: Each character's gold will be capped to 10000 Every item in inventories will be bound to your character meaning you won't be able to sell in the AH nor trade them anymore Guild banks are gonna be wiped (items deleted + gold set to 0) on Oribos (your guild bank won't be affected on Sethraliss, don't worry) Finally, character's level and their gear's ilvl will be scaled down to Shadowlands (120 characters will become level 50, with this expansion's max level being 60) Now that we have covered all the preliminary explanations, let's dive in to see what awaits you on Oribos, our Shadowlands realm ! NB: Even though our client is a 9.1.5 one, we will release at 9.0 patch first ! Every system will be scripted in 9.0 fashion, except the class balancing which will be 9.1.5. SPECIAL LAUNCH REWARDS As a token of appreciation (and because you guys waited a long time while we were working hard on that new expansion !) we wanted to give a little something to those of you who join the adventure the very first week following the release ! Those who will log on Oribos before Monday December 27th will receive on their account: The Ensorcelled Everwyrm mount The Anima Wyrmling pet The Wraithchill cosmetic weapon effect The Eternal Traveler's Hearthstone toy The Vestments of the Eternal Traveler That's kind of a nice timing, with Christmas right in the middle don't you think ? Thank you for your support ! NEW LEVELING EXPERIENCE For the first time in the history of World of Warcraft, a heavy rework was made in regards to leveling, and learning the game. Before Shadowlands, every new expansion meant a higher max level and therefore a longer grind to get there, starting with a fairly unfriendly first step into the world of Azeroth: it all changes here ! On Shadowlands, the maximum level has been scaled down from 120 to 60: From levels 1-10, you will be learning the ropes of the game in a beautiful new zone called Exile's Reach. This place will be common to all races (when before each one had its own starting zone), and will feature a whole new questline designed to help new players learn the mecanisms of WoW much better, and faster. Even if you already have all of your characters above level 10, this new experience is gonna be refreshing, and could also help some friends of yours who never picked the game get into it much more easily. From levels 10-50, you will be leveling doing the Battle for Azeroth main storyline, which is fully scripted (its first quest will automatically be given to you). No more changing zones every 10 levels, battling to find working quests or killing monsters endlessly ! It's possible that in the future we will allow for different storylines (like the one from Legion for instance), but our main goal was that everyone doesn't feel bad creating a new character because they are dreading the leveling: it will now be a smooth and nice experience for newcomers and die-hard players alike ! Finally from levels 50-60, you will be making your way into the Shadowlands for the first time ever in World of Warcraft, to experience the wonder and horrors of the afterlife accross five new zones: the gleaming fields of Bastion, the scarred battlefields of Maldraxxus, the eternal twilight of Ardenweald, the opulent keeps of Revendreth, and the horrific Maw. NB: The "Thread of Fate" mecanism allowing you to skip the main storyline to level from 50-60 by other means is not yet implemented (we plan to add it further down the line), so for each character you will have to run the questline for now ! Back on BFA's expansion, its main storyline made you progress from level 110 to 120, while now it will be from level 10 to 50: this shows how much faster your leveling will be on this new expansion, greatly lightening the burden you could feel when when wanting to try out a new class. In 2 simple words: faster & easier ! On top of that, we will add a 50% increase to all exp gains: it used to be higher on older expansions, but with the whole content now fully scripted this will be enough to allow you to reach the necessary level thresholds easily. On top of that, Allied races will start level 10, meaning they can skip the first part. Death Knights and Demon Hunters will still pursue their starting questline (since it's specific to the class and not the race, by the way DKs got a brand new one !) before rapidly reaching level 10 and starting BFA's storyline. As a reminder, your characters from Sethraliss will be copied onto Oribos, so you won't have to start again. But we're pretty hyped with the idea of having a smooth leveling experience to propose, because this has always been one of Firestorm's weaknesses, as we focus on the end game: not anymore ! THE SHADOWLANDS Who thought dying was the end ? Welcome to the Shadowlands ! Once you reach level 48, a quest will automatically be given to you, asking you to head to your capital to begin the storyline. Beginning in Icecrown Citadel, it will then bring you to the afterlife's realm ! After a quick stop at the Maw, you will then arrive at your new capital, where Horde and Alliance gather: Oribos, the Eternal City ! (Yes, we took inspiration from it for our realm's name...) From there on, you will follow the main storyline which will make you travel accross all 5 zones: Bastion, (level 50-52) which is ruled by the Kyrian Covenant. Ordered and purposeful, souls sent here seek virtue. Maldraxxus, (level 52-54) which is ruled by the Necrolord Covenant. Heart of the Shadowlands' military might, souls sent here survive by the rule of the fittest. Ardenweald, (level 54-57) which is ruled by the Night Fae Covenant. Emerald Dreams's dark mirror, it's a place of rest and rebirth. Revendreth, (level 57-60) which is ruled by the Venthyr Covenant. Land of dark secrets, prideful souls are atoning there. The Maw, (level 60+) which is ruled by The Jailer and where Torghast, Tower of the Damned is located By visiting all zones, you will learn of the troubles reigning in the Shadowlands and the schemes orchestrated by the Jailer. Each zone will have its own world quests, rares, dungeons and World Bosses ! This will be your central play area, learning the specifics of all 5 (especially the Maw, a tormented land not easy to survive in !) will be key in your adventure. You can find more information around those 5 zones and their questline here. TORGHAST The Tower of the Damned is located at the heart of the Maw, and is the place where the Jailer hoards his most precious souls. This feature offers a brand new type of gameplay: instanced dynamic content featuring new challenges every time you visit it, with changing floor layouts and enemy mob types for 1 to 5 players. Each visit in Thorgast will be a new experience ! This content is central to your Shadowlands experience as it will be your way to gather Soul Ash, a currency needed to create customizable Legendary Armor (yes they are back !) thanks to an important character held in the tower: the Runecarver. An introduction questline will detail the functionning of Torghast: this has many specific mecanisms, but you will get to know them all rapidly so do not worry ! Here is how things broadly work there: Each run you do contains different floors, and you will have a set number of deaths allowed (for the whole group if you're playing with friends). If the "Death counter" reaches zero, The Tarrague will be spawned, meaning your run will probably be over... On the other hand, if you manage to finish it, you will unlock the next "layer" (basically the next difficulty). To help you in your run, you will find Anima Orbs and Powers: the orbs which you will get after killing certain NPCs allow you to chose between 3 powers that last until the end. Some of them are available to all characters while others are class specific. Some vendors can also sell you upgrades or perks for Phantasma (a currency gathered during your run), helping you get further. These vendors are present in floor 3 and 6. Whenever you die in Torghast, you will respawn at the beginning of the floor you are currently on, and will lose any temporary buffs you may have. There are different wings in Torghast, with only 2 of them available each week and rotating. On floor 6 of each layer an end boss awaits you: kill him to complete your run ! With a total of 12 different layers, you will have quite a lot to do in Torghast. But do not dread, as you have up to 4 friends to help you ! For more details on Torghast, you can visit this link. COVENANTS Briefly named above, there are 4 different covenants that rule the afterlife in the Shadowlands: Kyrian, Necrolords, Night Fae and Venthyr. During your questing you will learn their traits and particularities before having to chose one at level 60. Each of them has its own storyline, divided into chapters. As you're playing you will advance in Renown, a way to show your standing among your chosen family. This is a weekly caped system, unlocking various things such as storyline chapters. Chosing your covenant is the most character-defining thing in Shadowlands, and changing your mind won't be forgiving ! So you will need to chose carefuly as going back will be time costly. By alligning yourself with a Covenant, you will unlock various things: A signature Ability common to all members of the covenant A class ability, common to all members of your class within the covenant Soulbinds and conduits, a new system of progression unique to each covenant unlocking various powers through an artifact-like talent tree. A sanctum, the base of operation of your covenant, from which you can run missions, quests, world quests and more in order to raise your covenant's power back to its former level Several unique rewards ! Each covenant's caimpaign contains 8 chapters. At the release, only the first one will be available (because of the Renown progress cap) but so far the first 2 are scripted, while the others will be released whenever they are ready (Expected ETA is around 2 weeks / chapter) accross all covenants. You can check a more detailed guide about Covenants here. DUNGEONS The Shadowlands contain 8 different dungeons: 4 of them are accessible during your leveling, while the remaining others will be unlocked once you reach level 60. At the release, 7 out of those 8 will be available in Normal, Heroic and Mythic Difficulty. A few weeks later we will start the Mythic+ season, to give us some time to make sure everything is working properly. Here is the list of the dungeons: The Necrotic Wake - Bastion - Accessible while leveling Plaguefall - Maldraxxus - Accessible while leveling Mists of Tirna Scithe - Ardenweald - Accessible while leveling Halls of Atonement - Revendreth - Accessible while leveling Theater of Pain - Maldraxxus - Accessible level 60 De Other Side - Ardenweald - Accessible level 60 Spires of Ascension - Bastion - Accessible level 60 → This one is missing 2 bosses at the moment, but should be ready soon after the release Sanguine Depths - Revendreth - Accessible level 60 For more information related to the dungeons, you can read this guide. RAID: CASTLE NATHRIA The first raid of Shadowlands, Castle Nathria will be released wing by wing, but unlike our previous raids we will speed up that process, with one wing every 2 weeks (instead of every 4-5 weeks). The first one will open in LFR, Normal, and Heroic difficulties a few weeks after the release alongside the Mythic+ difficulty for dungeons. Once the 4th and final wing has been released, the full Mythic mode will follow ! Located in Revendreth, here is a list of its bosses with their corresponding wing: The Leeching Vaults (1st wing) Huntsman Altimor Hungering Destroyer Lady Inerva Darkvein Reliquary of Opulence (2nd wing) Artificer Xy'Mox Sun King's Salvation Council of Blood Blood from Stone (3rd wing) Shriekwing Sludgefist Stone Legion Generals An Audience with Arrogance (4th wing) Sire Denathrius You can read more about the whole raid here. PLAYER VS PLAYER With Shadowlands, a highly requested features makes its return in PVP: the vendors ! It has been fairly hard on Legion & BFA to gear up your characters by doing PVP, and vendors are here to fix this: by engaging in PVP activities, you will earn Honor and Conquest, both used to purchase pieces of gear and upgrades for them (caped by Renown for honor gear, and caped by PVP rank for Conquest gear). Just like the Mythic+ season, the rated PVP season will start a few weeks after the opening. This time will be crucial for us to make sure everything begins in the smoothest state possible ! In the meantime you can still train in skirmishes and battlegrounds, try out builds and talents ! For more information related to the new PVP System, you can head there. A new expansion release is something really special, and we can't wait to see you log on Oribos, after months of hard work and a pretty successful beta realm ! We detailed the main features, but you can expect many more new things for Shadowlands ! As with every new release, you can expect us to be on the deck to fix every issues hindering your gameplay, your enjoyment being our priority ! If you haven't done it yet, scroll back up and check our guide to download the client, so on the 20th you can be among the first to log, and get our special thank-you rewards ! In the meantime remember that our beta realm is opened to everyone, so you can log there to try the expansion, and give us feedback on our bugtracker which will help us ! Only 10 days to wait for, which we'll spend polishing everything ! See you then The Firestorm Team
  5. With our Shadowlands realm opening, you will need a new client to connect ! Do not worry, we made it as simple as possible for you to do so, no headache guaranteed! Note: if you have played on the Open Beta, you do not need to do anything, as this is the same client ! Hooray ! If you want to be able to play as soon as you get access, we advise you to download your client in advance ! Many players will be downloading it, which may slow the process so the earlier you get ready the better ! NB: The full client downloads every game data right away: it takes longer to download and requires a soft like bittorent, but once it's done you will have the whole game ready. The minimal client is smaller, faster to download, but will then download missing datas as you're playing, slowing you down and extending your loading times FOR WINDOWS: You have Retail's Shadowlands Client in 9.1.5 version (which is the one we're using): Clone your Folder into a new one, called for example "FS Shadowlands" Download the Firestorm Shadowlands .exe here: http://fstorm.cc/SL-Minimal (it is compressed in a .rar) Open your FS Shadowlands client folder, place the .rar you just downloaded at the root (not in the '_retail_' subfolder), and extract it. Click on your new .exe and you're on! You are using the launcher: Just start it, and you will see the Shadowlands section on the bottom left: press download ! Launcher has been added ! You don't have the game yet: Here is the full torrent (if possible try to use this one rather than the minimal, but you will need a torrent software like bittorrent) Here is the minimal client link: http://fstorm.cc/SL-Minimal. Just extract it and start the .exe ! Please note: The first time you will open the FS Shadowlands client, if it wasn't downloaded from the full torrent, it will take a bit of time (depending on your connexion speed) to download the missing files, but in the meantime nothing will appear on your screen, that's normal ! Do not open it 43 times, just once and then wait a bit. Once it's done, you will be fully set up! FOR MAC: Unfortunately Firestorm does not support Mac OS for its Shadowlands expansion yet. But we're working on something ! In the meantime you can try a virual windows machine. If you have troubles installing, you can contact our staffmembers on the support channel of our Discord, or you can create a forum post here
  6. Greetings everyone ! As we previously discussed in our Shadowlands Devblog, our Open Beta Test Realm (shortened OBTR) has opened its doors and we will be sending the first batch of invitations shortly ! We will begin by granting access to the most active accounts of the past few months. Then, we'll regularly increase the number of accesses by sending new "waves" of invitation. If your account is granted access, you will receive an email with all of the information so you can head in without wasting a single minute, and also invite a friend of your chosing there by sharing the extra access key ! We'll also offer keys in giveaways, or events in game that you can then use or send to friends. At some point, everyone will get access to the OBTR though, so you will be able to test it do not worry ! If you're a streamer, you can contact an admin to get access & keys to give during your streams ! How to use your access key to enter the open beta ? By accessing your account page here and entering it in the designated box ! Be careful, as a key can only be used to grant access to one single account ! On this OBTR, all of your characters from Sethraliss have already been copied, with the level squish applied (level 120 characters will be scaled down to level 50; 60 being Shadowland's max level). The copy was made on November 4th at around 5:00AM server time meaning everything you did afterwards has not be taken into account on the OBTR. There are several purposes served by having a OBTR, which is why we resort to it everytime before a new expansion or client update is released: Making sure that the copy of characters from Sethraliss happens without any issue: when the real realm gets released, a similar copy will be made therefore it's important to make sure nothing goes wrong there. Testing realm stability: while our Quality Assurance team is working on our Shadowlands test realm for month, having a few characters online at the same moment doesn't stress the realm as much as having several hundreds or thousands. This also explains why we're going to give access gradually, to give us time to fix any issue in that regard. Providing an opportunity for you to test, and report issues you encounter in game on our bugtracker since not everything can be easily spotted on test realms (nor can it always actually be so, since having more players doing things can affect certain behaviors) All in all, the final aim is to get a Firestorm Shadowlands release as clean as possible for everyone to enjoy: so when you get access (because you will at some point !) make sure to log in, and have fun while also taking a bit of time to forward issues you find Important Note: Unlike what was announced in our devblog, the client will actually be in version 9.1.5 and not 9.1. This is retail's current build, but as usual we'll release content in the normal order: 9.0 first then moving forward. We chose to go for that newest version because it didn't require that much more work on our end, but included several quality of life changes that you will be really glad to have right away ! Also, progress on this realm won't be carried over to the final SL realm. This is a test realm, and its progress will eventually be wiped. How to download the client ? Just follow this link, nice and easy ! http://fstorm.cc/EN-SL-Download Now that we have the basics covered, let's see what you will be able to discover on our OBTR ! EXILE'S REACH & LEVELING Before heading into shadowlands content itselft, let's talk a bit about the "early game". Even though you will be able to resume the experience where you left it on Sethraliss, Shadowlands includes a rework of the leveling experience for players, making it faster, simpler and less of a chore for newcomers as well as veterans wanting to create alts ! We worked on that system, and here is how it's gonna look like: When you create a character (allied races, DKs and DHs excluded), you will be forced into this new "common zone" where every other new characters are too: Exile's Reach. This zone includes a tutorial, and some easy quests that will help you get started in World of Warcraft. The fact that everyone is forced there allows us to maintain a 100% functionnal zone: everything will work properly, and will continue to do so for the entirety of the expansion ! Once you get to level 10 (allied races starting there, DKs and DHs too right after their small intro questline), you will have the opportunity to chose an expansion to "re-live" up until your level 50. Right now, you will be forced to chose BFA, as it was our best working one, and the easiest to maitain but in the future we plan to have others (starting with Legion). This means that you will do that expansion's main questline, which should give you more than enough to get to level 48, when you'll receive the intro quest to Shadowlands ! Just like Exile's Reach, it will now become a lot easier for us to ensure your full leveling doesn't encounter any issues: before we would have had to fix all expansions, while now only BFA (for now) is required. No more getting stuck ! As explained in the introduction, the max level on Shadowlands is 60 compared to BFA's 120. It will also be a lot faster to get to the max level compared to before: all of those changes were added to make the beginner's experience a lot better than it used to be. On top of that, interface has been edited a bit so you won't end up wondering where you should head or which quest to prioritize: coupled with the high quality content, getting to the starting point of Shadowland's questline should feel really smooth ! With that being said, if you encounter any issues there we'd be happy to hear about them on our bugtracker to make sure it gets the attention required. THE SHADOWLANDS Welcome to the Shadowlands, where all souls get judged and then dispatched for the remainder of their afterlives ! This world of composed of several places: Oribos is the capital, where the judgement is made by 'The Arbiter': this will be your main hub, horde and alliance alike. From there you can access the 5 zones of the expansion Bastion which is ruled by the Kyrian Covenant Maldraxxus which is ruled by the Necrolord Covenant Ardenweald which is ruled by the Night Fae Covenant Revendreth which is ruled by the Venthyr Covenant The Maw which is ruled by The Jailer and where Torghast, Tower of the Damned is located During your questing you will visit all 5 zones in that order (except a quick detour to the Maw at the beginning !), to finally reach level 60. Everything is scripted, so if you find an issue remember to report it on our bugtracker ! TORGHAST The Tower of the Damned is a new system that was never seen before: a scalable dungeon from 1 to 5 players generated randomly, which means every run will be different ! Unlike Mythic+, you won't have a set time to complete your run though, meaning your can explore at your own pace. An introduction questline will help you understand the mecanism of this mode, and you'll then be able to play on 3 different wings in total, with 2 being available each week and rotating. This mode is central to Shadowlands as it's the source of currencies needed for you to get your legendary items: but don't worry ! Even though it's a new feature you will quickly get the hang of it, and you can always have some friends to help you ! COVENANTS Briefly named above, there are 4 different covenants that rule the afterlife in the Shadowlands: Kyrian, Necrolords, Night Fae and Venthyr. At some point, you will need to align with one of them, providing your character with different spells, cosmetics, activities and followers to send in missions for various rewards ! Each of them has its own storyline, divided into chapters: the first 2 will be available at some point on the OBTR, while the 3rd ones should follow shortly after. As you're playing you will advance in Renown, a way to show your standing among your chosen family. This is a weekly caped system, unlocking various things such as storyline chapters. Chosing your covenant is the most character-defining thing in Shadowlands, and changing your mind won't be forgiving ! So you will need to chose carefuly as going back will be time costly. During your progression you will unlock soulbinds, a new artifact-like talent tree system giving various bonuses obtained by linking your soul to a member of your covenant. DUNGEONS The Shadowlands contain 8 different dungeons, 6 of them being available right away on our OBTR ! 4 of them are accessible during your leveling, while the remaining others will be unlocked once you reach level 60. On our OBTR, you will be able to play them in all difficulities including Mythic+. Here is the list: The Necrotic Wake - Bastion - Accessible while leveling Plaguefall - Maldraxxus - Accessible while leveling Mists of Tirna Scithe - Ardenweald - Accessible while leveling Halls of Atonement - Revendreth - Accessible while leveling Theater of Pain - Maldraxxus - Accessible level 60 De Other Side - Ardenweald - Accessible level 60 - Currently still under development (ETA: 1 week) Spires of Ascension - Bastion - Accessible level 60 - Currently still under development (ETA: 3 weeks) Sanguine Depths - Revendreth - Accessible level 60 RAID: CASTLE NATHRIA The first raid of Shadowlands, Castle Nathria will be available on our OBTR in LFR, Normal, Heroic and Mythic difficulties ! Located in Revendreth, you will be able to fight your way towards its 10 bosses which are all scripted: Shriekwing Sun King's Salvation Artificer Xy'Mox Huntsman Altimor Council of Blood Hungering Destroyer Lady Inerva Darkvein Sludgefist Stone Legion Generals Sire Denathrius OTHER FEATURES On top of all that, you will be able to experience much more: The legendary gear system is returning, with some changes ! You can now craft them, and then infuse those items with legendary powers collected through your questing. PVP players can rejoice, as you will be able to do arenas and battlegrounds, earn honnor and conquest to then purchase your gear to vendors ! This was something wanted for a long time, and it's making its return on SL, and on our OBTR ! The warmode system from BFA still persists, so you can chose whether you want to be able to battle the other faction or not in open world ! The weekly chest has been revamped, and will be far less random now ! By battling raid bosses, doing Mythic+ keys and PVP activities you'll then be able to select through an increasing number of gear to get what you trully need ! World Quests will be available on all zones, and World Bosses will be added a bit later on the OBTR Classes have been adjusted, and you will be able to discover how your new favorite class looks like ! As a reminder, all balance changes will be those of 9.1.5 which includes a lot of optimization compared to the fairly chaotic 9.0 one. We are excited to bring all of those content to you guys, and hope you are eager to discover it as well! We cannot stress this enough, your feedback will be of great importance to make sure that our actual release goes as well as possible! So please take the time to write reports about the issues you encounter on the bugtracker. Thank you for reading, and see you on our Shadowlands OBTR ! The Firestorm Team
  7. Greetings ! On Monday November 8th at 4:00AM server time, the first round of qualifiers for our MDIs will be over: every player with a Fio ranking of at least 3000 will be accepted to participate in our second phase, happening on a dedicated realm ! To check your rating, you can access that page on our website: http://fstorm.cc/firestormio This 2nd phase will start 2 days after, on Wednesday November 10th at 4:00AM server time, and will last 4 weeks as well. We initially planned to have it shorter but we then made adjustements to our plans in order to make it more entertaining, fairer and more challenging for everyone involved. Here is how things will work out, please read this very carefuly: On Monday, November 8th every account that has at least one character who validated phase 1 will be granted access to the dedicated realm. You will be able to create there as many characters as you need, up to the client's limit. This is in order for you to have time to prepare yourself in advance, so that on Wednesday when phase 2 kicks off you won't have to waste time ! On this realm, you will remain in one dedicated zone: the Preparation Area and have at your disposal different vendors which sell max ilvl gear, all corruptions and all essences you might need alongside dummies & a reset-CD NPC (to test your damage / heal), a stable and all of the BFA NPCs needed to upgrade your cloak, heart of Azeroth, change traits, remove corruptions etc. That way, you can trully get your ideal build for every specialization of every classes you play ! Once Phase 2 starts, each week you will be able to get 3 different keystones from an NPC so everyone runs the same 3 dungeons in a set difficulty & affixes (you can read below what the schedule will look like). This means keys won't deplete nor upgrade: after you complete a dungeon you will need to get another keystone from that NPC. A special page will be available on the website here (link will be updated soon) showing the top teams on each dungeons, so you can track your own progress compared to your competitors. With that being said, we'll internally track each team based on their accounts (and not characters: you can therefore adapt your composition to the dungeon). At the end of those 4 weeks, all dungeons will have been covered. We'll then select using a specific formula available below the global top 8 teams to participate in the final phase: the streamed tournament, to fight for glory and the cashprize ! Important note: if one account is linked to more than 1 of those 8 teams, this will automatically disqualify one of them ! you thus need to make sure that your 4 teammates aren't actively playing with another team or you might end up being left out. How we will rank the teams internally (this won't be displayed anywhere on our website): for each dungeon, the best run will award points to its team based on the timer. A key completed in 21 minutes and 30 seconds will grant 21.50 points; we'll sum up all of your points and the 8 teams with the least amount of total points will advance. To be eligible you will need your team to have made at least one run on each dungeon ! DUNGEON SCHEDULE Below you can find the prepared schedule for the 4 weeks of Phase 2. As a reminder, each week you will only be able to run on those 3 dungeons: a ranking will be available on our website displaying the top teams for each dungeon. WEEK 1: WEEK 2: WEEK 3: WEEK 4: We wanted to congratulate everyone who managed to pass the first round of qualifiers, but also to thank everyone for your interest and patience towards this pretty big project we're doing ! This is a first but we're really trying our best to make it an interesting and entertaining experience for you ! With that being said, we wish good fortune to everyone fighting during this second phase, where the real test begins ! We'll see you on Monday, The Firestorm Team
  8. Greetings everyone ! Yes, Shadowlands is coming soon. We've been working on it for the past months, and things are improving day by day on almost every aspect of the game ! It's not ready yet, but we'll soon be able to open a PTR like we did for Battle for Azeroth: a closed-access realm with invites being granted at an increasing rate. This will happen in November, so we're close ! It's planned to have it going for around a month with some content being added, switched with others to make sure everything gets reviewed so that the actual release of our realm happens as smoothly as possible ! When the time comes, another announcement will be made with details on how to download the client, what content will be available to test etc. Important thing to note: we'll release the client in 9.1 directly (but starting with 9.0 content, as usual) to allow for smoother updates and get the 9.1 class balance. We still have a month to make sure we're ready for that PTR release (and we'll be working as hard as ever !) but we wanted to share the current state of affairs with you to give you a better idea of what you can expect ! We're gonna remain focused on the state of each feature rather than a thorough explanation of what they are, but we'll include links so you can read about them if you' want to know more about the Shadowlands specifics We're really excited for this as we're sure most of you also are, so without further ado: Exile's Reach: This is the new level 1-10 zone where every race will make their baby steps. Much more "casual friendly" than what we currently had up until BFA, everyone will have to go through there first. It's gonna be finished in a few days and then our QA will test it so it's been properly tested before it ends up on the PTR. If you want more info, you can check this guide Chromie Time: This feature allows every player reaching level 11 to chose on which expansion they want to level up, scaling every creature & quests up to level 50. At first, we'll force everyone to chose for BFA since this is our best-scripted expansion (which has already been fully retested on SL). This means that alongside Exile's Reach, all of the leveling should be smooth & without any bugs ! In the future, we'll script Legion, and then eventually other expansions choices. If you want more info, you can check this guide Shadowlands' Intro: Starting automatically once you reach level 50, you'll go to ICC to begin your new journey, then to The Maw for some quests which then leads to Oribos, the expansion's main city. Already tested, it's working really well. Shadowlands' new zones: Bastion (level 50-52) - Madraxxus (level 52-54) - Ardenweald (level 54-57) - Revendreth (level 57 - 60) are all fully scripted including the World Quests, excepted for Bastion which should be finished in the following weeks. All 4 of them will be available on the PTR. The Maw (level 60+) while you'll be getting in and out of it during your leveling, the zone itself at max level hasn't been worked on yet, but since it's not much (short questline + a few dailies / weeklys / rares) it might be available for the PTR, albeit not right away. It's supposed to be the prerequisite to access Thorgast, but we will remove that condition on PTR if needed ! If you want more info, you can check this guide Torghast: 3 Wings (out of 6) are currently working, and almost all anima powers are scripted. The intro questline will be worked on soon, which includes some scenarios inside of Thorgast so you can get a grasp of its functioning. If you want more info, you can check this guide Covenants: Those 4 families (linked to the first 4 zones of Shadowlands) will have enough chapters scripted so you can access their spells, conduits, soulbinds, followers, missions & callings. They aren't ready yet, but should be for the PTR (maybe not right away, but during its time). If you want more info, you can check this guide Dungeons: All 8 should be available for the release, most during the PTR. Some are in a more advanced state than others (3 of them aren't fully scripted yet but should be soon). Affixes have been scripted & updated, and the rewards as well (including the new weekly chest, which has been redesigned entirely !) If you want more info, you can check this guide Raid: Castle Nathria: Every bosses are scripted in all difficulties, and testings have started progressively (first wings having received more feedback than last ones). It will be fully available on the PTR so you can check it thoroughly ! If you want more info, you can check this guide Legendaries: The crafting system has been scripted for a while, and so were most of the spells but because of their complex nature some are still in need of a review. They should be available for the PTR. If you want more info, you can check this guide Classes: As mentioned it will be 9.1 balancing, and their scripting has begun recently. Everything will be fully ready for the actual release, with the finishing touches applied during PTR time. This pretty much does it ! As you can see, most of the new systems are at least almost finished for the dev part, and testings have started for a while now. We haven't gone in depth of their core functioning because this would be fairly long, but we advise you to read the linked guides, which contain every information you may need ! Shadowlands brings a lot of new things that you will (re)discover soon, so having a bit of information beforehand can't hurt ! When the PTR opening date is set, we will provide more detailed guides of the available systems, as well as how you can help improving their quality for the release: we'll first invite our most active players, while steadily expanding the filter. There isn't much more to wait, and with the new PVP season & the MDI on Sethraliss you should have plenty of things to do while increasing your chances to be selected first for the PTR ! While all this happens, our developers and Quality Assurance members are giving their best We'll see you in a few weeks for more information regarding Shadowlands, in the meantime we wish you a nice experience on Firestorm ! Thank you for your time and fidelity, The Firestorm Team
  9. Greetings ! As we previously announced, next Wednesday, October 6th will mark the beginning of the new season 4 for PVP, as a way to give it a fresh breath and add some new features to make the whole system less bothersome. On top of that, we also mentioned that we wanted to organize our very own Firestorm MDI: a Mythic+ dungeon tournament with real cash prizes and this refresh of a season is a great timing to get things started ! More details below related to its organization, how to participate etc: make sure to read through the whole post so you won't miss on anything NEW PVP SEASON Since the 8.3 update shipped around 6 months ago, puting an end to the current season allowed us to "refresh" the ladder, give some rewards in the meantime but also make some large-scale changes without introducing them mid-season. Starting Wednesday October 6th, with the new season (which will still be a season 4 reward-wise) we will implement changes that tackle the most important issues forwarded to us for the past month: Unfairness to fight better-geared players: while it's perfectly normal that someone who is 475 ilvl has an easier time fighting a 425 ilvl player, the difference seemed to be overwhelming to the point that there was no chance at all for players to climb above a certain rating in rated arenas. Back when Sethraliss was released we decided not to implement retail's scaling because it had too many flaws, so we scripted something similar but simpler that we can tweak easily in real-time to lesser the impact of ilvl differences: if you hit or heal someone who has better gear, your damage / heals will be boosted by a % calculated based on the ilvl gap. Obviously, you will never get an advantage by being the lower ilvl player, but this should render some matches a bit more skill based rather than relying solely on gear difference. We'll asses the initial values and tweak it if it's either too strong, or too weak to notice. The tedious process of gearing yourself: aside from being rewarded random gear at the end of battles, the current system gives you a specific piece of equipment when you cap your conquest each week, which sometimes mean you have to wait months before getting that piece you really need. So we're getting rid of that by introducing a custom PVP vendor which will sell every piece (and tokens to increase gear's ilvl) for conquest currency, located at your PVP hub in Mugambala or Hook Point. We're getting rid of the weekly quest, but you will still need to cap your conquest each week if you want to unlock the PVP weekly chest: aside from that you should be able to now regularly buy that specific gear your character is lacking ! The infamous wintraders: while our replay system made it impossible for high rated players to wintrade, some people still exploit the system to get gear at lower ratings, which is something troublesome. It makes it look unfair for those who play legit, and even if we catch them, everything they obtained will still remain after their account suspension has ended. Therefore, we will now remove every BFA gear from convicted wintraders depending on the case at hand. This should make most of them think twice before deciding to abuse this way. Our rulebook has been edited to reflect on that change, which you can access here. Echoes of Ny'alotha gains doubled: In every PVP activities you will receive twice as much echoes to help you get corruptions faster ! Malefic Core price halved: to help newcomers and alts increase their cloak level faster. While the last point isn't something that will really affect most of you, the first 2 are important changes that we think will help PVP as a whole, and may entice new players to try this very different aspect of World of Warcraft: if you have been hesitant to join the fray, now would be the time as it will feel fairer, and more rewarding ! We'll keep a close eye on their impact, and potentially tweak a thing or two based on your feedback: so don't hesitate ! FIRESTORM MDI Teased in our latest announce, it's now time to unveil the mysteries surrounding the Firestorm MDI first edition ! Special Thanks to Zuhal for his addon, and to Alexiuly for his help setting everything up The whole tournament will take place in 3 separated steps: Qualifiers 1st Round: Those will take place on Sethraliss starting Wednesday October 6th and will last around 4 weeks. Everyone's "dungeon skill" will be measured using a custom addon similar to Raider.io: the highest the key, and the faster the completion the better ! You can track your own Firestorm.io (or Fio) here (link to be added soon™). Once this round of qualifiers is over, we will select everyone above a certain rating to enter the 2nd phase. This first selection will be fairly lenient, to allow for newcomers to have a shot even if they don't have a full BIS character. Qualifiers 2nd Round: Those will take place on a separate realm only dedicated to the MDI. Those who qualify will be granted access, and will find there vendors with every piece of gear, essence and corruptions to make the optimal build on their characters, and create their team of 6 players (the 5 main + a sub). Once their team has been validated, they will then need to compete there and build up their Fio. The top X teams will then access the final phase: the tournament itself. The Tournament: This part will be fully streamed, with a double elimination bracket. Two teams will race each other on a designated dungeon at a set key, and the fastest to complete it will move forward until the best team has been revealed ! Obviously, any abuse / exploit used during the tournament will result in instant disqualification. All matches of the tournament will be reviewed to ensure fairness from all parts. The cashprize will include 7500 euros, Firestorm Points and exclusive in game rewards. The first team will get 5000 euros, while the rest will receive splits of the remaining amount depending on their placements. To help newcomers participate, we will also have a special Boris from Friday October 8th to Friday October 15th that will give 430 ilvl gear so you can start running Mythic+ right away ! This is our first time setting up something like this, but we want to give it our best, because it could be the first of many Firestorm MDI! So spread the word, start preparing and contacting potential teammates, because the battle will be fierce ! See you soon, The Firestorm Team
  10. Greetings ! This announce will concern solely the PVP aspect for MOP, Legion & BFA where the current PVP season will end on Wednesday, September 29th at 11 AM ! This will be followed by an interseason of 1 week where all ranked matches will be disabled while we perform the last checks, and a new season will start on Wednesday, October 6th ! On top of that, we have some additional information to share specifically for MOP & BFA related to the PVP system so make sure to read through everything ! Les récompenses ont été distribuées ! Congratulations to all participants ! MISTS OF PANDARIA As we did last time, we have also rewarded the 2v2 bracket this time, and gladiators received Firestorm points ! Here are the rewards Thresholds: 3v3 Bracket: Minimum 2200 rating: Title Ruthless Gladiator, achievement Ruthless Gladiator, the mount Ruthless Gladiator's Twilight Drake and 100 Firestorm Points on their account. Minimum 2100 rating: Gladiator, Gladiator, the mount Ruthless Gladiator's Twilight Drake and 50 Firestorm Points on their account. Minimum 2000 rating: Duelist, Duelist. Minimum 1900 rating: Rival and Rival. Minimum 1800 rating: Challenger and Challenger. 2v2 Bracket: Minimum 2600 rating: Gladiator, Gladiator, the mount Ruthless Gladiator's Twilight Drake and 100 Firestorm Points on their account. Minimum 2500 rating: Duelist and Duelist. Minimum 2400 rating: Rival and Rival. Minimum 2300 rating: Challenger and Challenger. 1v1 Bracket: Top 1 to 6: The mount Magic Rooster Egg and 100 Firestorm Points on their account. Additionally, we know many of you suffer from people using cheats in arena and we are happy to announce that we got a solution for that ! It requires an update of the client (more info & links will be provided in time) but starting next season there shouldn't be any cheater in your ranked games: skill only will matter ! LEGION Rewards have been distributed ! We decided to restart the Legion season order which means it was the Vindictive Gladiator ! Here are the thresholds for the 2v2 bracket: Vindictive Gladiator (2300+ rating): Achievement, Title, Mount and 100 Firestorm Points Gladiator (2200+ rating): Achievement, Title, Mount and 50 Firestorm Points Duelist (2100+ rating): Achievement and Title Rival (2000+ rating): Achievement and Title Challenger (1900+ rating): Achievement and Title The other brackets weren't rewarded due to the low amount of participation, as it's the case for a few seasons now. Congrats to all the gladiators out there ! BATTLE FOR AZEROTH Considering the time since this 4th season started, we though it was best to put an end to it and restart it freshly to give a second breath to PVP on Sethraliss. Rewards have been processed in the 2v2 bracket: Corrupted Gladiator (2900+ rating / top 10 players): Achievement, Title, Mount and 100 Firestorm Points Gladiator (2700+ rating): Achievement, Title, Mount and 50 Firestorm Points In case you haven't checked it, there were some important changes applied on BFA for this new season, which you can read in this dedicated post: http://fstorm.cc/EN-BFA-PVP-MDI Congratulations to all the gladiators, and good luck for this new season !
  11. Greetings, BFA ! A bit later than we'd hoped, but still earlier than initially planned (we gave it our best, honest), we're here to announce the opening of Ny'alotha's full Mythic mode Wednesday August 11th 11:00AM ! All 12 bosses will be available right away: but be careful as they will each have unique new strats that will make them a lot harder ! We've compiled them for you here. Wrathion, the Black Prince Maut Prophet Skitra Dark Inquisitor Xanesh Hivemind Shad'har the Insatiable Drest'agath Il'gynoth Vexiona Ra-den Carapace of N'Zoth N'Zoth the Corruptor We're also re-doing the podium reward thing, but with increased stakes ! The top 3 guilds to kill N'Zoth in Mythic difficulty will get announced for everyone to see, and their members who managed to defeat him will be rewarded as follows: 500 points for the 1st guild, 300 for the 2nd one and 150 for the 3rd one. For those, we will need a proper screenshot / video as proof of the kill with raiding members visible With one week to prepare, you better give it your best ! We wish everyone good luck for this final content of the Battle for Azeroth expansion ! The Firestorm Team
  12. Greetings Sethraliss ! Summer has started, and that means holidays, sun and good times ! Apart from the expected release of Ny'alotha's fourth and final wing (that includes no less than an old god, heh) we also wanted to do something special that has never been done before. Because we know it can feel tiring having to wait for a next expansion (we are doing our best believe us !), with only a few raid bosses added regularly on a patch some of you have already covered back and forth. Therefore, we've decided to do two things that will start this week: Summer-long changes on the realm that should benefit everyone (from the casual player to the most implicated) Weekend "events" (from friday afternoon until monday morning so you can't miss it) that should give an additional incentive to play ! On top of that, we will up the pace for Ny'alotha's Mythic Mode release, which will be released as soon as it's ready (ETA 2 weeks) instead of waiting the usual 5. With all of this, we hope to make each and everyone of you happy ! Excited ? Good ! Let's dive in ! NY'ALOTHA'S LAST WING: N'ZOTH AWAITS ! The last Wing of the raid Ny'alotha, the Waking City, called The Waking Dream opens its doors on Wednesday, July 21st at 11:00AM in LFR, NM and HM difficulties ! Both encounters have a sanity mechanic like the one present in visions: do not let it drop to 0 or you will turn to a servant ! Carapace of N'zoth, where you will have to defeat the Fury of N'zoth before it manages to flee, so you can get access to the old god! N'zoth the corruptor, the final fight of the raid ! The encounter will consist of 3 phases and will push your team to the extreme! As mentioned in the intro, we will try to release the full Mythic Mode of the raid as fast as possible, so practice as much as you can in the meantime ! SUMMER EVENT ! With the image right above, you probably got an idea of our first event for the whole summer, but this is far from being over ! As we said at the beginning of the post, we are going to have several things implemented tomorrow Thursday 15th: The EXP x10 will be enabled on Sethraliss but also on all of our other realms until at least September 1st The 'Echoes of Ny'alotha' currency will be enabled so you can start gathering them for next Wednesday with the raid wing's release MOTHER in the chamber of the heart will sell corruptions & will also allow you to get essences on your alts if you obtained the rank 3 on another character ! You can find more info regarding the corruptions sold here. Every week, the first vision you will do will grant you automatically one free vessel whether you clear it or not: that way you can do another one right away ! Winning a Battleground will award 500 azerite and 500 coalescing visions, while winning an epic BG will grant twice the amounts ! Every week, if you clear the highest key on a given dungeon (only 10+ keys count), you will be awarded 10000 gold, as well as 1000 azerite and 2000 coalescing visions. The Warmode bonus for experience, azerite and reputation is increased by 20%: time to turn it on to farm more efficiently ! In LFR & NM difficulties, the individual loot chances on each boss will be increased by 20% Not bad right ? But wait, there's more coming up every weekend from Fridays 4:00PM until Mondays 10:00AM: The lootrate will be x2 for every non-gear item & azerite gains will be doubled while every MM+ run will grant 1 additional loot for the whole group. The chances to get corrupted gear in MM+, Raid BoPs, World Quests and PVP activities will be doubled Custom World Bosses will be spawned in Coldarra (Northrend) with exclusive rewards ! XT-500 :warning: Warning :warning: Warning :warning: Emergency call to all Heros! XT-500 as booted up. Make your way to BFA, Coldarra in Northrend and end his threat! The Firestorm world security system You can defeat this World Boss every weekend and receive your loot on those days! Resets daily! Doing it grants you chance to get the unique mount https://www.wowhead.com/item=172012/obsidian-worldbreaker# Good luck On top of it all, we will try to coordinate all of our teams to propose some wide-scale events in game where everyone will be able to participate to earn cool rewards ! A moment of fun to relax from time to time, which on top of that grants rewards: who would refuse ? We will edit this post like a patch note to add more information (such as events dates) and maybe even other new things added to the realm so keep an eye out ! This is our first time trying something like this, and we hope all of you will be pleased - if not by everything, at least by some of them ! Rendez-vous tomorrow to get things started, we wish everyone a nice summer The Firestorm Team
  13. Greetings ! Following the expected release schedule, the raid Ny'alotha will get 3 new bosses ! On Wednesday, June 2nd at 11:00AM, the 3 bosses of the "Gift of Flash" wing will be released in LFR, NM and HM difficulties: Shad'har the Insatiable, a boss shifting its elements based on the materials he eats ! Drest'agath, a difficult encounter where a good coordination and boss knowledge is needed ! Il'gynoth, Corruption Reborn, a fight which will last until all of the organs of corruption are defeated ! With this release, 10 out of 12 bosses will be available: next up will be the fourth and final wing: The Waking Dream where N'zoth awaits ! Good luck to all of you champions of Azeroth !
  14. Greetings ! After the release of Ny'alotha's first wing a month ago with our 8.3 patch update, it's time to add a few bosses to the raid ! On Wednesday, April 28th at 11:00AM, the 4 bosses of the "Halls of Devotion" wing will be released in LFR, NM and HM difficulties: Dark Inquisitor Xanesh, with his infamous Void Orb ! Vexiona, a 3-phase encounter with a soft enrage mechanic at the end ! The Hivemind, which consists of 2 independent bosses you will need to manage properly ! Ra-den the Despoiled, where you will need to adapt your strategy based on the empowerment he has ! You will now have access to 7 bosses in total ! In around a month, we will release the 3rd wing, "Gift of Flesh" that includes Shad'har, Drest'agath and Il'gynoth, the 3 last bosses before Carapace of N'zoth, and finally N'zoth himself ! Good luck to everyone !
  15. The last PVP season on Sethraliss, our BFA realm has ended on Monday, March 22nd with the 8.3 update, and rewards have now been delivered ! Considering the state of the 3v3 bracket, rewards have only been distributed in 2v2 Here is the list of the Notorious Gladiators (top 12 / > 3050 rating): Ilövecharli (3315) Ilovecharli (3185) Arrivedercì (3181) Thracya (3165) Fakecerva (3151) Finarequiem (3134) Katsuýo (3129) Nizrå (3098) Kræx (3097) Lunæryxqt (3083) Dxdâñîsïmâ (3055) Pertinaxs (3051) Those people have been awarded the Notorious Gladiator: Battle for Azeroth Season 3 Achievement, and its title, Notorious Gladiator. On top of those 12, the following 13 players are Gladiators (top 25 / > 2900 rating): Faridengav (3049) Hanexwl (3040) Zlatanbtw (3013) Trapdotcom (3003) Valtadiah (3000) Fouadiatorès (2977) Fjjawijtgoaw (2975) Xxià (2967) Waitscorka (2961) Желанние (2930) Dodotymyson (2922) Mascarell (2914) Animalzerg (2902) Those people have been awarded the Gladiator: Battle for Azeroth Season 3 Achievement, the Gladiator title, and the Season 3 mount: Notorious Gladiator's Proto-Drake. Congratulations to all the gladiators, and Notorious gladiators ! As we explained last time, the gladiator title has been removed to everyone but those 25 people to make sure it keeps its value. SEASON 4 PVP DISCUSSION We would also like to take this opportunity to talk to you about PVP in season 4, what our thoughts and plans are. Even though we want to be as blizzlike as we can, we're also aware of the inherent differences that exist between Firestorm and retail: not all information regarding spells is easily found (that includes PVP mods), some bugs can induce a pretty important power shift in certain classes and as a whole, some generic stuff do not work, and thus do not feel exactly the same. Ideally, regardless of the class, or the specialization you wish to play in PVP, there should be a possibility for you to climb the ladder: no one should be prevented from obtaining a high rating just because of the "patch limitations" of his class, even if that was the case on retail. That doesn't necessarily mean reaching the top of the top, but at least it should feel good and relatively fair to play the class you like, because you would have a chance to win if you're better than your opponents. On top of that some items, essences or corruptions bear way too much power and make it less about skill, but more about having the right combination of spells: while it's important to remain "stronger" if you have better / more optimized gear, essences or corruptions it shouldn't translate to that much of a power gap we see sometimes. With that being said, we plan on doing 2 major things: Applying custom PVP tweaks to certain classes, or specializations depending on their state: a class that is strugling could get a 10% damage increase, while a rspec that is too overpowered could get -10% for example. Applying custom PVP nerfs to items / essences / corruptions that hold too much power, to give back space to player skills and class mastery. As of right now, nothing like this has been made yet but it might in the future, depending on what we see in PVP. You will be notified about those changes ! The goal isn't to stealthily make a class super OP or to break another one but to try and restore a bit of balance into all that. Since classes are in their final BFA state (aside from spell fixes that are still applied, there won't be any patch changes) this can be done slowly, and reviewed frequently. Stay on the lookout for those tweaks, as they could be a good opportunity for you to introduce your forgotten [insert weak class here] to the world of rated PVP ! Thank you for your time, and we'll see you soon, The Firestorm Team