Posted June 8, 2017 The issue Its not related to the spell Itselft, Its about the wind mechanic in EoA, it means it should not be in class reports, more like in dungeon reports. About the lego Its the same, the bug Its on the lego, not on drain soul so the report should be on object so you have to post on the correct bt category. Anyway I was told to clean those old ticket, we never said it was resolved Share this post Link to post Share on other sites
Posted June 8, 2017 In general there are just reports about quests mostly, well made patch Share this post Link to post Share on other sites
Posted June 8, 2017 19 hours ago, Remolkeman said: Seems everything went fine, I havent see any report in the whole day So since you are unemployed now, maybe we could get back to the topic of fel fire quest chain ? Share this post Link to post Share on other sites
Posted June 8, 2017 No, questline Its not going to be fixed, sorry. We had a really bad experience back in Wod when fixing it and community just threw shit at us when we worked on that for months, so questline Its not going to be fixed any soon, maybe next year Share this post Link to post Share on other sites
Posted June 10, 2017 Good news, we are getting some more fixes for next update by a new dev that joined, those are: Haunt reset part Ua refunding mechanic(when target dies) Havoc complete rework+ new spells interactions Cremation Note: Those fixes weren't decided by me, dev just added them, worked on them and fixed them 1 person likes this Share this post Link to post Share on other sites
Posted June 17, 2017 (edited) On 10-06-2017 at 4:05 PM, Remolkeman said: Good news, we are getting some more fixes for next update by a new dev that joined, those are: Haunt reset part Ua refunding mechanic(when target dies) Havoc complete rework+ new spells interactions Cremation Note: Those fixes weren't decided by me, dev just added them, worked on them and fixed them Please you can make a list with working and bugged warlock spells and traits. Edited June 17, 2017 by Mrlocust10 Share this post Link to post Share on other sites
Posted June 18, 2017 22 hours ago, Mrlocust10 said: Please you can make a list with working and bugged warlock spells and traits. Sure, Do you want it to be updated with the lastest fixes for next changelog or current ones? Share this post Link to post Share on other sites
Posted June 18, 2017 2 hours ago, Remolkeman said: Sure, Do you want it to be updated with the lastest fixes for next changelog or current ones? With current ones in a new topic, and later you can edit adding news fixes. Share this post Link to post Share on other sites
Posted June 19, 2017 (edited) In the spanish forum we have subforum for every class, i hope we have the same here http://es.forum.firestorm-servers.com/index.php?/forum/207-legion/ Edited June 19, 2017 by Mrlocust10 Share this post Link to post Share on other sites
Posted June 23, 2017 Sadly I cant make a new forum category just for wlocks. The post with the working and nonworking things is going to come soomTM I also have good news, cycle is over and it will applied during next week, so I thought some spells to fix for the new one which will have 10 fixes: -Dreadstalkers crit trait -Life tap trait -Mana tap talent -Impeding doom talent -Rot and decay talent -Grimoire of sacrifice for destro and aff -Thal kiel consumption formula adjustment -Demonology pets UI -2 talents, spells, mechanic you can suggest I know its a mix of everything, but the only missing talents and traits to be scripted are those. Rot and decay was really requested by pvp players so I added it Give me suggestion for the 2 last please^^ 3 people like this Share this post Link to post Share on other sites
Posted June 24, 2017 -Those are excellent news. I would like to suggest destro spell havoc, is not working properly with many spells (does not generate 2 soulshards with conflagrate, and not launch two mortal coils.) https://firestorm-servers.com/es/report/see_report/34676 -And the artifct trait soulsnatcher https://firestorm-servers.com/es/report/see_report/39868 Share this post Link to post Share on other sites
Posted June 24, 2017 13 hours ago, Remolkeman said: Sadly I cant make a new forum category just for wlocks. The post with the working and nonworking things is going to come soomTM I also have good news, cycle is over and it will applied during next week, so I thought some spells to fix for the new one which will have 10 fixes: -Dreadstalkers crit trait -Life tap trait -Mana tap talent -Impeding doom talent -Rot and decay talent -Grimoire of sacrifice for destro and aff -Thal kiel consumption formula adjustment -Demonology pets UI -2 talents, spells, mechanic you can suggest I know its a mix of everything, but the only missing talents and traits to be scripted are those. Rot and decay was really requested by pvp players so I added it Give me suggestion for the 2 last please^^ My suggestion is this 2 spells for affliction to be done with the weapon, Fatal echos and sweet souls, Life tap works fine for the most part except it has a bug where depending on the trinket you have you will be hit with the debuff of the trinket that should only apply to enemies. Share this post Link to post Share on other sites
Posted June 24, 2017 If you read a bit the post, those things you mentioned are fixed for the cycle that comes next week, havoc, echoes, soulsnatcher, sweet souls.....etc Share this post Link to post Share on other sites
Posted June 24, 2017 (edited) On 2017-6-4 at 11:01 PM, Remolkeman said: New cycle is started, for now I will follow your suggested path in fixing spells, my thoughts are: Aff: compunding horror&fatal echoes Destro:soulsnatcher&planeswalker. Demon: demon skin&doom, double The update for last cycle should take place within this week with the fix of all golden traits and few talents, hope you enjoy it! On 2017-6-10 at 10:05 PM, Remolkeman said: Good news, we are getting some more fixes for next update by a new dev that joined, those are: Haunt reset part Ua refunding mechanic(when target dies) Havoc complete rework+ new spells interactions Cremation Note: Those fixes weren't decided by me, dev just added them, worked on them and fixed them Even if sweet is not there its fixed for the update Edited June 24, 2017 by Remolkeman Share this post Link to post Share on other sites
Posted June 24, 2017 7 hours ago, Mrlocust10 said: -Those are excellent news. I would like to suggest destro spell havoc, is not working properly with many spells (does not generate 2 soulshards with conflagrate, and not launch two mortal coils.) #34676 -And the artifct trait soulsnatcher #39868 I'm sorry but conflag doesnt generate 2 soul shards when having havoc on another target, it doesnt here and retail, you are a bit wrong with that idea Share this post Link to post Share on other sites
Posted June 25, 2017 I have added a couple of htalents just to keep the balance to all type of players, anyway there werent much stuff to choose Share this post Link to post Share on other sites
Posted June 27, 2017 Dimensional rift should be benefit from mastery ?, at this moment does not affect. Share this post Link to post Share on other sites
Posted June 28, 2017 16 hours ago, Mrlocust10 said: Dimensional Rift should be benefit from mastery ?, at this moment does not affect. It shouldnt benefit from mastery Share this post Link to post Share on other sites
Posted June 28, 2017 (edited) With an ilvl of 857 my dps is not enormous pve for 3 specializations compared with quite the classes however there pvp quite specialization became viable, by classification the most viable pve level damages the destruction, the sadness, the demonology. Even by changing certain talent and to make test nothing can be done, it finds him from where come this nerve can say it to me Edited June 28, 2017 by Chucky Share this post Link to post Share on other sites
Posted June 28, 2017 If way of looked for the pve has there because démoniste is far dps and to see what is faulty for demonolgy thank you @Remolkeman Share this post Link to post Share on other sites
Posted June 29, 2017 (edited) @ChuckyI do not understand your probs with demo PvE Dps, I spawned EN normal gear, with artifact weap at lvl 34 ilvl 879(full EN nm relics) and the most common pve build and got that result, 330k stable dps which is fine for my gear and this patch. Take in account that most of classes here are overperforming, if you go watch any Method video for example in EN mythic you wont see no one doing more than 400k dps, but here most of classes does because of possitive bugs that we sadly hadn't. Thats not a burst, thats stable dps in 71 million damage fight Edited June 29, 2017 by Remolkeman Share this post Link to post Share on other sites
Posted June 29, 2017 Chucky,our dps is fine,and btw try out doomguard run you will end up doing 340k dps,stack mastery-haste and u are good Share this post Link to post Share on other sites
Posted June 29, 2017 3 hours ago, Remolkeman said: @ChuckyI do not understand your probs with demo PvE Dps, I spawned EN normal gear, with artifact weap at lvl 34 ilvl 879(full EN nm relics) and the most common pve build and got that result, 330k stable dps which is fine for my gear and this patch. Take in account that most of classes here are overperforming, if you go watch any Method video for example in EN mythic you wont see no one doing more than 400k dps, but here most of classes does because of possitive bugs that we sadly hadn't. Thats not a burst, thats stable dps in 71 million damage fight 3 hours ago, Deaglee said: Chucky,our dps is fine,and btw try out doomguard run you will end up doing 340k dps,stack mastery-haste and u are good ilvl 860 Haste 21,73% Crit 26,06% versatility 4.32%/2.16% Spell power 30985 27 trait I am not the only one warlock why same warlock more stuff than me makes fewer damages than tanks while I was with a warlock who had even no talents https://firestorm-servers.com/fr/report/see_report/40490 It is one party of nerve but he should not have there that that, we do not see many of warlock pve (raid) because the dps is not viable seen that tanks make more of dps than us http://www.wowhead.com/spell=211530/stolen-power When I concerned he(it) worked but not often https://firestorm-servers.com/fr/report/see_report/36465 This talent would make a bit extra So pets do not react in the same way there pvp or pve because pve most of the time pet go on strike, he(it) does not attack(affect) any more thus loss of dps , I I have the problem with grimoire of service http://www.wowhead.com/spell=108501/grimoire-of-service and Summon Infernal http://www.wowhead.com/spell=1122/summon-infernal That sometimes he(it) stays next to us without doing anything That the permanent pet stops attacking(affecting) while targets have any dooms and what he(it) in posture to help Summon Darkglare http://www.wowhead.com/spell=205180/summon-darkglare He always turns around towards us before throwing lasers what makes him waste time The logic more you have of stuff more you makes of damages here but there has there not really of difference The statistics of the pet increase you he(it) correctly with that of the warlock? @Remolkeman Share this post Link to post Share on other sites
Posted June 29, 2017 (edited) Wasnt you complaining about pve? I really do not understand you. If you have problems with auras ask a gm to unaura you Edited June 29, 2017 by Remolkeman Share this post Link to post Share on other sites
Posted June 29, 2017 5 hours ago, Chucky said: ilvl 860 Haste 21,73% Crit 26,06% versatility 4.32%/2.16% Spell power 30985 27 trait I am not the only one warlock why same warlock more stuff than me makes fewer damages than tanks while I was with a warlock who had even no talents #40490 It is one party of nerve but he should not have there that that, we do not see many of warlock pve (raid) because the dps is not viable seen that tanks make more of dps than us Stolen Power When I concerned he(it) worked but not often #36465 This talent would make a bit extra So pets do not react in the same way there pvp or pve because pve most of the time pet go on strike, he(it) does not attack(affect) any more thus loss of dps , I I have the problem with grimoire of service Grimoire of Service and Summon Infernal Summon Infernal That sometimes he(it) stays next to us without doing anything That the permanent pet stops attacking(affecting) while targets have any dooms and what he(it) in posture to help Summon Darkglare Summon Darkglare He always turns around towards us before throwing lasers what makes him waste time The logic more you have of stuff more you makes of damages here but there has there not really of difference The statistics of the pet increase you he(it) correctly with that of the warlock? @Remolkeman Greetings Chucky, Your problem here is your mastery, At that ilvl you should not have 40% mastery, Im at 867 and i have over 100% of it and do great damage. Regards, Forum moderator Titan. 1 person likes this Share this post Link to post Share on other sites