Remolkeman

Warlock buglist

6 posts in this topic

As requested by players, I am doing a warlock buglist where you can check which talents/traits/htalents etc are/are not working for warlock.

Destruction:

Base line

Talents

Traits

Spoiler

Every trait that modifies damage/healing are working

http://www.wowhead.com/spell=224103 Partially working, agro issues have been resolved, its only missing little infernal spawnpoint(WiP for next cycle)

http://www.wowhead.com/spell=219195 Working

http://www.wowhead.com/spell=219415 Working

http://www.wowhead.com/spell=196301 Working

http://www.wowhead.com/spell=215273 Working

http://www.wowhead.com/spell=196675 Partially working, there some spells proccing the trait when it only should proc from gateways

http://www.wowhead.com/spell=215223 Working

http://www.wowhead.com/spell=214936 Working

Htalents

 

 

Affliction:

Base line

Spoiler

The ones that are common to each spec wont be listed here

http://www.wowhead.com/spell=980 working

http://www.wowhead.com/spell=172 Working

http://www.wowhead.com/spell=34439 Working

http://www.wowhead.com/spell=198590 Partially working, "pandemic" system its not working with the spell when adding ticks

http://www.wowhead.com/spell=38252 Working

http://www.wowhead.com/spell=77215 Working

Talents:

Spoiler

Rows from level 15 to level 75 are fully working

http://www.wowhead.com/spell=108503 non working

http://www.wowhead.com/spell=108501 Partially working, some pets are missing spells but overall they do what is described on the grimoire(most of them)

Row from lvl 100 its fully working

 

 

Traits

Spoiler

Every trait that modifies damage/healing/crit its working and its double by Reap souls(artifact spell) corretly

http://www.wowhead.com/spell=201424 working

http://www.wowhead.com/spell=199471 Working

http://www.wowhead.com/spell=199472 Working

http://www.wowhead.com/spell=199220 working

http://www.wowhead.com/spell=199257 working

http://www.wowhead.com/spell=199282 working

 

Htalent

Spoiler

I'm going to list the ones that arent working, there have been a lot of changes and I cant list every talent properly

http://www.wowhead.com/spell=221711 Non working for any spec

http://www.wowhead.com/spell=212356 missing haste buff

http://www.wowhead.com/spell=234877 nonworking

http://www.wowhead.com/spell=212371 partially working(Wip for next cycle)

 

 

 

Demonology

Base line

Spoiler

Every baseline spell its working properly, theres only missing a passive that decreases damage taken from aoe's(its missing for every pet and guardian in FS)

 

Talents

Spoiler

All talents work except

http://www.wowhead.com/spell=196270 Wip for next cycle

http://www.wowhead.com/spell=108501 Partially working, some pets are missing spells but overall they do what is described on the grimoire(most of them). Fully working for Felguard

http://www.wowhead.com/spell=157695 For some reason it does not generate leech for Soul leech

Traits

Htalents

Spoiler

I'm going to only point the non working ones that are spec specific

http://www.wowhead.com/spell=212618 Missing damage part

http://www.wowhead.com/spell=212619 It despawns your current pet(Wip for next cycle)

http://www.wowhead.com/spell=212459 Working, but sometimes damage its way too high

Spells common to the 3 specs

Spoiler

http://www.wowhead.com/spell=108370 working

http://www.wowhead.com/spell=710 working

http://www.wowhead.com/item=5232 working

http://www.wowhead.com/spell=16569 working

http://www.wowhead.com/spell=1098 partially working, you can enslave the demon but he does nothing

http://www.wowhead.com/spell=111771 partially working, they work fine in terms of teleporting you but debuff duration its wrong+ animation its from Pandaria

Demon models from char transfer are a bit bugged, mostly from Pandaria- Legion, we will try to resolve this issue for this cycle

http://www.wowhead.com/spell=119898 working

http://www.wowhead.com/spell=1122 Partially working, when spected as permanent pet the aoe deals damage to friendly npcs

http://www.wowhead.com/spell=29893 working

http://www.wowhead.com/spell=698 working

http://www.wowhead.com/spell=32233 non working

 

Legendaries

Spoiler

Every legendary effect(warlock specific ones) are working properly

I hope I am not missing any spell, trait, talent etc, if so post bellow(I am sure that there's missing stuff but haven't more time today). This post will be update after every changelog

Edited by Remolkeman
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Hey! Thank your for this post dude. 

As affliction, the only buged spells: soul effigy (it only lasts a few seconds and it has a hp bar that goes down when you dot it). 

About other spells.. i guess that one of the golden traits is not beying active. That one that has an icon that looks like essence drain (pvp talent). It just never appears on the top right corner of the screen like the other passives. But i might be wrong .

And contagion.. idk why but ive doing more damage (single target) with the corroption talent than contagion. Idk what it failing here maybe its me. When i test it on the target dummie it seems to work fine. It buffes corroption and agony but when i go do mythic or mythic+ thr increased dmg doesnt seem that by using the ua to increase dmg.

The soul effigy is definatly not working. Of that one im entirely sure.

Ps: im talking about pve.

 

 

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Actually, all those 3 spells are working fine:

Soul effigy

Spoiler

WoWScrnShot_070717_120826.jpg.07eb4b31ad05a5b12eb8cb8390fd843b.jpg

As you can see, the effigy don't last few seconds, actually it lasts until the dummy goes down to 1hp. You may tested on the other ch dummy which have 2 million hp so thats why it despawn instanly or you are testing with pet(dummy agro seems to be buggy so when you have a pet it targets it instead of you, and later when you deal some damage it targets you and the effigy script thinks that you have go out of combat because you lost and got the agro again and despawn). This wont happend on a raid boss. The effigy hp its the same of your target and it goes down at the same time as the target hp does so when the target dies, effigy dies

 

Harvester of souls(The trait you said)

Spoiler

WoWScrnShot_070717_121002.jpg.eded1a7eab5054ecd9a351273e5ec6e0.jpg

As you can see on the recount window, the trait procs and its doubled properly (Recolector de almas=Harvester of souls)

At last, for contangion, the talent its working properly. You deal more damage with corruption talent because the uptime of the dot is way higher than UA but if you run effigy+contagion you will see you deal more damage with contagion since the effigy use is to be a shard generator. Btw, contagion its also applied to the UAs, which mean every UA deals 18% increased damage by default

If those spells weren't working I would have reports of them since a long ago :) 

Edited by Remolkeman
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Thank you buddy! Great job with the warlock class, gameplay now is just a pleasure :)

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2 hours ago, Remolkeman said:

Actually, all those 3 spells are working fine:

Soul effigy

  Hide contents

WoWScrnShot_070717_120826.jpg.07eb4b31ad05a5b12eb8cb8390fd843b.jpg

As you can see, the effigy don't last few seconds, actually it lasts until the dummy goes down to 1hp. You may tested on the other ch dummy which have 2 million hp so thats why it despawn instanly or you are testing with pet(dummy agro seems to be buggy so when you have a pet it targets it instead of you, and later when you deal some damage it targets you and the effigy script thinks that you have go out of combat because you lost and got the agro again and despawn). This wont happend on a raid boss. The effigy hp its the same of your target and it goes down at the same time as the target hp does so when the target dies, effigy dies

 

Harvester of souls(The trait you said)

  Reveal hidden contents

WoWScrnShot_070717_121002.jpg.eded1a7eab5054ecd9a351273e5ec6e0.jpg

As you can see on the recount window, the trait procs and its doubled properly (Recolector de almas=Harvester of souls)

At last, for contangion, the talent its working properly. You deal more damage with corruption talent because the uptime of the dot is way higher than UA but if you run effigy+contagion you will see you deal more damage with contagion since the effigy use is to be a shard generator. Btw, contagion its also applied to the UAs, which mean every UA deals 18% increased damage by default

If those spells weren't working I would have reports of them since a long ago :) 

Thank you!! I finally understand. Im not at home but once i'll get there ill test it out. 

Your tha best man :D

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Thanks for the soul flame fix!  =)

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