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About gys
Firestorm User
- Name Doxytired
- Guild Wárducks
- Class Rogue
- Level 120
- Realm Sethraliss
- Race Blood elf
Recent Profile Visitors
2027 profile views
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xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
- 1 reply
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- solo shuffle
- mmr
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(and 1 more)
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The fuck is this
- 1 reply
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- solo shuffle
- mmr
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(and 1 more)
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This is so funny, 672 healer doing 0 healer decides to leave, losing 0 rating, making Falsetrust to lose 30 points. Haha
- 3 replies
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- leaving arenas
- griefing
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(and 2 more)
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You see me in the forum and can't skip the moment to anwser me even tho the anwser has no relation to the topic. Try to think people can talk about some aspect of the game, even if you don't play it. Whenever pet duels or world quest's get bugged, you will be free to complain too! GL, leave me alone.
- 3 replies
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- leaving arenas
- griefing
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(and 2 more)
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After 2 seasons, and a new season starting, solo shuffle situation is keep going worst. In the first season, problems were easier to deal with, we were all enjoying the new expansion, playerbase was nearly 8k, everything was fine. We had faster queues, people were trying their best, and the only issue about pvp were donners and bugs. No problem with that, it's a private server, it's ok. Second season came and people already lose the faith to get gladiator after knowing it was bugged in 2s, and in solo shuffle it was pretty impossible to get for people who were not in a particular guild. Queue's became longer, and at the middle of the season, people already lost all his faith, and bad behaviours show up. There are a lot of reports already about wintraders, people leaving so the other team lose more rating than them (this is also called sniping). Season ended with more reports of wintrading than any other season. Seriously, i have been playing here for a lot of years, a lot of seasons, and this time, i saw a lot of reports. You can search for them in the forum. New season came, and everybody expected the same corrections that were made in retail. At least a single fix to this. But nothing changed, indeed, it came worst. I'm not complaining about queue time, we can deal with 1 hour queue. What we can't deal with is, after one hour queue, lobbies are horrible. After one year of this expansion, with this new feature, we have, still, a problem with MMR. We have, still, healers with 0 rating, fighting against dps's with more than 200+ mmr. And i say "more than 200+ mmr" cause, as long as i know, 200 is the maximum difference to match mmr. This means, healers with 0 experience, will face people with glad experience. This means, people will suffer to play (remember this is a game, to have fun, right). So people will leave. And, after 3 seasons, people already know they wont lose ANYTHING if they lose. And dps will have to wait an hour to get a new queue. So dps decides to report cause, they are not having fun neither. Anwser of the staff? Staff doesn't know that, if someone leaves, they can't even see the final stats panel. Aparently we can't see how many games we did. Also, i suppose there are tools to check what happened, exactly, in a game, right? I guess its not worth the time. People in retail lose -150 rating, and -150 or -200 mmr if they leave. Here, if you are higher CR, you will lose more rating that the one who leaves first. Magic. This is just a little recap of my invalid reports. Not blaming the staff, don't take me wrong, but i think they don't play the game, or they don't do pvp at all. Anyone who's reading this, can go to the report section and check by themselves how many reports are there about solo shuffle. Pvp scenario is dying. 2v2 is almost dead, with 2 teams fighting each other till one of them get tired, and decides to leave, so the team who keep playing will have to wait until someone else plays (this at high mmr) 3v3 depends on people calling for people to queue, cause if not, there are no queues. RBG depends on guilds who, as in 3s, have to call to other guilds to queue for a single game. You can imagine how easy it is to wintrade now. As the result of this, there's solo shuffle, wich is pretty active, and theres a lot of players playing it. So, to keep ranked pvp allive, you guys, as staff, should be trying to keep it playable. Copy Blizzard decisions, do something. My sugesiton: everyone who leaves the arena before an end, lose 200 mmr AND rating. That way, they will think twice if they want to queue, if they want to grief, if they want to troll, or if they want to leave. People will assume it's ok if they lose rating because they had to leave earlier. And, people who actually plays, will no longer fear to wait one hour to play, for a 2 minutes game and -10 because someone else left. Corrections to the MMR system would be good too, but i guess thats impossible. I don't know. At the end of the day this kind of stuff doesn't matter. There's also donners who plays pve, so you guys dont lose anything if pvp finally dies. But i think it will be good for the server if something changes. A pretty simple thing. 1 year, 3 seasons, and nothing changed. I'll leave screenshots of what happened the last 2 days, so you guys can see what's the feeling to play this.
- 3 replies
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- leaving arenas
- griefing
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(and 2 more)
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gys started following Solo shuffle situation.
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hi, outlaw needs to have a sword, mace, axe or fist weapon equipped in the main hand slot. Dagger is not allowed. Sub can use dagger in main hand, and in off hand dagger, or mace, or axe, or fist weapon. Assasination is the only spec that uses 2 daggers.
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We consider disrespect differently, that doesnt change anything at this point. Screenshots should be enough, people can't be recording all games they play "in case someone decides to leave", the main reason i do the reports is so people start getting real punishment about it. The solo shuffle bracket works this way: no one plays healers, so whenever a healer queue, he will get matched against any dps, the MMR will put 4 dps with the same MMR, and the healer's MMR can match that MMR or not. Most frequently, does not match, so healers, no matter the MMR or the CR, or even the skill, will get matched against 1.5-2.2 MMR players, like happened in the previous seasons, where we had games with 2.1 dps and 0 rating healers. Those healers wont lose any rating if they decide to leave the arena, cause they aren't having any good time, cause they are not equally prepared for a game of 2.1 cr players. Even if they have rating, they wont lose "a lot of rating". In the other part, dps will lose no matter the amount of games they win, thats why we have people losing -50 rating winning 4 games. The system is bad scripted. Blizzard didnt knew how to fix that, and i bet, Firestorm neither does. So its easier for you guys to start punishing people for leaving arenas, so people wont queue randomly as healer, wont sabotage so freely the experience of the rest of us. The recomendation you are giving us, record the games, if someone of the enemy team leaves the arena, you won't know the name, it will only work if your own teammate leaves.And, even if recording, that wont change anything, So there's nothing we can do. This will leave people sniper someone else, queue with a healer to get a match against someone in the top ladder and leave the arena instantly so they lose their rating. And that wont be against the rules, based on the anwsers staff gave us to our reports. Nice system.
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i got muted and punished with 3 points by posting here but i want to show how good is to do solo shuffle here uwu new patch and new season might bring good things right? hahahaha and all the reports i did the last season. All invalids. And new season doesnt look they will change anything.
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https://docs.google.com/spreadsheets/d/1j8tpWIIF7GKPRi8GzcRwvUdb7ciN8wUpxwoRIwc-x-I/edit?pli=1#gid=964982346
- 1 reply
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u can call yourself "Chonica"