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Shelby

Update #1

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Information: This update will be applied on Monday (1/AUG/2016) in the morning.
http://i.imgur.com/ssQW6Lg.gif General
  • Fixed path generation of transport, it should fix NPC visibility on some ships.
  • Fixed random number generator, now it really produces random numbers.
  • Updated Warden and its signatures.
  • Fixed a bug, when players could see odd events in the calendar.
  • Fixed combat reset of npc on transport.
  • Fixed a bug, when starter point of a fall was a place of dismount even from ground based mount.
  • Improved work of fly with the help of flight masters when you use transfer.
  • Added new chat filter with improved functionality.
  • Fixed a bug, when steady equipment (for example cannons at wintergrasp) started moving.
  • Fixed achievement progress deletion (including deletion from cross server).
  • Fixed getting achievement, when the criteria has been done, but achievement was not given.
  • Fixed sending items binded to account with nominal chants.
  • Heirloom items with personal enchants without level requirement (for example class enchants) can not be sent.
  • Fixed haste change of a player who has a pet under control.
  • Fixed check of possibility of interaction with huge objects, giving/ending quests.
  • Now loot window does not show an item if nobody can use it, implemented check of possibility to get item with master looter.
  • Implemented saving player when he logs out, also implemented giving party leader to another player if he logs out.
  • Changing nickname is impossible if your chat is blocked.
  • Player now stops attack if the target becomes not attackable.
  • Fixed attack by controlled creatures from long distance.
  • Time of getting out of combat is set to 5,5-6 seconds.
  • Fixed possible bugs with creating 3x3 and 5x5 arena teams.
  • Optimized auction and passive anticheat work, it helped to lower server delay in 20%.
  • Increased visibility area at arena, from 160 to 180 yards, at battlegrounds from 60 to 70 yards, nothing changed in instances (120).
  • Fixed 3 reasons of server crash.
http://i.imgur.com/xGqnGmw.gif Raids, Dungeons and Instances
  • General:
    • Now a player can get into instance only if he took part in combat before.
    • Fixed an exploit that allowed several parties to enter the instance.
       
  • Looking for Group:
    • Fixed reward for passing Maraudon and Dire Maul.
    • Now you don't get a mark of "left the instance" if there are less than 4 players in a party online.
    • Fixed party formation during passing an instance.
    • Fixed party and lfg status reset for the last party member.
       
  • Icecrown Citadel:
  • Ruby Sanctum:
  • Ulduar
    • Fixed a bug, when there could be much more transport than it must be.
       
  • The Culling of Stratholme:
  • Ulduman:
    • Fixed all known bugs in instance work.
       
  • Blackrock Depths
    • Fixed Shadowforge gate.
       
  • Scarlet Monastery:
    • Implemented Cursed Ashbringer event.
       
  • Temple of Ahn'Qiraj:
  • The Blood Furnace
    • Fixed all known bugs in instance work.
       
  • Sunwell Plateau:
http://i.imgur.com/3otRvL5.gif Battlegrounds and Arenas
  • Fixed display of arena teams if you examine a player at cross bg/arena and in spectator mode.
  • Reworked saving player data for optimization.
  • Fixed most exploits with items, that did not disappear after using at arena/bg.
  • Fixed possible exploits with spells and items cooldown after logging out during BG.
  • Lowered chance of getting to Alterac Valley and Isle of Conquest if you go random BG.
  • Removed possibility to switch gems at arena.
  • Fixed applying Deserter after using Hearthston.
  • http://wotlk.openwow.com/?spell=55711 will be dispeled from hunters pets when a player enters arena.
  • Reworked The Ring of Valor and now it is available for playing.
  • Fixed a bug with double ship spawn at Isle of Conquest.
  • Achievement progress, that is counted during 1 combat now also resets after the end of BG.
  • Fixed display of 3x3 and 5x5 statistics.
  • You can now leave BG in combat stance.
  • Fixed bomb disposal at BG.
  • Added cooldown for /roll.
  • Added possibility to leave arena through game interface in spectator mode.
  • Fixed recovery of some creatures flags (for example PvP status) after it was under control.
  • Fixed horde spawn at Isle of Conquest.
  • Now you can leave arena only after 2 minutes after the combat starts, in case of characters mismatch (including team before) personal rating will not change.
  • Fixed 2 reasons of server crash.
MuzUmPW.gif General
  •  Fixed character stop under the effect of "lost control" auras.
  •  Turned off spells are not added to spellbook now.
  •  Fixed possible bugs with cooldown timer display for spells, that are not available at the current moment.
  •  Fixed using some dispel spells (for example for http://wotlk.openwow.com/?item=8095.
  •  Some negative effects should not display duration, for example http://wotlk.openwow.com/ or http://wotlk.openwow.com/?spell=1543.
  •  Additional attacks now only work for current target and only if this target is in attack area.
  •  Improved position selection for some spells, for example spells that take player behind targets back will do that closer to model center, spells ignoring visibility will ignore it during cast position selection.
  •  Fixed cooldown timer display after interrupt of a cast of controlled creatures.
  •  Fixed global cooldown reset after interrupting channeling spells start.
  •  Periodic spells, that stack damage (for example http://wotlk.openwow.com/?spell=12848), now reset timer after update.
  •  Added resistance dependent on level difference is improved and turned on.
  •  Fixed slow effects applying.
  •  Fixed resistance calculation for school of magic Light.
  •  Fixed influence display of spells, that change other spells after leaving battleground.
  •  Parry haste mechanics is turned off for most part of ICC and Trial of the Crusader bosses.
  •  In resistance calculation for spells of several magic shools, the lowest value will be counted.
  •  We do not interrupt auto shooting in case when it is impossible to shoot, so other spells will not be interrupted too.
http://i.imgur.com/3otRvL5.gif Death Knight
http://i.imgur.com/jtopQpV.gif Druid
http://i.imgur.com/xBk03wu.gif Hunter
http://i.imgur.com/xg1dcYY.gif Mage
http://i.imgur.com/YFM8VZv.gif Paladin
  • Removed incorrect copy of Seal of Righteousness.
  • Fixed possible dispel of http://wotlk.openwow.com/?spell=64205 and other magic AoE auras.
  • Divine Storm: fixed heal amount in case when target amount is more than 3.
http://i.imgur.com/geG1RZG.gif Priest
http://i.imgur.com/PJMnmM8.gif Rogue
http://i.imgur.com/4ovhJ4a.gif Warlock
  • Attempt to fix display of auto-cast spells for warlocks and their pets.
http://i.imgur.com/12Flk1j.gif Quests & Creatures
http://i.imgur.com/EfOXGRb.gif Items

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