Pantoufle

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About Pantoufle

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    Head Slacker

Firestorm User

  • Name Zadkielle
  • Guild Equipe Firestorm
  • Class Monk
  • Level 120
  • Realm Sethraliss
  • Race Blood elf

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  1. Greetings, BFA ! It's been a month and a half since TEP's 2nd wing got released, and it is now time to press on! We're going to release the Eternal Palace's 3rd and Final Wing, 'The Circle of Stars' on Wednesday, October 21nd! Some unforeseen issues had us delay this release, to make sure it gets shipped on Sethraliss in the best state possible. Only the Mythic mode will be left, before the 8.2 content is fully available. We also wanted to take this opportunity to discuss with you what's next: the 8.3 client & content update, but also the next expansion: Shadowlands in a devblog kind of post. We thank you for your continuous interest! ETERNAL PALACE 3RD WING: THE CIRCLE OF STARS The third and final wing of the 8.2 Raid, Azshara's Eternal Palace will be released in LFR, NM & HM difficulties: it's time to put an end to the Queen's evil plan! The 'Circle of Stars' wing will include the last 2 bosses: Za'qul Azshara's Eternal Palace Raid Strategy Guide, a 4-phase encounter where you will be dragged to different realms: this is a mechanically complex fight, and you will need a great understanding of the boss abilities! Queen Azshara Azshara's Eternal Palace Raid Strategy Guide, herself, another 4-phase encounter with 2 intermissions. Keep the Ancient Wards energised to survive! On the 'Queen Azshara' fight, you will be able to loot Aqueous Reliquary, just like on Radiance of Azshara and Queen's Court from the first and second wings. Around the end of November, the full Mythic Mode of TEP should be released, where bosses will reveal their true potential: take the time to assimilate their Heroic stategies as well as possible until then! 8.3 UPDATE - VISIONS OF N'ZOTH With the Eternal Palace raid coming to a closure, we'll have wrapped up the 8.2 content, which means it will be time to look forward to the last patch of the Battle for Azeroth expansion: Visions of N'zoth! Since our client is currently in 8.2 version, it will require a client update, to the 8.3.7 version. Then, the content will be released progressively, to follow retail's - and our usual - order. Our developpers have switched their focus to the 8.3 for a little while now, and things are already in a pretty advanced state, so we expect a release early 2021. Here is how we're standing right now: The Horrific Visions system has been scripted: those are scenarios designed for 1-5 players taking place in alternative versions of Stormwind or Orgrimmar where N'Zoth's corruption thrives. You need to hold as much as possible before losing all your sanity! The legendary cape Ashjra'kamas' questline is being scripted: this item can be upgraded through Visions and will offer protection against sanity loss, and against Corruption on equipment, a new feature of 8.3! The Mythic+ Season 4 Affix: Awakened has been prepared: the obelisk system & spawns are fully done in all dungeons: next step is scripting the Commanders Assaults development is still in the early stages, but work has started Operation: Mechagon will now be splitted in two (think like Return to Karazhan in Legion) and available in Heroic & Mythic+ difficulties. The developper who scripted the dungeon is working on it right now. The first wing of the new raid: Ny'alotha has already been scripted, and the testing session will begin shortly. As with every client update, some class changes occured: those are being worked on and tested by the QA team. The work on the 2 new allied races (Vulperan & Mecagnomes) has started: their stats, starting zone, and heritage armor are scripted. We still have to work on their racials ! The new system that replaces titanforging, called Corruption has not been worked on yet. Once it's done, the spells themselves will have to be scripted. The reworked Auction House has been scripted! There are still some important systems to work on, but as you can see we already worked on quite a lot of the big changes patch 8.3 brings. We'll be able to share more in the near future, so stay tuned! SHADOWLANDS ON FIRESTORM Many of you must be wondering, and the answer is yes: Firestorm will release Shadowlands! The early work on it has already been started, but it's obviously way too early to share anything concrete right now. Although, as soon as the 8.3 gets released on Sethraliss, you can expect the development team to slowly shifts to SL. As we did with BFA, we do not intend to rush things, and would rather be able to offer you a great release, much likely after an open PTR phase. As for the 8.3, as time goes by we'll be able to share more details, so again stay tuned! In the meantime, we hope you will enjoy the release of TEP's 3rd wing, and good luck for the first Heroic kill on Queen Azshara! The Firestorm Team
  2. Greetings, BFA ! It's been a month since our 8.2 content update, and things are looking really good now: our team has ensured that all the important issues were dealt with rapidly, while everyone could enjoy a lot of new things on Sethraliss, our BFA realm. Well we've got some more content for you: after a year of tease & announcements, it's time for us to kill the meme! Island Expeditions are now available on Sethraliss! On top of it, the 2nd wing of Eternal Palace's raid will be released next week, on Wednesday September 2nd! ISLAND EXPEDITIONS Assemble your party of 3, and set sail to a mysterious Island on your ship, with a simple goal: gather as much Azerite as possible, as fast as possible ! This new content is an efficient way to obtain Azerite for your Heart: you can do it PVE style, or PVP, battling another 3 players party in an Azerite hoarding race ! Currently, 8 islands are available: The Dread Chains The Rotting Mire Verdant Wilds Ungol Ruins The Molten Cay Skittering Hollow Snowblossom Village Whispering Reef Soon to come: Crestfall Each week, 3 different islands will be available, taken at random from the pool. Visit the Expedition Map to see which ones are up this week ! To unlock island expedition, you need to progress in your war campaign until you have 2 footholds done, and you need to be level 120. You will then receive a quest that will guide you to the Expedition Map NPC. There are several difficulties available when queuing, each rewarding a different amount of Azerite on your weekly progress bar: fill it to obtain Treasure Maps, Azerite for your Heart, and even an essence: Volatile Worldvein ! We are still working on improving the system, and all of its content: more islands will be released later as well ! For a more in depth look of this special BFA feature, you can read this guide. ETERNAL PALACE 2ND WING: DEPTHS OF THE DEVOTED The second wing of the 8.2 Raid, Azshara's Eternal Palace will be released in LFR, NM & HM difficulties! The 'Depths of the Devoted' wing will include 3 new bosses: Lady Ashvane, a 2-phase encounter where you will need great coordination to work around the Hardened Carapace mechanic Orgozoa, which can cause Heart-Stopping Paralysis ! The Queen's Court is a 2-boss encounter, periodically altered by Queen Azshara's decrees, which you must by all means follow ! On the 'Queen's Court' fight, you will be able to loot Aqueous Reliquaries, just like on Radiance of Azshara from the first wing: this will help get the raid essences faster, as you will now have 2 encounters who can loot them. The third and final Wing, 'The Circle of Stars' which include the Queen Azshara's battle will be released in late September / early October, while the full Mythic mode on the whole raid will follow a few weeks later, as announced last time ! We hope you enjoyed this release, and are hyped about Island Expeditions coming along (better late than never right ?), as well as 3 new raid bosses. Our developpers have started working on the 8.3 client & content, but we'll share more in a future devblog, so stay tuned! In the meantime, we wish you all a nice day, and happy Azerite hunting ! The Firestorm Team
  3. The 8.2 Content update: Rise of Azshara is upon us ! You have all been patient, it is now time for us to release this huge update including a lot of new content for you to discover & enjoy. The update will be shipped to Sethraliss on Monday, August 3rd at noon (server time). The realm will be shut down for approximately 2-3 hours beforehand in order to apply everything and make sure nothing got messed up. There are a lot of new things that will be available with this update, and this post is here to guide you throughout everything so you don't feel lost when you'll log in for the first time after it is applied: we'll go through every change & addition with a description, and links if you feel like you need a more thorough understanding. Basically, here is a quick overview of the new content: 2 New Zones: Nazjatar featuring the raid Azsharah's Eternal Palace, and Mechagon featuring the Megadungeon: Operation: Mechagon The new Heart of Azeroth Essence System explained later in this post Pathfinder Part 2, unlocking flying in all of BFA's zones! Continuation of the War Campaign Mount Equipment Slots New ilvl cap: 455 / 445 for Azerite Gear New Season: In Mythic+ a new affix, Beguiling & in PvP the Notorious Gladiator! Oh, and also our friend Boris 'the long-awaited' will return on all of our realms starting Monday, August 3rd at noon (server time) as well and will stay a full week so you can't possibly miss him ! Now let's get a more in-depth look at all the new stuff we'll have ! NAZJATAR A whole new zone, home of the Nagas will emerge! With both the Horde and Alliance having lost a lot of their naval power, Nagas take this opportunity to strike. While Sylvanas and Jaina send members of their faction to investigate, you will uncover the ancient land of Nazjatar, filled with traps laid by Queen Azshara and will need help from local people already fighting the Nagas: For the Alliance, those allies will be the Ankoan, a group of water warriors For the Horde, those allies will be a group of former Naga slaves composed of various species: the Unshackled. By helping their faction, you will be able each day to select a bodyguard (one out of 3 different available) which will gain experience through the content you do and progress. Each one has 30 levels that will unlock new abilities and cosmetic rewards. Starting 8.2, Nazjatar will become your main hub, where you will be able to do the main questline, dailies, world quests, find treasures and collectibles, slay rares and even fight world bosses! New professions reagents and vendors can also be found there, as well as a new type of gear: Benthic Armor obtained through tokens looted or exchanged to an NPC for Prismatic Manapearls, the new main currency used in Nazjatar. This special gear can furthermore be upgraded, starting at 385 ilvl and ending at 430 ilvl. A new type of event will also take place there regularly: Battle for Nazjatar, a world-sized PVP fight over the control of key locations around Nazjatar! Your job will be to fill your victory points faster than the opposing faction through various means, but mainly killing them & taking control of a maximum number of PVP locations by staying in their vicinity until they are captured. The winners will earn more Battle Commendations, the PVP currency used on this patch. You will also be able to unlock various Azerite Essences in Nazjatar, through reputation, questing and war mode activities. You can find more information on this guide. Last but not least, a new raid will open its doors deep within Nazjatar: Azshara's Eternal Palace! AZSHARA'S ETERNAL PALACE This new raid, home of the Queen Azshara herself contains 8 bosses grouped in 3 wings. You can find an overview here. On the patch release, the first wing 'The Grand Reception' will be available in LFR (400 ilvl), NM (415 ilvl) and HM (430 ilvl) difficulties. Here are its 3 champions: Abyssal Commander Sivara, which will require quick reaction times to defeat Blackwater Behemoth, an underwater encounter! Radiance of Azshara, a 2-phase boss On Radiance of Azshara (and on other last wing-bosses once they are released), you will also be awarded a number of Aqueous Reliquary, that you will be able to combine to create an Azerite Essence (1 per role available). This number depends on the difficulty in which you slay it: 1 in LFR, 2 in Normal, and 4 in Heroic + 1 extra on your first kill. You can only loot them once per difficulty per week, and killing Radiance in a higher difficulty before its lower difficulty counterparts will grant you all the reliquaries you would have gotten from all difficulties up to the one you just did. brain freeze This sounds confusing, but is actually pretty simple: if you kill it in Heroic first on a said week, you will get 1 (from LFR) + 2 (from Normal) + 4 (from Heroic) + 1 extra = 8 reliquaries, and won't be able to get any other this week. You'll need 9 Aqueous Reliquary to create the Rank 1 version of the Essence, 18 to create the Rank 2 and 36 to create the Rank 3. The release of the whole raid will happen wing by wing with a 4-week average interval: the second one, 'Depths of the Devoted' will be released around 4 weeks after the release, then the 3rd and final wing, 'The Circle of Stars' around 4 weeks after it. Once all wings are available for that same time range, the Mythic difficulty will be released on the whole raid (just like we did with Battle of Dazar'Alor). MECHAGON The second zone to be released with the patch, home to the gnomish society calling themselves Mechagnomes! Kul Tiran excavators managed to open a previously closed vault built in the southern mountains of Tiragarde Sound, in which a radio transmitter was found, sending out a signal pointing to this new land, Mechagon ! You can find an overview of the zone here. Alike Nazjatar, this new zone offers many content for you to do: questlines (the intro one, plus some to introduce the zone mechanic alongside the mount and fishing ones), rotating chests, rares, rotating daily quests with visitors, new fishing points, and blueprints, an important new feature allowing you to craft many useful things with Pascal! Mechagon also brings its fair share of customization (that what mechas are known for right ?), including relevant stuff like the new customizable trinket (via Punch Cards obtained through various sources), and irrelevant-thus-indispensable things like a Gramophone to listen to old-school music, a Beer-dispenser (cheers for the resistance !) and a pimp-able mechanocat! On top of that, you will be able to gather a lot of new collectibles: mounts, battle pets, and toys throughout your exploration of the zone. A new construction system will also be added: the junker gnomes try to maintain a couple of construction projects active, but since they aren't enough to keep all of them active at the same time, they have to rotate them day by day which will change possible activities! For instance, some content will only be accessible when a specific project is up, so you'll have to contribute with other players your hard-earned Mechagon materials (Spare Parts and Energy Cells) to make them work. As if this wasn't enough, a Megadungeon will also be released in the zone: Operation: Mechagon where you will need to stop King Mechagon's evil plans of turning everything flesh into robotic parts! MEGADUNGEON OPERATION: MECHAGON This 8-boss dungeon, only available in Mythic difficulty will give 415 base ilvl gear, but also a lot of other cool types of loot: punch cards (for your customizable trinket), pets, mounts, profession recipes and even an Azerite Essence! You can find more information on this guide. On top of that, you will be able to obtain on 2 of the bosses customizable set rings: On the HK-8 Aerial Oppression Unit you can get 'Logic Loop' rings, while on the Machinist's Garden you can get 'Bit bands'. The first type of ring sets the proc rule (for instance: "if you heal a target whose health is below 30%..., or "if you damage an enemy from behind...") The second type sets the proc effect (for instance: "... then you gain X haste for 15 secs" or "... then you deal X damage to a nearby enemy") That way you can create your own 2-part set bonuses! The fun doesn't stop here, as this dungeon also reintroduces the Hardmode on its HK-8 Aerial Oppression Unit! This boss will patrol over the first 3 bosses randomly, and you will need to fight those specific bosses! This is where the hard part starts, as the HK-8 will disrupt the course of your run and of the boss fights. Once you've cleared all 3 bosses guarded by it, you will be able to start the 'Hard' boss fight itself, introducing new trash mobs & improved spells. All in the name of glory? Indeed, but also of improved rewards! An achievement for everyone, and an ilvl 430 Azerite Helm + a special mount for one of your group members! It seems even more rewards await those completing the hard mode without dying even once... NEW MYTHIC+ SEASON 3 New Mythic+ season means a new level 10 affix: say goodbye to reaping, and welcome beguiling: Azshara is sending her emissaries to disrupt your run and make you rethink your strategy! You will find more information here. On all keys of level 10+, you will find a new kind of enemy: Emissaries. There are 3 different ones, each with its own mechanic and specificity, based on the 3 schools of magic: Arcane, Frost, and Shadow. They will be present throughout packs in the dungeon, and their locations will rotate (in a similar way to the Infested Affix of Season 1). Each week will be themed in one magic school, with its corresponding Emissary being in a much higher number. Let's give a look at each of them: Enchanted Emissary (Arcane): Immune to crowd control, she gives all surrounding NPCs the Queen's Decree: Blowback aura, making them return 150% of all damage suffered back to the attacker. Your job will be to hit her (and not her close friends) as each hit knocks her back: once she's far enough your group will be safe to hit the rest of the pack. She has way too much health to be killed but only has a 20-second 'lifetime' shown by her depleting energy which doesn't reset on wipe, so you won't have to keep her busy for long. Emissary of the Tides (Frost): All crowd control on her will last a maximum of 8 seconds, but she has no diminishing return (meaning several stuns in a row will always have full effect on her). She gives all surrounding NPCs the Queen's Decree: Unstoppable aura, making them immune to crowd control, including interrupts. She has slightly less health than an average mob, but the fact that she has no diminishing return makes it easy to keep her away with periodic crowd controls while pulling her friends, until she's alone and easy to be dealt with. Void-Touched Emissary (Shadow): Immune to crowd control, but unable to move, her only mechanic is casting Queen's Decree: Hide, a 9-second cast AOE dealing 50% of the target's max health to everyone in line of sight on a 60-yard radius, and applying a debuff increasing this spell's damage furthermore... Your job will be to avoid being hit by this spell using walls and pillars present in her vicinity while hitting her whenever possible. She has a slightly higher than average health pool, but on wipe her health won't reset to full. As with every season change, dungeons, in general, are also scaled up: all NPCs will have 30% more health to account for players' higher ilvl gear, and the scaling of damage & health per keystone level will be tougher (a +10 key in S2 gave 85% additional damage & health, while on S3 it will give 114%). That being said, rewards of all dungeon difficulties have also been scaled up: Normal gives 370 ilvl, Heroic gives 385 ilvl and Mythic gives 400 ilvl. Here is the table for Mythic+ loots: Please note that until Wednesday, August 12 at the time of the reset, all Weekly Chest loots will still be generated according to Season 2 rewards. Thaumaturge Vashreen, the Titan Residuum Vendor will be updated on release to sell increased ilvl Azerite gear. You will not lose any residuum you saved up, but it will require much more to get a high-end piece of gear compared to season 2. PVP SEASON 3: NOTORIOUS GLADIATOR The current PVP season 2 of the Sinister Gladiator will end at the time of the update, and the ladder will be frozen until Wednesday, August 12 when the new Notorious Gladiator season starts! Rewards for the season 2 will be distributed sometime during this 'preseason'. Once season 3 has started, you will be able to earn the Notorious transmog set through normal PVP gear acquisition, while the Elite recolor will require you to reach certain ranking levels: Combatant (1400 - 1599): Wrist and Waist Challenger (1600-1799): Hands, Legs, Feet Rival (1800-2099): Head, Shoulders, Chest Duelist (2100-2399): Cloak Elite (2400+): Tabard Conquest trackers will be reset, allowing players to re-earn its rewards for higher ilvl pieces of gear: each week, you will have to participate in PVP activities in order to cap your conquest and unlock a specific item, following this table: Each week, a new cap will be unlocked for players: if you missed one (or more), you will still be able to fill them on later weeks so you don't skip any piece of gear. Moreover, if you cap your conquest at least once during the week, you will unlock the Weekly PVP chest the following Wednesday during the reset. Its loot, alongside end of game rewards from Rated Arenas and RBG matches, will scale on your highest current rating, following this table: Skirmish rewards will award gear based on your own ilvl, scaling from 360 to 400 ilvl. The season 3 PVP Mount will be the Vicious War Basilisk, which you will obtain by filling the mount bar for the first time. Further fillings will give you Vicious Saddles which you will be able to turn in for mounts. WAR CAMPAIGN 8.2 As with every content update, you will be able to continue the War Campaign storyline where you left it. This time, both the horde and the alliance have a common objective to kick things off: saving Baine Bloodhoof! Although this part of the WC isn't as long as some others, it shows a bit more of Sylvanas' dark side, and for the first time since Legion, both sides will cooperate to defeat the biggest threat at hand: Azshara! For a recap of the war campaign storyline, you can read the Horde WC post, or the Alliance WC one. HEART OF AZEROTH ESSENCE SYSTEM Several times in this post has it been mentioned, the Essence System is a new type of customization for your Heart of Azeroth. It will allow you to gain talent-like Major and Minor powers based on the essences you decide to place into your HoA, among the ones you've unlocked from a wide variety available throughout different means. You can find more info here Things start of with a questline involving M.O.T.H.E.R., Magni, and the remaining Dragonflights giving you access to the Essence System, and your first Essence: The Crucible of Flame. Each essence has a major active ability and minor passive effects that can be socketed into your Heart of Azeroth. You unlock the Major slot when your HoA reaches level 35: the essence socketed into it will give a major effect and minor effect. Minor slots will then be unlocked when your HoA reaches level 55 and 65, with essences socketed into them only giving their minor effect. Each essence has 4 different ranks: Rank 1 is the base obtention level of the essence, while Ranks 2 & 3 enhance its effects. Rank 4 is a cosmetic upgrade that doesn't give any actual benefit except making you look extra cool! Each essence can be obtained in a specific way, while its upgraded ranks will require a bit more effort & time put into it. Some essences are specific to a role (dps, heal or tank), but most of them can be used by all 3. You can check this link to learn about the different ways to obtain essences: all of them will be available except the Island Expedition one, which will be obtainable once this feature is released on Sethraliss (soon™). ADDITIONAL INFORMATION On top of everything that deserved a specific section, a few additional things will get added with the update: Professions will be updated and will include new recipes! The Pathfinder Part 2 will be added. Completing it and part 1 will allow you to fly on all of BFA! Mount Equipment will be added: customize your mont with special effects purchased from reputation vendors! World Quests rewards will be scaled up (they still scale on your own ilvl, but their cap is increased): 400 ilvl cap for regular ones, and 415 for emissaries BORIS RETURNS! Boris will return on all of our realms for a full week, starting the day of this update! It is the perfect opportunity for you to get a free boost on Sethraliss to discover all this new content, or to make an alt on our other realms to try an old expansion! Boris will be available in all races starting zones until Monday, August 10th and will give you a boost to the max level alongside gear. Note: On BFA, the boost is to level 110, not 120. Using Boris on an Allied Race character will NOT give you the heritage armor. We know you guys are eager to discover all those new content, and so are we! We've been working on them for a long time now, and it's really exciting to have it go live! As with every update, we'll monitor the realm closely to spot any issue. You can help us by using our Bugtracker to report any issues you may find during your adventures in our Realms! Our Game Masters will also do their best to assist you with any issue you encounter in the game, and our moderators on the forums & discord, but please remember that the amount of work they will have due to the update will increase a lot, so try to be extra patient That's it for now! See you next Monday for the release! The Firestorm Staff
  4. Greetings everyone! We're here to talk about the 8.2 content update, that we initially planned on releasing around the end of June as stated in our last devblog (you can check it to compare the advancement state!) Even though it was an ETA (which means it wasn't certain), we understand that you want to know how things evolved since then; and most importantly when is the update to be expected on Sethraliss. Well, here we go ! Tests have gone well since last we spoke, thus the update is gonna be ready soon: it will be released end of July / beginning of August. A few things still need to be cleaned up but it shouldn't be postponed beyond this date. Now that this is settled, let's take a look at what we have in store for you for this huge update: New ilvl cap: 455 ilvl for basic gear, and 445 for Azerite Gear. Nazjatar: The main questline, world quests, daily quests and the bodyguard system are scripted, alongside the Battle for Nazjatar event and 2 World Bosses. We're currently scripting the last Rares, trainers & vendors. Essence System: This new type of Heart of Azeroth customization is working, the base questline & all Magni quests are scripted, as well as all the ways to obtain essences except from island expeditions, which will be added when they get released (see below). Our devs are scripting the remaining essence spells which are being tested by our Quality Assurance team. Eternal Palace: The 8.2 Raid, featuring 8 bosses and Queen Azshara. The first wing has been fully tested in NM & HM difficulties, while the remaining wings are still being worked on. First wing items are being scripted at the moment. Mechagon: The dungeon 'Operation Mechagon' has been scripted, and its hard mode is being worked on. Gear effects are currently being scripted but you can already loot them without issues. Daily quests of the zone are done, while the intro quest and constructions are still under development. Constructions might not be available right away on release but will be released soon afterwards. New Season: In PVP, the Notorious Gladiator season will start, while in Mythic+ a new affix will replace Reaping: Beguiling which has been scripted & tested on all dungeons. The Titan Residuum vendor will be updated as well All of the dungeons have been updated for 8.2: they will be harder but give better rewards. BFA Pathfinder Part I & II will be fully working: time to unlock that sweet flying on all of BFA! As for Island Expedition, another developper has resumed the unfinished work of the previous dev, and the first islands should be ready by August. Considering the number of times we told you about them, we get that you might feel suspicious, but if things didn't improve we would say so! Upon release, you will also be able to get an essence through it as well. We're sorry that this took a bit more time than anticipated, but we're really excited to have you guys enjoy all of those new contents! An announcement will be published in a few weeks regarding the update with details about the content (not in the form of a devblog as it is here) & a few surprises... Thank you for your time, and we wish you all a nice beginning of summer! See you soon, The Firestorm Staff.
  5. Greetings everyone! It's been 6 weeks that our 8.1.5 content update has been released on Sethraliss, including the 2-boss raid "Crucible of Storms" currently available in LFR, NM & HM difficulties. 16 guilds have killed Uu'nat in Heroic, so we're gonna give you guys a harder challenge! On Wednesday, May 27th at 11:00AM, Mythic difficulty will be released on the raid: time to face the true power of the void, and get some high ilevel rewards! Here are the Mythic guides of those 2 bosses: The Restless Cabal, looting 420 ilvl gear Uu'nat, looting 425 ilvl gear We wish everyone good fortune for those 2 epic fights ! The Neighborhood guild was the first to claim Jaina Mythic, who will it be this time ? As usual we'll be monitoring the encounters and fix issues that we notice: you can help us by making Bugtracker reports or contacting our staff members directly. See you on Wednesday!
  6. Greetings, BFA ! Following our latest development roadmap announce, it is time for Sethraliss to receive some new content! The release of the Mythic mode of the raid 'Battle of Dazar'Alor' marked the end of the 8.1 content (even though Jaina still hasn't been defeated, don't give up!), therefore it is now time to set our eyes on a new patch: 8.1.5, coming in hot on Wednesday, April 15th at 10AM Server Time! It isn't as big as a round patch like 8.1 or 8.2, but it still packs some interesting stuff: let's get into it! XAL'ATATH QUESTLINE This questline is an introduction to the Crucible of Storms Raid, in which you will meet a very old - and not so nice - god, N'zoth. A new kind of world quest will appear in Zuldazar and Kul'Tiras, involving Naga invasions: by doing those, you will loot the Azsharan Medallion, beginning the questline. If you played on Legion, you might remember Xal'atath, the Blade of the Black Empire, Shadow Priest's Artifact, which will play a part in this story. At some point, N'zoth will give you a present, which you can either keep or not... But regardless of your decision, your journey has only just begun! All the info related to the questline can be found here. CRUCIBLE OF STORMS Similar to Trial of Valor from Legion in size (this one only has 2 bosses), this raid will make you uncover the secret that lies beneath Shrine of the Storm... What's unique about this raid is the loot you can get: there are no azerite armor, but all the gear you can get is filled with the Old God's unstable powers, and will grant you unique effects! The raid will be available in LFR, NM & HM difficulties right away, with the Mythic Mode being added later on, as we did for BoD. Here are some guides for the 2 bosses it contains: The Restless Cabal Uu'Nat, Harbinger of the Void The 2 fights will involve the relics you saw during the Xal'atath questline in different ways, so read the guides to know what to expect! 8.1.5 WAR CAMPAIGN Each new patch allows you to move forward in the battle between Horde & Alliance, this time focussing on the aftermath of the Battle of Dazar'Alor. Jaina will be reunited with someone she hasn't seen in ages, and you will get a glimpse at the true nature of Sylvanas... More information can be found here: Horde 8.1.5 War Campaign Alliance 8.1.5 War Campaign HATI QUESTLINE This one should please all Hunters... They received a message from Mimiron: I have wondrous news! A recent energy signature tripped several detection relays I installed after that unfortunate incident with Sargeras. I require further data to know for certain, but initial diagnostics suggest that these energies are coming from Hati! We might still be able to save him! Hati's spirit is still bound to your own, so I'll need your help. Meet me at my library in the Storm Peaks right away! Since the sacrifice of Legion Artifacts to save Azeroth, Hati disappeared as well. Isn't it time to save him ? Once you've rescued him, you will be able to have him back as your fellow pet in several different appearances, and even use him as a mount! One last thing: in this patch, there is supposed to be a questline with Magni for your Heart of Azeroth: once you're revered with the Champions of Azeroth, you will be able to talk to Magni to get those sweet +10ilvl instantly! Since this quest was removed in 8.2, we won't have it working here, but its reward will work, don't worry! This concludes our 8.1.5 Content Release preview! We hope you're hyped for this, and as usual with any update, don't hesitate to report any issue you find to the bugtracker! Our Quality Assurance team is at the moment testing 8.2 content: if you want to help improve the server, you can apply here or send a message to the Beastial (BFA QA Admin) or Astagan (BFA HQA) on Discord! See you next Wednesday!
  7. Greetings ! We do not know exactly how this system works on retail, but considering our playerbase which is much smaller than the one on retail, we've had to find a custom way of calculating rating. Also, we made some adjustments to prevent some abuses that were used in Season 1. We know it's not perfect, but it has its own logic, and essentially, it works and is fair.
  8. @Romkaz Well, it's now looking... Even better?) This is something we plan to add to the shop, the way it's available for Sylvanas as an example. No ETA though)
  9. Greetings, BFA players! If you're longing for information regarding the state of development on Sethraliss, this news is for you. If you occasionally (or regularly, we don't judge) play PVP, you might also enjoy to hear that we made some fixes & additions recently. Since those will be quicker to cover, we'll start with them; then in the second part of the post we will cover everything that is currently being worked on and planned for BFA, including some broad ETAs. And before you ask, yes Island Expeditions are coming shortly! Read more about them, and a lot of other contents below. But first, let's dive in with some already applied stuff! RECENT PVP FIXES Several of our developers have been working on adding some nice stuff related to PVP recently. Here is the list: An Arena Replay NPC has been added ! Its name is Jazdaqat (it has a Valkyr appearance) and is located in 4 different places: Durotar (in front of Orgrimar) / Elwynn Forest (in front of Stormwind) / Hook Point (in Boralus Harbor) / Mugambala (in Zandalar). When talking to Jazdaqat, you will have the possibility to select a bracket (2v2 or 3v3) then a player from the top 32 of this bracket, one of his 32 last matches, and finally a character from the match to watch the replay from his point of view. Use this to learn from the best and laugh at epic fails! Rated BGs are finally working! After nearly a year, you can now embark on 10v10 battles, with 'rated' rewards (this is better than regular BGs, check it out!) The Enlistment Bonus has been added! Before queuing for regular BGs or Brawl, if your faction is outnumbered (counting players already in BG + in queue) you will get a bonus to your honor and Azerite Power gains. As for Epic Battlegrounds, they always have the "call to arms" bonus, doubling your rewards! Come fight for your faction, now is the time more than ever! Queue Status display has been added: when you're in queue, you can now see how many players are currently queuing, as well as how many players are already playing the mode you're queuing in. Pretty convenient! DEVELOPMENT ROADMAP With the release of the Mythic Mode of the raid 'Battle of Dazar'Alor', it's a pretty big chapter of BFA that's closing. Therefore, you're probably wondering what's planned - and when you can expect it - for the future of Sethraliss: as we explained in our 8.2 client update post, we plan on following the normal order of content release. BoD was the end of 8.1 content, thus we're now looking at 8.1.5 patch content. Once this is done, we'll get to 8.2 patch content, pretty straightforward! In details, here is how things are looking so far, with estimated times added (bear in mind that they could fluctuate as time goes by, but we plan on doing those roadmaps frequently to keep you posted): 8.1.5 CONTENT - ETA 3/4 WEEKS: Crucible of Storms: Similar to Trial of Valor from Legion in size (this one only has 2 bosses), this raid will make you uncover the secret that lies beneath Shrine of the Storm... Currently under testing by our Quality Assurance team, it will be released in LFR, NM & HM difficulties. Its Mythic Mode will then be released around a month later, as we did for BoD. There are no azerite armors to loot there, but all the other pieces have special effects, reflecting the Old Gods' unstable power: great benefits don't come without drawbacks! The Intro questline will also be fully scripted, but not mandatory to access the raid. War Campaign: you will continue where you left of, and will make a shocking discovery... Also, Lady Jaina Proudmoore will be reunited with someone she hasn't seen in ages. 8.2.0 CONTENT - ETA JUNE: Nazjatar: All the intro questline is scripted, and testing will begin shortly. A developper has started working on the daily quests & the Bodyguard system. Once this is scripted, World Quest will be worked on, and finally the events of the zone: not all events might be available right on release, but the missing ones will be added bit by bit as they're scripted. All the rest, up to World Quests will be there though! Essence System: Your Heart of Azeroth will receive a new type of customization! You will receive your first essence during Nazjatar's intro questline, and 4 different questline "steps" will also be available on release, each of them requiring a higher level of your heart of Azeroth: at the moment, 2 out of those 4 have been scripted, and tests have started. Every way of unlocking essences will be scripted on release: PVP, PVE, questing, etc. Eternal Palace: This is the 8.2 Raid, featuring 8 bosses and Queen Azshara. The first boss has been scripted, tests will start once CoS is shipped to live. Our PVE dev team that worked on BoD is currently fixing issues & ensuring that it's in a good state, but they will soon switch to EP in order to start scripting the rest of the bosses. The first wing of the raid will ideally be released at the same time as the rest of the 8.2 content, if not then just a tiny bit after. After that, one wing will be released every 4-5 weeks as it was the case for BoD. Mechagon: 5 out of the 8 dungeon bosses have been scripted, zone development will start shortly but we're still not sure if it will be ready for the 8.2 content release. If not, it will be released a bit later. New Season: In PVP, the Notorious Gladiator season will start, while in Mythic+ a new affix will replace Reaping: Beguiling! ISLAND EXPEDITIONS: They are still under development, and undergoing testings, but things are looking good (understand really close to being released). We apologize for the time it took for them to be released, some unforeseeable events didn't help. A developer is still working full time on them, and tests are done every week: 3 islands are nearly ready while the others are still in a more "raw" state: As a reminder, our Quality Assurance team could use your help: as you can see, there are a lot of content / systems to test! Whether you're more familiar with raids, dungeons, questlines, professions, or classes, you can help us improve the server! You can send your application here (in English) and if you have questions, feel free to ask any admin on discord, or any BFA QA directly. Thanks for your time, and we hope this cleared a few of the questions you might have had! We'll do our best to answer some additional ones in the comments below. The Firestorm Team.
  10. Greetings everyone! It's been 3 weeks now that the raid Battle of Dazar'alor is fully available on Sethraliss in LFR, NM & HM difficulties. Several guilds have already completed the raid 9/9 in NM as well as HM, so it's time to up the stakes with the release of the Mythic Mode! On Wednesday, February 19th at 11:00AM, Mythic difficulty will be released on all the raid. Here are the guides for all bosses in that difficulty, take some time to read them as they include some harder & new mechanics: Champions of the Light Grong Jadefire Masters Opulence Conclave of the Chosen King Rastakhan High Tinker Mekkatorque Stormwall Blockade Lady Jaina Proudmoore This will be the moment to prove your worth, as there will be nothing to stop your progress: all 9 bosses will be available right away. Who will claim the throne ? We'll be monitoring guilds advance closely to fix any issues that is brought back to us, so your help is valuable: don't hesitate to make Bugtracker reports or contact our staff members directly, and fixes will be applied daily. We wish you all good fortune in the battles to come... And so it begins !
  11. Greetings ! After the release of the 2nd wing a month ago, it is now time to end the battle once and for all, and push the Alliance invaders out of Zandalar! On Wednesday, January 22nd at 11:00AM, the 3 last bosses of the Battle of Dazar'Alor raid will be released in LFR, NM and HM difficulties: High Tinker Mekkatorque Stormwall Blockade Lady Jaina Proudmoore When you reach the 3rd wing (after defeating King Rastakhan in NM / HM; or right away if you've queued for the 3rd wing in LFR) the whole group will be faction switched to Horde, to represent their final effort to thwart Jaina - and the Alliance - plans. You will obtain new racial spells corresponding to your "temporary new race" for the whole wing, so during all 3 encounters. With this release, BoD will be fully available in LFR, NM and HM difficulties: we plan on waiting for about a month before releasing the Mythic Mode on all bosses at once: competition will be fierce! Good luck to everyone, time to scream FOR THE HORDE!
  12. Winter Veil is all about sharing: with families, friends, collegues (not everyone has holidays... good luck to those that don't!) it's a nice moment where you trade gifts, kind words & happy thoughts! We wanted to do something special on Firestorm as well, and we planned several things to make sure everyone gets something out of it, so keep reading until the end! SHOP PROMOTION 30% Until Monday, 30th December 10:00AM Server Time, every Firestorm Point purchase will include 30% extra points! Our shop just got updated on BFA, so take this chance to grab what you want at a discount, or to save some points for later... WINTER VEIL GIVEAWAY It has already started, but you have until January 2nd to participate, and have a chance at winning some Firestorm Point, a wintery mount: The Vulpine Familiar and more! 10 winners on Discord, and 10 on Gleam: but you are obviously allowed to participate in both! Gleam here! Complete all tasks to improve your chances! Discord here! Then react in the #giveaways channel! x10 EXP ON ALL OF OUR REALMS Starting Friday, 27th December 4:00PM, until Thursday, 2nd January 10:00AM Server Time, on each of our realms you will be able to set your EXP modifier to x10 by talking to the NPC Toran, the Experience Master, located in every starting zone & main cities! A GIFT FOR YOU! On Garrosh (MOP), Sylvanas (Legion) and Sethraliss (BFA) during the 'Winter Veil' event (which is already up, and should last until January 2nd), you can go talk to the NPC GreatFather Winter located in Ironforge for the Alliance, and Orgrimmar for the Horde, near the Christmas tree: they will have a special quest for you, called 'Merry Christmas by Firestorm' that will gift you the Astral Cloud Serpent mount! This quest can be completed by any character, and the mount is account-wide, meaning you will have it on every character of the account from MoP expansion onward! We wish you all Merry Christmas, a Happy New-Year, and a Great Feast of Winter Veil! The Firestorm Team
  13. Greetings ! The raid Battle of Dazar'Alor has been out for 3 weeks already, and many of you defeated every opponent of the first wing: Champions of the Light, Grong, and the Jadefire Masters. But the fight is far from over! As planned, we are gonna release the second wing next Wednesday, December 18th at 11:00AM server time! 3 new bosses will thus be available in LFR, NM & HM difficulties: Opulence Conclave of the chosen King Rastakhan When you reach the second wing (after defeating first wing's bosses in NM / HM; or right away if you've queued for the 2nd wing in LFR) you will all be faction switched to become part of the Alliance, and strike the final blow to the Horde! You will therefore obtain the racial spells of your "temporary new skin" for the whole 3 encounters. If everything keeps going according to our plan, the 3rd wing should be released in around a month: this time it will be Horde's turn to fight the Alliance in the 3 final battles of this raid. But we'll get to that later... Good luck to everyone! Note: Island Expeditions are still under development, and won't be included in this release.
  14. It's been about 2 weeks since the Sinister Gladiator PVP season started on our BFA realm, Sethraliss and we wanted to take this opportunity to first congratulate all gladiators from the Dread Gladiator season, and then talk a bit about this second season: the changes we made, and what's planned. DREAD GLADIATOR SEASON RECAP As announced in our end of season 1 post, we decided to reward both the 3v3 and the 2v2 bracket on Firestorm. We know that's not how it is on retail but the thing is we don't have nearly as many players as retail, which makes playing 3v3 tedious and thus makes 2v2 an easier alternative since it requires less people queueing at the same time. We understand that 3v3 is where the team composition and strategy really shines, and it's what makes it so thrilling, but the reality is that players tend to abandon this bracket and prefer to focus on 2v2 on Firestorm. With that cleared up, here is the list of our season 1 gladiators: Rank 1 Achievement (Dread Gladiator title, also includes the Gladiator title): 3v3 Bracket (>2k rating) Kylíejénner Lastrequiem Rowdy Pentikor Яхико Чишимнелапу 2v2 Bracket (>3k rating) Momohennì Baranovic Яхико Tokuchi Nickrosh Dinzorequiem Ccrogordie Vengevin Roamiqez Vlideir Yarkiel Misturtle Insulolz Gladiator Achievement: This achievement is being handled automatically in the 3v3 bracket, we gave it to the top 25 players of the 2v2 bracket as well: so the 13 people listed above, plus: Bérgen, Dolittleyo, Kylíejénner, Hardia, Фус, Porstarjager, Ilyzorka, Kakegurui, Voidslave, Wìntrader, Армагеддонд and Чебат. GLADIATOR TITLES CLEANING The Gladiator title is supposed to be a title that you only keep for one season: it's supposed to show everyone that you're fairly capable in PVP. The issue was that on Firestorm, once you had this title it was never removed: you could have had it on MoP 5 years ago, transfer your character from expansion to expansion, and still have it on BFA today, which doesn't make much sens: you should keep the seasonal gladiator titles, to show everyone how strong you were on that particular season, but being a champion 5 years ago doesn't mean you're still capable of throwing a good punch! With that being said, we removed the title on every character that doesn't have the gladiator BFA season 1 achievement (25 people received it from the 2v2 bracket, listed above, plus around 15 that had it from 3v3 generically) or the gladiator BFA season 2 achievement: Now when you'll see a Gladiator, you can be sure he's someone still worthy of the season 2 throne! Once the season 2 is over and the season 3 has started, we'll remove the title to people that don't have the season 2 or season 3 achievement, meaning those that only had it in season 1 will lose it: we have to do it that way because we're giving the gladiator title in 2v2 at the end of a season, and it would be pointless to directly remove it. Note: We are aware that the other rank titles (combatant, rival, duelist, and challenger) are supposed to work in the same way, but they didn't feel as important to fix as the gladiator one which is the highest rank. We also removed the Dread Gladiator and Sinister Gladiator titles to anyone that didn't have its corresponding achievement: since Blizzard re-used old title ids for those 2, several people got their hand on them, which was obviously not intended. SEASON 2 CHANGES & PLANS During the development of the 8.2 client, we took so time to look into PVP and one of our developers made some improvements to the whole system: First of all, PVP Brawls have been added: Southshore vs. Tarren Mill / Gravity Lapse / Arathi Blizzard / Packed House / Warsong Scramble / Deep Six are all part of the pool. Every two weeks, one of them will be available, each with their own custom rules: give it a try! Rating changes calculations have been improved to avoid abuse cases by teaming up with someone whose rating is very far from yours, or leaving the arena mid-game. Queuing improvements (those went live only a couple days ago): the system tries to match your team against one that's around your MMR. Each minute that passes extends the search "range", and if you're in queue for 10mins you'll be match against anyone regardless of MMR. Match History logs has been improved: as soon as a match is found, all participants are logged: even if some leave the match at some point, everyone will appear on the match history. (We're aware that the damage/heal/kill/death log is sometimes wrong in some circumstances) Even though this is not exclusive to PVP, we now have a Role Check system: your "friends" won't be able to sneak tag when you're grouped with them! On top of that, we have a few additional ideas, among others: logging traits, talents & honor talents of all players in the match history. adding a spectator / replay feature. Both would be enjoyable improvements for players, and would also make it easier for us to spot potential issues with certain spell interractions. Finally, as you may have guessed, we also plan on giving rewards for the 2v2 bracket on season 2, in continuation with what we've been doing for a while. If you have any suggestions concerning PVP as a whole (what you'd like to see added, what could use some change, etc) feel free to comment under this thread, or contact an administrator on discord! Thank you for reading, and good luck to every fighter out there! The Firestorm Team
  15. Removing the decay in 3v3 will make it so even less people will tag. It will also allow some people to secure a high rating at the beginning of the season, never to play again (so it becomes impossible for them to lose rating). I'm not sure it's a good idea.