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Found 7 results

  1. Greetings, BFA ! It's been a month since our 8.2 content update, and things are looking really good now: our team has ensured that all the important issues were dealt with rapidly, while everyone could enjoy a lot of new things on Sethraliss, our BFA realm. Well we've got some more content for you: after a year of tease & announcements, it's time for us to kill the meme! Island Expeditions are now available on Sethraliss! On top of it, the 2nd wing of Eternal Palace's raid will be released next week, on Wednesday September 2nd! ISLAND EXPEDITIONS Assemble your party of 3, and set sail to a mysterious Island on your ship, with a simple goal: gather as much Azerite as possible, as fast as possible ! This new content is an efficient way to obtain Azerite for your Heart: you can do it PVE style, or PVP, battling another 3 players party in an Azerite hoarding race ! Currently, 8 islands are available: The Dread Chains The Rotting Mire Verdant Wilds Ungol Ruins The Molten Cay Skittering Hollow Snowblossom Village Whispering Reef Soon to come: Crestfall Each week, 3 different islands will be available, taken at random from the pool. Visit the Expedition Map to see which ones are up this week ! To unlock island expedition, you need to progress in your war campaign until you have 2 footholds done, and you need to be level 120. You will then receive a quest that will guide you to the Expedition Map NPC. There are several difficulties available when queuing, each rewarding a different amount of Azerite on your weekly progress bar: fill it to obtain Treasure Maps, Azerite for your Heart, and even an essence: Volatile Worldvein ! We are still working on improving the system, and all of its content: more islands will be released later as well ! For a more in depth look of this special BFA feature, you can read this guide. ETERNAL PALACE 2ND WING: DEPTHS OF THE DEVOTED The second wing of the 8.2 Raid, Azshara's Eternal Palace will be released in LFR, NM & HM difficulties! The 'Depths of the Devoted' wing will include 3 new bosses: Lady Ashvane, a 2-phase encounter where you will need great coordination to work around the Hardened Carapace mechanic Orgozoa, which can cause Heart-Stopping Paralysis ! The Queen's Court is a 2-boss encounter, periodically altered by Queen Azshara's decrees, which you must by all means follow ! On the 'Queen's Court' fight, you will be able to loot Aqueous Reliquaries, just like on Radiance of Azshara from the first wing: this will help get the raid essences faster, as you will now have 2 encounters who can loot them. The third and final Wing, 'The Circle of Stars' which include the Queen Azshara's battle will be released in late September / early October, while the full Mythic mode on the whole raid will follow a few weeks later, as announced last time ! We hope you enjoyed this release, and are hyped about Island Expeditions coming along (better late than never right ?), as well as 3 new raid bosses. Our developpers have started working on the 8.3 client & content, but we'll share more in a future devblog, so stay tuned! In the meantime, we wish you all a nice day, and happy Azerite hunting ! The Firestorm Team
  2. Greetings everyone! We're here to talk about the 8.2 content update, that we initially planned on releasing around the end of June as stated in our last devblog (you can check it to compare the advancement state!) Even though it was an ETA (which means it wasn't certain), we understand that you want to know how things evolved since then; and most importantly when is the update to be expected on Sethraliss. Well, here we go ! Tests have gone well since last we spoke, thus the update is gonna be ready soon: it will be released end of July / beginning of August. A few things still need to be cleaned up but it shouldn't be postponed beyond this date. Now that this is settled, let's take a look at what we have in store for you for this huge update: New ilvl cap: 455 ilvl for basic gear, and 445 for Azerite Gear. Nazjatar: The main questline, world quests, daily quests and the bodyguard system are scripted, alongside the Battle for Nazjatar event and 2 World Bosses. We're currently scripting the last Rares, trainers & vendors. Essence System: This new type of Heart of Azeroth customization is working, the base questline & all Magni quests are scripted, as well as all the ways to obtain essences except from island expeditions, which will be added when they get released (see below). Our devs are scripting the remaining essence spells which are being tested by our Quality Assurance team. Eternal Palace: The 8.2 Raid, featuring 8 bosses and Queen Azshara. The first wing has been fully tested in NM & HM difficulties, while the remaining wings are still being worked on. First wing items are being scripted at the moment. Mechagon: The dungeon 'Operation Mechagon' has been scripted, and its hard mode is being worked on. Gear effects are currently being scripted but you can already loot them without issues. Daily quests of the zone are done, while the intro quest and constructions are still under development. Constructions might not be available right away on release but will be released soon afterwards. New Season: In PVP, the Notorious Gladiator season will start, while in Mythic+ a new affix will replace Reaping: Beguiling which has been scripted & tested on all dungeons. The Titan Residuum vendor will be updated as well All of the dungeons have been updated for 8.2: they will be harder but give better rewards. BFA Pathfinder Part I & II will be fully working: time to unlock that sweet flying on all of BFA! As for Island Expedition, another developper has resumed the unfinished work of the previous dev, and the first islands should be ready by August. Considering the number of times we told you about them, we get that you might feel suspicious, but if things didn't improve we would say so! Upon release, you will also be able to get an essence through it as well. We're sorry that this took a bit more time than anticipated, but we're really excited to have you guys enjoy all of those new contents! An announcement will be published in a few weeks regarding the update with details about the content (not in the form of a devblog as it is here) & a few surprises... Thank you for your time, and we wish you all a nice beginning of summer! See you soon, The Firestorm Staff.
  3. The 8.2 Content update: Rise of Azshara is upon us ! You have all been patient, it is now time for us to release this huge update including a lot of new content for you to discover & enjoy. The update will be shipped to Sethraliss on Monday, August 3rd at noon (server time). The realm will be shut down for approximately 2-3 hours beforehand in order to apply everything and make sure nothing got messed up. There are a lot of new things that will be available with this update, and this post is here to guide you throughout everything so you don't feel lost when you'll log in for the first time after it is applied: we'll go through every change & addition with a description, and links if you feel like you need a more thorough understanding. Basically, here is a quick overview of the new content: 2 New Zones: Nazjatar featuring the raid Azsharah's Eternal Palace, and Mechagon featuring the Megadungeon: Operation: Mechagon The new Heart of Azeroth Essence System explained later in this post Pathfinder Part 2, unlocking flying in all of BFA's zones! Continuation of the War Campaign Mount Equipment Slots New ilvl cap: 455 / 445 for Azerite Gear New Season: In Mythic+ a new affix, Beguiling & in PvP the Notorious Gladiator! Oh, and also our friend Boris 'the long-awaited' will return on all of our realms starting Monday, August 3rd at noon (server time) as well and will stay a full week so you can't possibly miss him ! Now let's get a more in-depth look at all the new stuff we'll have ! NAZJATAR A whole new zone, home of the Nagas will emerge! With both the Horde and Alliance having lost a lot of their naval power, Nagas take this opportunity to strike. While Sylvanas and Jaina send members of their faction to investigate, you will uncover the ancient land of Nazjatar, filled with traps laid by Queen Azshara and will need help from local people already fighting the Nagas: For the Alliance, those allies will be the Ankoan, a group of water warriors For the Horde, those allies will be a group of former Naga slaves composed of various species: the Unshackled. By helping their faction, you will be able each day to select a bodyguard (one out of 3 different available) which will gain experience through the content you do and progress. Each one has 30 levels that will unlock new abilities and cosmetic rewards. Starting 8.2, Nazjatar will become your main hub, where you will be able to do the main questline, dailies, world quests, find treasures and collectibles, slay rares and even fight world bosses! New professions reagents and vendors can also be found there, as well as a new type of gear: Benthic Armor obtained through tokens looted or exchanged to an NPC for Prismatic Manapearls, the new main currency used in Nazjatar. This special gear can furthermore be upgraded, starting at 385 ilvl and ending at 430 ilvl. A new type of event will also take place there regularly: Battle for Nazjatar, a world-sized PVP fight over the control of key locations around Nazjatar! Your job will be to fill your victory points faster than the opposing faction through various means, but mainly killing them & taking control of a maximum number of PVP locations by staying in their vicinity until they are captured. The winners will earn more Battle Commendations, the PVP currency used on this patch. You will also be able to unlock various Azerite Essences in Nazjatar, through reputation, questing and war mode activities. You can find more information on this guide. Last but not least, a new raid will open its doors deep within Nazjatar: Azshara's Eternal Palace! AZSHARA'S ETERNAL PALACE This new raid, home of the Queen Azshara herself contains 8 bosses grouped in 3 wings. You can find an overview here. On the patch release, the first wing 'The Grand Reception' will be available in LFR (400 ilvl), NM (415 ilvl) and HM (430 ilvl) difficulties. Here are its 3 champions: Abyssal Commander Sivara, which will require quick reaction times to defeat Blackwater Behemoth, an underwater encounter! Radiance of Azshara, a 2-phase boss On Radiance of Azshara (and on other last wing-bosses once they are released), you will also be awarded a number of Aqueous Reliquary, that you will be able to combine to create an Azerite Essence (1 per role available). This number depends on the difficulty in which you slay it: 1 in LFR, 2 in Normal, and 4 in Heroic + 1 extra on your first kill. You can only loot them once per difficulty per week, and killing Radiance in a higher difficulty before its lower difficulty counterparts will grant you all the reliquaries you would have gotten from all difficulties up to the one you just did. brain freeze This sounds confusing, but is actually pretty simple: if you kill it in Heroic first on a said week, you will get 1 (from LFR) + 2 (from Normal) + 4 (from Heroic) + 1 extra = 8 reliquaries, and won't be able to get any other this week. You'll need 9 Aqueous Reliquary to create the Rank 1 version of the Essence, 18 to create the Rank 2 and 36 to create the Rank 3. The release of the whole raid will happen wing by wing with a 4-week average interval: the second one, 'Depths of the Devoted' will be released around 4 weeks after the release, then the 3rd and final wing, 'The Circle of Stars' around 4 weeks after it. Once all wings are available for that same time range, the Mythic difficulty will be released on the whole raid (just like we did with Battle of Dazar'Alor). MECHAGON The second zone to be released with the patch, home to the gnomish society calling themselves Mechagnomes! Kul Tiran excavators managed to open a previously closed vault built in the southern mountains of Tiragarde Sound, in which a radio transmitter was found, sending out a signal pointing to this new land, Mechagon ! You can find an overview of the zone here. Alike Nazjatar, this new zone offers many content for you to do: questlines (the intro one, plus some to introduce the zone mechanic alongside the mount and fishing ones), rotating chests, rares, rotating daily quests with visitors, new fishing points, and blueprints, an important new feature allowing you to craft many useful things with Pascal! Mechagon also brings its fair share of customization (that what mechas are known for right ?), including relevant stuff like the new customizable trinket (via Punch Cards obtained through various sources), and irrelevant-thus-indispensable things like a Gramophone to listen to old-school music, a Beer-dispenser (cheers for the resistance !) and a pimp-able mechanocat! On top of that, you will be able to gather a lot of new collectibles: mounts, battle pets, and toys throughout your exploration of the zone. A new construction system will also be added: the junker gnomes try to maintain a couple of construction projects active, but since they aren't enough to keep all of them active at the same time, they have to rotate them day by day which will change possible activities! For instance, some content will only be accessible when a specific project is up, so you'll have to contribute with other players your hard-earned Mechagon materials (Spare Parts and Energy Cells) to make them work. As if this wasn't enough, a Megadungeon will also be released in the zone: Operation: Mechagon where you will need to stop King Mechagon's evil plans of turning everything flesh into robotic parts! MEGADUNGEON OPERATION: MECHAGON This 8-boss dungeon, only available in Mythic difficulty will give 415 base ilvl gear, but also a lot of other cool types of loot: punch cards (for your customizable trinket), pets, mounts, profession recipes and even an Azerite Essence! You can find more information on this guide. On top of that, you will be able to obtain on 2 of the bosses customizable set rings: On the HK-8 Aerial Oppression Unit you can get 'Logic Loop' rings, while on the Machinist's Garden you can get 'Bit bands'. The first type of ring sets the proc rule (for instance: "if you heal a target whose health is below 30%..., or "if you damage an enemy from behind...") The second type sets the proc effect (for instance: "... then you gain X haste for 15 secs" or "... then you deal X damage to a nearby enemy") That way you can create your own 2-part set bonuses! The fun doesn't stop here, as this dungeon also reintroduces the Hardmode on its HK-8 Aerial Oppression Unit! This boss will patrol over the first 3 bosses randomly, and you will need to fight those specific bosses! This is where the hard part starts, as the HK-8 will disrupt the course of your run and of the boss fights. Once you've cleared all 3 bosses guarded by it, you will be able to start the 'Hard' boss fight itself, introducing new trash mobs & improved spells. All in the name of glory? Indeed, but also of improved rewards! An achievement for everyone, and an ilvl 430 Azerite Helm + a special mount for one of your group members! It seems even more rewards await those completing the hard mode without dying even once... NEW MYTHIC+ SEASON 3 New Mythic+ season means a new level 10 affix: say goodbye to reaping, and welcome beguiling: Azshara is sending her emissaries to disrupt your run and make you rethink your strategy! You will find more information here. On all keys of level 10+, you will find a new kind of enemy: Emissaries. There are 3 different ones, each with its own mechanic and specificity, based on the 3 schools of magic: Arcane, Frost, and Shadow. They will be present throughout packs in the dungeon, and their locations will rotate (in a similar way to the Infested Affix of Season 1). Each week will be themed in one magic school, with its corresponding Emissary being in a much higher number. Let's give a look at each of them: Enchanted Emissary (Arcane): Immune to crowd control, she gives all surrounding NPCs the Queen's Decree: Blowback aura, making them return 150% of all damage suffered back to the attacker. Your job will be to hit her (and not her close friends) as each hit knocks her back: once she's far enough your group will be safe to hit the rest of the pack. She has way too much health to be killed but only has a 20-second 'lifetime' shown by her depleting energy which doesn't reset on wipe, so you won't have to keep her busy for long. Emissary of the Tides (Frost): All crowd control on her will last a maximum of 8 seconds, but she has no diminishing return (meaning several stuns in a row will always have full effect on her). She gives all surrounding NPCs the Queen's Decree: Unstoppable aura, making them immune to crowd control, including interrupts. She has slightly less health than an average mob, but the fact that she has no diminishing return makes it easy to keep her away with periodic crowd controls while pulling her friends, until she's alone and easy to be dealt with. Void-Touched Emissary (Shadow): Immune to crowd control, but unable to move, her only mechanic is casting Queen's Decree: Hide, a 9-second cast AOE dealing 50% of the target's max health to everyone in line of sight on a 60-yard radius, and applying a debuff increasing this spell's damage furthermore... Your job will be to avoid being hit by this spell using walls and pillars present in her vicinity while hitting her whenever possible. She has a slightly higher than average health pool, but on wipe her health won't reset to full. As with every season change, dungeons, in general, are also scaled up: all NPCs will have 30% more health to account for players' higher ilvl gear, and the scaling of damage & health per keystone level will be tougher (a +10 key in S2 gave 85% additional damage & health, while on S3 it will give 114%). That being said, rewards of all dungeon difficulties have also been scaled up: Normal gives 370 ilvl, Heroic gives 385 ilvl and Mythic gives 400 ilvl. Here is the table for Mythic+ loots: Please note that until Wednesday, August 12 at the time of the reset, all Weekly Chest loots will still be generated according to Season 2 rewards. Thaumaturge Vashreen, the Titan Residuum Vendor will be updated on release to sell increased ilvl Azerite gear. You will not lose any residuum you saved up, but it will require much more to get a high-end piece of gear compared to season 2. PVP SEASON 3: NOTORIOUS GLADIATOR The current PVP season 2 of the Sinister Gladiator will end at the time of the update, and the ladder will be frozen until Wednesday, August 12 when the new Notorious Gladiator season starts! Rewards for the season 2 will be distributed sometime during this 'preseason'. Once season 3 has started, you will be able to earn the Notorious transmog set through normal PVP gear acquisition, while the Elite recolor will require you to reach certain ranking levels: Combatant (1400 - 1599): Wrist and Waist Challenger (1600-1799): Hands, Legs, Feet Rival (1800-2099): Head, Shoulders, Chest Duelist (2100-2399): Cloak Elite (2400+): Tabard Conquest trackers will be reset, allowing players to re-earn its rewards for higher ilvl pieces of gear: each week, you will have to participate in PVP activities in order to cap your conquest and unlock a specific item, following this table: Each week, a new cap will be unlocked for players: if you missed one (or more), you will still be able to fill them on later weeks so you don't skip any piece of gear. Moreover, if you cap your conquest at least once during the week, you will unlock the Weekly PVP chest the following Wednesday during the reset. Its loot, alongside end of game rewards from Rated Arenas and RBG matches, will scale on your highest current rating, following this table: Skirmish rewards will award gear based on your own ilvl, scaling from 360 to 400 ilvl. The season 3 PVP Mount will be the Vicious War Basilisk, which you will obtain by filling the mount bar for the first time. Further fillings will give you Vicious Saddles which you will be able to turn in for mounts. WAR CAMPAIGN 8.2 As with every content update, you will be able to continue the War Campaign storyline where you left it. This time, both the horde and the alliance have a common objective to kick things off: saving Baine Bloodhoof! Although this part of the WC isn't as long as some others, it shows a bit more of Sylvanas' dark side, and for the first time since Legion, both sides will cooperate to defeat the biggest threat at hand: Azshara! For a recap of the war campaign storyline, you can read the Horde WC post, or the Alliance WC one. HEART OF AZEROTH ESSENCE SYSTEM Several times in this post has it been mentioned, the Essence System is a new type of customization for your Heart of Azeroth. It will allow you to gain talent-like Major and Minor powers based on the essences you decide to place into your HoA, among the ones you've unlocked from a wide variety available throughout different means. You can find more info here Things start of with a questline involving M.O.T.H.E.R., Magni, and the remaining Dragonflights giving you access to the Essence System, and your first Essence: The Crucible of Flame. Each essence has a major active ability and minor passive effects that can be socketed into your Heart of Azeroth. You unlock the Major slot when your HoA reaches level 35: the essence socketed into it will give a major effect and minor effect. Minor slots will then be unlocked when your HoA reaches level 55 and 65, with essences socketed into them only giving their minor effect. Each essence has 4 different ranks: Rank 1 is the base obtention level of the essence, while Ranks 2 & 3 enhance its effects. Rank 4 is a cosmetic upgrade that doesn't give any actual benefit except making you look extra cool! Each essence can be obtained in a specific way, while its upgraded ranks will require a bit more effort & time put into it. Some essences are specific to a role (dps, heal or tank), but most of them can be used by all 3. You can check this link to learn about the different ways to obtain essences: all of them will be available except the Island Expedition one, which will be obtainable once this feature is released on Sethraliss (soon™). ADDITIONAL INFORMATION On top of everything that deserved a specific section, a few additional things will get added with the update: Professions will be updated and will include new recipes! The Pathfinder Part 2 will be added. Completing it and part 1 will allow you to fly on all of BFA! Mount Equipment will be added: customize your mont with special effects purchased from reputation vendors! World Quests rewards will be scaled up (they still scale on your own ilvl, but their cap is increased): 400 ilvl cap for regular ones, and 415 for emissaries BORIS RETURNS! Boris will return on all of our realms for a full week, starting the day of this update! It is the perfect opportunity for you to get a free boost on Sethraliss to discover all this new content, or to make an alt on our other realms to try an old expansion! Boris will be available in all races starting zones until Monday, August 10th and will give you a boost to the max level alongside gear. Note: On BFA, the boost is to level 110, not 120. Using Boris on an Allied Race character will NOT give you the heritage armor. We know you guys are eager to discover all those new content, and so are we! We've been working on them for a long time now, and it's really exciting to have it go live! As with every update, we'll monitor the realm closely to spot any issue. You can help us by using our Bugtracker to report any issues you may find during your adventures in our Realms! Our Game Masters will also do their best to assist you with any issue you encounter in the game, and our moderators on the forums & discord, but please remember that the amount of work they will have due to the update will increase a lot, so try to be extra patient That's it for now! See you next Monday for the release! The Firestorm Staff
  4. Following 4 weeks of open PTR, where a lot of people were able to preview the 8.2.0 client update, we're now shipping it to our live BFA realm, Sethraliss! This will take place on Monday, November 18th! The realm will be shut down for a short period of time while we update it, but do not worry, we will keep you posted on Discord, Facebook and Twitter so as soon as it's back up and updated, you are notified. We would also like to thank everyone who took the time to write reports on the PTR 8.2 bugtracker, as those helped us improve the quality of the release, so really, thank you! HOW TO DOWNLOAD / UPDATE TO 8.2.0 CLIENT: Whether you already have an 8.0 client or not, everything is detailed in this quick & easy tutorial we've made for you! BORIS Boris is back on Firestorm! From Friday, 22nd November 4PM until Tuesday 26th November 10AM server time, Boris will be available in all capitals & starting zones on all of our realms! Speaking with him will allow you, once per account and per expansion, to get a free boost to the max lvl (110 on BFA instead), fully geared and ready to start exploring the continents, and discovering the content! NEW CONTENT As we said before, even though our client is updated straight to 8.2 (for practical reasons), we wish to follow the retail order of content release, which means 8.1 patch content first! This post is here to guide you through our different content, namely: 8.1 War Campaign Darkshore open world zone Mythic+ & PVP Season 2 Battle of Dazar'Alor Raid Faction Assaults Below you will find more details about each of those main features. WAR CAMPAIGN Continue what you started on the 8.0 War Campaign! For the Horde, it's all about crippling the Alliance, and it will take you up to the raid Battle of Dazar'Alor! More info is available here For the Alliance, the objective is to set everything up for the attack on the Zandalari capital, and to defeat King Rastakhan! More info is available here The 8.1 part of the War Campaign will be fully scripted, up until your involvements in the Battle of Dazar'Alor! DARKSHORE Darkshore is to the 8.1 patch what Arathi Highlands were to the 8.0, so you can expect to find the same kind of content available here; It's a whole new zone filled with special World Quests, and rare mobs that can reward equipments, mounts, toys or pets. The whole zone will be controlled by one faction, switching every week: while your faction holds the reins, you will get access to world quests in the area, and to the corresponding world boss: Ivus the Forest Lord for the Horde, and Ivus the Decayed for the Alliance. You can find more information about Darkshore here: here Please note that like Arathi Highlands, the Warfront won't be available. MYTHIC+ & PVP SEASON 2 The season 2 of Mythic+ and PvP will begin on Wednesday, 20th November at 12PM (noon server time). in PVP, the Sinister Gladiator season will begin, with updated rewards! To get more info, you can check this link. You will also find the same "conquest" system that was there in BFA's season 1, but with more flexibility in the rewards to help you get the gear you need. They will be following this table: in Mythic+, the seasonal affix will now be Reaping (instead of Infested for the season 1). This special affix will revive all defeated monsters at certain dungeon completion %, meaning you will need to defeat them twice! With this season, a new currency is added: Titan Residuum that can be spent to buy Azerite Armor. For more details on the Season 2, you can click here. The rewards will also be updated, and will follow this table: (please note that the chest generated on the 20th November week will still be a 'season 1' chest and won't fall into this table) BATTLE OF DAZAR'ALOR The second Raid of the expansion, involving Jaina Proudmoore and the Alliance's invasion of Dazar'Alor, the Zandalari capital! What makes this raid special is the fact that your faction will be changed during certain fights, to reflect on each faction's story during the attack. Unlike Uldir, we chose to release the raid wing by wing. So, starting Wednesday 20th November at 12PM (noon server time) you will be able to get in BoD to fight the first 3 bosses: Champions of the Light Grong Jadefire Masters. They will be available in LFR, NM and HM difficulties. If you're looking for a guide of BoD as a whole, here it is! We plan on releasing a new wing every 3-4 weeks, and the full Mythic mode 3-4 weeks after the third and final wing is released (basically a similar schedule to what we had for Tomb of Sargeras or Antorus on Legion). This will allow for a better release schedule and rhythm, without reducing too much ladder competitivity. NEW ALLIED RACES Two new allied races will be available right away, without any requirements: Kul Tiran Humans for the Alliance Zandalari Trolls for the Horde Each of them has its own racial spells, so be sure to check their guide to get the best out of them! ASSAULTS Similar to the Legion Invasions, following a rotation some BFA zones will get invaded by either the Horde or the Alliance. Depending on the zone and your faction, you will either act as an invader, or a defender and will get access to specific world quests: once you've completed 4 of them, you will unlock a quest asking you to do one last effort to help your faction, which will reward you with gear, war resources, ap and reputations. For more information, you can read this guide. This is it, our 8.2.0 client update, including a lot of new content for everyone to discover! As explained before, we will be releasing all contents in retail order: you can thus expect the rest of BoD first, then the 8.1.5 War Campaign alongside the 3rd raid, Crucible of Storms, and finally 8.2 content (Nazjatar & Mechagon, alongside the 4th raid, Azshara's Eternal Palace). On a side note, Island Expeditions are nearly done! We know you teased them a while ago, but several unpredictable events delayed their release: rest assured, we haven't given up on them! you can expect 6-7 different islands to be released in the near future, probably alongside the release of one of BoD's wings. The Bugtracker of Sethraliss will also be wiped (since we're upgrading the client, and a lot of changes occurred, old reports might have lost their meaning). It will also be the chance to upgrade its system, to avoid duplicates: Starting Monday 18th, when you'll report an achievement, item, quest or NPC, you will need to give its id (easily findable in its wowhead URL link). This will allow us to post your new report as a comment of an already existing one, if there is. That way, all the information about 1 issue will be given on 1 post, which will be better for players & developers alike. Thanks for your patience, we will be monitoring the update closely to address any issue that arises! See you on Monday! The Firestorm Team
  5. Greetings Firestormers! We Informed you before that we are going to gather the Questions and Answers from the Live Q&A. You can read them here if you missed the Live Q&A or joined but wanted to re-read it again. Thank you all for making Firestorm a better place and we hope that you got the suitable answers for your questions. See you in 8.2! By #1 Fenrisulfr Fenyr#6969: Will you be able to implement the new goblin/worgen skins? By Xyzt#7476: Classic when? By Reffa#7312: You said you will update BoD by wings= Wing 1(champions,grongs,jadefire) / Wing 2 (Opulence,conclave,rastakhan) / Wing 3 (Mekkatorque,Blockade,Jaina) so when you open Wing 1 do we get normal/hc/(LFR) at same time and later Myth? By Jakub#0874: Hi Will there be race heritages and night elf "night warrior's" black eyes? By Zlade#3770: Where will the new Azerite gear Vendors be located? / Why isn't Siege of Boralus and Kings´ Rest on Mythic difficulty yet? / When will 8.2 war campaign release? / What's the class changes for Demon Hunter Havoc in 8.2? / The new allied races, will they be available directly when 8.2 releases? By Jajajajaja#4144: Something new about Cataclyslm? By deadarrow#9486: How does the new Azerite traits work? By Barattolo#1320: Is the reason of the crashes known to you but you can do nothing about it or you just don't know why it happens? By Reffa#7312: We cant farm BoEs in Uldir like on retail does it work in BoD? (I do few test on Uldir myth id trash didnt respawn in whole week. IDK if its correct but i read somewhere on battle.net forums trash should be respawned after 30 minutes) On retail i farm BoEs when i had time but here on firestorm its impossible. By YS#6806: Hey there, I have a question for the developers of Firestorm, are you guys planning on more optimizing the server for fps related issues? Ive noticed alot of people have low frame rates especially in raids. In retail for example people with pretty low-end processors can run the game well above 30fps. By Reffa#7312: How many titanium residuum do we get? will it work as on 8.1 or we get numbers from 8.2 bcs then you need to set different items price in azerite armor vendor. (S2 cost of azerite random mythic is 1725 and S3 is 47500 and if we get Season 3 amount 17000 {this number is from M+ 10 weekly} titanium residuum from weekly we can buy all S2 azerite gear in first week. / Is scrapping gear give titanium residuum is it work properly? bcs only 8.1+ azerite gear should give titanium residuum after scrap not gear obtained in 8.0. By Rokaar#5065: Is the calendar going to be available so players can use it with their guilds to schedule events and stuff? By Reffa#7312: Is newly added Traits(8.1) working or most working are old ones(8.0)? By Quetzall#9312: In this new patch are they going to be devs working on the old quests and achievements from BFA? Like the bees from Stormwong Valley, scrolls and such? By Reffa#7312: Max ilvl should be 425, do you test if we dont get again ilvl Pvp bug where ppl had 400ilvl in S1? By Reffa#7312: When Season 2 start? Do we get any restriction as on retail? (First week was loot locked to max ilvl from +5 keystone so you just spam M+ 5 keys and do one M+ 10 for weekly(Or higher to get more titanium residuum). By Reffa#7312: Is the scaling of dmg/hp in dungeon increased on 8.2 or 8.1? (wowhead:A +10 in Season 3 will feel like a +12 in Season 2). By XueN#5305: When 8.2 gets enabled, will the pathfinding (fly in BFA) gets enabled instantly, will it be sold on the shop, will it get implemented, or we will have to wait for it? By Reffa#7312: When we get Island Expeditions? bcs i read on discord person which should script expeditions take a break or something. By Reffa#7312: Champion of Azeroth ilvl upgrades for neck should be account wide(If you have revered on one character you can upgrade neck by +45 ilvl on others characters) since 8.1 is it work? By Vhork#9243: In this new update is there going to be an ingame shop implemented? And is there going to be a rework on the LFG for dungeons and raids? By Reffa#7312: Is the textures repaired? BCS for reaping affix is good to have working textures (TD and Waycrest were so bad in S1) bcs you want to place reaping on one spot that why you need working textures. By Soldado Callejero#3767: Are they going to be class buffs enabled on this new version? By Reffa#7312: When do we get shop upgrade? (Is it stay same just upgrade from Uldir 370HC gear to BoD 400HC gear? / Does +5 ilvl(and others from this section) can be used to max 425 ilvl? / Will be 425 items available in shop since start or after Mythic BoD open? By Dhsteph#4522: Is there any content, feature or scenario from BfA (current patch or future ones) that you WON'T be developing for Sethraliss? By Reffa#7312: Does Darkshore/Battle For Stromgarde work? Bcs reward from those are 400/370 item which are we now missing or we get just bosses and rares? (Beware of Battle For Stromgarde Heroic which was implemented in 8.2 which reward is 430ilvl which is above max ilvl in 8.1 and shouldn't exist in 8.1). By Reffa#7312: Does Alliance have quest for 400ilvl reward as on retail? (they had Weekly Quest for 10 horde slains or something to balance War mode). By Chleba#8845: Will you fix old content things Like garrisons? By 𝓒𝓻𝓾𝓮𝓽𝓮𝓼𝓼𝓮#1039: Do you know if Hivemind will be script or not? By Naj#8064: Can u please fix the mounts on wod cuz all of them are character bound (for example i bought a mount from shop for 50 fp and is not char bound on site and when i got ingame it was soulbound) and all dropable mounts are char bound please fix em (ik is dead server but is really nice expansion and i love to play it) so u can fix them please? By Glaedr#8274: How much it will cost flight in bfa? on loyalty points and firestorm points? By Brazz D Bros (Sanjikun)#3676: Will you add weapons illusion enchantment to the shop? By deadarrow#9486: When will you add Character Marketplace? By Smokey#6114: Any planned updates for WoD? By ♥ Vojta ♥#4245: When is patch released? (Specific date). By Xawen#2250: Many players play pvp. On BFA is new PVP reward (season mount - Vicious War Riverbest) from 240 2v2 arenas (on FS 266) or 120 3v3 etc... so my question is why player who complete this season reward dont obtain mount? On 8.2 will be release new PVP season with New pvp mount.... Any idea what now? Can you tell me players who complete this challenge obtain this mount before 8.2 release? Thx. By Xyzt#7476: There will be ever a mop pvp tournament realm? it was planned like 2 year ago. By Hesh#3004: Will we get the full ap catch up from 8.1 or will we get it like retail with every reset the ap requirement for the next neck lvl will be lowered? By eighthourblink#1121: What is the lookout for Pet battles? Recently i switched from a server where Pet Battles were 90% implemented and was kinda let down when i made the jump over here. Although it doesn't make or break my stay here, what is the current roadmap for Pet Battles. I just like going around, collecting / battling the pets. By Thathaa#3988: Can we have a youtube trailer for Firestorm servers? By 𝓐𝓽𝓱𝓲𝓻#8889: Will you up Priest? By Deadryder#4207: What ever happened to the cosmeticator bot? In 2018 QA it was said it would make a return and we should look out for announcements but it never did and also what about the premium/vip feature will it make a return as well or not? This question is directed more towards Shelby. By Kain Azrael#0587: When will transfers to BFA be possible? By Glaedr#8274: Are u releasing the rest of the recipes remaining for the main professions? By alik#7460: Will be needed a reputation to open new allied races? Or it will be automatically? By Alyzeh#0001: What will you do with Greymane? By Дарион#5991: Will there be an increase in X10 experience on the great feast of Baptism? By Mumbai#6980: Will the animation of casters in battle be fixed? / Will the textures in the dungeons be fixed? (For example, when a druid casts starfall, all enemies flee from the entire dungeon. By xsw3ft#3038: Is the remasterization of the BGs going to be live on the 8.2? On the version 8.1.5, lots of Battlegrounds got remastered so I wanted to know if this will be implemented, if it will be worked, or if it will get discarded. By mayov#2331: Will legion legendary questlines work in 8.1? By ItachiUchiha#6876: Darkshore Warfront: Will this be open with quest? By Spandauer Salzlord#4608: So its quite bug related. I have Issues in BFA with multiple Character with finishing Questlines. My NPC´s disappeared randomly. In my case Krag´wa just before ending Nazmir (My Monk is stuck there), and Druid Loti in Zuldazar. Any tips or quick fixes possible, because i send a ticket with the ERROR of updating the GM Ticket, so my ticket doesn't get send. By Zlade#3770: How long will we need to wait until the new zones release? By Ixtab#6555: When are the RBG 10vs10 going to get enabled? Are they planned or are they never going to get implemented? By zulzín#0251: Are there going to be available the 8.2 hunter pets such as Oondasta or Horridon? And what about the book for taming Zul's Blood Beasts from the patch 8.1? By Hayden/ ZEU#9320: PvE tournament when? By Merouane#8811: Will the missing quests from 8.0 patch in Zandalar & Kultiras after finishing the 3 zones (aka the attack of Dazar'Alors by Zul & Mythrax, then the attack of Ashvane on Boralus) be available before 8.1? By bukov#4345: Will new raid be released like NM/HC and MM? at once? or at separate time? By Cybra#3533: On 8.1 or 8.1.5 not sure when they added it on retail but you could get Hati with some fun items like mounting him etc. will it working here or added anytime soon? It would be nice for some hunters get their Hati back like they got him in legion as 2nd pet. By Naj#8064: When u will add some GM's on wod cuz noone help players? I really want to be gm on wod and help players. By Tladoy#5641: I would like to know if there will be changes on warrior at 8.2? By Trazzy#3314: Do you plan to implement 1v1 bracket or 3v3 solo queue in some way? By Ray#9824: Did you implement mounts in fidelity points in the shop? By Alexandro roque (nox gas inc)#3368: Are time walking going to be a thing in 8.2? By mayov#2331: Will the dungeons be optimized? I encountered quite a few bugs in some especially siege of boralus. By riftlock#7393: When we can get class mounts? By Leyo#6293: Do you plan to reward the people with the best time for the season on m+ dungeons? By Marius#6730: How can I donate? By Robinson(Goldman)#7886: Will Alterac and the epic 40vs40 BGs get enabled? That would give variety to PvP. By DeiviStrife#1618: Are the reputation going to be account wide to the highest you got like they did in retail? / Also, are you going to add the flight maps for alters? / And are the Legion's professions going to be fixed? Because for example you can't complete the quest chain for skinning so you can't do skinning in Legion areas (in Sethraliss). By Kondorrianno#3104: When you'll start working on season events (like Brewfest)? Will you be allocated people for their implementation? By PrideDn#9092: Legion Will you update something? By Lisbeth#7895: Are they going to update the character boosts when the new version appears so the boost increases more level? Like the ilvl 395 one. By Reffa#7312: On Forum is idea about PVE tournament why don't use it not spawn bosses? By Dj/Xdru#4115: When will you guys fix the dc problem on legion? because sometimes you can get dc like 5-6 times in a row. Firestorm Endgame! We would like to thank everyone again for attending. See you in 8.2! The Firestorm Team.
  6. As we announced during our latest Q&A (you can find the transcript here) we're gonna open a test realm accessible to everyone in order to test the stability and get feedback on our 8.2 client: the PTR 8.2 will open on Monday, October 21st. All of the characters from Sethraliss will be copied on it so you can continue your adventure right where you left it! The goal of this PTR is to make sure that the true release of the 8.2 client will be as smooth as possible: everything that works currently on Sethraliss should work after the update, and new content, alongside reworked features will need 'real condition' testing to make sure they are fully operational for the release, that is expected after 3 to 4 weeks of open PTR. A whole new section will be available on the Bugtracker for you to report issues you encounter on the PTR. Our Quality Assurance team will then take care of those reports and give them to our developers who will then be able to fix them. HOW TO DOWNLOAD 8.2 CLIENT: To log on the PTR 8.2, the only thing you need will be the FS 8.2 client: fear not, as we've made this as easy as possible for you! Here is how you'll get access: Download the 8.2 .exe here: http://fstorm.cc/82-Download (it is compressed in a .rar) Open your FS BFA client folder, where your current .exe is located, place the .rar you just downloaded there, and extract it. That's it! With the same client folder you will now have 2 different .exe: the one to access Sethraliss (8.0) and the new one to access the 8.2 PTR Please note: The first time you will open the 8.2 client, it will take a bit of time (between 2-5 minutes) to download the missing files, but in the meantime nothing will appear on your screen, that's normal ! Do not open it 43 times, just once and then wait a bit. Once it's done, you will be fully set up! Now that you know when the PTR will be available, and how you will be able to connect, let's see what you will be able to discover on it! NEW CONTENT As we said before, even though our client is updated straight to 8.2 (for practical reasons), we wish to follow the retail order of content release, which means 8.1 patch content first! Some of you might know what this means, and this post is here to guide you through our different content, namely: 8.1 War Campaign Darkshore zone Mythic+ & PVP Season 2 Battle of Dazar'Alor Raid Assaults Below you will have more details on those content, please remember that the PTR is also here to help us find issues and that your help is valuable to make the 'real release' as clean as possible. Now let's get into those different features! WAR CAMPAIGN Continue what you started on the 8.0 War Campaign! For the Horde, it's all about crippling the Alliance, and it will take you up to the raid Battle of Dazar'Alor! More info is available here For the Alliance, the objective is to set everything up for the attack on the Zandalari capital, and to defeat King Rastakhan! More info is available here The 8.1 part of the War Campaign will be fully scripted, so if you notice any issues, use the bugtracker to make sure we fix them! DARKSHORE Darkshore is to the 8.1 patch what Arathi Highlands were to the 8.0, so you can expect to find the same kind of content available here; It's a whole new zone filled with special World Quests, and rare mobs that can reward equipments, mounts, toys or pets. The whole zone will be controlled by one faction, switching every week: while your faction holds the reins, you will get access to world quests in the area, and to the corresponding world boss: Ivus the Forest Lord for the Horde, and Ivus the Decayed for the Alliance. You can find more information about Darkshore here: here Please note that like Arathi Highlands, the Warfront won't be available. MYTHIC+ & PVP SEASON 2 With the release of the 8.1 patch on retail started the season 2 of Mythic+ and PvP, so we're doing the same here as we're releasing 8.1 content! in PVP, the Sinister Gladiator season will begin, with updated rewards! To get more info, you can check this link. in Mythic+, the seasonal affix will now be Reaping (instead of Infested for the season 1). This special affix will revive all defeated monsters at certain dungeon completion %, meaning you will need to defeat them twice! With this season, the rewards will also be updated, and a new currency is added: Titan Residuum that can be spent to buy Azerite Armor. For more details on the Season 2, you can click here. This season will 'officially' start on Sethraliss once it updates to 8.2 client, but on the open PTR you will be able to discover and test all of those changes in advance! Same as always, feedback is greatly appreciated here! BATTLE OF DAZAR'ALOR The second Raid of the expansion, involving Jaina Proudmoore and the Alliance's invasion of Dazar'Alor, the Zandalari capital! What makes this raid special is the fact that your faction will be changed during certain fights, to reflect on each faction's story during the attack. On PTR, the first 2 Horde bosses will be available for both factions: Champions of the Light & Grong. The 3rd one, Jadefire Masters will be released on the PTR later, and will be available on Sethraliss when the update gets shipped. They will be available in LFR, NM and HM difficulties. If you're looking for a guide of BoD, here it is! Aaaand, you know the drill, feedback will be valuable on BoD too, so here is the link of the bugtracker again. NEW ALLIED RACES Two new allied races will be available right away, without any requirements: Kul Tiran Humans for the Alliance Zandalari Trolls for the Horde Each of them has its own racial spells, so be sure to check their guide to get the best out of them! ASSAULTS Similar to the Legion Invasions, following a rotation some BFA zones will get invaded by either the Horde or the Alliance. Depending on the zone and your faction, you will either act as an invader, or a defender and will get access to specific world quests: once you've completed 4 of them, you will unlock a quest in which you will have to defeat the ennemy commander, which will reward you with gear, war ressources and reputations. For more information, you can read this guide. We are excited to bring all of those content to you guys, and hope you are eager to discover it as well! We cannot stress this enough, your feedback will be of great importance to make sure that when all of those content are shipped on Sethraliss, everything will be as good as possible! So tell your friends, download the .exe, log on the PTR starting Monday, 21st October and write reports about the issues you encounter on the bugtracker. The fastest we get feedback, the less time this PTR will last, and the quicker everything will be released on the live server! Thank you for reading, and see you on the 8.2 PTR! The Firestorm Team
  7. Hello everyone! If you read our announcement about Sethraliss’ 3rd content update, you’re aware that for a little while now, we started working on the development of 8.1 content on a 8.2 client. At first, only a few devs were assigned to it, but now almost all of them are working on it, which also explains why our 8.0 development is lighter now (less tickets in the live changelog is one of the symptoms). In that last announcement done in July, we mentioned that we were aiming for a release mid October: we’re halfway there, so we figured it would be a good time to share with you our progress and aims for the release! The ETA of the release is now the end of October (just a slight delay in 2 months worth of development). In the meantime, we’re still taking care of Sethraliss and making sure our 8.0 version is stable, don’t worry! A few developers are still monitoring it and making sure the important issues are addressed (major spell bugs, main questline / Uldir issues, etc). As we said before, the client itself will be an 8.2 client (the latest we can), but the content we are scripting is the one directly following what you currently have on Sethraliss: 8.1 questlines, zone & raid. We do not wish to skip anything from the content part, but having an 8.2 client will allow us to keep on scripting up to 8.2 without having to update the client again, which is a huge gain of time for us. So do not worry, you won’t miss on anything BFA has to offer! For those that remember our Legion’s development, we did a similar thing when updating our client from 7.1.5 to 7.3.5, without skipping any of the 7.2 content. One thing worth mentioning though is the class balance that will be taken from 8.2 right away when the 8.2 FS client is released. We’re aware that this means you won’t be doing the content with its related balancing, but there are several reasons that made us stick to this choice (again, the same way it was done on Legion): It drastically reduces dev time: between each game version, a lot of balance changes are done, including removal & addition of new traits or spells: Altering one spell for 8.1, and then again when we’d get into 8.2 content would take twice the amount of time. In essence, later versions are often “better” balanced than earlier ones: some bugs or unintended features are fixed, and the strongest classes are usually slightly nerfed while the weakest are buffed, which leads to a healthier state of the game. That point is up for debate, we’re aware, but it still explains why we also believed this was a good approach. For a few weeks now, our Quality Assurance team is focussing on making reports of class changes, and our developers are fixing them. On the side, some QA members are testing the next raid, Battle of Dazar’Alor (most bosses have their main script done, and require feedback for adjustment). As a reminder, you can apply to join our Quality Assurance team and help us bring out the best release possible here! Here is our developer assignment at the moment: 1 dev on Sethraliss monitoring & major bug fixing 3 devs on BoD (one per wing, so 3 bosses each) 2 devs on class fixing 2 devs on the continuation of the war campaign (one for each side) 1 dev on Darkshore 1 dev on PVP invasions Also, as you may have seen for the past months (and still ongoing) we have a few developers that work on low-level zones or older expansion questlines: Gilneas & Kezan have been rescripted, Elwynn Forest is on the way and we also have a developer working on WoD’s main questline: the idea is to then rescript fully a “leveling route” that will allow you to level up from 1 to 110 as easily as you can level up from 110 to 120 on BFA’s questlines. This means, broadly, scripting 1 zone of each level range available where every race can go without too much effort. Now for the more detailed list of what’s planned on our 8.2 client release! Currently on Sethraliss, every 8.0 content short of the Island Expeditions are available. We know we announced them a while ago, but their development got delayed: rest assured, one of our developers is working on them at the moment, and 3 islands should be available at the release! As usual, when doing a client update / new expansion release, a Public Test Realm will be set up so players can test the new contents. 8.2.0 release content at launch: 8.2 Class balance 8.1 War campaign continuation New allied races / Kultiran / Zandalari 1st wing of Battle of Dazar'alor New endgame zone Darkshore Siege of Boralus and Kings' Rest available on Heroic difficulty. PVP Invasions Azerite gear Vendor New Azerite traits Then, from there on we will script content as it was released on retail: 2nd and 3rd wing of BoD, then the full Mythic mode, then the 3rd Raid Crucible of Storms alongside its quests, and finally 8.2 zones. As you noticed, we plan on releasing BoD wing by wing (like we used to on Legion) and not fully at once as we did with Uldir. We initially thought that releasing the raid all at once would help deliver a better experience for players, and this point still stands; but what we underestimated was the impact in terms of workflow: It’s harder to test all the bosses at once for the QA, and harder for the developers as well, who have to make some bug fixes as long as 3 months after the boss was released. On top of that, we saw on Uldir that only a few guilds actually profited from the full release, as most were progressing (in HM at least) at a pace close to 1 wing / month, which is what we plan on doing on BoD. Easier to test & to fix means higher quality, to the “price” of quantity. We thought we could manage it on Uldir, but it wasn’t really conclusive so we’re switching back to the old, more manageable way! FIRESTORM Q&A It’s been a while since we gave you guys the chance to ask us about Firestorm, and the 8.2 client update sounds like a great opportunity! On Tuesday, October 1st 6 PM Server Time, we will be hosting a Questions & Answers on the public discord! Its system will be the same as the previous times: We’ll unlock a channel for you to post questions, then lock it and take time to answer them: there will be about 5 or 6 rounds. Please read carefully everything in this devblog to not waste questions on stuff that we already explained! EDIT: Transcript of the Q&A available here! Thank you for your time! We hope this will shed some light on the 8.2 client update! The Firestorm Staff