All the instances listed were tested over a solid week of solo grind (unless stated), using Horde character's.
If you become stuck but this list says it works then check the dungeon/raid guides or check the comments for tips on wowhead by clicking the instance names below.
Most issues aren't actually issues and are either waiting for script timings to play out, an interactive object to be used or you killed the boss too quick. A tip: Try not to one shot the bosses, let them hurt you for a bit.
Raids were tested on the hardest mode available, while Dungeons on Heroic and Normal when forced, check side notes if issues persist in a specific version.
As Shadowkeep is the current realms expansion any issues in those instances get fixed pretty quick so they won't be listed. A seperate list for Legacy Dungeon Mythics is in production.
In no means is this a "fix it now" list for Devs, this is for the community, to save time when farming content.
If anything below is different for you, if something works or doesnt, leave a comment or shoot me an ingame message.
Open: Is Instance available to enter? Loot: Does Instance have the correct loot table? Script: Is the Instance scripted enough to complete?
Press F3 and type the name of a specific Instance for easier navigation.
Edit: Missed instances are at the bottom.
Instance
Open
Loot
Script
Issue / Notes
Blackfathom Deeps
YES
YES
NO
Aku'mais chamber doors won't open after killing Twilight Lord Bathiel and interacting with Fire of Aku'mai braziers - Unable to finish the dungeon.
Blackrock Depths
YES
YES
NO
All encounters inside the Grim Guzzler are non interactive, exit is locked until they are completed - Unable to finish the dungeon.
The Deadmines
YES
YES
NO
Gunpowder to use on Defias Cannon for opening the final area is an attackable object, not usable - Unable to finish the dungeon.
Dire Maul
YES
YES
YES
Gordok Ogre Suit doesnt work.
Gnomeregan
YES
YES
YES
Grubbis can't spawn as Blastmaster Emi Shortfuse's script doesnt exist, Pressing the 'PUSH ME' button doesn't summon Endgineer Omegaplugg.
Lower Blackrock Spire
YES
YES
YES
Rotating bridge geometry is aligned incorrectly, appears closed but can be walked through just fine.
Maraudon
YES
YES
YES
Working as Intended.
Razorfen Downs
YES
NO
YES
Aarux, Mordresh Fire Eye, Death Speaker Blackthorn, Amnennar the Coldbringer, = No Loot
Razorfen Kraul
YES
YES
YES
Working as Intended.
Scarlet Halls
YES
YES
YES
Bucket of Meaty Dog Food stunlocks the player, requires Unstuck to fix. Obedient Hound not scripted, Scarlet Guardian's are unkillable, unscripted.
Scarlet Monastery
YES
YES
NO
High inquisitor Whitemane is unattackable - Unable to finish the dungeon.
Scholomance
YES
YES
YES
Working as Intended.
Shadowfang Keep
YES
YES
YES
Working as Intended.
Stratholme
YES
YES
YES
Working as Intended.
The Stockade
YES
YES
YES
Working as Intended.
The Temple of Atal'Hakkar
YES
NO
YES
Avatar of Hakkar, Weaver, Dreamscythe, Morphaz, Hazzas = No Loot, Egg of Hakkar is dropping it should no longer drop.
Uldaman
YES
YES
NO
Archaedas isn't scripted after activating his trigger to start the encounter - Unable to finish the dungeon.
Wailing Caverns
YES
YES
YES
Working as Intended.
Zul'Farrak
YES
YES
YES
Working as Intended.
Molten Core
YES
YES
YES
Majordomo Executus is already dead, his loot cache is available nearby.
Onyxia's Lair
YES
YES
YES
Working as Intended.
Blackwing Lair
YES
YES
YES
Working as Intended.
Ruins of Ahn'Qiraj
YES
YES
YES
Working as Intended.
Temple of Ahn'Qiraj
YES
YES
YES
Working as Intended.
Instance
Open
Loot
Script
Issue / Notes
Auchenai Crypts
YES
YES
YES
Working as Intended.
Hellfire Ramparts
YES
YES
YES
Working as Intended.
Magisters' Terrace
YES
YES
YES
Scrying Orb Camera isn't scripted properly and it can stack summon Kalecgos an infinite number of times.
Mana-Tombs
YES
YES
YES
Working as Intended.
Old Hillsbrad Foothills
YES
YES
NO
After escorting Thrall to Taretha, Epoch Hunter doesnt spawn - Unable to finish the dungeon.
Sethekk Halls
YES
YES
YES
Working as Intended.
Shadow Labyrinth
YES
YES
YES
Working as Intended.
The Arcatraz
YES
YES
YES
Working as Intended.
The Black Morass
YES
NO
NO
Chrono Lord Deja, Temporus = No Loot, Aeonus doesn't spawn - Unable to finish the dungeon.
The Botanica
YES
YES
YES
Working as Intended.
The Mechanar
YES
YES
YES
Working as Intended.
The Shattered Halls
YES
YES
YES
Working as Intended.
The Slave Pens
YES
YES
YES
Working as Intended.
The Steamvault
YES
YES
YES
Working as Intended.
The Underbog
YES
YES
YES
Working as Intended.
Karazhan
YES
YES
NO
Nightbane is already free and wil head straight for the player through geometry. Opera Hall stop's progressing and player will become stuck, teleporting or Unstucking will lock you out of the instance - Unable to finish the raid.
Gruul's Lair
YES
YES
YES
Working as Intended.
Magtheridon's Lair
YES
YES
YES
Working as Intended.
Serpentshrine Cavern
YES
YES
YES
The Lurker Below can't be encountered as fishing in central area isn't allowed.
The Eye
YES
YES
YES
Kael'thas Sunstrider takes his sweet time between phases, just be patient.
The Battle for Mount Hyjal
YES
YES
YES
Working as Intended.
Black Temple
YES
YES
NO
Shade of Akama encounter won't start, Illidan Stormrage stops working when dialogue with Maiev ends - Unable to finish the raid.
Sunwell Plateau
YES
YES
YES
Brutallus is immune to attacks, Workaround: restarting encounter with suicide fixes this.
Instance
Open
Loot
Script
Issue / Notes
Ahn'kahet: The Old Kingdom
YES
NO
YES
Prince Taldaram, Amanitar = No Loot
Azjol-Nerub
YES
YES
YES
Working as Intended.
Drak'Tharon Keep
YES
YES
YES
Scourge Reanimator's will aggro but are unattackable, Risen Drakkari Bat Rider's are non interactive yet aggro and attack the player.
Gundrak
YES
YES
YES
Working as Intended.
Halls of Lightning
YES
YES
YES
Working as Intended.
Halls of Reflection
YES
YES
YES
During escape phase make sure to kill all the minions that get summoned to move through each phase, DO NOT run to the end until Arthas starts running.
Halls of Stone
YES
YES
NO
Tribunal of Ages not scripted properly, one shots the player and then dungeon becomes soft locked - Unable to finish the dungeon.
Pit of Saron
YES
YES
YES
Working as Intended.
The Culling of Stratholme
YES
YES
YES
Working as Intended.
The Forge of Souls
YES
YES
YES
Working as Intended.
The Nexus
YES
YES
NO
Keristrasza when awakened, becomes unattackable but can still attack the player - Unable to finish the dungeon.
The Oculus
YES
YES
NO
Ley-Guardian Eregos does not spawn - Unable to finish the dungeon.
The Violet Hold
YES
?
NO
Lieutenant Sinclari can't be interacted with to start the encounter - Unable to finish the dungeon.
Trial of the Champion
YES
YES
NO
After defeating Argent Confessor Paletress No chest spawns - Unable to finish the dungeon.
Utgarde Keep
YES
YES
YES
Working as Intended.
Utgarde Pinnacle
YES
YES
YES
Svala Sorrowgrave isn't attackable and loses intelligence after her conversation with the Lich King.
Vault of Archavon
YES
YES
YES
Working as Intended.
Naxxramas
YES
YES
NO
Kel'Thuzad isn't damagable during second phase of fight when he should be (tested with multiple players) - Unable to finish the raid.
The Obsidian Sanctum
YES
YES
YES
Working as Intended.
The Eye of Eternity
YES
?
NO
Malygos is not attackable - Unable to finish the raid.
Ulduar
YES
YES
NO
Thorim has script failure, unable to challenge him, General Vezax doesn't spawn, Mimiron's railway doesn't work - Unable to finish the raid.
Trial of the Crusader
YES
?
NO
Barrett Ramsey can't be interacted with to start the encounter - Unable to finish the raid.
Icecrown Citadel
YES
NO
NO
Too many issues to list, the worst version of ICC i've played on Firestorm realms, can't activate final elevator - Unable to finish the raid.
The Ruby Sanctum
YES
YES
YES
Working as Intended.
Instance
Open
Loot
Script
Issue / Notes
Blackrock Caverns
YES
YES
YES
Working as Intended.
End Time
YES
YES
YES
Working as Intended.
Grim Batol
YES
YES
YES
Working as Intended.
Halls of Origination
YES
YES
YES
Working as Intended.
Hour of Twilight
YES
YES
YES
Working as Intended.
Lost City of the Tol'Vir
YES
YES
YES
Working as Intended.
The Stonecore
YES
YES
YES
Working as Intended.
The Vortex Pinnacle
YES
YES
YES
Working as Intended.
Throne of the Tides
YES
YES
NO
Commander Ulthok doesn't spawn, Tentacles blocking the way to Ozumat and Mindbender Ghur'sha cannot be removed - Unable to finish the dungeon.
Well of Eternity
YES
?
NO
Completely empty of NPC's and Enemies, first fire wall cannot be disabled due to this - Unable to finish the dungeon.
Zul'Aman
YES
YES
YES
Working as Intended.
Zul'Gurub
YES
YES
NO
Cache of Madness event won't activate. Jin'do the Godbreaker fails to leave stage 2 - Unable to finish the dungeon.
Baradin Hold
YES
YES
YES
Working as Intended.
Blackwing Descent
YES
YES
YES
Working as Intended.
The Bastion of Twilight
YES
YES
YES
Working as Intended.
Throne of the Four Winds
YES
YES
YES
Working as Intended.
Firelands
YES
YES
YES
Killing Ragnaros too quick can cause his corpse/hammer to become un-lootable.
Dragon Soul
YES
YES
NO
Ultraxion is invisible, non targetable/damagable she continues to hit you with a melee, perma aggro - Unable to finish the raid.
Instance
Open
Loot
Script
Issue / Notes
Gate of the Setting Sun
YES
NO
YES
Raigonn has incorrect loot pool.
Mogu'shan Palace
YES
NO
YES
Gekkan's pile of loot gives no loot, vault boxes can't be looted either.
Shado-Pan Monastery
YES
?
NO
Gu Cloudstrike starts the fight stuck in phase 2 and the Azure Serpent isn't targetable - Unable to finish the dungeon.
Siege of Niuzao Temple
YES
YES
NO
After defeating General Pa'valak an endless stream of Sik'thik Soldier's spawn, invisible barrier blocking way to final boss - Unable to finish the dungeon.
Stormstout Brewery
YES
YES
YES
Working as Intended.
Temple of the Jade Serpent
YES
YES
YES
Working as Intended.
Mogu'shan Vaults
YES
YES
YES
Working as Intended.
Heart of Fear
YES
YES
YES
Working as Intended.
Terrace of Endless Spring
YES
YES
YES
Working as Intended.
Throne of Thunder
YES
YES
NO
Megaera fight doesnt exist, door to next encounter locked - Unable to finish the raid.
Siege of Orgrimmar
YES
NO
NO
Immerseus = No Loot, Dragonmaw Cannoneer will attach to cannon's making cannon and themself immune to damage, softlocking the instance in Dranosh'ar Landing - Unable to finish the raid.
Instance
Open
Loot
Script
Issue / Notes
Auchindoun
YES
YES
NO
Barrier blocking access to Teron'gor won't open - Unable to finish the dungeon.
Bloodmaul Slag Mines
YES
?
NO
Barrier blocking entry into dungeon won't open - Unable to finish the dungeon.
Grimrail Depot
YES
NO
YES
Skylord Tovra = No Loot
Iron Docks
YES
NO
YES
Grimrail Enforcers = No Loot
Shadowmoon Burial Grounds
NO
?
?
Unable to enter the dungeon.
Skyreach
YES
YES
NO
Rukhran isn't targetable - Unable to finish the dungeon.
The Everbloom
YES
YES
NO
Witherbark gets stuck in a Brittle Bark recast and can't be attacked - Unable to finish the dungeon.
Upper Blackrock Spire
YES
?
NO
Barrier blocking entry into dungeon won't open - Unable to finish the dungeon.
Highmaul
YES
?
NO
After killing first wave of ads no further progress happens in The Coliseum - Unable to finish the raid.
Blackrock Foundry
YES
YES
YES
Operator Thogar cant be activated thus Iron Maidens also cant be completed, During Blackhand if he dies mid floor you lose chance at loot.
Hellfire Citadel
YES
YES
YES
Working as Intended.
Instance
Open
Loot
Done
Issue / Notes
Assault on Violet Hold
YES
NO
YES
Can't loot corpses as thay are set to auto fade, Millificent's Discarded Lockbox cannot be looted.
Black Rook Hold
YES
YES
YES
Lord Kur'talos Ravencrest may be immune in first phase, this will fix itself in second phase.
Cathedral of Eternal Night
YES
YES
YES
Working as Intended.
Court of Stars
YES
YES
YES
Working as Intended.
Darkheart Thicket
YES
YES
YES
Working as Intended.
Eye of Azshara
YES
YES
YES
Working as Intended.
Halls of Valor
YES
YES
NO
Odyn does'nt begin attack phase after defeating his four champions - Unable to finish the dungeon.
Maw of Souls
YES
YES
YES
Working as Intended.
Neltharion's Lair
YES
YES
YES
Rider's are unkillable after killing Emberhusk Dominator's and are perma aggro'd.
Return to Karazhan
YES
NO
Moroes = No Loot = No Key to Enter Upper Karazhan
Seat of the Triumvirate
NO
?
?
Unable to enter the dungeon.
The Arcway
NO
?
?
Unable to enter the dungeon.
Vault of the Wardens
YES
YES
YES
Bridge does'nt work after defeating Ash'golm, agility abilites/suicide can bypass it.
The Emerald Nightmare
YES
YES
YES
Working as Intended.
Trial of Valor
YES
YES
YES
Working as Intended.
The Nighthold
YES
NO
YES
Gul'dan = No Loot
Tomb of Sargeras
YES
YES
YES
Working as Intended.
Antorus, the Burning Throne
YES
YES
NO
After killing Garothi Worldbreaker the teleporter link that appears auto sends you to the Antoran High Command where you become stuck - Unable to finish the raid.
Instance
Open
Loot
Done
Issue / Notes
Atal'Dazar
YES
YES
YES
Working as Intended.
Freehold
YES
YES
YES
Working as Intended.
Kings' Rest
YES
YES
YES
Working as Intended.
Operation: Mechagon
YES
YES
YES
Working as Intended.
Shrine of the Storm
YES
YES
YES
Working as Intended.
Siege of Boralus
YES
NO
YES
Viq'goth = No Loot
Temple of the Sethraliss
YES
YES
NO
During the Avatar of Sethraliss encouter no more Heart Guardian's spawn allowing you to heal the encounter - Unable to finish the dungeon.
The MOTHERLODE!!
YES
NO
YES
All bosses appear to have generic trash mob loot.
The Underrot
YES
YES
YES
Working as Intended.
Tol Dagor
YES
YES
YES
Working as Intended.
Waycrest manor
YES
YES
NO
Heartsbane Triad lock themselves to prevent death, corpse still attacking, unable to reset - Unable to finish the dungeon.
Uldir
YES
YES
YES
Working as Intended.
Battle of Dazar'alor
YES
?
NO
Completely empty of NPC's and Enemies - Unable to finish the raid.
Crucible of Storms
?
?
?
Needs testing.
The Eternal Palace
?
?
?
Needs testing.
Ny'alotha, the Waking City
?
?
?
Needs testing.
Missed Instances:
Instance
Open
Loot
Script
Issue / Notes
Ragefire Chasm - WoW
YES
YES
YES
Working as Intended.
The Blood Funace -TBC
YES
YES
YES
Working as Intended.
Thanks for checking this out, a follow and maybe a comment would be appreciated.