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Florix

[Accepted][Battle for Azeroth]: Bregg Coppercast

3 posts in this topic

Title: Bregg Coppercast
Bugtracker Link:


Patch Content:

Remove 1 incorrect item and add 11 missing items.

Warlords Season 1 Primal Combatant

https://www.wowhead.com/item=138577
https://www.wowhead.com/item=138579
https://www.wowhead.com/item=138581
https://www.wowhead.com/item=138583
https://www.wowhead.com/item=138585
https://www.wowhead.com/item=138611
https://www.wowhead.com/item=138613
https://www.wowhead.com/item=138615
https://www.wowhead.com/item=138617
https://www.wowhead.com/item=138619
https://www.wowhead.com/item=138621

 

-- Remove faulty item
DELETE FROM `npc_vendor` WHERE `entry`='86175' AND `item`='120945';
-- Add missing items
DELETE FROM FROM `npc_vendor` WHERE `entry`='86175' AND `ExtendedCost`='5973';
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138577, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138579, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138581, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138583, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138585, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138611, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138613, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138615, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138617, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138619, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);
INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) VALUES (86175, 0, 138621, 0, 0, 5973, 0, 1, 0, 0, 0, 0, '', '', 0, 21021);

 

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I was told that Firestorm's DB got too many rows, here are (like on Wowhead) 147 rows:

 

DELETE FROM `npc_vendor` WHERE `entry`='86175';
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115038','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115039','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115040','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115041','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115042','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115043','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115044','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115045','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115046','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115047','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115048','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115049','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115050','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115051','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115052','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115053','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115054','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115055','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115056','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115057','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115058','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115059','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115060','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115061','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115062','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115063','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115075','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115076','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115082','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115083','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115084','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115085','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115086','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115087','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115088','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115089','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115090','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115091','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115092','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115093','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115094','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115095','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115096','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115097','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115098','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115099','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115100','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115101','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115102','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115103','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115104','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115105','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115106','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115107','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115108','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115109','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115110','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115111','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115112','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115113','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115114','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115115','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115116','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115117','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115118','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115119','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115120','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115121','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115122','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115123','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115124','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115125','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115126','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115127','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115128','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115129','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115130','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115131','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115141','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115142','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115143','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115144','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115145','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115148','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115161','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115162','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115163','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115164','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115165','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115166','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115167','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115168','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115169','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115170','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115173','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115174','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115175','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115176','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115177','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115178','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115179','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115180','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115181','0','0','5964','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115182','0','0','5963','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115183','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115184','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115185','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115186','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115187','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115188','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115189','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','115190','0','0','5962','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120053','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120054','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120055','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120056','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120057','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120058','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120060','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120061','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120062','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120063','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120064','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120066','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120067','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120068','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120069','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120070','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120071','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120072','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120073','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120074','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120075','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120076','0','0','5966','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','120168','0','0','0','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138577','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138579','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138581','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138583','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138585','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138611','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138613','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138615','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138617','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138619','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138621','0','0','5973','0','1','0','0','0','0','','','0','21021');
insert into `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`, `money`, `type`, `PlayerConditionID`, `IgnoreFiltering`, `RandomPropertiesSeed`, `RandomPropertiesID`, `BonusListID`, `ItemModifiers`, `Context`, `VerifiedBuild`) values('86175','0','138625','0','0','5981','0','1','0','0','0','0','','','0','21021');

 

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Greetings @Florix,

Your patch is accepted, thank you for contributing to Firestorm.

Regards, Thyvene.

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