-
Announcements
-
Securing a Firestorm Account 11/16/19
Securing your account is very important, so please read our guideline here: Β Β
-
Search the Community
Showing results for tags 'df'.
Found 7 results
-
DRAGONFLIGHT 10.2.7 - CONNECTION GUIDE General Information - Game version: 10.2.7 build 55664 - To play on the Valdrakken realm once we release 10.2 you must download 10.2 or update your current 10.1.7 game to 10.2.7 - Our client has all supported languages Method 1 - Full client (Torrent) Recommended If you want to play on Valdrakken (Live) until the 10.2 update, please use the 10.1.7 executable. Steps: 1. Install a torrent software. We recommend using qBittorrent as it's free, safe and open-source 2. Open or copy the Magnet Link in qBittorrent or your torrent software. It will download WoW 10.2.7 - Firestorm.zip (89.1GB) magnet:?xt=urn:btih:8b177001a430189828afe4ec6403a639dbe9ade0&dn=WoW%2010.2.7%20-%20Firestorm.zip&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.openbittorrent.co 3. Once downloaded open WoW 10.2.7 - Firestorm.zip archive and extract its contents (Don't extract it in ProgramData, Windows etc) 4. Play the game using WoW 10.2.7 - Firestorm.exe This is the recommended method as it will provide the complete game. You need enough space on your computer for both the .zip and the extracted game. After extracting the game, you may delete the archive. Method 2 - Minimal Client (Update from 10.1.7) For Advanced Users Steps: 1. (Recommended) Make a copy of your 10.1.7 game folder. 2. Download the archive that contains WoW 10.2.7 - Firestorm.exe 3. Extract the executable in your 10.1.7 game folder. 4. Run the executable. It may take a while to open, please do not open the executable multiple times! This method will update and download additional data, then continue to download data while you play (you must be logged into a character). There is no visual indicator as for how much data has been downloaded already. Do not open WoW 10.2.7 - Firestorm.exe multiple times during this stage to avoid problems. During Open PTR, you may log on both 10.1.7 and 10.2.7 realms BUT YOUR INTERFACE / ADDON SETTINGS MAY BREAK. If you want to do this, make sure to backup your <WTF> and <Interface> folders. Run either WoW Dragonflight 10.1.7 - FS.exe for Valdrakken or WoW 10.2.7 - Firestorm.exe for PTR. Method 3 - Minimal Client (Fresh Install) Not Recommended Steps: 1. Download the archive that contains WoW 10.2.7 - Firestorm.exe 2. Extract the executable in a new folder. Folder must be empty 3. Run the executable. It may take a while to open, please do not open the executable multiple times! This method will download the necessary files to run the game, then continue to download data while you play (you must be logged into a character). There is no visual indicator as for how much data has been downloaded already. Do not open WoW 10.2.7 - Firestorm.exe multiple times during this stage to avoid problems. We recommend using this method only when you have a high-speed internet connection, downloading while playing with a slow connection is likely to lead to undesirable results such as slow loading times, frequent disconnects, visual issues due to things not being downloaded yet, etc. Method 4 - Minimal Client (Launcher) Currently Not Available
- 14 replies
-
- 10.2
- full client
-
(and 5 more)
Tagged with:
-
by Firestorm CALENDAR December 23rd - Monday Episode 1 (The Battle for Shattrath) [Bronze] December 30th - Monday Episode 2 (The Eightfold Fence) [Bronze, Silver] January 6th - Monday Episode 3 (The Siege of Lordaeron) [Bronze, Silver, Gold] ABOUT Eternal Travelers is a standalone mega-content designed from scratch by the Firestorm team as a custom addition to the classic PvE experience. It features 3 dungeons each with 3 difficulty tiers that work similarly like Mythic+ but without a timer, adapted for every skill level, where you will encounter unique bosses and mechanics, discover lots of treasures and temporary abilities that will boost your character to god-like levels. It also features a Hub full with vendors where you can purchase gear that you can completely modify to your needs, including Secondary and Tertiary stats using tokens obtained from within this content. CORE MECHANICS 5-man Dungeons (1 Tank, 1 Heal, 3 Dps) Bronze, Silver and Goldβchoose your level and difficulty and hop into these Mythic+ style 5-man dungeons, but with NO TIMER to stress you out. Take your time to explore, adapt, and overcome. Maps 1. The Battle for Shattrath 2. The Eightfold Fence 3. The Siege of Lordaeron Complete the scenario objectives by defeating the bosses. Eliminate the majority of enemy forces. There is no timer. You can queue into any instance using the Dungeon Finder, there is no cooldown or special requirement other than a minimum item level of 420. Upon entering a dungeon, players are frozen in time. The party leader can activate the Time Shift to select a difficulty and begin the dungeon. A Hub Packed with Rewards Complete challenges and optional bonus objectives to earn tokens and turn them into epic loot. The Hub offers a variety of vendors offering powerful gear, mounts, cosmetics and more. What IFβ¦? Enemies can drop their anima souls. Collect their essence to unlock temporary god-like abilities for the remaining of the dungeon. Hey, who doesnβt like to be overpowered? Over and Over Eternal Travelers is a standalone type of content designed to keep you engaged with fresh, fun challenges that are as competitive and rewarding as the rest of the activities. It integrates seamlessly within the game, offering you high replayability, adapted for every skill level. An Alternative to Classic Gearing Forget RNG frustrations. Earn tokens, target the gear you need, upgrade its item level, and customize it with the Secondary and Tertiary stats of your choice. No longer replacing items 10 times Special Features Take on unique Affixes for an extra challengeβwhether for glory or to break up friendships. Explore alternate dimensions to face special Rares, interact with cursed shrines for mixed blessings and track down the hidden vendor in each dungeon. Navigating dungeons is simple with boss checkpoints and diverse teleportation options throughout. ...but more about these below. Nostwin, the Hidden Vendor A mysterious figure, can occasionally be found within the depths of dungeons. He offers unique ciphers designed to fill the gaps in your party's abilities, providing buffs or features typically tied to specific classes. Purchased using Echoes of Mortality. Echoes of Mortality will vanish from your inventory after completing or leaving the dungeon. REWARDS | TOKENS | ACHIEVEMENTS REWARDS [VENDOR] <Echoes of Reality> Flying Mounts Ground Mounts Aquatic Mounts Toys Companions Appearances [VENDOR] <Echoes of Time> Missives (Secondary Stats) Infusions (Tertiary Stats / Prismatic Socket) 440 ilvl Equipment (Helm, Head, Shoulders, Back, Chest, Wrist, Hands, Waist, Legs, Feet) and Weapons [VENDOR] <Echoes of Creation> [VENDOR] <Echoes of Mortality> [CONTAINER] Eternal Treasures (10 per week, per dungeon) [CONTAINER] Satchel of Infinite Mysteries (Repeatable Bonus Objective) [CONTAINER] Cache of Infinite Treasure (Weekly Meta-Quest) [CONTAINER] Bottomless Bag of General Goods (Chilling Blizzard Affix) [RARES] Unstable Anomalies TOKENS - ECHOES 1. Echoes of Reality: Source: Weekly Quests, End of Dungeon. Usage: Exchangeable for mounts, companions, toys, pets, and other cosmetic items from the veiled market vendors. 2. Echoes of Time: Source: Weekly Quests, End of Dungeon. Usage: Tradeable for equipment and related upgrades from the Hub vendors. 3. Echoes of Creation: Source: Treasures, Bonus Objectives. Usage: Redeemable for profession crafting reagents from the Hub vendors. 4. Echoes of Mortality: Source: Dropped from the corpses of powerful enemies. Usage: Purchase consumables from Nostwin, the Hidden Vendor inside dungeons. TOKENS - MISC 1. Augmentors [Bronze -> Silver -> Gold] Source: End of Dungeon, Daily cooldown per bracket. Usage: Upgrade an Eternal piece of equipment from a previous bracket by 15 ilvl. 2. Missives Source: Heinrich Gustav (vendor). Usage: Change the secondary stats of an Eternal piece of equipment. 3. Infusions Source: Heinrich Gustav (vendor). Usage: Add tertiary stats to an Eternal piece of equipment. ACHIEVEMENTS Quest Title Description Reward 49000 Eternals: Bronze Challenger Complete the Eternal Dungeons on Bronze difficulty or higher. Toy: Eternal Traveler's Hearthstone 49001 Eternals: Silver Challenger Complete the Eternal Dungeons on Silver difficulty or higher. Mount: Marble Quilen 49002 Eternals: Gold Challenger Complete the Eternal Dungeons on Gold difficulty. Mount: Astral Emperor's Serpent 49003 Eternals: Bronze Dungeoneer Complete 3 Eternal Dungeons on Bronze difficulty or higher as a Tank, Healer and Damage Dealer. Appearance: Class Ensemble 49004 Eternals: Silver Dungeoneer Complete 3 Eternal Dungeons on Silver difficulty or higher as a Tank, Healer and Damage Dealer. Appearance: Class Arsenal 49005 Eternals: Gold Dungeoneer Complete 3 Eternal Dungeons on Gold difficulty or higher as a Tank, Healer and Damage Dealer. Mount: Reins of the August Phoenix 49006 Eternals: An Endless Cycle Complete 9 Eternal Weekly Quests. Title: Timerunner 49007 Eternals: Lost and Found Discover 33 Hidden Eternal Treasures. Ensemble: Vestments of the Eternal Traveler 49008 Eternals: Deja-vu Complete 33 Eternal Bonus Objectives. Mount: Ensorcelled Everwyrm 49009 Eternals: The Survivors Survive the chilling blizzard. Drake Customization: Highland Drake - Winter Veil Armor 49010 Eternals: Everything is Now Survive the end of the world. Toy: Chronomancer's Hourglass 49011 Eternals: The White Devil Only the most fortunateβor cursedβwill uncover the truth of the White Devilβs favor. Mount: Smoldering Rune of Binding SPECIAL FEATURES AFFIXES 1. The End of the World: - Every 4 minutes, and every 8 minutes thereafter, a Singularity forms and grows over 6 seconds before annihilating all players. You must be prepared to survive. <NOT AVAILABLE ON RELEASE> 2. Gathering Blizzard: - Greatfather Winter awaits at the dungeon entrance, offering the Gathering Blizzard challenge. Speak with him within the first minute to accept, or he will depart, taking the opportunityβand the rewardsβwith him! - The chilling blizzard causes the ambient temperature to drop, reducing your vision. Players must remain within 10 yds of other players or they gain Freezing Blood (After 6 sec, if the target is not within 10 yds of enough other players, the target is frozen solid). - At 50 power, players must remain within distance of 3 other players. - At 75 power, players must remain within distance of 5 other players - At full power, vision is severely limited for the next 12 seconds. 2. Crimson Concord: Creatures become empowered based on the number of similar creatures within 15 yards, increasing their haste and damage dealt equal to the level of the dungeon per stack. Upon reaching 10 applications, the creature gains Crimson Concord: Unyielding granting them immunity to interrupts and crowd controlling effects. ANIMA POWERS Upon death, enemies have a chance to summon an Anima Cell, allowing players to pick a [Normal / Uncommon / Rare / Epic] Anima Power. Similar to Torghast mechanics from Shadowlands. TREASURES Treasures can be randomly discovered throughout the dungeons. Interacting with one rewards the player with various goods but applies a weekly cooldown, allowing up to 10 different treasures to be looted per week. SHRINES Shrines can be randomly encountered throughout the dungeons. Interacting with one applies a 10-minute debuff to the player, often combining both beneficial and detrimental effects. UNSTABLE CRYSTALS Unstable crystals can appear randomly throughout the dungeons. Interacting with a crystal applies a stacking debuff to all players. Once the debuff reaches 5 stacks, players gain the ability to see Unstable Elementalsβpowerful foes that can drop special rewards. NULLIFICATION DEVICES Nullification devices can be found throughout the dungeons. Activating one initiates a cleansing protocol, dealing Arcane damage to all players within 100 yards and removing Sated, Temporal Displacement and other similar debuffs. The damage decreases the farther players are from the titanic countermeasure. TIMEWALKER KNOWLEDGE All players have access to a scenario button that, when used, grants the caster the blessing of Timewalker Knowledge, providing access to a random extra ability. TIME SHIFT Once the dungeon has started, the Time Shift can also be used to alter the sky's appearance for your character. FORTIFICATION & DESTABILIZATION PROTOCOLS In dungeons, specific rare enemies can become empowered with: Fortification Protocol: Reduces all damage taken by 20%. This effect can stack up to 4 times. Each dungeon contains 4 Diagnostic Consoles. Players can interact with these consoles to place orbs of specific colors: Red, Blue, Yellow, or Green on them. For each console with a unique-colored orb placed, one stack of the fortification is removed. When all stacks are removed, the rare's empowerment switches to: Destabilization Protocol: Increases the damage taken by the rare enemy by 20% and also increases the damage they deal by 20%. QUESTS INTRO QUEST 1. Sic Mundus Creatus Est (Automatic) - Accept: This quest will be pushed automatically to players. Objective: Enter the Veiled Market through the Chaotic Spatial Rift in Valdrakken, meet the Eternals and complete one of the dungeons. DAILY BONUS OBJECTIVES 1. Rift of Oblivion | Hellfire Overlook | Twisted Grove (The Battle for Shattrath) 2. Descent Into The Abyss (The Eightfold Fence) 3. Echoes of the Fallen (The Siege of Lordaeron) - Fill the progress bar by defeating invaders and interacting with specific entities. - Defeat the leader of the invaders. - Complete the rest of the dungeon. * Progress is shared and synced for all players in the instance. * Quests are repeatable and reset when starting a new instance. * Quests shuffle every day. (as along as there is more than one available) WEEKLY QUESTS 1. Eternals: The Battle for Shattrath - Complete the respective dungeon 3 times on any difficulty. 2. Eternals: The Eightfold Fence - Complete the respective dungeon 3 times on any difficulty. 3. Eternals: The Siege of Lordaeron - Complete the respective dungeon 3 times on any difficulty. 4. Eternals: The Triple Threat - Complete any 3 dungeons on any difficulty. * Quests rotate weekly.
- 18 replies
-
2
-
- pve
- eternal travelers
-
(and 2 more)
Tagged with:
-
INDEX π RAID π DUNGEONS π MYTHIC+ π ZONES π CLASSES π PvP π PROFESSIONS π REPUTATIONS π SCENARIOS π CHICKENCOW Greetings, players! It's finally coming! The official release of the Dragonflight live realm, Valdrakken, will open its doors to everyone on Monday, December 11th! The time to spread your wings and explore the Dragon Isles is finally coming! It's been in development for over a year now and in Beta status for 2 months, but it's finally in a state where we can confidentially say it's stable and with lots and lots of content, since pretty much the entire patch has been scripted and implemented! The time spent on the Closed and Open Beta paid off, and we want to thank everyone who supported us by reporting issues and causing crashes on the realms, helping us identify them, and fixing them! Of course, and as we always do, every character from Oribos will be copied over to Dragonflight on December 9th, 2023. However, to keep a healthy economy and give a chance to new players, a few limitations will be applied in terms of gold and tradeable items. The gold on the characters will be limited to 1.000 gold coins per character over level 30. Lower-level characters or deleted characters will have their gold set to 0. The gold on the mailbox will be deleted. The auction houses will end and return to the mailbox automatically, and the guild banks will be emptied (items and gold). This is not a start from scratch! We will be giving a special and unique reward for those players who connect during the first week of release of Dragonflight (December 11th - December 18th), so don't forget to connect in time and get yours as well! More info at the bottom! Similarly to what we did with the Development Blog, we will describe every feature of the new expansion, what to expect from it, and how extensive it'll be. Unless we specify the contrary, each described feature will be 100% implemented and should work as intended! Enjoy! π Back π - βοΈ Index βοΈ - π Next π RAID - VAULT OF THE INCARNATES The first raid of the expansion introduced 8 new bosses with new systems. The raid will not be available during launch, but it will be open a week later alongside Season 1 (December 18th, 2023). When it becomes available, every difficult mode except Mythic will be available. "The Primalists breached the Titan prison used to hold the Incarnates for millennia. Within, Raszageth performs a foul ritual to unleash her siblings, so together they can purge the world of the Titans' influence. The champions of Azeroth must assault this impregnable fortress and break their defences to end this threat. While many could fall, defeat condemns all the realms to the Incarnates' reign of fire and blood." Vault of the Incarnates (guide): Wing 1 - The Primal Bulwark Eranog, Primal Commander: He leads his Primalist forces with a combination of brutal attacks and cunning strategies. This boss consists of a normal phase with a few mechanics (limiting the amount of space your raid can use, as well as spawning some enemies), followed by a short intermission which serves as a damage check, allowing your raid to create a safe corridor from marching fire elementals. Dathea, Ascended: She is the fifth boss in the raid. Dathea has mastery over the storm and will attempt to kill players using various winds, tornadoes, and knockback effects. The Primal Council (Embar Firepath, Opalfang, Kadros Icewrath, and Dathea Stormlash): This encounter consists of four different bosses, each having mastery over a different element. During the fight, all 4 bosses will attack at the same time, and one of the mechanics will be using the bosses' own abilities to fight other bosses. Wing 2 - Caverns of Infusion Kurog Grimtotem: This is the sixth boss of the raid. The boss offers a unique fight because his abilities change depending on which part of the encounter area he is in. The room is split into 5 sections, with the outside 4 sections being split equally into Flame, Frost, Earth, and Storm. The centre section is an elemental convergence which the boss will jump to during the intermission, but he cannot be tanked in the centre during the regular phases due to quickly ramping raid damage. Sennarth, the Cold Breath: Being the fourth boss, the fight revolves around having to survive the boss' attempts to pull players off the ledge or encase them in webs before reaching the final platform. The final platform itself is a race against time to defeat the boss before the raid is overwhelmed. Terros: The second boss of the raid, it will always be in the centre of the room and cannot be moved. Terros' key ability is a huge hit that needs to be soaked by the raid and spawns rock pillars that must be destroyed by the tank. Each time it reaches 100 energy, Terros will obliterate a quarter of the room, making it inaccessible and putting a time limit on the encounter. Wing 3 - Fury of the Storm Broodkeeper Diurna: The seventh and second to last boss. This encounter takes place in a room filled with unhatched eggs protected by her and her Primalist Reinforcements. The main objective will be to prevent the eggs from hatching and defeating the enemies before getting overwhelmed. Raszageth the Storm-Eater: The last and main boss of the entire raid, featuring a three-phased fight with two intermissions. Raszageth has several storm and lightning-themed abilities that will try to kill players before they can defeat her. During the intermissions, your raid will be fighting various reinforcements summoned by Raszageth to weaken the Vault of the Incarnates. π Back π - βοΈ Index βοΈ - π Next π DRAGONFLIGHT DUNGEONS The 8 new dungeons of Dragonflight will be available as soon as the realm opens, providing the first reliable and extensive PvE content of the expansion. Algeth'ar Academy (guide): It is a legendary place of higher learning for all dragons, where they share their history and knowledge. Though it fell dormant with the rest of the Dragon Isles, it has recently reopened and is back under the guidance of Headteacher Doragosa. Vexamus: This is the first boss, summoned by Professor Maxdormu as a lesson brought to life. Overgrown Ancient: The second boss, the result of the abuse of magic done by Professors Mystakria and Ichistrasz. Crawth: Nesting on the sporting grounds of the old academy, Crawth loudly and violently objects to those who would reclaim the space of the Talon Toss Pitch arena. Echo of Doragosa: The last boss is a complex simulacrum of the Headteacher Doragosa, made to take care of any day-to-day tasks and upkeep while the Isles lay dormant. Brackenhide Hollow (guide): The largest gnoll home in the Dragon Isles, yet the wild gnoll settlement holds unspeakable danger. Decay seeps from the Hollow, spreading among the gnoll tribes of the Azure Span and threatening to rot away all life. In the heart of the Hollow lies the leader of the Brackenhide and the knowledge she gleefully shares with her withered kin. Hackclaw's War-Band: This one, and her compatriots, Gashtooth and Tricktotem, have risen up as a deadly War-Band among the Brackenhide. Treemouth: Withered by decay, this once proud ancient has been dubbed Treemouth by the gnolls. Gutshot: This sharpshooting gnoll has mastered the art of hunting, trapping, and killing her prey. Decatriarch Wratheye: She discovered decay magic in her thirst for power and declared herself the Decatriarch after mastering it. She now builds the strength of the Brackenhide by spreading her dark magic among her tribe, so the Tuskarr and all the Azure Span will rot in its wake. Halls of Infusion (guide): Deep beneath Tyrhold, its structure was built upon an ancient wellspring, the waters of which were channelled by Keeper Tyr to feed the Life Pools of the Red Flight. Now that the Dragon Isles have reawakened, Primalist forces have invaded these halls. Have they come to destroy the facility... or to reveal secrets that Tyr left behind? Watcher Irideus: He has performed his duties of protecting and maintaining the Halls of Infusion to perfection... until now. Caught off guard by the Primalists' incursion, he was overwhelmed by the elemental forces they unleashed. Gulping Goliath: Sire to countless generations of hornswogs, the Goliath and his brood have thrived upon the unprocessed waters of the wellspring. Khajin the Unyielding: He Seethes with hatred for Keeper Tyr for tampering with the ancient wellspring beneath Tyrhold. He would see the world freed from the malignant legacy of the Titans... at any cost Primal Tsunami: A primal elemental landscape of unfettered power summoned by Infuser Sariya to restore the world to what it once was. Neltharus (guide): Home of the black dragonflight's hoard and the secrets behind their legendary forging. When the djaradin woke from their slumber, they chose Neltharus as the point of entry for their attack. Chargath, Bane of Scales: He plans their next offensive and awaits with eager anticipation the opportunity to display his expertise. Forgemaster Gorek: He harnesses the igneous power of the massive forge to construct deadly weaponry. Magmatusk: A behemoth of a mammoth bent on sheer destruction, created by an experimental potion gone awry by the djaradin. Warlord Sargha: Leader of the Qalash djaradin. She has been in search of anything that would increase the power of her clan and help take down their draconic enemies. Ruby Life Pools (guide): As the ancestral nesting grounds of the five flights, the Ruby Life Pools is a sacred place. The Red Dragonflight, whose charge it is to nurture all life, protect these pools and the future of all dragonkind to thrive. However, Raszageth and her Primalists have come to steal that future away and infuse their own powers into the sacred pools. Melidrussa Chillworn: She leads the Primalist infusion efforts in the Ruby Life Pools. Kokia Blazehoof: She is in charge of capturing precious eggs from overwhelmed defenders while spreading flame and havoc as she goes. Kyrakka and Erkhart Stormvein: They roam the skies above the Ruby Life Pools, coordinating attacks on the shrine below, while also taking out any interfering dragons. The Azure Vault (guide): Created by Malygos as a place for Sindragosa to catalogue and store away curious magical artefacts he found. Locked away and deserted millennia ago, the Vault has since fallen into disrepair, leaving it vulnerable to attacks from withoutβ¦ and within. Leymor: Born of a humble seedling that Malygos found in a pool of ley energy, the looming giant would surely overrun the entirety of the Azure Vault. Azureblade: She refused to leave when it was sealed, choosing duty over safety. When the blue dragons failed to return, her bitter resignation drove her to eventual madness Telash Greywing: Determined to find the secrets that Sindragosa has been hiding in the Arcane Vault Umbrelskul: unwittingly meddled with raw arcane power millennia ago and riddled with crystalline growths, he was sealed and in a sleeping stasis until now. The Nokhud Offensive (guide): Primalists summon elemental forces, and necromancers command the spirits of legendary centaurs. Beset by enemies, the other Maruuk clans rally. The Nokhud tyrant, Balakar Khan, watches from afar, bellowing commands. Relentless enemy offences will continue until his forces submit. The battlefield awaits. Granyth: He casts his shadow over the plains of Ohn'ahra, appearing as an omen of death and destruction. The Raging Tempest: It's an avatar of the storm coalesced by Balakar's stormcasters. Teera and Maruuk: The spirits of the first matriarch, Teera, and the centaur's greatest warrior, Maruuk, have risen from their graves, resurrected by Ukhel necromancers. Balakar Khan: He is the ruthless leader of Clan Nokhud who wants to seize the Windmother's power. Uldaman: Legacy of Tyr (guide): Uldaman is an ancient Titan vault that was buried deep within the Earth since the world's creation. Dwarven excavations have recently penetrated this forgotten city, releasing the Titans' first failed creations: the Troggs. Some rumours even suggest that the dwarves' stone-skinned ancestors, the earthen, still dwell deep within the city's hidden recesses. The Lost Dwarves: Lured by ancient knowledge, untold riches and worldwide fame, they have spent underground a bit too long, as their scrambled senses are preventing them from recognizing whether someone is friend... or foe. Bromach: Chieftain of the Stonevault Troggs, a brutal bunch who believe that Uldaman's treasures belong to them Sentinel Talondras: She was charged with defending the route to the disc holding Tyr's memories, and is determined to keep the unworthy from laying claim to her maker's legacy. Emberon: Forged by the skilled hands of Keeper Archaedas long ago, he was imbued with the ability to unleash searing flames upon any who seek to plunder the Titans' secrets. Chrono-Lord Deios: He intends for his flight to control the timeways and to usher in the coming of the one true Aspect, whose dominion shall be... Infinite. π Back π - βοΈ Index βοΈ - π Next π DRAGONFLIGHT MYTHIC+ DUNGEONS Similar to what happens with the raids, the Mythic+ dungeons will not be available until Season 1 starts (on December 18th, 2023). Every Mythic+ dungeon will be available instantly. The same system we saw during Season 4 of Shadowlands will be applied here, where 4 dungeons will be from the current expansion, and the other 4 will be from the previous expansion: Algeth'ar Academy (Dragonflight) (Mythic+ guide) Ruby Life Pools (Dragonflight) (Mythic+ guide) The Azure Vault (Dragonflight) (Mythic+ guide) The Nokhud Offensive (Dragonflight) (Mythic+ guide) Temple of the Jade Serpent (Mists of Pandaria) (Mythic+ guide) Halls of Valor (Legion) (Mythic+ guide) Court of Stars (Legion) (Mythic+ guide) Shadowmoon Burial Grounds (Warlords of Draenor) (Mythic+ guide) During this first season, the Seasonal affix will be Thundering: Enemies have 5% more health. While in combat, players are periodically overcharged with primal power from Raszageth's unending storm. This power comes with great risk, and failure to discharge it quickly can have stunning consequences. Finally, the weekly Valor cap will start at 1500 and increase by 750 weekly. If you need more in-depth information about Mythic+, including Affix Rotation and Item Level rewards, you may check this guide! π Back π - βοΈ Index βοΈ - π Next π DRAGONFLIGHT ZONES The Dragon Isles bring us new places to explore and have adventures on, and of course, this also includes the starting zone of the new race: The Dracthyr! The Isles also introduce us to many rares, treasures, questlines, and of course, World Bosses! The World Bosses will be implemented when Season 1 starts (on December 18th, 2023) and will follow this weekly rotation: Basrikron (The Waking Shores) β Strunraan (Ohn'ahran Plains) β Bazual (The Azure Span) β Liskanoth (Thaldraszus). You can see more information about them below. The Forbidden Reach (levels 58 - 60): The starting zone of the Dracthyr! It was once fashioned by Neltharion the Earth-Warder himself to be the secret training grounds of the Black Dragonflight and its would-be ultimate soldiers. The Reach has since descended into a broken and deserted landscape, lost to the ravages of time. Those few dragons who remember the island know that it is taboo to visit, as it is a place where something dreadful fell. The Waking Shores (levels 60 - 62): The first zone players see when arriving at the Isles, and the ancestral home of the Red and lack Dragonflights! It also houses 2 of the new dungeons: Ruby Life Pools and Neltharus. It fell dormant after the Dragonflights left their homeland ten thousand years ago. Now, with Azeroth's world-soul revitalized, the awesome primal might of the Shores stirs anew, rousing the dragons' ancient allies and age-old enemies from their long millennia of slumber. This land is stirring with the reawakening of elemental energies. This map also features the World Boss Basrikron: he is significantly heavier than his kin, and as such prefers life on the ground to soaring through the air. His surroundings are his to conquer, and allow him to perfect his craft. Ohn'ahran Plains (level 62 - 65): This is the second zone, home of the Green Dragonflight and the Maruuk Centaur! The dungeon, The Nokhud Offensive, is also located here. Filled with sweeping plateaus, mesas, groves, and valleys abundant with life and named after the Wild God of the Wind, Ohn'ahra, these plains are a viridescent grassland that rises gently upward from the Waking Shores. This map also features the World Boss Strunraan: His presence has been known to make the skies cry, and his tempest electrifies the air and wreaks havoc upon the land. The Azure Span (level 65 - 68): A frigid zone, home of the Blue Dragonflight! It is a zone of snowy peaks, mist-covered forests, and icy tundra. Brackenhide Hollow and The Azure Vault can be found here as well. It stretches from coastal Tuskarr villages through sprawling forest tundra to looming spires of ice and snow. Regal blue dragons once roamed these lands. However, with the passage of time, several tribes of Tuskarr, gnolls, and Furbolg now call these ancient lands their home! This map also features the World Boss Bazual: his special connection to the Plane of Fire allows him to directly siphon power from the Firelands. With the help of the Primalist forces, Bazual is expanding portals to the Firelands in the Azure Span. Thaldraszus (level 68 - 70): The seat of power of the Dragon Aspects and their flights! Also, where the main city is located: Valdrakken! 2 Dragonflight dungeons are located here: Halls of Infusion, Algeth'ar Academy, and the raid of this patch, Vault of the Incarnates! This ten-thousand-year-old Titan technological marvel houses great aqueducts that reach across the valley. It was Tyr who helped the Aspects fight Galakrond, and when they came to settle in the Dragon Isles, it was he who built this facility. This map (inside the Primalist future) also features the World Boss Liskanoth: she oversees the land conquered by the Primalists. Liskanoth's very presence casts a chill down the spine of all who encounter her. If left to continue her conquest, Liskanoth will annihilate all who dare enter Thaldraszus. There will also be a recurrent mechanic in the entire map called Primal Storms, which will become available when Season 1 starts (December 18th, 2023). This introduces players to the Primalist Invasions, which are a new type of event that happens in Dragonflight. Every 3 hours, two Dragon Isles zones will receive a Primalist force invasion in certain areas. The locations are marked with a red X on your Dragon Isles map. Invasions last for 2 hours and there will be no invasions available on the map for 1 hour, giving them an effective 3-hour rotation. There are four types of Invasions that can happen: Storm, Earth, Fire, and Water Primalist invasions. Each invasion fills the area with Primalist NPCs, as well as imbuing already existing NPCs in the area with abilities of the invading element. The invaded area also changes to more closely match the attacking element. The main objectives here are: defeat the enemies and get currency to purchase gear. You will be able to get 2 types of currency: Elemental Overflow (the main currency that drops from Primal Invasion) which drops from almost all mobs in the invasion. Elemental Overflow is used to purchase the Rare quality (ilvl359) gear from invasions, as well as mounts and pets. Storm Sigil (a weekly currency) that can be obtained once per type of invasion per week. Storm Sigils are used to upgrade Rare-quality invasion gear into Epic quality gear (ilvl385). There are many different rewards, achievements and collectible prizes that can be earned from the Primal Storms, so we advise you to check this guide to see all the related information about them! π Back π - βοΈ Index βοΈ - π Next π CLASSES This new expansion brings heavy rebalancing between classes and includes the brand-new race, Dracthyr, and the new class, Evoker, exclusive between themselves. The class balancing applied will be the one from the patch 10.1.7. The Evoker is a new hero class arriving in this expansion that uses the power of the five Dragonflights to both devastate its foes and preserve the health of its allies while making use of Mail armor for defense. This class acts as a healer, ranged damage dealer, or unique support capable of buffing allied damage. Even though the class has 3 specializations, only 2 will be available during release. This is because the third specialization, Augmentation, was implemented during the patch 10.1.5. However, the other 2 will be available instantly during release! Devastation β A ranged DPS specialization that mainly focuses on the magic of the Red and Blue Dragonflights to harm foes from a distance with a variety of concentrated spells and powerful breath attacks. If you ever wanted to unleash your inner Onyxia, this specialization may be for you! Preservation β A healer specialization that largely utilizes the magic of the green and bronze dragonflights to heal allies with breaths, and even rewind time on wounds themselves! Also, and like we saw when the last new class was implemented (Demon Hunters), this class brings not only new mechanics, but also new features to how some abilities work. The Evoker can perform a huge variety of prismatic spells that shift into the flight whose magic is most useful, such as the red-flight-themed Pyre ability. They can also Glide like a Demon Hunter and even go one step further by soaring over the battlefield while bathing their enemies in flame. An Evoker can also create a Wing Buffet to damage and knockback enemies, or make use of their claws for damage when fighting up close with Azure Strike. On top of that, they also introduce a new mechanic called Empowered Abilities: These skills can have their keybind held down to increase their power the longer the button is pressed, until you choose to release it. If you need more details about this class, we advise you to check down this guide, which covers everything! π Back π - βοΈ Index βοΈ - π Next π PvP This expansion brings new things oriented to the PvP! Of course, it brings the classics, like a new PvP season, with transmog sets, custom achievements, titles and mounts, and also weekly map pool rotation for Rated and Skirmish Arenas to keep matches exciting and fresh week to week! POOL A POOL B POOL C Nagrand Arena Nagrand Arena Nagrand Arena Dalaran Sewers Ruins of Lordaeron Hook Point Tiger's Peak Tiger's Peak Tol'Viron Arena Enigma Crucible Empyrean Domain Ashamane's Fall Empyrean Domain Blade's Edge Arena The Robodrome Ashamane's Fall Maldraxxus Coliseum Mugambala Maldraxxus Coliseum Black Rook Hold Arena Enigma Crucible Nokhudon Proving Grounds Nokhudon Proving Grounds Nokhudon Proving Grounds As you probably noticed, there's a new arena on this expansion: Nokhudon Proving Grounds! This arena is based on the Ohn'ahran Plains zone, and it features the same area you would see during the Proving Grounds feature! The first PvP Season, the Crimson Gladiator one, will start 1 week after the realm's release (on December 18th, 2023). Consider the first week as some kind of inter-season period. After the season starts, players will compete on the PvP leaderboard to be able to win the following Seasonal Rewards! New Gladiator title: Crimson Gladiator (and achievement Crimson Gladiator: Dragonflight Season 1). New Gladiator mount: Crimson's Gladiator Drake (and achievement Crimson Gladiator's Drake). Unique Dragonriding appearance: Highland Drake: Embodiment of the Crimson Gladiator. Unique Gladiator weapon illusion and pennant. New Gladiator Tabard: Crimson Gladiator's Tabard. New Gladiator cloak: Crimson Gladiator's Cloak. New Vicious mounts: Vicious Sabertooth for the alliance, and Vicious Sabertooth for the horde. This season also introduces a new currency: Bloody Tokens. These can be farmed performing multiple PvP activities: killing players of the opposite faction, doing weekly PvP quests, looting War Supply Chests and also killing Assassins. These tokens can be traded for PvP gear ilvl 366 (Drakebreaker) at several vendors in Valdrakken (such as Fieldmaster Emberath, Malicia and Seltherex). These PvP gear pieces will have unique set bonuses that will help players defend themselves at PvP encounters more effectively until they can get the conquest set. These gear pieces will be upgradeable until ilvl 385 using Trophy of Strife, which is a currency type of item that can be earned doing one of the four Sparks of Life quests, delivered by various NPCs. Finally, the expansion officially introduces the Rated Solo Shuffle, which means that players can earn or lose rating score in the new Ranked mode. Rated Solo Shuffle also gives credit toward Vicious mounts, weekly Great Vault progress, and Conquest. All the information about the entire season can be seen in this guide, including item level tables, rewards, cost to upgrade items, and more! π Back π - βοΈ Index βοΈ - π Next π PROFESSIONS In this new expansion, the professions are going through a full remaster, affecting every aspect of them, and adding many new mechanics and features, making them easier to understand, more fun to use, and especially rewarding! There's a lot to cover, so we are going through every single mechanic and mentioning them briefly. However, if you want a full in-depth guide about the profession overhaul, we advise you to check this guide. Now, let's begin! Profession System Overhaul: The entire profession system is different! The window layout is not a huge list any more, but the profession list has the recipes grouped by expansions with toggles, being able to swap lists from one to another. There's also visual changes depending on the profession, and there's a new Crafting Details section in the Interface. On the other hand, reaching the specializations of each profession has been made easier now. Profession Secondary Stats: Players can now increase their crafting effectiveness with Stats, such as Inspiration, Resourcefulness, Multicraft, Finesse, Deftness, and more! Profession Tools and Accessories: A new type of gear that provides bonuses to the Secondary Stats! Crafting orders: A new way for Players to provide their services in an Auction House-like setting! This is one of the most powerful new features of the professions, providing every player with the chance of making or receiving bind-on-pickup armors, weapons, consumables, and more, making every profession useful for every player! Specializations and Profession Knowledge: An incredibly complex new mechanic that adds a massive Talent Tree-like system to Professions. This new system allows Players to choose how they wish to develop their own Profession: whether they want to be crafters, gatherers, or something else. However, this is not a limitation: you can eventually learn every specialization, giving enough time and patience! Note: Not all profession talents will be implemented. Quality Ranks: An easy and handy way to classify how good an item is when being crafter: being Tier 1 the lowest, and Tier 5 the highest, the higher the Tier, the more iLvl, and therefore, the stronger the items will be! Of course, this also affects consumables, and reagents! Recrafting items: Now, you will be able to craft again items that were crafted before, using better quality items and a special reagent. This way, using just a portion of the materials, you will be able to change the optional reagents or modify its quality! Knowledge Points: A currency in Dragonflight specifically for crafting and gathering professions! This is needed to create better items and gather more efficiently, depending on your individual goals, by using them in your Profession Talent Tree. Hidden Profession Masters: Special NPCs scattered in the Dragon Isles, able to provide valuable Profession Knowledge! Dragon Shards of Knowledge: Used to unlock specialized draconic knowledge about your chosen profession! They can be obtained in different quests, and can be earned from 11 quests, which are working and have been successfully developed! Hidden Profession Treasures: Another way to earn valuable Profession Knowledge! These are hidden across the Dragon Isles, and they are profession-specific: a chest will only give you Knowledge on a specific profession, so make sure to find those of your professions! π Back π - βοΈ Index βοΈ - π Next π RENOWN REPUTATIONS Reputations have come a long way since Vanilla, introducing new systems from Mists of Pandaria until Shadowlands with the introduction of the Renown system. On Dragonflight, we are having this again. On the Dragon Isles, four main reputations can be found populating them, each of them with their own story, activities, and of course, rewards. Progressing on each faction's renown level will unlock many things, depending on what faction it is. There's so much to cover, that we are going to briefly mention them and describe their main features and interesting aspects, while also providing guides to each of them. If you feel like a specific renown has the rewards you want, do not hesitate to go in-depth about how to properly farm it and unlock all the rewards! Let's check them! Dragonscale Expedition (full guide): This is the first renown faction that players visit when they arrive in the Isles! Very convenient, as their main objective is exploring and discovering all the secrets of the Dragon Isles. The Dragonscale Expedition makes their home base at the Dragonscale Basecamp in the Waking Shores. Unlocks chests through the Expedition Scout's Packs, Magic-Bound Chests and more. Adds World Quests via unlocking Climbing and Cataloguing World Quests. Access Ancient Waygates, a network of gateways that connect several ruins of the Dragon Isles. Access to exploration-themed ensembles and weapon transmogs. Receive dragonriding customizations, jewelcrafting / enchanting recipes and armor pieces while leveling up their renown level by completing their quests, finding treasures, climbing mountains and killing bosses in the raid. Maruuk Centaur (full guide): This is the second faction to find in The Isles. Completely formed by all the Centaur clans from Ohn'ahran Plains, they mostly follow the call of the wind and seek the thrill of the hunt. This faction is mostly focused on hunting, preying and killing powerful enemies. The Maruu Centaur have their home base in Maruukai, in the Ohn'ahran Plains. Access Grand Hunts, where you join them into hunting the local fauna. Access their clan (Aylaag Clan) to get many World Quests. Unlock many ensembles and weapon transmogs with rustic and centaur aesthetic. Unlock profession recipes, armour, dragonriding customizations and more while leveling up their renown by farming it killing powerful enemies and taking part on Grand Hunts. Iskaara Tuskarr (full guide): The third faction, based on pacific creatures looking to live in harmony and just share their knowledge and histories among others. They are mostly focused on Cooking and, specially, Fishing. The Iskaara Tuskarr have their home located at Iskaara in the Azure Span. Access Community Feasts, a World Event where you can help them create a soup, providing a World Buff and earning reputation. The better the soup, the better the global buff earned, with even a chance of spawning a specific rare mob. Access most of the Fishing mechanics and features, such as Fishing equipment to get better fish, and take part of Fishing Holes, another World Event. Unlock many ensembles and weapon transmogs with nomadic Tuskarr aesthetic. Earn toys, dragonriding customizations, various profession recipes, armors and more by leveling up their renown level. This can be achieved by taking part of Community Feasts, Fishing Holes, completing World Quests, questlines and gathering various treasures. Valdrakken Accord (full guide): The last of the four factions, and centred in their most ancient city, the Valdrakken Accord is the unified might of all dragonkind, seeking to protect not only their island home but all of Azeroth. The Valdrakken Accord makes their home base at Valdrakken in Thaldraszus. They introduce Dragonriding, a new and big feature where we are able to customize our mount, overhaul how flying with dragons work, and introduce us to Dragonriding Races. Access to the Siege on Dragonbane Keep World event, an event where you help a Drakonid faction regain access to their ancient home. Receive new World Quests by progressing on the Dragonriding World Quests and races. Unlock to dragon-themed ensembles and weapon transmogs. Receive many crafting recipes, dragonriding customizations and armor pieces by leveling up their renown level. This can be achieved by completing their daily quests, World Quests, questlines, and also by taking part on Siege on Dragonbane Keep events. π Back π - βοΈ Index βοΈ - π Next π EVENTS AND SCENARIOS The following Open World Events are available and implemented. We are briefly listing their conditions to access it, where are they located, and what is it related to. Most of them have already been mentioned previously in the Renown section. Community Feasts: Iskaara Tuskarr weekly cooking event, located in The Azure Span! It is available, and can be accessed Renown level 3 with their faction! Fishing Holes: Iskaara Tuskarr weekly fishing event, located in the Waking Shores! It has been implemented, and can be accessed Renown level 4 with their faction! Aylaag Camp: Maruuk Centaur questing scenario, with a 3-day reset cycle. It is available and can be accessed upon reaching Renown level 4 with the faction. Grand Hunt: Maruuk Centaur hunting scenario, located randomly across the entire Dragon Isles! It's available several times, but the best rewards happen only 3 times a week, and it's unlocked after reaching Renown level 5 with them. Siege on Dragonbane Keep: Valdrakken Accord World Event, located in The Waking Shores! It can be reached on all characters of the account when at least one reaches Renown level 5, and it can be done on a 2-hour loop, alternating every hour at the top of the hour. Obsidian Citadel: After completing the seventh quest of the Dragons in Distress questchain, this weekly quest assault event becomes available on every level 70 character on the account. This is implemented and can be found in The Waking Shores! Trial of Flood: This hourly event can be accessed anytime, and it's available in the Ohn'ahran Plains! Trial of Elements: This hourly event can be accessed anytime, and it's available in Thaldraszus, inside the Primalist Future! π Back π - βοΈ Index βοΈ - π Next π BORIS RETURNS! "Ho, ho, ho! I heard you are celebrating a new expansion, and I am not missing this big occasion! I also have presents for everyone, and these Holidays, I am feeling especially generous! You don't have any good character to try the new Dragonflight content? No problem! Come and see me in-game, and I will use some of my powerful Bovine magic (yes, that's a thing) to boost you directly to level 60 and grant you some gear to start with! Did you want to try the new race? Well, do as I said, and you will be able to create a Dracthyr afterwards! Oh, but you don't have any good mounts yet? Okay, oookay, have you been good? Yes? Okay! Connect while I'm in the Dragonflight realm, and by the power of my Chicken companion, I will give you a cool mount! What, my chicken? No, not that one! I will give you a better one! ...probably. He's as chunky as I am, so it has to count for something! However, don't forget that my planet needs me on December 18th, and I don't know when I'll come back, so you better come and see me before I'm gone!"
-
8
-
- df
- expansion release
-
(and 1 more)
Tagged with:
-
Hey, I play Firestorm since 2022. I have 2 diffrent account ( acc1= omarveho9896@gmail.com, acc2 = this acc) and i cant get any key, mail or something. U guys say most active players will take key automatically but i dont. So can u send the key for me and please check accounts history logs, ty so much.
-
hey guys I have a question about the great vault,how many layers do you need to lay to obtain the highest level of equipment,16? 18? or 20?
-
Greetings, players! The time for the Closed Beta to arrive is very close! Very soon, players will be able to join the realm and start testing the Dragonflight content with us! Concretely, the Closed Beta realm of Dragonflight will be implemented on Firestorm on October 16th, 2023! But what is the Closed Beta, exactly? The Closed Beta is a stage of the development of an expansion where we set up a private realm and invite players to join it so they can play on the realm and test all the content we've developed so far! They will be able to access all the developed content so far using an exact copy of their characters from Oribos! Of course, the progress performed during the Closed Beta will not be saved on the account, and the characters will be erased afterwards, so if you want to progress on your characters, then you will have to wait more for the Live realm to be released for DF, or continue playing on our Shadowlands realm for now! GET INVITED How to get invited to the Closed Beta? There are going to be a few ways to access the realm. First, the most active players of the realm will get automatic invitations in their mail inbox with further instructions about how to access the realm. Thanks to this player's activity and loyalty, they will be granted access to the realm! Not only that, but they will also get an additional code that they will be able to share with another player! But what if you haven't been especially active during the last few weeks but still want to access the realm? No worries! We are going to organize a few different ways to obtain access while the Closed Beta is available. In order to unlock access to the closed beta, a new field will be available on this page. In that field, you will have to enter the Closed Beta code that players will be able to obtain through different sources. Once obtained, inputted and submitted, if everything goes well, the access will be granted, and all you'll have to do is follow our download guide to obtain our Dragonflight game client and enter the realm! The codes will be shared across social media such as Discord, Facebook, etc., through game events, pools and giveaways, and they will also be shared by some of our Content Media creators! And speaking of what, we are looking for Content Media Creators! INFLUENCERS Are you a Content Media Creator and would like to help us promote the new upcoming expansion? We have a deal for you! We are interested in Influencers with a decent range of following based on World of Warcraft content and, possibly, Firestorm! If you consider you are the person up for the job, please contact us through Discord and send us your information! Social Media platforms, current following range, content, what content you specialize in, and more! If you get accepted, we will provide you with Closed Beta access + Closed Beta keys so you can prepare giveaways for your viewers! More information will be disclosed upon contacting us. We will be waiting for you! INSTALLATION GUIDE Whether you have been invited to the Closed Beta, or you just want to have the DF client ready for when the realm comes, we have prepared a Download Guide for it! The client will remain the same version (10.1.7 - 51261) when the live realm arrives, so you won't have to download it again or update it afterwards! Do not forget that during the Closed Beta, the progress performed on the Closed Beta Realm will not be saved. If you are still interested in getting the client now, please follow this GUIDE! IMPLEMENTED CONTENT AND STATUS Here, you will be able to see the available content for each aspect of the expansion. Since we published our Dragonflight Devblog, more and more content has been developed. Use this list to know what content can be tested or not! RAID Vault of the Incarnates 100% implemented DUNGEONS Algeth'ar Academy 100% implemented Brackenhide Hollow 100% implemented Halls of Infusion 100% implemented Neltharus 100% implemented Ruby Life Pools 100% implemented The Azure Vault 100% implemented The Nokhud Offensive 100% implemented Uldaman 100% implemented MYTHIC+ DUNGEONS Algeth'ar Academy 100% implemented Ruby Life Pools 100% implemented The Azure Vault 100% implemented The Nokhud Offensive 100% implemented Temple of the Jade Serpent 100% implemented Halls of Valor 100% implemented Court of Stars 100% implemented Shadowmoon Burial Grounds 100% implemented ZONES The Forbidden Reach 100% implemented The Waking Shores 85% implemented Ohn'ahran Plains 100% implemented The Azure Span 95% implemented Thaldraszus 70% implemented CLASSES Evoker (except Augmentation spec, available at 10.1.5) 100% implemented Spells 90% implemented Talents 90% implemented Tier Sets 100% implemented Balancing (using 10.1.7 balance class tweaks) 95% implemented DRAGONRIDING - VALDRAKKEN ACCORD RENOWN Renown 100% implemented Renown activities WIP- NYI Glyphs 100% implemented Talents 100% implemented Races 100% implemented PROFESSIONS Questline 100% implemented Hidden Masters 100% implemented Hidden Treasures 75% implemented Dragon Shards 100% implemented Draconic Treatises 100% implemented Crafting Orders 100% implemented Crafting Orders Weekly 100% implemented Trainers 100% implemented Traders 100% implemented Profession Items WIP - NYI Gathering Nodes WIP - NYI PvP Season 1 100% implemented Gear and Vendors 100% implemented Awards from Battlegrounds and Arenas 100% implemented Solo Shuffle WIP- NYI New arena WIP- NYI GUILD Rework 100% implemented New interface 100% implemented Communities WIP - NYI GAME EVENTS Community Feast 100% implemented Fishing Holes 100% implemented Grand Hunt 80% implemented Siege on Dragonbane Keep 50% implemented Obsidian Citadel WIP - NYI Aylaag Camp 100% implemented Cobalt Assembly Area 100% implemented Trial of Flood WIP - NYI Trial of Elements WIP - NYI
-
11
-
- df
- closed beta
-
(and 2 more)
Tagged with:
-
INDEX πRAID - VAULT OF THE INCARNATES πDRAGONFLIGHT DUNGEONS πDRAGONFLIGHT MYTHIC+ DUNGEONS πDRAGONFLIGHT ZONES πCLASSES πDRAGONRIDING πPROFESSIONS πPvP πEVENTS AND SCENARIOS Greetings, players! After some time, keeping information for us and slightly teasing you occasionally, it's time to go all-in with Dragonflight! Because we all know that most of you want to see if we will release Dragonflight or even how the development of the expansion is. We assure you that months of work have already been poured into the expansion, and lots of content has been successfully added. Although the development is still a bit early, we can confidently show you how everything is developing and our expectations about each part. Soon enough, we will prepare a Closed Beta realm of Dragonflight. The realm will be exclusive for particular players, who will get invited based on activity, loyalty, and also by getting invited through events, giveaways and other means! We will also look for Influencers (streamers, Youtubers, etc.) to help us promote the expansion using our Closed Beta realm to review our content and showcase it for other players. If you want to work with us, please get in touch with us on Discord! We hope you enjoy it! π Back π - βοΈ Index βοΈ - π Next π RAID - VAULT OF THE INCARNATES The first raid of the expansion is one of the most important features to add for PvE players, and so it has been in development for the longest time. The entire raid will be available for players to test during the Closed Beta phase. Here's the development status: Vault of the Incarnates: Wing 1 - The Primal Bulwark Eranog: The development is completed, and many fixes have already been applied. Some more tests will be performed. Dathea, Ascended: The development is completed, and many fixes have already been applied. Some more tests will be performed. The Primal Council (Embar Firepath, Opalfang, Kadros Icewrath, and Dathea Stormlash): The development is completed, and many fixes have already been applied. Some more tests will be performed. Wing 2 - Caverns of Infusion Kurog Grimtotem: The development is completed, and many fixes have already been applied. Some more tests will be performed. Sennarth, the Cold Breath: The development is completed, and many fixes have already been applied. Some more tests will be performed. Terros: The development is completed, and many fixes have already been applied. Some more tests will be performed. Wing 3 - Fury of the storm Broodkeeper Diurna: The development is ready. Tests are undergoing, and fixes will start being applied soon. Raszageth the Storm-Eater: The development is ready. Tests are undergoing, and fixes will start being applied soon. π Back π - βοΈ Index βοΈ - π Next π DRAGONFLIGHT DUNGEONS The Dungeons of Dragonflight is content we have been developing almost since the beginning. Providing adventures, challenges, and ways to get gear has also been one of our main priorities, and we are sure you will be satisfied. Here's the current status of developments of the eight Dragonflight dungeons: Algeth'ar Academy: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. Brackenhide Hollow: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. Halls of Infusion: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. Neltharus: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. Ruby Life Pools: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. The Azure Vault: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. The Nokhud Offensive: The development was finished recently, and some tests have been performed. Fixes are undergoing, so you may expect some instabilities and issues with enemies inside. Expect the dungeon to change a lot during the Closed Beta. Uldaman: Legacy of Tyr: The development was finished quite recently. Tests are undergoing, and fixes will be applied soon. Expect the dungeon to change a lot during the Closed Beta. π Back π - βοΈ Index βοΈ - π Next π DRAGONFLIGHT MYTHIC+ DUNGEONS Compared with the normal Dragonflight dungeons, these took longer to start developing and have ready. As a difference, 4 of these Mythic+ dungeons are Dragonflight dungeons, meaning we could not begin developing the Mythic+ version until the regular version was ready. On top of that, the other 4 Mythic+ dungeons come from old expansions' dungeons, which means that in some cases, a complete rewrite was necessary for the dungeon to be implemented on its Mythic+ version. In any case, here's the development status of the Mythic+ dungeons of Dragonflight! Algeth'ar Academy (Dragonflight): The development is finished, and tests are being performed. Ruby Life Pools (Dragonflight): The development is finished, and tests are being performed. The Azure Vault (Dragonflight): The development is finished, and tests are being performed. The Nokhud Offensive (Dragonflight): The development is finished, and tests are being performed. Temple of the Jade Serpent (Mists of Pandaria): The development is finished, and tests are being performed. Halls of Valor (Legion): The development is finished, and tests started being performed recently. Court of Stars (Legion): The development is finished, and tests started being performed recently. Shadowmoon Burial Grounds (Warlords of Draenor): Only the last boss is left to be finished, and then global tests will be performed on the dungeon. π Back π - βοΈ Index βοΈ - π Next π DRAGONFLIGHT ZONES New expansion means new zones! The Dragon Isles bring us new places to explore and have adventures on, and of course, this also includes the starting zone of the new race: The Dracthyr! We will list the new zones and the current development status on them. Of course, being as massive as they are means they have lots of work to do. The Forbidden Reach (levels 58 - 60): The starting zone of the Dracthyr! Of course, the entire area has been scripted already, with all the primary quests implemented. The Waking Shores (levels 60 - 62): The first zone players see when arriving on the Isles! All the main questlines have been developed and implemented. 5 out of 6 side questlines have been implemented as well, and sadly, no World Quests have been done yet (but will be worked on and implemented during the Closed Beta). Ohn'ahran Plains (level 62 - 65): This is the second zone, home of the Green Dragonflight! The primary and side quests are fully implemented, and the World Quests are being worked on! They should be done before the release of the live realm! The Azure Span (level 65 - 68): A frigid zone, home of the Blue Dragonflight! Both the main and side quests are fully implemented. Almost all the World Quests have been implemented already, leaving just a few that will be done during the Closed Beta. The entire zone should be fully available when the live realm gets released! Thaldraszus (level 68 - 70): The seat of power of the Dragon Aspects and their flights! Also, where the main city is located: Valdrakken! For this zone, we know that all main questlines are done, one side questline is implemented for now, and some rares and treasures are finished. Everything else is currently under development, and most of them should be implemented during the Closed Beta stage. π Back π - βοΈ Index βοΈ - π Next π CLASSES As always, every time there's a big update, like a whole new patch or, in this case, a new expansion, there are significant changes in the classes. Of course, this means that a lot of work will have to be done to ensure balance between classes, and since there's a new class called Evoker, extra work has to be done. Of course, our developers have been working on this since the beginning, having constant tests and fixes every day based on the reports. This is where the Closed Beta realm will shine the most: players will be able to join us to test the content of the realm and help us spot the issues with classes as quickly as possible. We know how hard it is to keep a perfect balance between classes, but we will keep working until we achieve this. On a side note, the class tier sets have been implemented and work! More tests will be done, but they should work almost as intended. Additionally, the third spec of the Evokers is disabled since it was added later in Patch 10.1.5. π Back π - βοΈ Index βοΈ - π Next π DRAGONRIDING This is a whole new mechanic, bringing new challenges and many rewards! Dragonriding brings races across every zone of The Dragon Isles and overhauls how flying with dragons works from now on, making them more dynamic and fun to use! We are going to specify the status of development of the entire feature: Renown - Valdrakken Accord: Leveling up and progressing on the Valdrakken Accord renown tree, you can unlock many different types of rewards, such as additional quest chains, scenarios, collectables, cosmetics, techniques and more! All the rewards are working for now, but sadly, all the rewards that unlock new content, such as quest chains and more, have not been implemented yet (they are being worked on). Glyphs: Collectible items across the map that award you points to spend in the Dragonriding Talent system! All of the ones from patch 10.0.2 have been implemented! Talents: What good is it to get talent points if talents don't work? Although not all talents work, most do, and the rest will be implemented during the Closed Beta phase. Dragon Customization: This is one of the fun parts of the feature, where you can fully customize your Dragonriding experience! Many customization options will be unlocked by default, while many more will be unlocked using manuscripts. There are many different ways and sources to unlock the additional ones, and of course, since some of them depend on other quests and scenarios unlocked by the Valdrakken Accord renown system, not all of them will be available immediately. The feature works, of course! Races: This is one of the most critical aspects of the whole feature! Sadly, due to its complexity, the development has not been started yet, but it's planned! The race development will begin as soon as everything else is done, and we should see some progress during the Closed Beta! π Back π - βοΈ Index βοΈ - π Next π PROFESSIONS In Dragonflight, professions are going through a massive overhaul that changes the system forever, adding new mechanics and ways to craft and send gear to people! Most of these mechanics have been under development for a long time, and we are pretty happy to share the progress here! Profession System Overhaul: Excellent progress has been made! The main crafting professions are done, but the development still hasn't started for the gathering ones. The new interface overhaul has been successfully implemented! Profession Talents: The development is quite advanced. Despite having all of the generic talents working, the specific ones have not been developed yet. However, work is underway, and they should all be done during the Closed Beta! Crafting Orders: A powerful new aspect of professions! The system works, but sadly, the six weekly quests related to it have not been performed yet. Introductory Questlines to the Professions: They have been implemented! Traders and Trainers Weekly Quests: 76 working quests (32 from the traders and 44 from the trainers) have been added to the Profession system! Hidden Profession Masters: 11 creatures that have been implemented to the server! Dragon Shards of Knowledge: Used to unlock specialized draconic knowledge about your chosen profession and can be earned from 11 quests, which are working and have been successfully developed! Profession Items that reward specialization items: Books, NPCs and many other sources that give you specialization points! They have also been implemented, as well as the whole system, which is making a comeback! Hidden Profession Treasures: There are 57 of them, and sadly, they have not been implemented yet. We may see some progress during the Closed Beta! π Back π - βοΈ Index βοΈ - π Next π PvP The PvP is always a significant part of the game. Although this expansion doesn't bring any significant PvP changes or new features, it brings a whole new class, spicing up things to find new top PvP combinations and arena partners to dominate your opponents! The PvP gear and vendors for Season 1 of Dragonflight have been scripted and are working as intended! Of course, the airdrops have also been implemented. The new currency of the expansion, the Bloody Tokens, the different ways of obtaining them, the related items to them and the vendors related to this currency have also been scripted. Similarly, the Trophy of Strife also works and can upgrade the corresponding gear successfully. The awards from battlegrounds and arenas are not fully implemented yet, but they are currently being worked on! The new Solo Shuffle feature has not started yet but will be implemented. The new arena of Dragonflight, the Nokhudon Proving Grounds, has not been implemented yet. π Back π - βοΈ Index βοΈ - π Next π EVENTS AND SCENARIOS Alongside the usual content, this expansion brings many open-world events and scenarios players can unlock and play! Fighting scenarios, Profession events, questing locations, you name it! Community Feasts (cooking event): It has been fully scripted! Fishing Holes (fishing event): It has been fully scripted! Grand Hunt (fighting event): It is currently being developed in the Ohn'aras Plains. Siege on Dragonbane Keep (fighting event): The development will start after Grand Hunt's development is finished. Obsidian Citadel (questing place): The development will start very soon, and we should see some progress during the Closed Beta. It contains one weekly world quest, four rare events; nine rares and over 15 daily quests. Aylaag Camp (questing event): The development will start very soon. This event brings three camps to phase, six daily quests per camp, which means 18 total quests. Trial of Flood (fighting event): The development for this feature has not started yet. Trial of Elements (fighting event): The development for this feature has not started yet.