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Found 13 results

  1. I woud like to know if classic dungeons and raids are scripted so that they coud be done for transmog/mount , or done for leveling as low levels with premade groups. Or if some are available and some are not , since dungeon finder only allows me to go for a specific or a random bfa dungeon.
  2. Hello, under this heading, let's share the errors(bugs) we found in DUNGEON and RAID in the Dragonflight version. (Legion RAID) Skorpyron, the first boss in The Nighthold, does not activate and the door does not open. I tried this in both Mythic and Heroic mode. Has this happened to any other player? If you write down the bugs you find in other Dungeons and Raids here, you can quickly proceed with a solution-oriented approach. Thnx..
  3. Hi! This post is to help answer the burning question each of you have that wants to do older content. Which instances are doable and which are not. Note: This list is currently up to date till 10.1.7 and is ONLY for the [Valdrakken] Realm. A bit of explaining how the list will be laid out: Available - the instance is fully doable. Not available - the instance is not doable at all. Available - the instance is doable but there are a few minor issues, with this a workaround will be listed if there is one and what the exact issue is. Feel free to add any extra information missed in the comments below and it will be updated on the list. Classic Dungeons: Blackfathom Deeps - Available Blackrock Depths - Available The Deadmines Normal/Heroic Mode - Available Dire Maul East - Available Dire Maul North - Available Dire Maul West - Available Ragefire Chasm - Available Maraudon - Available Lower Blackrock Spire - Available Gnomeregan - Available Razorfen Kraul - Available Razorfen Downs - Available Scarlet Monastery Normal/Heroic Mode - Available Scarlet Halls Normal/Heroic Mode - Available Scholomance Normal/Heroic Mode - Available Stratholme - Available Shadowfang Keep Normal/Heroic Mode - Available Stockade - Available The Temple of Atal'hakkar - Available Uldaman - Available Wailing Caverns - Available Zul'farrak - Available Classic Raids: Molten Core - Available Blackwing Lair - Available Ruins of Ahn'qairaj - Available Temple of Ahn qiraj - Available The Burning Crusade Dungeons: Auchenai crypts Normal/Heroic Mode - Available Shadow Labyrinth Normal/Heroic Mode - Available Sethekk Halls Normal/Heroic Mode - Available Mana Tombs Normal Mode - Available Mana Tombs Heroic Mode - Available The Slave Pens Normal/Heroic Mode - Available The Steamvault Normal/Heroic Mode - Available The Underbog Normal/Heroic Mode - Available The Blood Furnace Normal/Heroic Mode - Available Hellfire Rampart Normal/Heroic Mode - Available The Shattered Halls Normal/Heroic Mode - Available The Mechanar Normal/Heroic Mode - Available Tempest Keep - Available The Botanica Normal/Heroic Mode - Available Magisters' Terrace Normal/Heroic Mode - Available Old Hillsbrad Foothills Normal/Heroic Mode -Available The Black Morass Normal/Heroic Mode - Not available The Buring Crusade Raids: Karazhan - Available Gruul's Lair - Available Serpentshrine Cavern - Available The Eye - Available Magtheridons Lair- Available The Battle for Mount Hyjal - Available Black Temple - Available Sunwell Plateau - Available Wrath of the Lich King Dungeons: The Violet Hold Normal/Heroic Mode - Not available Trial of the Champion Normal/Heroic Mode - Available Halls of reflection Normal/Heroic Mode - Available The Forge of Souls Normal/Heroic Mode - Available Pit of Saron Normal/Heroic Mode - Available The Nexus Normal/Heroic Mode - Available The Oculus Normal/Heroic Mode - Available Azjol-Nerub Normal/Heroic Mode - Available Ahn'kahef: The Old Kingdom Normal/Heroic Mode - Available Dark'Tharon Keep Normal/Heroic Mode - Available Gundrak Normal/Heroic Mode - Available Utgrade Pinnacle Normal/Heroic Mode - Available Utgrade Keep Normal/Heroic Mode - Available Halls of Stone Normal/Heroic Mode - Available Halls of Lighting Normal/Heroic Mode - Available The Culling of Stratholme Normal/Heroic Mode - Available Wrath of the Lich King Raids: Vault of Archavon 10/25 Normal Mode - Available Naxxramas 10/25 Normal Mode - Available Obsidian sanctum  10/25 Normal Mode - Available The Eye of Eternity - Not available Ulduar - Available Trial of the crusader 10/25 Normal/Heroic Mode - Not available Onyxia's Lair 10/25 Normal Mode - Available Ice crown Citedal 10/25 Normal/Heroic Mode - Available The ruby sanctum 10/25 Normal/Heroic Mode - Available Cataclysm Dungeons: Deadmines Normal/Heroic Mode - Available Shadowfang Keep Normal/Heroic Mode - Available End Time - Available Hour of Twilight - Available Zul'Gurub Normal Mode - Not available Zul'Gurub Heroic Mode - Available The Stonecore Normal/Heroic Mode - Available Grim Batol Normal/Heroic Mode - Available Halls of Origination Normal/Heroic Mode - Available Lost City of the Tol'vir Normal/Heroic - Available The Vortex Pinnacle Normal/Heroic - Available Blackrock Caverns Normal/Heroic - Available Well of Eternity - Available Throne of the Tide - Available Zul'Aman Normal - Not available Zul'Aman Heroic - Available Cataclysm Raids: Baradin Hold - Available Blackwing Descent 10/25 Normal/Heroic Mode - Available The bastion of twilight 10/25 Normal/Heroic Mode - Available Throne of the Four winds 10/25 Normal/Heroic Mode - Available Firelands Normal/Heroic Mode - Available Dragon Soul 10/25 Normal/Heroic Mode - Available Mist of Pandaria Dungeons: Temple of the Jade Serpent Normal/Heroic Mode - Available Mogu'shan Palace Normal/Heroic Mode - Available Shado-Pan Monastery Normal/Heroic Mode - Available Scarlet Monastery Normal/Heroic Mode - Available Scarlet Halls Normal/Heroic Mode - Available Siege of Niuzao Temple Normal/Heroic Mode - Available Scholomance Normal/Heroic Mode - Available Stormstout Brewery Normal/Heroic Mode - Available Mist of Pandaria Raids: Mogushan Vaults 10/25 Normal/Heroic Mode - Available Terrace of Endless Spring 10/25 Normal/Heroic Mode - Available Heart of Fear 10/25 Normal/Heroic Mode - Available Throne of Thunder 10/25 Normal/Heroic Mode - Available Seige of Orgimmar Normal/Heroic - Available Warlords of Draenor Dungeons: Auchindoun all difficulties - Available Grimrail Depot all difficulties - Available The Everbloom all difficulties - Available Bloodmaul Slag Mines all difficulties - Not available Skyreach all difficulties - Available Iron Docks all difficulties - Available Upper Blackrock Spire all difficulties - Not available Shadowmoon Burial Grounds - Available Raids of Warlords of Draenor: Highmaul all difficulties - Available Blackrock Foundry all difficulties - Available Hellfire Citadel all difficulties - Available World Bosses of Warlords of Draenor: Drov the Ruiner - Available Tarlna the Ageless - Available https://www.wowhead.com/npc=87493/rukhmar - Available Supreme Lord Kazzak - Not available Legion Dungeons: Halls of Valor - Available Violet Hold - Available Blackrook Hold all difficulties - Available Cathedral of Eternal Night all difficulties - Available Vault of the Wardens all difficulties - Available Court of Stars all difficulties - Available Darkheart Thicket all difficulties - Available Maw of Souls all difficulties - Available The Arcway all difficulties - Available Eye of Azshara All difficulties - Available Return to Karazhan - Available Seat Of Triumvirate all difficulties - Available Legion Raids: Emerald nightmare all difficulties - Available Trial of Valor all difficulties - Available Nighthold all difficulties - Available Tomb of Sargeras all difficulties - Available Antorus the Burning Throne - Available Battle for Azeroth Dungeons: Freehold all difficulties - Available Ataldazar all difficulties- Available Waycrest Manor all difficulties - Available King's Rest all difficulties - Available Shrine of the Storm all difficulties - Available The Underrot all difficulties - Available Siege of Boralus all difficulties - Available Tol-Dagor all difficulties - Available Temple of Sethralis all difficulties - Available The MOTHERLODE! all difficulties - Available Battle for Azeroth Raids: Uldir - Available Battle of Dazar'alor all difficulties - Available Crucible of the Storms all difficulties - Available The Eternal Palace all difficulties - Available Ny'alotha The Waking City all difficulties - Available Shadowlands Dungeons: https://www.wowhead.com/zone=13577/tazavesh-the-veiled-market - Available https://www.wowhead.com/zone=12916/the-necrotic-wake - Available https://www.wowhead.com/zone=12831/halls-of-atonement - Available https://www.wowhead.com/zone=13228/plaguefall - Available https://www.wowhead.com/zone=13334/mists-of-tirna-scithe - Available https://www.wowhead.com/zone=12841/theater-of-pain - Available https://www.wowhead.com/zone=13309/de-other-side - Available https://www.wowhead.com/zone=12842/sanguine-depths - Available https://www.wowhead.com/zone=12837/spires-of-ascension - Available Shadowlands Raids: Requires a Raidgroup to enter those instances. https://www.wowhead.com/zone=13224/castle-nathria - Available https://www.wowhead.com/zone=13561/sanctum-of-domination - Available https://www.wowhead.com/zone=13742/sepulcher-of-the-first-ones - Available World Bosses for Shadowlands: Weekly Rotation Mortanis - Valinor - Available Nurgash Muckformed - Oranomonos the Everbranching - Mor'geth - Always up Antros - Dragonflights: https://www.wowhead.com/zone=14032/algethar-academy - Available https://www.wowhead.com/zone=13991/brackenhide-hollow - Available https://www.wowhead.com/zone=14082/halls-of-infusion - Available https://www.wowhead.com/zone=14011/neltharus - Available https://www.wowhead.com/zone=14063/ruby-life-pools - Available https://www.wowhead.com/zone=13954/the-azure-vault - Available https://www.wowhead.com/zone=13982/the-nokhud-offensive - Available Uldaman: Legacy of Tyr - Available https://www.wowhead.com/zone=14514/dawn-of-the-infinite - Not Available / 10.1.5 Content Raids for Dragonflights: https://www.wowhead.com/zone=14030/vault-of-the-incarnates - Available - LFR, NM, HC (Mythic will be released later https://www.wowhead.com/zone=14663/aberrus-the-shadowed-crucible - Not Available / 10.1.0 Content World Bosses for Dragonflights: https://www.wowhead.com/npc=193534/strunraan - Available https://www.wowhead.com/npc=193535/basrikron - Available https://www.wowhead.com/npc=193532/bazual - Available https://www.wowhead.com/npc=193533/liskanoth - Available The Zaqali Elders - Not Available / 10.1.0 Content Last updated on 17/04/2024
  4. Greetings, players! After five months, it is time to say goodbye to the current Season 3! This Season will end many things, such as the Cosmic Gladiator PvP Season, the current Mythic+ affix (Encrypted) and the current pool of Mythic+ dungeons. However, this doesn't mean the adventure ends here... Season 4 will bring a few new and exciting, interesting things. First, the new PvP Season, called Eternal Gladiator, will start. The Season will also get a whole new pool of Mythic+ dungeons, a New Affix (Shrouded) and a new mechanic to all currently existing SL raids and World Bosses called Fated! Despite not adding new dungeons or raids, this will add new content to all existing content, having new ways to re-experiment all the content, with new challenges to overcome! This new Season will be implemented in Oribos and start on Monday, May 8th, at 10:00! Note: This means both the Valor and Conquest points will be reset as soon as the season starts. As always, we will dig deep into each feature of this Season. Let's go! NEW PVE SEASON Season 3 ends, and Season 4 starts! This new Season will bring two big things to the realm, which will be thoroughly detailed next. The first one is a new feature called Fated Raids, where players will have a new challenge for all the old raids from Shadowlands and better rewards. The second one is a new Mythic+ dungeon pool, but this time, many dungeons come from old expansions such as BFA, Legion and Draenor! This Season will be perfect for reliving old content and finding a new challenge in old content! Of course, this new Season will have recent obtainable achievements and rewards based on the seasonal Mythic+ Rating achieved at any point during the Season: Shadowlands Keystone Explorer: Season Four: Attain a Mythic+ Rating of at least 750 during Shadowlands Season Four. Shadowlands Keystone Conqueror: Season Four: Attain a Mythic+ Rating of at least 1500 during Shadowlands Season Four. Title reward: %s the Shrouded. Shadowlands Keystone Master: Season Four: Attain a Mythic+ Rating of at least 2000 during Shadowlands Season Four. Mount reward: Restoration Deathwalker Since this was already applied before, there will be no Valor Cap during the following Season, and it will remain like this with no changes. FATED MECHANIC This new feature is one of the central core mechanics of Season 4. Thanks to this new mechanic, even previous Shadowlands Raids and World Booses will become relevant again, adding a new challenge to all the previously visited places. Each week, a new rotation of raids and World Bosses will be applied, in which one raid and the World bosses associated with that raid will become Fated: During the first week of the release of Season 4, the raid Castle Nathria will start the cycle as Fated, while the other raids will remain untouched. Because of this, one of the World bosses associated with the raid's zone will also become Fated: Valinor, Mortanis, Oranomonos the Everbranching or Nurgash Muckformed. After the first week, the next raid, Sanctum of Domination, will become fated. The World Boss Mor'geth in the Maw will also be Fated. After that, the next raid will be Sepulcher of the First Ones, with the World Boss Antros in Zereth Mortis becoming Fated for that week. After that, the cycle will start again, Castle Nathria will be Fated, and so on! But what does Fated mean? What does it change? First, Fated will be a new mode that will be applied to every difficult mode of the raid, which means that the raid will have Fated Raid Finder, Fated Normal, Fated Heroic and Fated Mythic, respectively. Each difficult mode will have its rewards and associated achievements. Here, you can see a table of the rewards depending on what modality you are doing each raid: Note: The items obtained from Fated World Booses will have a fixed item level of 285, and the highest iLvl for each raid will only be dropped from the final 2 - 3 bosses of each raid. It will also increase the item level of the Conduits looted: When a raid is Fated, the enemies will be stronger, and new mechanics will be present during the encounter. Think about this as if the raid was on Mythic+ mode, with affixes that will determine the course of the raid. While only one Fated Power will usually be available at all times, a second one can be activated using the Titan Console at the start of each raid: Chaotic Essence, Creation Spark, Protoform Barrier and Reconfiguration Emitter. More information about it can be seen in this Wowhead guide: https://www.wowhead.com/guide/fated-raid-affixes-shadowlands-season-4#fated-raid-affixes. This new mechanic will bring new challenges to players and, obviously, achievements for those capable of overcoming them. In addition, some will get unique titles, teleports to raids, and even a unique mount! The Fated mechanic will also bring a new way to upgrade the newly obtained Fated Items to their version in Heroic and Mythic using Cyphers obtained from looting bosses in those difficulty modes. You will also be able to acquire specific pieces directly using the elusive Puzzling Cartel Dinars and spending them on specific sellers around the Great Vault in Oribos! This guide has more information about upgrading and purchasing items using these resources. MYTHIC+ DUNGEONS AND POOL When the next Season starts, we will have a change in the entire pool of dungeons! As a difference from the previous seasons, this one will have a pool of dungeons from past expansions. The first six dungeons are both wings of the mega-dungeons released in past expansions (Tazavesh from Shadowlands, Operation: Mechagon from Battle for Azeroth, and Return to Karazhan from Legion), as well as two dungeons from the Warlords of Draenor expansion! The list of dungeons is as follows: Tazavesh: Streets of Wonder, from Shadowlands Tazavesh: So'leah’s Gambit, from Shadowlands Operation Mechagon: Junkyard, from Battle for Azeroth Operation Mechagon: Workshop, from Battle for Azeroth Return to Karazhan: Lower, from Legion Return to Karazhan: Upper, from Legion Grimrail Depot, from Warlords of Draenor Iron Docks, from Warlords of Draenor On top of that, there will be a new Seasonal Affix for Mythic+, and it'll be Shrouded! This new affix will spawn an NPC from Cartel Ta at the beginning of each dungeon. This NPC will show bounties to hunt dreadlords inside the dungeon, rewarding stacks of secondary stat bonuses, which will last for the duration of the dungeon! Players will get one stat or another depending on the type of bounty. This will cause certain NPCs to be replaced by dreadlords with visual aura, making them easier to spot. There's more to cover about this affix, so we recommend players check out this guide. There will be several achievements for completing different dungeons on a Mythic Level 20 or more within the time limit. Each achievement (for Grimrail Depot, Iron Docks, Return to Karazhan, Operation: Mechagon and Tazavesh) will also grant a teleport portal so you can go there immediately. ETERNAL GLADIATOR PVP SEASON With the end of Season 3 on Oribos, the Cosmic Gladiator season will finish, and in its place, the Eternal Gladiator Season will be active on the server. This means ending the current Season 3 and distributing all the rewards to the winners, including seasonal rewards and Firestorm points! You can find a post here detailing all the rewards that will be distributed and the tiers of winners. With this new Season, we will restart the leaderboards, and the Season should remain active for the next 5 to 6 months. It will also bring a significant gain on the item level of the PvP items. Here you can see a table of the new iLvl for the Eternal Gladiator items: Everything else should remain the same. However, this guide shows you all the information about the costs of upgrading items and sellers. BORIS IS BACK Of course, he is! After spending a few weeks hunting Easter Eggs and having fun, he's back to aid players on their adventures during this new Season! And what better way to do this than offering a Character Level boost to Level 60 with essential gear? It may not be much, but it's honest work. And did we mention that he's doing it for free? However, he'll be gone by May 15th, so don't wait too much! He will boost one character per account starting on May 8th; the perfect opportunity to try a new character class! He will also be waiting on every other expansion, giving a character boost on each realm. If you want to try older expansions, this is a good opportunity! And that will be all for the content of this new Season! Although it does not have unique content per se (regarding newly released dungeons or raids), this new system will allow players to have a new challenge in many different places, with improved rewards and achievements! We will monitor the progress of the best guilds in terms of Fated raids and the best players during this Eternal Gladiator's PvP season. We hope to see a lot of players giving their all to be on top of the lists and become the best of the best! Very soon, we will start talking about our current development of Dragonflight. Do not worry, we've already developed quite some content, but we want to wait a bit more before we can start hyping you guys with the new expansion. Let's end this expansion with the culmination of Season 4! Until then, we hope you have a fantastic week, and we'll see you soon! The Firestorm Team
  5. Hi all, my legendary for resto shaman seems to be not dropping from Halls of Atonement second boss. I believe it could be bugged as I have tried farming it countless times in both heroic and mythic, and it did not drop so far.
  6. Greetings ! As we previously announced, next Wednesday, October 6th will mark the beginning of the new season 4 for PVP, as a way to give it a fresh breath and add some new features to make the whole system less bothersome. On top of that, we also mentioned that we wanted to organize our very own Firestorm MDI: a Mythic+ dungeon tournament with real cash prizes and this refresh of a season is a great timing to get things started ! More details below related to its organization, how to participate etc: make sure to read through the whole post so you won't miss on anything NEW PVP SEASON Since the 8.3 update shipped around 6 months ago, puting an end to the current season allowed us to "refresh" the ladder, give some rewards in the meantime but also make some large-scale changes without introducing them mid-season. Starting Wednesday October 6th, with the new season (which will still be a season 4 reward-wise) we will implement changes that tackle the most important issues forwarded to us for the past month: Unfairness to fight better-geared players: while it's perfectly normal that someone who is 475 ilvl has an easier time fighting a 425 ilvl player, the difference seemed to be overwhelming to the point that there was no chance at all for players to climb above a certain rating in rated arenas. Back when Sethraliss was released we decided not to implement retail's scaling because it had too many flaws, so we scripted something similar but simpler that we can tweak easily in real-time to lesser the impact of ilvl differences: if you hit or heal someone who has better gear, your damage / heals will be boosted by a % calculated based on the ilvl gap. Obviously, you will never get an advantage by being the lower ilvl player, but this should render some matches a bit more skill based rather than relying solely on gear difference. We'll asses the initial values and tweak it if it's either too strong, or too weak to notice. The tedious process of gearing yourself: aside from being rewarded random gear at the end of battles, the current system gives you a specific piece of equipment when you cap your conquest each week, which sometimes mean you have to wait months before getting that piece you really need. So we're getting rid of that by introducing a custom PVP vendor which will sell every piece (and tokens to increase gear's ilvl) for conquest currency, located at your PVP hub in Mugambala or Hook Point. We're getting rid of the weekly quest, but you will still need to cap your conquest each week if you want to unlock the PVP weekly chest: aside from that you should be able to now regularly buy that specific gear your character is lacking ! The infamous wintraders: while our replay system made it impossible for high rated players to wintrade, some people still exploit the system to get gear at lower ratings, which is something troublesome. It makes it look unfair for those who play legit, and even if we catch them, everything they obtained will still remain after their account suspension has ended. Therefore, we will now remove every BFA gear from convicted wintraders depending on the case at hand. This should make most of them think twice before deciding to abuse this way. Our rulebook has been edited to reflect on that change, which you can access here. Echoes of Ny'alotha gains doubled: In every PVP activities you will receive twice as much echoes to help you get corruptions faster ! Malefic Core price halved: to help newcomers and alts increase their cloak level faster. While the last point isn't something that will really affect most of you, the first 2 are important changes that we think will help PVP as a whole, and may entice new players to try this very different aspect of World of Warcraft: if you have been hesitant to join the fray, now would be the time as it will feel fairer, and more rewarding ! We'll keep a close eye on their impact, and potentially tweak a thing or two based on your feedback: so don't hesitate ! FIRESTORM MDI Teased in our latest announce, it's now time to unveil the mysteries surrounding the Firestorm MDI first edition ! Special Thanks to Zuhal for his addon, and to Alexiuly for his help setting everything up The whole tournament will take place in 3 separated steps: Qualifiers 1st Round: Those will take place on Sethraliss starting Wednesday October 6th and will last around 4 weeks. Everyone's "dungeon skill" will be measured using a custom addon similar to Raider.io: the highest the key, and the faster the completion the better ! You can track your own Firestorm.io (or Fio) here (link to be added soon™). Once this round of qualifiers is over, we will select everyone above a certain rating to enter the 2nd phase. This first selection will be fairly lenient, to allow for newcomers to have a shot even if they don't have a full BIS character. Qualifiers 2nd Round: Those will take place on a separate realm only dedicated to the MDI. Those who qualify will be granted access, and will find there vendors with every piece of gear, essence and corruptions to make the optimal build on their characters, and create their team of 6 players (the 5 main + a sub). Once their team has been validated, they will then need to compete there and build up their Fio. The top X teams will then access the final phase: the tournament itself. The Tournament: This part will be fully streamed, with a double elimination bracket. Two teams will race each other on a designated dungeon at a set key, and the fastest to complete it will move forward until the best team has been revealed ! Obviously, any abuse / exploit used during the tournament will result in instant disqualification. All matches of the tournament will be reviewed to ensure fairness from all parts. The cashprize will include 7500 euros, Firestorm Points and exclusive in game rewards. The first team will get 5000 euros, while the rest will receive splits of the remaining amount depending on their placements. To help newcomers participate, we will also have a special Boris from Friday October 8th to Friday October 15th that will give 430 ilvl gear so you can start running Mythic+ right away ! This is our first time setting up something like this, but we want to give it our best, because it could be the first of many Firestorm MDI! So spread the word, start preparing and contacting potential teammates, because the battle will be fierce ! See you soon, The Firestorm Team
  7. Wrath of The Lich King Hello, Team Tuxedo wants to introduce a new style of making our tables. We hope that you like the new colorful style. This list of dungeons and raids is for expansion Wrath of The Lich King (WoTLK) Every Raid/Dungeon name works as a link that transfers you to WoWHead Quick guide on how this list works: Works properly on both difficulties -> Works on Normal / Heroic without difficulties. Works Properly -> Works correctly on the only difficulty there is. Works with difficulties (read below) -> Something doesn’t work / one of the difficulties isn’t scripted. Not working -> This Boss, Dungeon or Raid doesn’t work. Raids Vault of Archavon: Archavon the stone Watcher -> Works properly on both difficulties Emalon the Storm Watcher -> Works properly on both difficulties Koralon the Flame Watcher -> Works properly on both difficulties Toravon the Ice Watcher -> Works properly on both difficulties This raid works properly with no problems in it. You can start any boss you want and it will work. Naxxramas: Anub’Rekhan -> Works properly on both difficulties Grand Widow Faerlina -> Works properly on both difficulties Maexxna -> Works properly on both difficulties Noth the Plaguebringer -> Works properly on both difficulties Heigan the Unclean -> Works properly on both difficulties Loatheb -> Works properly on both difficulties Instructor Razuvious -> Works properly on both difficulties Gothik the Harvester -> Works properly on both difficulties The Four Horsemen -> Works properly on both difficulties Patchwerk -> Works properly on both difficulties Grobbulus -> Works properly on both difficulties Gluth -> Works properly on both difficulties Thaddius -> Works properly on both difficulties Sapphiron -> Works properly on both difficulties Kel’Thuzad -> Works properly on both difficulties This raid works properly with no problems with it. The only tricky thing inside this dungeon is boss Sapphiron you have to clear whole raid and wait till he spawn. The Obsidian Sanctum: Sartharion -> Works properly on both difficulties This raid works properly with no problems with it. The Eye of Eternity: Malygos -> Not Working on both difficulties This raid works but after killing Malygos you can’t leave the instance because the portal doesn’t work. Since you drop from the dragon you will fall in an endless death loop, You can’t use (Portal, Teleport, or Heartstone). Ulduar: Flame Leviathan -> Works with difficulties (read below) Ignis the Frunace Master -> Works properly Razorscale -> Works properly XT-002 Deconstructor -> Works properly The Assembly of Iron -> Works properly Kologarn -> Works properly Auriaya -> Works properly Hodir -> Works with difficulties (read below) Thorim -> Not Working Freya -> Works with difficulties (read below) Mimiron -> Not Working General Vezax -> Works properly Yogg-Saron -> Not Working Algalon the Observer -> Not Working This raid works with some specific difficulties. Boss Flame Leviathan will despawn when you don’t start him in the vehicle. After attacking him few times you can get out and finish him as your 120 character. Doing it in the vehicle is not good because the vehicle is locked on the level of a raid. Boss Hodir is working properly with loot but after killing him he will not spawn in the main hall as he should. Boss Thorim will instakill you all the time. The strategy doesn’t work. Boss Freya is working properly with loot but after killing her she will not spawn in the main hall as she should. Boss Mimiron you are not able to get to him because the “TRAIN” doesn’t work. Boss Yogg-Saron and Algalon the Observer we can’t say 100% that they don’t work because we weren’t able to get them after killing boss General Vezax doors behind him don’t open. Trial of the Crusader: The Northrend Beasts -> Works properly on all difficulties Lord Jaraxxus -> Works properly on all difficulties Champions of the Alliance -> Works properly on all difficulties Twin Val’kyr -> Works properly on all difficulties Anub’arak -> Works properly on all difficulties This raid works properly with no problems with it. Onyxia’s Lair: Onyxia -> Works properly on all difficulties This raid works properly with no problems with it. Icecrown Citadele: Lord Marrowgar -> Works properly on all difficulties Lady Deathwhisper -> Works properly on all difficulties Icecrown Gunship Battle -> Not Working Deathbringer Saurfang -> Works properly on all difficulties Festergut -> Works properly on all difficulties Rotface -> Works properly on all difficulties Professor Putricide -> Works with difficulties (read below) Blood Prince Council -> Works properly on all difficulties Blood-Queen Lana’thel -> Works properly on all difficulties Valithria Dreamwalker -> Not Working Sindragosa -> Works properly on all difficulties The Lich King -> Works with difficulties (read below) This raid works with some specific difficulties. Boss Icecrown Gunship Battle doesn’t work (you can’t start this fight) Boss Professor Putricide works only on N10, N25, and HC10. We advise you to start with Festergut and then go to Rotface. Boss Valithria Dreamwalker you can’t heal her up after reaching a specific amount of health she will disappear and you are not able to continue the boss fight. Boss The Lich King because of Professor Putricide on HC25 you are not able to start him (ONLY HC25). The Ruby Sanctum: Halion -> Works properly on all difficulties This raid works properly with no problems in it. Dungeons Utgarde Keep: Prince Keleseth -> Works properly on both difficulties Skarvald the Constructor -> Works properly on both difficulties Dalronn the Controller -> Works properly on both difficulties Ingvar the Plunderer -> Works with difficulties (read below) This dungeon works with some specific difficulties. Boss Ingvar the Plunderer is not working on HC only on Normal. The Nexus: Commander Stoutbeard (HC) -> Works properly Grand Magus Telestra -> Works properly on both difficulties Anomalus -> Works properly on both difficulties Ormorok the Tree-Shaper -> Works properly on both difficulties Keristrasza -> Works properly on both difficulties This dungeon works properly with no problems in it. Azjol-Nerub: Krik’thir the Gatewatcher -> Works properly on both difficulties Hadronox -> Not Working Anub’arak -> Works properly on both difficulties This dungeon works with some specific difficulties. Boss Hadronox is not present in a dungeon on both difficulties Ahn’kahet: The Old Kingdom: Elder Nadox -> Works properly on both difficulties Prince Taldaram -> Works properly on both difficulties Jedoga Shadowseeker -> Works properly on both difficulties Herald Volazj -> Works properly on both difficulties Amanitar (HC) -> Works properly This dungeon works properly with no problems in it. Drak’Tharon Keep: Trollgore -> Works properly on both difficulties Novos the Summoner -> Works properly on both difficulties King Dred -> Works properly on both difficulties The Prophet Tharon’ja -> Works properly on both difficulties This dungeon works properly with no problems in it. The Violet Hold: Erekem -> Not Working Moragg -> Not Working Ichoron -> Not Working Xevozz -> Not Working Lavanthor -> Not Working Zuramat the Obliterator -> Not Working Cyanigosa -> Not Working This dungeon doesn’t work. There seems to be no way of starting the encounter. Gundrak: Sald’ran -> Works properly on both difficulties Drakkari Colossus -> Works properly on both difficulties Moorabi -> Works properly on both difficulties Gal’darah -> Works with difficulties (read below) Eck the Ferocious (HC) -> Works properly This dungeon works with some specific difficulties. Boss Gal’darah the bridge from Drakkari Colossus to him is not solid. Doable through heroic leap. Halls of Stone: Maiden of Grief -> Works properly on both difficulties Krystallus -> Works properly on both difficulties Tribunal of Ages -> Not Working Sjonnir The Ironshaper -> Works properly on both difficulties This dungeon works with some specific difficulties. Boss Tribunal of Ages isn’t working Player will get insta-killed. Halls of Lightning: General Bjarngrim -> Works properly on both difficulties Volkhan -> Works properly on both difficulties Ionar -> Works properly on both difficulties Loken -> Works properly on both difficulties This dungeon works properly with no problems in it. Utgarde Pinnacle: Svala Sorrowgrave -> Not Working Gortok Palehoof -> Works properly on both difficulties Skadi the Ruthless -> Works properly on both difficulties King Ymiron -> Works properly on both difficulties This dungeon works with some specific difficulties. Boss Svala Sorrowgrave isn’t working you are not able to start encounter/ attack target. The Culling of Stratholme: Meathook -> Not Working Salramm the Fleshcrafter -> Not Working Chrono-Lord Epoch -> Not Working Mal’Ganis -> Not Working Infinite Corruptor (HC) -> Not Working This dungeon doesn’t work. After the first dialog, Arthas enters, however, does not continue. Trial of the Champion: Ambrose Boltspark -> Works properly on both difficulties Colosos -> Works properly on both difficulties Jacob Alerius -> Works properly on both difficulties Jaelyne Evensong -> Works properly on both difficulties Lana stouthammer -> Works properly on both difficulties Argent Confessor -> Works properly on both difficulties The Black Knight -> Works properly on both difficulties This dungeon works properly with no problems in it. Halls of Reflection: Falric -> Not Working Marwyn -> Not Working The Lich King -> Not Working This dungeon doesn’t work. Not able to enter, quest required, unable to obtain the quest. Pit of Saron: Forgemaster Garfrost -> Not Working Krick & Ick -> Not Working Scourgelord Tyrannus -> Not Working This dungeon doesn’t work. Not able to enter, quest required, unable to obtain the quest. The Forge of Souls: Bronjahm -> Works properly on both difficulties Devourer of Souls -> Works properly on both difficulties This dungeon works properly with no problems in it. The Oculus: Drakos the Interrogator -> Works properly on both difficulties Varos Cloudstrider -> Works properly on both difficulties Mage-Lord Urom -> Works properly on both difficulties Ley-Guardian Eregos -> Works properly on both difficulties This dungeon works properly with no problems in it. That's it, for this week. Our team is working on another expansion already. If there are any questions feel free to ask. Team Tuxedo
  8. Hello,This post contains a table of all the dungeons in WoW Firestorm Expansion: The Burning Crusade (TBC) and their functionality.If the boss works normally as expected, "working properly" is written, if not "not working" is written. If only a certain tactic (waiting longer, killing a specific mob...) works it is mentioned.This table is for patch 8.2.5 - The Burning Crusade (TBC) Raids/Dungeons Karazhan (R) Servant's Quarters Not Present Attumen the Huntsman Working Properly Moroes Working Properly Maiden of Virtue Working Properly Opera Hall Not Working The Curator Unable to test Can't get trough Opera Hall Shade of Aran Unable to test Terestian Illhoof Unable to test Netherspite Unable to test Chess Event Unable to test Prince Malchezaar Unable to test Gruul's Lair (R) High King Maulgar Working Properly Gruul the Dragonkiller Working Properly Magtheridon's Lair (R) Magtheridon Working Properly Serpentshrine Cavern (R) Hydross The Unstable Working Properly The Lurker Below Not Working Leotheras the Blind Working Properly Fathom-Lord Karathress Working Properly Morogrim Tidewalker Working Properly Lady Vashj Working Properly Strategy with orbs must be in Group of 2 The Eye (R) Al'ar Working Properly But on mage Immune to all spells Void Reaver Working Properly High Astromancer Solarian Not Working Kael'thas Sunstrider Working Properly The Battle for Mount Hyjal (R) Rage Winterchill Working Properly Anetheron Working Properly Kaz'rogal Working Properly Azgalor Working Properly Archimonde Working Properly Black Temple (R) High Warlord Naj'entus Working Properly Supremus Working Properly Shade of Akama Not Working Teron Gorefiend Working Properly Gurtogg Bloodboil Working Properly Reliquary of Souls Working Properly Mother Shahraz Working Properly The Illidari Council Working Properly Illidan Stormrage Working Properly Don't kill him too fast otherwise he will bug himself Sunwell Plateau (R) Kalecgos Working Properly Brutallus Working Properly Felmyst Working Properly Boss Spawns as Pickaxe next to the Brutallus The Eredar Twins Working Properly M'uru Working Properly Kil'jaeden Working Properly Normal HC Auchenai Crypts (D) Shirrak the Dead Watcher Working properly Working properly Exarch Maladaar Working properly Working properly Normal HC Hellfire Ramparts (D) Watchkeeper Gargolmar Working properly Working properly Omor the Unscarred Working properly Working properly Vazruden the Herald Working properly Working properly Normal HC Magisters' Terrace (D) Selin Fireheart Working properly Unable to test on 120 char. bc of quest Vexallus Working properly Unable to test on 120 char. bc of quest Priestess delrissa Working properly Unable to test on 120 char. bc of quest Kael'thas Sunstrider Working properly Unable to test on 120 char. bc of quest Normal HC Mana-Tombs (D) Pandemonius Working properly Working properly Tavarok Working properly Working properly Yor (HC) X Not Present / Not Working Nexus-Prince Shaffar Working properly Working properly Normal HC Old Hillsbrad Foothills (D) Lieutenant Drake Working properly Working properly Captain Skarloc Working properly Working properly Epoch Hunter Not Working Not Working Normal HC Sethekk Halls (D) Darkweaver Syth Working properly Working properly Anzu (HC) X Working properly Talon King Ilkiss Working properly Working properly Normal HC Shadow Labyrinth (D) Ambassador Hellmaw Working properly Working properly Blackheart the Inciter Working properly Working properly Grandmaster Vorpil Working properly Working properly Murmur Working properly Working properly Normal HC The Arcatraz (D) Zereketh the Unbound Working properly Working properly Dalliah the Doomsayer Working properly Working properly Wrath-Scryer Soccothrates Working properly Working properly Harbinger Skyriss Working properly Working properly Normal HC The Black Morass (D) Chrono Lord Deja Working properly Working properly Temporus Working properly Working properly Aeonus Working properly Working properly Normal HC The Blood Furnace (D) The Maker Working properly Working properly Broggok Working properly Working properly Keli'dan the Breaker Working properly Working properly Normal HC The Botanica (D) Commander Sarannis Working properly Working properly High Botanist Freywinn Working properly Working properly Thorngrin the Tender Working properly Working properly Laj Working properly Working properly Warp Splinter Working properly Working properly Normal HC The Mechanar (D) Mechano-Lord Capacitus Working properly Working properly Nethermancer Sepethrea Working properly Working properly Pathaleon the Calculator Working properly Working properly Normal HC The Shattered Halls (D) Grand Warlock Nethekurse Working properly, takes time Working properly Blood Guard Porung Working properly Working properly Warbringer O'mrogg Working properrly Working properly Warchief Kargath Bladefist Working properly Working properly Normal HC The Slave Pens (D) Mennu the Betrayer Working properly Working properly Rokmar the Crackler Working properly Working properly Quagmirran Working properly Working properly Normal HC The Steamvault (D) Hydromancer Thespia Working properly Working properly Mekgineer Steamrigger Working properly Working properly Warlord Kalithresh Working properly Working properly Normal HC The Underbog (D) Hungarfen Working properly Working properly Ghaz'an Working properly Working properly Swamplord Musel'ek Working properly Working properly The Black Stalker Working properly Working properly That's it, for this week. Our team is working on another expansion already. If there are any questions feel free to ask.Team Tuxedo
  9. Hello, This post contains a table of all the dungeons in WoW Firestorm (currently only vanilla, work still in progress) and their functionality. If the boss works normally as expected, "working properly" is written, if not "not working" is written. If only a certain tactic (waiting longer, killing a specific mob...) works it is mentioned. This table is for patch 8.2.5 - Vanilla Raids/Dungeons Molten core (R) Lucifron Working properly Magmadar Working properly Gehennas Working properly Garr Working properly Baron Geddon Working properly Shazzrah Working properly Sulfuron Harbinger Working properly Golemagg the Incinerator Working properly Majordomo Executus Working properly Ragnaros Working properly Blackrock depths (D) High Interogator Gerstahn Working properly Quick way into the main chmaber: go up the stairs behind the boss, and go straight Mob Lord Roccor Working properly Check for drops again Houndmaster Grebmar Working properly In the chamber along the way, not the place the map shows Ring of Law Working properly Enter the ring multipke times (?), loot carefully, if gates close unable to get out without hearthstone/death Pyromancer Loregrain Working properly Lord Incendius Working properly Warden Stilgiss Working properly Fineous Darkvire Working properly Bael'Gar Working properly General Angerforge Working properly Go to east garrison through the ring of law, then turn right and continue, you will see a visually bugged passage, just keep right and you will come through Golem Lord Argelmach Working properly Hurley Blackbreath Unable to test Low drop chance item required to open door leading to these bosses Phalanx Unable to test Plugger Spazring Working properly Ambassador Flamelash Unable to test The seven Unable to test Magmus Unable to test Emperor Dagran Thaurissan Unable to test Lower Blackrock spire (D) Highlord Omokk Working properly Shadow Hunter Vosh'gajin Working properly War Master Voone Working properly Mother Smolderweb Working properly Urok Doomhowl Does not work Player unable to attack the target Quartermaster Zigris Boss not present Halycon Boss not present Gizrul the Slavener Working properly Overlord Wyrmthalak Working properly Blackwing lair (R) Razorgore. Working properly Vaelastrasz. Working properly Broodlord Lashlayer. Working properly Firemaw. Working properly Ebonroc. Working properly Flamegor. Working properly Chromaggus. Working properly Nefarian. Working properly The temple of Ahn'Qiraj (R) The Prophet Skeram Working properly Silithid Royalty Working properly Battleguard Sartura Working properly Fankriss The Unyielding Working properly Viscidus Working properly Princess Huhuran Working properly The Twin Emperors Working properly Ouro Working properly C'thun Working properly Ruins of Ahn'Qiraj (R) Kurinnaxx Working properly General Rajaxx Working properly Moam Working properly Buru the Gorger Working properly Ayamiss the Hunter Working properly Ossirian the Unscarred Working properly Ragefire Chasm (D) Addarogg Working properly Dark Shaman Koranthal Working properly Slagmaw Working properly Lava Guard Gordoth Working properly Balckfathom Deeps (D) Ghamoo-ra. Working properly Lady Sarevess. Working properly Gelihast. Working properly Lorgus Jett. Not present Baron Aquanis. Not present Old Serra'kis. Not present Twilight Lord Kelris. Working properly Aku'mai. Working properly HC Deadmines (D) Glubtok Working properly Working properly Helix Gearbreaker Working properly Working properly Foe Reaper 5000 Working properly Working properly Admiral Ripsnarl Working properly Working properly "Captain" Cookie Working properly Working properly Vanessa VanCleef (HC) X Not Working Dire Maul (D) Zevrim Thornhoof Working properly A tunnel at the left of the map, not where the map shows Hydrospawn Working properly Lethtendris Working properly Alzzin the Wildshaper Working properly Tendris Warpwood Working properly Illyanna Ravenoak Working properly Magister Kalendris Working properly Immol'thar Working properly Prince Tortheldrin Working properly Guard Mol'dar Working properly Stomper Kreeg Working properly Guard Fengus Working properly Guard Slip'kik Working properly Captain Kromcrush Working properly Cho'Rush the Observer Working properly King Gordok Working properly Gnomeregan (D) Grubbis Not present Viscous Fallout Working properly Electrocutioner 6000 Working properly Crowd Pummeler 9-60 Working properly Mekgineer Thermaplugg Working properly Maraudon (D) Noxxion Working properly Razorlash Working properly Tinkerer Gizlock Not present Lord Vyletongue Working properly Celebras the Cursed Working properly Landslide Working properly Rotgrip Not present Princess Theradras Working properly Razorfen Downs (D) Aarux Not present Instead of him you can spawn Tuten'kash (Same Drops) Mordresh Fire Eye Not present Mushlump Not present Death Speaker Blackthorn Not present Amnennar the Coldbringer Working properly Razorfen Kraul (D) Hunter Bonetusk Working properly Roogug Working properly Warlord Ramtusk Working properly Groyat, The Blind Hunter Not present Charlga Razorflank Working properly HC Scarlet Halls (D) Houndmaster Braun Not Working Not Working CAN'T ENTER DUNGEON Armsmaster Harlan Not Working Not Working CAN'T ENTER DUNGEON Flameweaver Koegler Not Working Not Working CAN'T ENTER DUNGEON HC Scarlet Monastery (D) Thalnos the Soulrender Working Properly Working Properly Brother Korloff Working Properly Working Properly High Inquisitor Whitemane Working Properly Working Properly HC Sholomance (D) Insctructor Chillheart Not Working Not Working CAN'T GET TROUGH GATE Jandice Barov Not Working Not Working CAN'T GET TROUGH GATE Rattlegore Not Working Not Working CAN'T GET TROUGH GATE Lilian Voss Not Working Not Working CAN'T GET TROUGH GATE Darkmaster Gandling Not Working Not Working CAN'T GET TROUGH GATE HC Shadowfang Keep (D) Baron Ashbury Working Properly Working Properly Baron Silverlaine Working Properly Working Properly Commander Springvale Working Properly Working Properly Lord Walden Working Properly Working Properly Lord Godfrey Working Properly Working Properly Stratholme (D) Hearthsinger Forresten Not Present Timmy the Cruel Working Properly Commander Malor Working Properly Willey Hopebreaker Working Properly Instructor Galford Working Properly Balnazzar Working Properly The Unforgiven Working Properly Baroness Anastari Working Properly Nerub'enkan Working Properly Maleki the Pallid Working Properly Magistrate Barthilas Not Present Ramstein the Gorger Working Properly Lord Aurius Rivendare Working Properly The Stockade (D) Hogger Working Properly Lord Overheat Working Properly Randolph Moloch Working Properly The Temple of Atal'hakkar (D) Avatar of Hakkar Working properly Jammal'an the Prophet Working properly Wardens of the Dream Working properly Shade of Eranikus Working properly Uldaman (D) Revelosh Working properly The Lost Dwarves Working properly Ironaya Working properly Click on a piedestal in the city model and wait Obsidian Sentinel Working properly Ancient Stone Keeper Working properly Galgann Firehammer Working properly Grimlok Working properly Archaedas Not working Unable to attack the boss, clicking on the stone piedestal does not work Wailing Caverns (D) Lady Anacondra Working Properly Lord Pythas Working Properly Lord Cobrahn Working Properly Kresh Working Properly Skum Working Properly Lord Serpentis Working Properly Verdan the Everliving Working Properly Mutanus the Devourer Working Properly Zul'Farrak (D) Gahz'rilla Working Properly Antu'sul Working Properly Theka the Martyr Working Properly Witch Doctor Zum'rah Working Properly Nekrum and Sezz'ziz Working Properly Chief Ukorz Sandscalp Working Properly That's it, for this week. Our team is working on another expansion already. If there are any questions feel free to ask. Team Tuxedo
  10. Hello! First of all thanks for reading. This post is an idea from this one in the French forum. The point of this post is for everyone to have a guide when looking for available (or unavailable) instances as the title says. This one might be NOT updated so if you find any other information that changes its state, please, feel free to tell us in a comment below and we will edit it as soon as possible. Thanks for the cooperation! ヅ Remember: - This list applies to the Realm of Sethraliss (Battle for Azeroth) and is inspired by the work done by Ahriman. - If you have any comments or want to report errors you can comment. - Don't send me bug reports! The correct place to report them is our Bugtracker. - Note that this list will have to be modified over time because all these instances have not yet been re-tested. - Remember to use ctrl+F to search for a specific word if you don't want to waste time scrolling through the whole list. (NM = Normal mode, HM = Heroic mode, MM = Mythic mode) Available = Is fully available Not available = Is not doable Available = Is available, but there are few bugs ↝ Vanilla dungeons (Classic) ↜ · Lower Blackrock Spire - Available · Wailing caverns - Available · Shadowfang keep - Available · Gnomeregan - Available (only 4/5 bosses, Grubbis unavailable) · Ragefire chasm - Available · Dire maul - Available · Razorfen kraul - Available (only 4/5 bosses, Blind hunter unavailable) · The stockade - Available · Sunken temple - Available · Maraudon - Available · Scarlet monastery - Available (last boss can get stuck) · The deadmines - Available (last boss unavailable) · Blackfathom depths - Available only 4/6 bosses, Aku'mai unavailable but the second to the last boss can be aggroed with a pet through a closed door) · Scarlet halls - Not available · Scholomance - Available 1/5 bosses, only Darkmaster handling, (Jandice Barov and Rattlegore are available with a blink or by jumping - other bosses are unavailable) · Razorfen downs - Available 1/5 bosses, only Amnennar the coldbringer is available · Stratholme - Available · Uldaman - Available only 7/8 bosses, Archaedas unavailable. · Zulfarrak - Available ↝ Vanilla raids (Classic) ↜ · Molten core - Available · Blackwing lair - Available · Ruins of Ahn'Qiraj - Available · Temple of Ahn'Qiraj - Available ↝ Burning crusade dungeons ↜ · Old hillsbrad foothills - Available only 2/3 bosses, Epoch hunter unavailable. · Auchenai crypts - Available · The underbog - Available · The botanica - Available · The blood furnace - Available · Shadow labyrinth - Available · The steamvault - Available · The Mechanar - Available · The black morass - Available · The slave pens - Available · The shattered halls - Available · Sethekk halls - Available · The arcatraz - Available · Hellfire ramparts - Available · Magisters terrace - Available (HM requires completion of a quest) · Mana tombs - Available (Yor not available in heroic mode). ↝ Burning crusade raids ↜ · Serpentshrine cavern - Available (only 5/6 bosses, The lurker below unavailable) · The eye - Available (only 3/4 bosses, Astromancer Solaria unavailable) · Karazhan - Available (only 11/12 bosses, the Opera isn't available but the rest of the instance is) · The battle for mount hyjal - Available · Magtheridon's lair - Available · Sunwell plateau - Available · Gruuls lair - Available · Black temple - Available (sometimes Illidan Stormrage bugs out) ↝ WOTLK dungeons ↜ · Ahn'kahet: the old kingdom - Available · Azjol nerub - Available · Utgarde pinnacle - Available (only 3/4 bosses, Svala Sorrowgrave isn't available) · Draktharon keep - Available · Utgarde keep - Available · Gundrak - Available (only 3/5 bosses, Drakkari colossus and Gal'darah are not available) · Pit of saron - Available · The forge of souls - Available · Violet hold - Not available · The nexus - Available · Halls of lightning - Available · Halls of stone - Not available (2/4 bosses available) · The oculus - Available (No loot drops from Ley-guardian Eregos in HM) · Trial of the champion - Available · The culling of Stratholme - Not available (Arthas won't start the dungeon) · Halls of reflextion - Available ↝ WOTLK raids ↜ · Vault of Archavon - Available · Icecrown citadel - Available (only 11/12 bosses, Gunship armory not available. To not bug out Professor Putricide, you must first kill Festergut, and then Rotface, but before Professor Putricide comes out onto the balcony.) · The obsidian sanctum - Available · The ruby sanctum - Available · Trial of the crusader - Available · The eye of eternity - Available (no loot on, Malygos) · Naxxramas - Available (only 14/15 bosses) · Onyxia's lair - Available · Ulduar - Available (only 9/14 bosses, Flame Leviathan, Hodir, Thorim, Algalon the Observer and Yogg-Saron are not available. The train does not work, only a warrior or a Dk tank can reach Mimiron. The kills of Thorim, Hodir, Freya and Mimiron don't count, there is no loot from them, the door to the Yogg-Saron hall is locked.) ↝ Cataclysm dungeons ↜ · Blackrock caverns - Available · Lost city of the Tolvir - Available · Shadowfang keep (HM) - Available · Grim batol - Available · The vortex pinnacle - Available · End time - Available · The Stonecore - Available (only 3/4 bosses, Corborus is not available) · The deadmines - Available (only 5/6 bosses, Vanessa VanCleef is not available) · Hour of twilight - Available · Well of eternity - Not available · Halls of Origination - Available (only 3/7 bosses, Isiset, Ammunae, Setesh, Rajh are not available, the portal to the rest of the bosses cannot be used, and there's no loot from Earthrage Ptah) · Throne of the tides - Not available · Zul'aman - Available · Zul'gurub - Available (only 5/6 bosses, Jin'do the Godbreaker is not available) ↝ Cataclysm raids ↜ · Baradin hold - Available · Blackwing descent - Available (only 5/6 bosses, Nefarian not available NM/HM) · The bastion of Twilight - Available (Heroic mode not available only Normal 10 players) · Dragon soul - Available (only 5/8 bosses, Warmaster Blackhorn and Deathwing not available. No loot. Kills of 1st and 3rd bosses do not count. The battle on the ship is buggy and, accordingly, you can't go further.) · Firelands - Available. (in Lord Rhyolite you need to break both legs at the same time to kill him.) · Throne of the four winds - Available ↝ Mists of Pandaria Dungeons ↜ · Stormstout brewery - Not available · Shadopan monastery - Available (only 3/4 bosses, Master Snowdrift not available) · Scarlet monastery (HM) - Not available · Mogushan Palace - Available (You can kill the last boss with Concentrated Life Force, but only on Normal difficulty.) · Gate of the setting sun - Available (only 3/4 bosses, Commander Rimok not available and HM not available entirely) · Scarlett Halls (HM) - Not available · Scholomance (HM) - Not available · Siege of Niuzao Temple - Not available · Temple of the Jade Serpent - Available (only 3/4 bosses, no loot) ↝ Mists of Pandaria Raid ↜ · Mogushan vaults - Available (Implemented normal mode (25), but only 3/6 bosses. In heroic difficulty (25), you can also kill 3/6 bosses, but the loot from them is not implemented.) · Heart of Fear - Available (Implemented in normal mode: 1st and 2nd boss, not 3rd boss. You need to discard the 4th boss (for example, using the Heroic Leap ability) and thereby summon the 3rd. After killing the 3rd boss, you can go to the end. - Heroic: Likewise, but no loot from bosses has been implemented.) · Siege of Orgrimmar - Available · Terrace of Endless Spring - Not available (10HC and 25 HC are not available, but Tsulong is in 25nm available) · Throne of Thunder - Available · World bosses: - Chi-Ji: the Red Crane - Not available - Nalak: The storm lord - Available - Niuzao: the black Ox - Not available - Oondasta - Available - Ordos: God of the Yaungols - Available - Sha of Anger - Available - Xuen: The white tiger - Not available - Yulon the Jade Serpent - Not available ↝ Warlords of Draenor Dungeons ↜ · Auchindoun - Not available · Grimrail depot - Not available · The everbloom - Available ( 1/4 bosses available, Dulhu, Archimage Sol, Xeri’tac & Yalnu unavailable) · Bloodmaul slag mines - Available · Skyreach - Available (Only available in Normal and Heroic Mode, Mythic is empty) · Iron docks - Available (3/4 bosses in normal and heroic difficulty) · Upper blackrock spire - Not available · Shadowmoon burial grounds - Not available ↝ Warlords of Draenor Raids ↜ · Highmaul - Available (1st boss can despawn if you stop attacking him for too long, last boss can fall under the map (after some time he will come back up)) · Blackrock foundry - Available (8/10 bosses, "Hans'gar and Franzok" and "Operator Thogar" encounter wont start) · Hellfire citadel - Available (1st boss likes to bug sometimes but can be killed and the chest to loot will spawn) · Worldbosses: - Drov the ruiner - Available - Tarlna the ageless - Available - Rukhmar - Available - Supreme Lord Kazzak - Not available ↝ Legion Dungeons ↜ · Violet hold - Available · Black rook hold - Available · Cathedral of eternal night - Available · Vault of the wardens - Available ( The door after the first boss doesn't open properly) · Court of stars - Available · Darkheart thicket - Available · Maw of souls - Available · The arcway - Available · Eye of azshara dungeon - Available · Neltharion's lair - Available · Return to Karazhan - Not available · Halls of valor - Not available (mobs falls under the ground when the fight starts) · The seat of the triumvirate - Available ↝ Legion Raids ↜ · Antorus the burning throne - Available (First boss, Destroyer of Worlds Kin'garoth bugs out and you can't go further. You can kill him with the help of a warlock, who previously selected the Absolute Corruption talent in the Affliction specialization, throwing DoTs on the Decimator and Annihilator. · The emerald nightmare - Available (On Mythic difficulty, Il'gynoth doesn't take damage from slugs. Can be killed manually in about 10 minutes) · Trial of valor - Available (mobs usually fall under the ground when the fight starts). · The nighthold - Available (Gul'dan, is not available in Mythic mode) · Tomb of Sargeras - Available ↝ BFA Dungeons ↜ · Atal'dazar - Available · The Motherlode - Available · The underrot - Available · Waycrest manor - Available · Freehold - Available · Kings Rest - Available · Shrine of the storm - Available · Siege of Boralus - Available · Temple of Sethraliss - Available · Tol Dagor - Available ↝ BFA Raids ↜ · Uldir - Available · Battle of Dazar'alor - Available · Crucible of Storms - Available · The Eternal Palace - Available · World bosses: - Hailstone construct - Available - Azurethos - Available - Ivus: the forest lord - Available - Ji'arak - Available - Dunegorger Kraulok - Available - Warbringer Yenajz - Available - T'zane - Available - Ulmath - Available - Wekemara - Available -
  11. Hey. I think there might be problem with scalling in lower tier dungeons. Tank with almost full heirloom gear gets one shot by 3 trash mobs. It's really unfun (and sometimes impossible) to do any dungeons this way. Tank without heirlooms and with just full blue gets one shot by 2 monsters. Could you please downscale it a bit that it would be possible to do dungeons and get gear?
  12. So, i do wanter, what is working, and what isn't? First off, what from Legion is scripted? Are raids working, to farm tmogs, and/or mounts, achievments? For the questlines, are care only to lvl up there, How is lvling up by overall? Does quests and dungeons work? Can i lvl up without much of annoyonca, because quests does not work, and i have to get another one, or leave dungeon group, because the dungeon is bugged? How are old raids, can we farm mounts and tmogs from them? And most importantly, how is BfA content? Are quest zones scripted, at least those to get to max lvl? Are world quests working, and the vital questlines alright? How is war campaign working? How are raids/rdf working? How are dungeons working, which are scripted, and which are closed? How well are classes scripted? Will i encounter being unable to cast a spell, cause it is bugged, or someone doing 99999999999,999999999 dmg, cause a spell is bugged? Thank you very much for your answers!
  13. english

    I only speak English... I am looking for Active English Speaking Alliance Guild for at least 3 of my characters Priest (Healer some what new to healing), DK (Blood and Frost Specs) Druid (Feral) I do have a Rogue that is in another guild but willing to join another guild and my rogue is mostly for PvP. I am looking for the following below English Speaking Only Casual PvE PvP Raids Dungeons Active I also have 1 Horde Warlock as well for Horde guild. Let me know what guilds I can join?