LegnaX

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About LegnaX

Firestorm User

  • Name LegnaX
  • Guild Equipo Firestorm
  • Class Priest
  • Level 90
  • Realm Garrosh
  • Race Worgen

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  1. INDEX 👉RAID - VAULT OF THE INCARNATES 👉DRAGONFLIGHT DUNGEONS 👉DRAGONFLIGHT MYTHIC+ DUNGEONS 👉DRAGONFLIGHT ZONES 👉CLASSES 👉DRAGONRIDING 👉PROFESSIONS 👉PvP 👉EVENTS AND SCENARIOS Greetings, players! After some time, keeping information for us and slightly teasing you occasionally, it's time to go all-in with Dragonflight! Because we all know that most of you want to see if we will release Dragonflight or even how the development of the expansion is. We assure you that months of work have already been poured into the expansion, and lots of content has been successfully added. Although the development is still a bit early, we can confidently show you how everything is developing and our expectations about each part. Soon enough, we will prepare a Closed Beta realm of Dragonflight. The realm will be exclusive for particular players, who will get invited based on activity, loyalty, and also by getting invited through events, giveaways and other means! We will also look for Influencers (streamers, Youtubers, etc.) to help us promote the expansion using our Closed Beta realm to review our content and showcase it for other players. If you want to work with us, please get in touch with us on Discord! We hope you enjoy it! 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 RAID - VAULT OF THE INCARNATES The first raid of the expansion is one of the most important features to add for PvE players, and so it has been in development for the longest time. The entire raid will be available for players to test during the Closed Beta phase. Here's the development status: Vault of the Incarnates: Wing 1 - The Primal Bulwark Eranog: The development is completed, and many fixes have already been applied. Some more tests will be performed. Dathea, Ascended: The development is completed, and many fixes have already been applied. Some more tests will be performed. The Primal Council (Embar Firepath, Opalfang, Kadros Icewrath, and Dathea Stormlash): The development is completed, and many fixes have already been applied. Some more tests will be performed. Wing 2 - Caverns of Infusion Kurog Grimtotem: The development is completed, and many fixes have already been applied. Some more tests will be performed. Sennarth, the Cold Breath: The development is completed, and many fixes have already been applied. Some more tests will be performed. Terros: The development is completed, and many fixes have already been applied. Some more tests will be performed. Wing 3 - Fury of the storm Broodkeeper Diurna: The development is ready. Tests are undergoing, and fixes will start being applied soon. Raszageth the Storm-Eater: The development is ready. Tests are undergoing, and fixes will start being applied soon. 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 DRAGONFLIGHT DUNGEONS The Dungeons of Dragonflight is content we have been developing almost since the beginning. Providing adventures, challenges, and ways to get gear has also been one of our main priorities, and we are sure you will be satisfied. Here's the current status of developments of the eight Dragonflight dungeons: Algeth'ar Academy: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. Brackenhide Hollow: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. Halls of Infusion: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. Neltharus: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. Ruby Life Pools: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. The Azure Vault: The development was finished some time ago, and many tests and fixes have been performed. The dungeon should be in an advanced status of stability and playability. Some more fixes will be applied during the Closed Beta phase of the realm. The Nokhud Offensive: The development was finished recently, and some tests have been performed. Fixes are undergoing, so you may expect some instabilities and issues with enemies inside. Expect the dungeon to change a lot during the Closed Beta. Uldaman: Legacy of Tyr: The development was finished quite recently. Tests are undergoing, and fixes will be applied soon. Expect the dungeon to change a lot during the Closed Beta. 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 DRAGONFLIGHT MYTHIC+ DUNGEONS Compared with the normal Dragonflight dungeons, these took longer to start developing and have ready. As a difference, 4 of these Mythic+ dungeons are Dragonflight dungeons, meaning we could not begin developing the Mythic+ version until the regular version was ready. On top of that, the other 4 Mythic+ dungeons come from old expansions' dungeons, which means that in some cases, a complete rewrite was necessary for the dungeon to be implemented on its Mythic+ version. In any case, here's the development status of the Mythic+ dungeons of Dragonflight! Algeth'ar Academy (Dragonflight): The development is finished, and tests are being performed. Ruby Life Pools (Dragonflight): The development is finished, and tests are being performed. The Azure Vault (Dragonflight): The development is finished, and tests are being performed. The Nokhud Offensive (Dragonflight): The development is finished, and tests are being performed. Temple of the Jade Serpent (Mists of Pandaria): The development is finished, and tests are being performed. Halls of Valor (Legion): The development is finished, and tests started being performed recently. Court of Stars (Legion): The development is finished, and tests started being performed recently. Shadowmoon Burial Grounds (Warlords of Draenor): Only the last boss is left to be finished, and then global tests will be performed on the dungeon. 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 DRAGONFLIGHT ZONES New expansion means new zones! The Dragon Isles bring us new places to explore and have adventures on, and of course, this also includes the starting zone of the new race: The Dracthyr! We will list the new zones and the current development status on them. Of course, being as massive as they are means they have lots of work to do. The Forbidden Reach (levels 58 - 60): The starting zone of the Dracthyr! Of course, the entire area has been scripted already, with all the primary quests implemented. The Waking Shores (levels 60 - 62): The first zone players see when arriving on the Isles! All the main questlines have been developed and implemented. 5 out of 6 side questlines have been implemented as well, and sadly, no World Quests have been done yet (but will be worked on and implemented during the Closed Beta). Ohn'ahran Plains (level 62 - 65): This is the second zone, home of the Green Dragonflight! The primary and side quests are fully implemented, and the World Quests are being worked on! They should be done before the release of the live realm! The Azure Span (level 65 - 68): A frigid zone, home of the Blue Dragonflight! Both the main and side quests are fully implemented. Almost all the World Quests have been implemented already, leaving just a few that will be done during the Closed Beta. The entire zone should be fully available when the live realm gets released! Thaldraszus (level 68 - 70): The seat of power of the Dragon Aspects and their flights! Also, where the main city is located: Valdrakken! For this zone, we know that all main questlines are done, one side questline is implemented for now, and some rares and treasures are finished. Everything else is currently under development, and most of them should be implemented during the Closed Beta stage. 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 CLASSES As always, every time there's a big update, like a whole new patch or, in this case, a new expansion, there are significant changes in the classes. Of course, this means that a lot of work will have to be done to ensure balance between classes, and since there's a new class called Evoker, extra work has to be done. Of course, our developers have been working on this since the beginning, having constant tests and fixes every day based on the reports. This is where the Closed Beta realm will shine the most: players will be able to join us to test the content of the realm and help us spot the issues with classes as quickly as possible. We know how hard it is to keep a perfect balance between classes, but we will keep working until we achieve this. On a side note, the class tier sets have been implemented and work! More tests will be done, but they should work almost as intended. Additionally, the third spec of the Evokers is disabled since it was added later in Patch 10.1.5. 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 DRAGONRIDING This is a whole new mechanic, bringing new challenges and many rewards! Dragonriding brings races across every zone of The Dragon Isles and overhauls how flying with dragons works from now on, making them more dynamic and fun to use! We are going to specify the status of development of the entire feature: Renown - Valdrakken Accord: Leveling up and progressing on the Valdrakken Accord renown tree, you can unlock many different types of rewards, such as additional quest chains, scenarios, collectables, cosmetics, techniques and more! All the rewards are working for now, but sadly, all the rewards that unlock new content, such as quest chains and more, have not been implemented yet (they are being worked on). Glyphs: Collectible items across the map that award you points to spend in the Dragonriding Talent system! All of the ones from patch 10.0.2 have been implemented! Talents: What good is it to get talent points if talents don't work? Although not all talents work, most do, and the rest will be implemented during the Closed Beta phase. Dragon Customization: This is one of the fun parts of the feature, where you can fully customize your Dragonriding experience! Many customization options will be unlocked by default, while many more will be unlocked using manuscripts. There are many different ways and sources to unlock the additional ones, and of course, since some of them depend on other quests and scenarios unlocked by the Valdrakken Accord renown system, not all of them will be available immediately. The feature works, of course! Races: This is one of the most critical aspects of the whole feature! Sadly, due to its complexity, the development has not been started yet, but it's planned! The race development will begin as soon as everything else is done, and we should see some progress during the Closed Beta! 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 PROFESSIONS In Dragonflight, professions are going through a massive overhaul that changes the system forever, adding new mechanics and ways to craft and send gear to people! Most of these mechanics have been under development for a long time, and we are pretty happy to share the progress here! Profession System Overhaul: Excellent progress has been made! The main crafting professions are done, but the development still hasn't started for the gathering ones. The new interface overhaul has been successfully implemented! Profession Talents: The development is quite advanced. Despite having all of the generic talents working, the specific ones have not been developed yet. However, work is underway, and they should all be done during the Closed Beta! Crafting Orders: A powerful new aspect of professions! The system works, but sadly, the six weekly quests related to it have not been performed yet. Introductory Questlines to the Professions: They have been implemented! Traders and Trainers Weekly Quests: 76 working quests (32 from the traders and 44 from the trainers) have been added to the Profession system! Hidden Profession Masters: 11 creatures that have been implemented to the server! Dragon Shards of Knowledge: Used to unlock specialized draconic knowledge about your chosen profession and can be earned from 11 quests, which are working and have been successfully developed! Profession Items that reward specialization items: Books, NPCs and many other sources that give you specialization points! They have also been implemented, as well as the whole system, which is making a comeback! Hidden Profession Treasures: There are 57 of them, and sadly, they have not been implemented yet. We may see some progress during the Closed Beta! 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 PvP The PvP is always a significant part of the game. Although this expansion doesn't bring any significant PvP changes or new features, it brings a whole new class, spicing up things to find new top PvP combinations and arena partners to dominate your opponents! The PvP gear and vendors for Season 1 of Dragonflight have been scripted and are working as intended! Of course, the airdrops have also been implemented. The new currency of the expansion, the Bloody Tokens, the different ways of obtaining them, the related items to them and the vendors related to this currency have also been scripted. Similarly, the Trophy of Strife also works and can upgrade the corresponding gear successfully. The awards from battlegrounds and arenas are not fully implemented yet, but they are currently being worked on! The new Solo Shuffle feature has not started yet but will be implemented. The new arena of Dragonflight, the Nokhudon Proving Grounds, has not been implemented yet. 👈 Back 👈 - ☝️ Index ☝️ - 👉 Next 👉 EVENTS AND SCENARIOS Alongside the usual content, this expansion brings many open-world events and scenarios players can unlock and play! Fighting scenarios, Profession events, questing locations, you name it! Community Feasts (cooking event): It has been fully scripted! Fishing Holes (fishing event): It has been fully scripted! Grand Hunt (fighting event): It is currently being developed in the Ohn'aras Plains. Siege on Dragonbane Keep (fighting event): The development will start after Grand Hunt's development is finished. Obsidian Citadel (questing place): The development will start very soon, and we should see some progress during the Closed Beta. It contains one weekly world quest, four rare events; nine rares and over 15 daily quests. Aylaag Camp (questing event): The development will start very soon. This event brings three camps to phase, six daily quests per camp, which means 18 total quests. Trial of Flood (fighting event): The development for this feature has not started yet. Trial of Elements (fighting event): The development for this feature has not started yet.
  2. Greetings, players! The holidays are here and people are getting together to play more and more on our server! Considering we have released all the main content from the current patch, we are going to work on adding features for everyone, to keep you entertained! Of course, it is never easy to design a specific feature to make everyone happy, so we are going all-in and implementing a bunch of features that are guaranteed to keep you entertained for hours and hours! Here, we are going to list them and specify the information and duration of them. All the events will become active this Friday, July 7th, and will last for the entire summer! We hope everyone enjoys them! BONUS EXPERIENCE IN THE REALM For the entire duration of summer, the experience rates will be boosted, and everyone will get +50% experience in the realm! Get along with your friends and experience the levelling experience of the realm, now 50% faster! FATED RAIDS: EVERYWHERE, ANYTIME! Tired of waiting for your favourite raid to finally be activated as Fated? Waiting for a specific World Boss to be activated as Fated as well? Well, no more! From now on, every raid will have the Fated modality unlocked, and every World Boss will also be unlocked as Fated! Get together with your guild and your friends and challenge all the raid bosses and World Bosses, anytime! COMPETITIVE MYTHIC+ RATING LADDER It was implemented in BFA, and now it's coming back to SL! Starting in July and during the entire month, our webpage (here) will gather the Mythic+ information of every character in the realm and will rate them based on their Mythic+ performance (it wil! Reaching a certain Mythic+ Rating Ladder score will unlock better and better rewards, and these will be unlocked and granted every month! The rewards will follow this table: Mythic+ Rating | Reward 3.000+ | 1000 Firestorm Points + https://www.wowhead.com/item=191114/ + https://www.wowhead.com/achievement=15756/ 2.900+ | 800 Firestorm Points + https://www.wowhead.com/item=191114/ + https://www.wowhead.com/achievement=15756/ 2.800+ | 700 Firestorm Points + https://www.wowhead.com/item=191114/ + https://www.wowhead.com/achievement=15756/ 2.700+ | 600 Firestorm Points + https://www.wowhead.com/achievement=15756/ 2.600+ | 500 Firestorm Points + https://www.wowhead.com/achievement=15756/ 2.500+ | 350 Firestorm Points 2.400+ | 250 Firestorm Points 2.300+ | 150 Firestorm Points 2.200+ | 70 Firestorm Points Note: The mount will become active when Dragonflight releases, as that's a Dragonflight mount! The Mythic+ rating will reset as soon as the next month begins (excluding July), so players will have to claim the leaderboard again when the month starts! For July, since a lot of players already have a lot of rating achieved during Season 4, the rating will stay the same, but players will have to beat 50 Mythic+ dungeons in order to be eligible to get the rewards corresponding to their reached rating as soon as August begins! There will be only one reward per account and month. It means that the account will get rewards according to the character with the highest rating inside the account. Take advantage of this event to save a lot of Firestorm Points (donation points) and get ready for the upcoming release of Dragonflight on the server! TIMEWALKING BFA DUNGEONS! As requested by many, they are coming back to Shadowlands! Their rewards will obviously scale with Mythic+ dungeons from Season 4, granting players new possibilities to find new items and make new builds! However, bear in mind that doing Timewalking BFA dungeons will not count towards the Mythic+ Rating Ladder. This means much more content for players to explore! And not only that... INCREASED LOOT RATES! Now, doing PvE activities will be more rewarding! Not only will there be increased loot chances for every World Boss and bosses on raids and dungeons, but there will also be one extra reward during Mythic+! Whether you want to finish gearing your main character, help your friends gear out, or start equipping a new character, this will be the perfect opportunity to do it!
  3. Greetings, players! After five months, it is time to say goodbye to the current Season 3! This Season will end many things, such as the Cosmic Gladiator PvP Season, the current Mythic+ affix (Encrypted) and the current pool of Mythic+ dungeons. However, this doesn't mean the adventure ends here... Season 4 will bring a few new and exciting, interesting things. First, the new PvP Season, called Eternal Gladiator, will start. The Season will also get a whole new pool of Mythic+ dungeons, a New Affix (Shrouded) and a new mechanic to all currently existing SL raids and World Bosses called Fated! Despite not adding new dungeons or raids, this will add new content to all existing content, having new ways to re-experiment all the content, with new challenges to overcome! This new Season will be implemented in Oribos and start on Monday, May 8th, at 10:00! Note: This means both the Valor and Conquest points will be reset as soon as the season starts. As always, we will dig deep into each feature of this Season. Let's go! NEW PVE SEASON Season 3 ends, and Season 4 starts! This new Season will bring two big things to the realm, which will be thoroughly detailed next. The first one is a new feature called Fated Raids, where players will have a new challenge for all the old raids from Shadowlands and better rewards. The second one is a new Mythic+ dungeon pool, but this time, many dungeons come from old expansions such as BFA, Legion and Draenor! This Season will be perfect for reliving old content and finding a new challenge in old content! Of course, this new Season will have recent obtainable achievements and rewards based on the seasonal Mythic+ Rating achieved at any point during the Season: Shadowlands Keystone Explorer: Season Four: Attain a Mythic+ Rating of at least 750 during Shadowlands Season Four. Shadowlands Keystone Conqueror: Season Four: Attain a Mythic+ Rating of at least 1500 during Shadowlands Season Four. Title reward: %s the Shrouded. Shadowlands Keystone Master: Season Four: Attain a Mythic+ Rating of at least 2000 during Shadowlands Season Four. Mount reward: Restoration Deathwalker Since this was already applied before, there will be no Valor Cap during the following Season, and it will remain like this with no changes. FATED MECHANIC This new feature is one of the central core mechanics of Season 4. Thanks to this new mechanic, even previous Shadowlands Raids and World Booses will become relevant again, adding a new challenge to all the previously visited places. Each week, a new rotation of raids and World Bosses will be applied, in which one raid and the World bosses associated with that raid will become Fated: During the first week of the release of Season 4, the raid Castle Nathria will start the cycle as Fated, while the other raids will remain untouched. Because of this, one of the World bosses associated with the raid's zone will also become Fated: Valinor, Mortanis, Oranomonos the Everbranching or Nurgash Muckformed. After the first week, the next raid, Sanctum of Domination, will become fated. The World Boss Mor'geth in the Maw will also be Fated. After that, the next raid will be Sepulcher of the First Ones, with the World Boss Antros in Zereth Mortis becoming Fated for that week. After that, the cycle will start again, Castle Nathria will be Fated, and so on! But what does Fated mean? What does it change? First, Fated will be a new mode that will be applied to every difficult mode of the raid, which means that the raid will have Fated Raid Finder, Fated Normal, Fated Heroic and Fated Mythic, respectively. Each difficult mode will have its rewards and associated achievements. Here, you can see a table of the rewards depending on what modality you are doing each raid: Note: The items obtained from Fated World Booses will have a fixed item level of 285, and the highest iLvl for each raid will only be dropped from the final 2 - 3 bosses of each raid. It will also increase the item level of the Conduits looted: When a raid is Fated, the enemies will be stronger, and new mechanics will be present during the encounter. Think about this as if the raid was on Mythic+ mode, with affixes that will determine the course of the raid. While only one Fated Power will usually be available at all times, a second one can be activated using the Titan Console at the start of each raid: Chaotic Essence, Creation Spark, Protoform Barrier and Reconfiguration Emitter. More information about it can be seen in this Wowhead guide: https://www.wowhead.com/guide/fated-raid-affixes-shadowlands-season-4#fated-raid-affixes. This new mechanic will bring new challenges to players and, obviously, achievements for those capable of overcoming them. In addition, some will get unique titles, teleports to raids, and even a unique mount! The Fated mechanic will also bring a new way to upgrade the newly obtained Fated Items to their version in Heroic and Mythic using Cyphers obtained from looting bosses in those difficulty modes. You will also be able to acquire specific pieces directly using the elusive Puzzling Cartel Dinars and spending them on specific sellers around the Great Vault in Oribos! This guide has more information about upgrading and purchasing items using these resources. MYTHIC+ DUNGEONS AND POOL When the next Season starts, we will have a change in the entire pool of dungeons! As a difference from the previous seasons, this one will have a pool of dungeons from past expansions. The first six dungeons are both wings of the mega-dungeons released in past expansions (Tazavesh from Shadowlands, Operation: Mechagon from Battle for Azeroth, and Return to Karazhan from Legion), as well as two dungeons from the Warlords of Draenor expansion! The list of dungeons is as follows: Tazavesh: Streets of Wonder, from Shadowlands Tazavesh: So'leah’s Gambit, from Shadowlands Operation Mechagon: Junkyard, from Battle for Azeroth Operation Mechagon: Workshop, from Battle for Azeroth Return to Karazhan: Lower, from Legion Return to Karazhan: Upper, from Legion Grimrail Depot, from Warlords of Draenor Iron Docks, from Warlords of Draenor On top of that, there will be a new Seasonal Affix for Mythic+, and it'll be Shrouded! This new affix will spawn an NPC from Cartel Ta at the beginning of each dungeon. This NPC will show bounties to hunt dreadlords inside the dungeon, rewarding stacks of secondary stat bonuses, which will last for the duration of the dungeon! Players will get one stat or another depending on the type of bounty. This will cause certain NPCs to be replaced by dreadlords with visual aura, making them easier to spot. There's more to cover about this affix, so we recommend players check out this guide. There will be several achievements for completing different dungeons on a Mythic Level 20 or more within the time limit. Each achievement (for Grimrail Depot, Iron Docks, Return to Karazhan, Operation: Mechagon and Tazavesh) will also grant a teleport portal so you can go there immediately. ETERNAL GLADIATOR PVP SEASON With the end of Season 3 on Oribos, the Cosmic Gladiator season will finish, and in its place, the Eternal Gladiator Season will be active on the server. This means ending the current Season 3 and distributing all the rewards to the winners, including seasonal rewards and Firestorm points! You can find a post here detailing all the rewards that will be distributed and the tiers of winners. With this new Season, we will restart the leaderboards, and the Season should remain active for the next 5 to 6 months. It will also bring a significant gain on the item level of the PvP items. Here you can see a table of the new iLvl for the Eternal Gladiator items: Everything else should remain the same. However, this guide shows you all the information about the costs of upgrading items and sellers. BORIS IS BACK Of course, he is! After spending a few weeks hunting Easter Eggs and having fun, he's back to aid players on their adventures during this new Season! And what better way to do this than offering a Character Level boost to Level 60 with essential gear? It may not be much, but it's honest work. And did we mention that he's doing it for free? However, he'll be gone by May 15th, so don't wait too much! He will boost one character per account starting on May 8th; the perfect opportunity to try a new character class! He will also be waiting on every other expansion, giving a character boost on each realm. If you want to try older expansions, this is a good opportunity! And that will be all for the content of this new Season! Although it does not have unique content per se (regarding newly released dungeons or raids), this new system will allow players to have a new challenge in many different places, with improved rewards and achievements! We will monitor the progress of the best guilds in terms of Fated raids and the best players during this Eternal Gladiator's PvP season. We hope to see a lot of players giving their all to be on top of the lists and become the best of the best! Very soon, we will start talking about our current development of Dragonflight. Do not worry, we've already developed quite some content, but we want to wait a bit more before we can start hyping you guys with the new expansion. Let's end this expansion with the culmination of Season 4! Until then, we hope you have a fantastic week, and we'll see you soon! The Firestorm Team
  4. Greetings, players! Since before the release of Mythic mode on the Sepulcher of the First Ones, our devs have been already developing the content for the next Season: the Eternal one! The next Season will not bring any new, never-seen-before raids or dungeons. Still, it will implement new and exciting mechanics for every raid, change the rotation of the Mythic+ dungeons (so the current dungeons will change for new ones), and even bring a new affix (Shrouded)! Of course, it is way too soon to talk about ETA, but we would like to share the current status of the development of every feature that will soon be implemented on the server! Of course, this post will not describe how each feature will work on the server and the details of them, but it will rather focus on the current development status and tests performed on them. Let's get started! STATE OF DEVELOPMENT We are going to group the status of development of each feature by sections: Fated Raids and World Bosses: This is going surprisingly well! Although the Fated Affix itself needs more work and tests, everything else (raids, World Bosses, Fated upgrade system, new interface, raid/world boss rotation, and vendors) is working and has been tested! For now, the developer team needs to add the achievements, titles, mount rewards, and the raid teleporters to be good, and finish working on the affix itself for the bosses (raid ones and World ones), and then the tests on those will start. The new S4 items are being tested for now, and they seem to be looking good so far! New Mythic+ Dungeons: This new season will bring a new rotation of Mythic+ dungeons, and for now, all of them have been scripted, and tests have already started in there! All the items obtained from Mythic+ are still to be tested. The new Seasonal Affix has been scripted but needs heavy tests. New PvE Season: With the new season, all the items will increase iLvL (especially the ones obtained through the Fated feature on raids). Tests have started on all the items, including the class and tier sets. The new achievements related to the new season (including Mythic+ ones) are still being worked on, and tests will start shortly after they are scripted (since some Mythic+ dungeons are still being worked on, some achievements and rewards cannot be tested yet). New PvP Season: This will bring the Eternal Gladiator sets, mounts, and titles. It will also mean new items and achievements to check, including vendors. The entire feature is ready, and when the new season starts, everything will be updated: The vendors and the new PvP rewards will be available for everyone! Class balancing: About the classes, when we released patch 9.2.0 on the server, we applied all the S4 changes that blizzard applied, preventing many classes from unbalancing during that season. However, we will still look to fix spells and mechanics if there are any like that! That's everything we have for now. But don't worry, as a Content Update post is on its way, where we will describe every feature that will come with Season 4, so everyone is familiar with what's about to come and what to expect from this new Season! The Firestorm Team
  5. Greetings, players! With The Jailer added in the raid and the Mythic mode coming in just a few weeks, we are almost done with all the content! Of course, we don't mean the Patch's content, but Season 3's content! This Season is getting close to ending! Of course, we will give players some time to achieve the latest feat of the Season before moving, which is beating the entire raid in Mythic mode, including the Jailer, but after some time, we will move on to the next Season, which seems very promising! Until then, we will implement a few things that will take effect immediately. CHARACTER BOOST AND GEAR DISCOUNTS With the current season close to the end, the current gear and armor will soon feel a bit low. Therefore, we have a great deal for everyone! All the gear items cost 300 Firestorm points each, and the full character boosts cost 3000 points. With the discount applied, both services will be 50% off! That means that, until the current Season ends, every gear item will cost 150 points, and the full character boosts will cost 1500 points! But not only that! Buying a character boost while the discount is enabled will flag the character for another discount when the next Season starts! This means you can boost your character twice (once now and the next time after Season 4 gets implemented), spending 3000 points between the two boosts! Now that's a great deal! Notice that the discount will be enabled on the same character boosted during Season 3. We have also added miscellaneous discounts on other Shadowlands services and products, such as legendaries, conduits, and double legendary power. Gear up properly and defeat the Jailer once and for all with these awesome shop deals! NEW MOUNTS AND BATTLE PETS Considering we moved the Patch a few months ago, and with the recent update we applied in the realm, which finally fixed and enabled battle pet duels in Oribos, it's just fitting to increase our stock of mounts and pets for sale! Of course, these won't be added simultaneously but in small bundles! New mounts will be added to our shop every week, so review our shop now and then! Soon enough, we will also start adding Battle Pets to the shop, so players can collect and get them from here! This will be added very soon, don't worry! We will also be open to suggestions, so if you want your favorite mount and pet to be added, you may suggest it to us, and we will consider it! NEW PAYMENT METHOD! A new paying method is coming to the server: Kinguin! Thanks to the payment methods offered by this page, you can purchase points with various payment methods at your reach, including PayPal! Don't forget to take a look at it! With The Jailer being implemented on the raid, the last boss of the expansion, and then Mythic mode being close to being released too, people may think that there's nothing else going to be implemented into the realm anymore. However, the following Patch brings exciting and never seen mechanics, such as Fated Mode added on raids, a new Seasonal Affix that will be activated inside raids, and new Mythic+ rotation for dungeons. And do not forget that this Fated Mode will be added on every Shadowlands raid, not only the last one! All the raids will be a new challenge, new mechanics will have to be learned, and you must gear up your character and thoroughly prepare it! The biggest challenges will come with the next Patch, and we will be preparing special attention to the first guilds who beat each of the raids in Mythic: Fates Mode. And who knows... maybe there'll be rewards waiting for you! We will give more details when the next Season is close to starting, don't worry! We hope you have a great adventure on our servers and keep providing you with the best content possible! The Firestorm Team
  6. Greetings, players! Today we bring unexpected news, as a lot of content (and I mean, A LOT) has just arrived on the server in the form of adorable yet powerful creatures: Battle Pets! No, it's not a jest! Unexpectedly, one of our developers decided to revamp the entire system entirely from scratch single-handedly, and he's been busy! All the content he's managed to fix and implement will surprise you! All the pets from Open World have been fixed (no more pets with level 0 or glitched stats anywhere), and they are capturable like on Retail. Although the capture pets' achievements will not work, the collection one will work! Not only that, but most (if not all) pet spells have also been fixed! You may want to check this guide. Of course, what good is capturing pets and having working spells without any content? Well, that's not true, as the initial pet battle questline from Retail up to Pandaria has also been added! All the pet trainer questlines are working, including the pet dungeons, leveling achievements, and even Safari achievements! You have a guide to the start of the Battle Pet questlines here: (ALLIANCE | HORDE). Also, here's a guide about the battle pet dungeons. But do the fights even work? Of course! PvP ones? Well, duh, yes! Duels work, PvP matches work (including achievements), and even Pet Battle Challenges! And before you start with BFA and SL content... of course! All the BFA Master Trainers work, all the Shadowlands Pet Tamers have been implemented, and even the Special Pets! In addition, all the World Quests from BFA and SL are available! About tournaments, the Pandaria tournament (Celestial tournament) is available! Here's a guide about it! Finally, these are the following working Battle Pet challenges (with guide links): Wailing Caverns, Deadmines, Gnomeregan, and Stratholme! Blackrock Depths is also available, but you must complete the quests from the four previous challenges to access this one. We are aware that not everything is fully working at the moment. Most of the issues we found are being worked on as this announcement is being written. If you find more problems, do not hesitate and let us know on the Bugtracker so we can be aware of them and fix them, too! We hope you enjoy this quite different content, and we hope you guys have a fantastic time capturing and collecting pok... I mean, pets!
  7. With Oribos, our SL Realm updating to 9.2.7 on Monday, December 12th, you will need to update your client to connect! We've made it as simple as possible. Continue reading for a simple tutorial. If you want to ensure you can play right when the update arrives, we advise you to prepare your client in advance. Do not worry, as keeping the original "Wow.exe" from the original WoW 9.1.5 client will allow you to open the game in that version! Amazing, right? NB: The full client downloads every game data right away: it takes longer to download and requires software like qBittorrent, but once it's done, you will have the whole game ready. The minimal client is smaller and faster to download but will then download missing data as you play, slowing you down. FOR WINDOWS: You have the 9.1.5 or any Shadowlands client, and you want to update it: Download the 9.2.7 .exe here: http://fstorm.cc/927 (it is compressed in a .zip) Open your FS SL client folder, where your current .exe is located, place the .zip you just downloaded there, and extract it. You will have two .exe. "WoW 9.2.7 Firestorm.exe" will allow you to enter into the server with the client as 9.2.7, and the old one will allow you to enter as the old game version you had. You are using the launcher: Restart your launcher once the 9.2.7 update is applied on Oribos: it will download the missing files. You don't have the game yet and want to start playing on 9.2.7 Here is the full torrent. This is the full client, so it's best to have the best gameplay and stable experience! Or, here is the minimal client link: http://fstorm.cc/927. Just extract it in an empty folder and start the .exe! Please note: The first time you will open the 9.2.7 client, if it weren't downloaded from the full torrent, it would take a bit of time (between 2-5 minutes) to download the missing files, but in the meantime, nothing will appear on your screen, that's normal! Do not open it multiple times, just once, and then wait a bit. Once it's done, you will be fully set up! FOR MAC: We sadly do not have any solution for mac for now! But do not worry: as soon as we have it, we will provide it so everyone can update their client and play Firestorm with us! If you have trouble updating, you can contact our staff members on the support channel of our Discord, or you can create a forum post here.
  8. PVP SEASON 2 REWARDS The current patch of Shadowlands, Patch 9.1.5, is coming to an end, and a new patch is about to start as well: Patch 9.2, Eternity's End! With the arrival of this new patch, we are saying goodbye to the current PvP season, the Unchained Gladiator one, and we welcome the new one, the PvP Season 3: Cosmic Gladiator! Of course, we are putting here the reward tiers that will be distributed as soon as the new patch begins, following these ranges: Rewards have been distributed in the 2v2 bracket: Titles and Achievements: Top 7: The achievement Unchained Gladiator: Shadowlands Season 2 and Gladiator: Shadowlands Season 2, which grants the title Unchained Gladiator, and the mount unchained Gladiator's Soul Eater. Top 15: Gladiator: Shadowlands Season 2 and the mount unchained Gladiator's Soul Eater. We also rewarded the top 50 players with Firestorm Points, following this scale: Top 1-10: 1500 Firestorm Points. Top 11-20: 700 Firestorm Points. Top 21-30: 455 Firestorm Points. Top 31-50: 240 Firestorm Points. Congratulations to every participant! The Cosmic Gladiator season will start as soon as the patch is implemented in Oribos. Alongside it, is a new feature called PvP Brawl: Solo Shuffle! Don't forget to give it a go, and good luck with it! (It's been explained in this post). Thank you for your interest, and we hope you enjoy the new patch, Eternity's End! Have a great day. The Firestorm Team
  9. Greetings everyone! It's been another 6 months since our last update, and we are finally ready to announce the following patch update that will happen in Oribos: Patch 9.2, Eternity's End! This update will be applied in our realms on Monday, December 12, and will require a client upgrade to version 9.2.7. Do not worry, as a guide will be published (with a cool link here) to walkthrough you in the process of updating your client, or if you are a new user, to fully download and prepare it from scratch! And, as always, Boris doesn't want to feel left out of the party, so he will join the raid group and be on top of the support lines by offering a character boost! By talking to him, your character will be immediately boosted to level 60, and it will include basic level 60 gear as well! This will skip having to do the campaign and will allow you to jump straight into the action and join your friends! This will only work for one character on each account, so make sure you boost the character that you really wanna use! This update is full of new features and content to explore, places to adventure, and enemies to beat, so we hope you and your friends are ready because it won't be easy! A whole new zone: Zereth Mortis, full of content, quest lines, rares, treasures, and much more! A new World Boss inside the new zone: Antros, Keeper of the Antecedents! A new 11-boss raid: Sepulcher of the First Ones! A whole new progression system: Cypher of the First Ones! New Torghast Wing: The Jailer's Gauntlet. Return of the Class Tier Sets. New Double Legendary system: Withdraw the whole potential of your character through the new Waist Legendary and the Memory of Unity! A new season for Mythic+: Upgraded rewards and new seasonal Affix, Encrypted! A new season for PvP and a new feature: Cosmic Gladiator and PvP Brawl to test Arena Solo Queue! New sub-profession: Protoform Synthesis, which allows players to craft many new pets and mounts! There's a bit of everything here: for PvE lovers, PvP enjoyers, or even collector maniacs, there's stuff to do! And, as we always do, we are going to delve into each of those points to explain further each feature and the status of development of those: although most of them will be fully implemented, not all will have all the content available at once. Do not worry, as the development will not stop and we will end up releasing all the content for each feature! Note: The Great Vault will not be available the week of the release, which means that players will not get an armor piece for their work this week but will come back the next Monday (Dec 19th)! Now, let's jump into it! ZERETH MORTIS Zereth Mortis is the new zone arriving in this new patch! As a new zone that serves as the hub for 9.2 with lots of new content, it will probably overwhelm you a bit. Do not forget that we are detailing everything in this new zone. Zereth Mortis will house three main hubs for players in the zone: Haven, Exile's Hollow, and Pilgrim's Grace. From the story chapters of the zone, the first 3 will be fully available from release! After these ones, we will add a new story chapter for every 2 weeks! Do not forget that Chapter 6 will be necessary in order to unlock flying in the zone, as well as an additional requirement that will be described below: the Cypher of the First Ones side questline! This zone will also be the main source of the new resource used to create Rank 7 legendaries: Cosmic Flux! This resource will be used to create and upgrade Class Tier armors using the Creation Catalyst. We will specify more information about this later on, on the Class Tier armors! This zone will also feature the NPC Pocopoc, an automa that will accompany you through your journey. Pocopoc is unlocked at the end of Chapter 3 of the 9.2 Campaign. This NPC will be tied to one of the new features of the patch, which is the Cypher of the First ones! We will detail more about it later on. We will also be introduced to a new faction in this map, called The Enlightened, which is the map's main faction! Led by the former council of the broker Cartel Al, they have found Zereth Mortis and abandoned their pilfering ways to devote themselves to the First Ones. Of course, all of the daily quests will be implemented, all the rares will be available, and most of the treasures will be waiting for you to be plundered, but beware of the new World Boss: Antros, Keeper of the Antecedents! He will be located on the northernmost island of Zereth Mortis, which can be reached with a translocator at the northern edge of Zereth Mortis. Antros drop gear with item level 259 and Conduits with item level 252! If you want more information about this amazing zone, you may check this page, where everything has been detailed thoroughly! SEPULCHER OF THE FIRST ONES This is the raid being featured in this new zone, and the final raid of the expansion! It features 11 new bosses, ending in a cosmic battle against The Jailer himself: Zovaal! The raid will consist of 4 wings, being the first wing available as soon as the patch is released! First wing: Ephemeral Plains. It will be available after release (in Normal, Heroic, and LFR modes). Mythic will be added later. The bosses featuring this wing will be: Vigilant Guardian, a three-phase encounter in which players need to fight several automa to eventually activate the inactive boss! Here's a strategy guide! Skolex, the Insatiable Ravener, a single-phase fight in which the raid has to engage a stationary boss while managing stacks of Ephemera Dust! Here's a strategy guide! Artificer Xy'mox, a two-phase encounter that gets more complex as the fight progresses! Here's a strategy guide! Halondrus the Reclaimer, a unique encounter that takes place in several areas of the Sepulcher, as Halondrus moves long distances with the raid chasing after them! Here's a strategy guide! Second wing: Cornerstone of Creation. Should be available 1 month after the release of the raid (approximately around mid-January). Dausegne, the Fallen Oracle, a single-phase fight that becomes more difficult over time, as she uses her reservoirs to siphon out mana for herself! Prototype Pantheon, a council-style fight of the tier, in which you fight prototype versions of the Eternal Ones! Lihuvim, Principal Architect, a single-phase encounter revolving around space management! Third wing: Domination's Grasp. Should be available 1 month after the release of the second wing (approximately around mid-February). Anduin Wrynn, a multiphase encounter that has us fight remnants of the Jailer's influence! Lords of Dread, a fight against both Mal'Ganis and Kin'tessa, which will attack players with a combination of decay and shadow magic! Rygelon, a fight where the enemy will use Cosmic Power in order to destroy the players using all sorts of abilities and mechanics! Fourth wing: The Grand Design. Should be available 1 month after the release of the third wing, and luckily a bit earlier, being a 1-boss wing (approximately during March). The Jailer, Zovaal, a fight where the true destiny of Azeroth will be decided. The Jailer will use his Machine of Origination to remake existence, draining Azeroth of all its life force in the process. Will you be able to prevent it? This raid will prove to be quite the challenge for every player trying to push their limits in regard to what PvE content is. We will give enough time for everyone to catch up between wings, allowing us to develop with the biggest quality possible. Not only that, but we also have news about one of the dungeons that we introduced in the previous patch: Tazavesh, the Veiled Market. In a similar fashion to what happened with Mechagon, it's also happening here now: the dungeon will be split into 2 parts, and each will be available in every difficult mode: Normal, Heroic, LFG, and even Mythic+! Part 1: Streets of Wonder. This first part will have the first 5 bosses of the original megadungeon: Zo'phex the Sentinel, The Grand Menagerie, Mailroom Mayhem, Myza's Oasis, and So'azmi. Part 2: So'leah's Gambit. This part will have the remaining 3 bosses of the original megadungeon: Hylbrande, Timecap'n Hooktail, and So'leah. The 2 parts of this dungeon have been already prepared and will be fully available as soon as the new patch is released! CYPHER OF THE FIRST ONES Along with this patch, we are introducing this advanced mechanic, the Quality of Life feature: the Cypher of the First Ones! The Cypher of the First Ones is a new Zereth Mortis progression system that provides little to no dungeon / PvP / raid power and is instead focused on enhancing your Zereth Mortis experience and enabling further exploration of its secrets, cosmetics, mounts, pets, and achievements. You can progress this system and its numerous research nodes with the new Cyphers of the First Ones currency. Each research you do also requires a specific amount of real-time when you are doing it on your first character, from 1 minute for the initial node to a full week for the more complex nodes. Bear in mind that this whole feature, whilst allowing you to upgrade your combat effects and abilities, won't be usable during PvE or PvP instances, so these effects will only be usable in open-world battles and adventures. In other words, it's like a fun upgrade for your character on Shadowland zones. However, this system is the introduction of 2 very important features that will be very useful for many players. The first one is being able to unlock a quest line responsible to teach players how to fly in the zone! (Requires completing the sixth chapter of the story quest line, which will be available shortly after release). The second one (after completing that quest line) is the ability to unlock the new Sub-profession: the Protoform Synthesis! This will be explained thoroughly, later on. Don't worry! Unlocking the console and your personal robot helper, Pocopoc, is done in the third campaign story chapter (which will be available immediately as soon as the patch is implemented, as soon as you enter Zereth Mortis). You can also unlock it instantly on alts by choosing the skip dialogue option of Tal-Inara when starting the Zereth Mortis questlines in Oribos. The currency used for this feature can be farmed in many ways, such as completing the Storyline campaign, looting rare mobs and treasures, beating Puzzle Boxes, Interacting with one of the three Echoed Jiro NPC types, doing daily quests, defeating the Weekly world boss Antros and even from the weekly quest Patterns Within Patterns. This is a rather complex and complete feature, so we advise you to check this very complete guide explaining everything about this new feature! THE JAILER'S GAUNTLET The Jailer's Gauntlet is a completely new wing implemented in Torghast. Commonly known as "Boss Rush", features levels packed with direct action, with boss fights in small packs. Kind of a fast and furious method, absolutely not for the Faint of heart! This fun, fast-paced alternative to traditional Torghast can be completed (at the appropriate layers for level) in under 30 minutes without a hurry. The quick succession of layers, plenty of high-powered Anima Powers given on each floor, and no time-wasting rooms full of trash packs breathe new life into the Torghast experience. Completing layers of the Jailer's Gauntlet gives rewards such as a pet, a new Hearthstone toy, a title, and the Colossal Ebonclaw Mawrat mount! it will also be one of the main sources of Cosmic Flux, one of the main resources needed for the Class Tier Sets, and also to upgrade legendary items to rank 7. As you can see, quite important! Here's a quick overview of the features of this new kind of wing, compared with the traditional ones: The Box of Many Things doesn't apply, so there are no Torments or Blessings. There is no timer to beat. The Death Rule is back. You are allowed up to 5 deaths before the Tarragrue shows up. If you die on a level, the boss resets to full health. However, the Jailer's Gauntlet also lacks many things a normal Torghast has: No trash packs beyond a few that might spawn from portals. No traps. No events, puzzles, or chests. No Ashen Phylacteries. No Mawrats. No Souls to rescue in any form. There's so much more information to cover about this feature, which can be all seen in this full overview guide here. CLASS TIER SETS In Patch 9.2, all classes can obtain brand-new class tier sets from a variety of sources! Tokens to create them primarily drop from bosses in the Sepulcher of the First Ones' raid. The items also have a chance to appear in all nine slots of the Great Vault, and if you are unlucky and cannot obtain a specific armor piece, you can craft it using an existing item through the Creation Catalyst system (which has been introduced in Zereth Mortis). There's more information about the Crafting Method with Creation Catalyst and Cosmic Flux here. Each class will have dedicated Class Tier sets, with 2-piece and 4-piece set bonuses that benefit each class and spec. For example, Hunter sets will have property versions for Beast Mastery, Marksmanship, and Survival, meaning that you'll be able to collect exactly the right set that helps out your class and spec the most! Each version of the Class Tier Set will have bonuses for having 2 or 4 pieces in the set. At present, most of these set bonuses both affect the same key ability or spell, such as Kill Command for Beast Mastery hunters. There's a full list here of all of the class bonuses. Finally, the Class Tier Sets will have different tints and/or effects based on how these are acquired. There are six categories of tints in total, which are the ones from LFR, Heroic, Normal, Mythic, PvP, and finally, Elite. If you need more information about this new feature, such as all the farming methods, cooldown, and such, we advise you to check this guide! DOUBLE LEGENDARY SYSTEM In Patch 9.2, players can unlock the ability to equip two Legendary items instead of just one! However, players will unlock this feature after completing Chapter 7 of the 9.2 Campaign (which will not be available until mid-January, approximately). Once this feature is unlocked, one Legendary can be the Legendary of your choice, and the other must be your Covenant Legendary. There are two ways to equip your Covenant Legendary in tandem with another Legendary: You obtain an item level 265 Belt (the Unity Waist) after completing Chapter 7 of the 9.2 Campaign. You can craft the Legendary in the usual way using Memory of Unity up to item level 291. To purchase this, you need to achieve a Revered reputation with the Enlightened (reputation guide here). Both of these Double Legendary items will automatically change their effect based on your current Covenant, so you don't need to buy or craft multiple Legendaries if you switch Covenants! In order to unlock it, players need to acquire the Memory of Unity, which is sold by Vilo, the Enlightened Quartermaster. Purchasing the Memory of Unity requires a Revered reputation with The Enlightened. Once bought once, you don't need to buy it for any other character: it will be unlocked account-wide! All the information about this new feature can be seen here, so don't hesitate on taking a look at it if you want to know more about this feature! NEW MYTHIC+ SEASON AND ENCRYPTED AFFIX! A new patch comes, and with it, a new Mythic+ season! As always, a new season means many changes: enemies will be stronger, but rewards will also be better! All of the gear will have the item level increased, including Mythic+: Normal Difficulty: Item Level 210. Heroic Difficulty: Item Level 223. Mythic Difficulty: Item Level 236 (Valor Upgrade Level: 1/12). Of course, getting a higher Mythic+ level will also grant higher item-level gear. This will also affect the item-level reward from the Great Vault! Here you can see a table showing the rewards from the current season, and also the ones we had during season 2: Alongside this, we are welcoming a new Seasonal affix: "Encrypted", which will be active during the entire season. Groups of 3 relics of the First Ones will spawn in some trash packs and with all bosses. The first relic killed decides which automaton will spawn when all 3 are relics are killed. Killing an automaton instantly gives you a powerful buff. You can find more information about the different relics and the different buffs that each relic grants when destroyed, here. NEW PVP SEASON AND PVP BRAWL The current patch ends, and with it, the PvP Season 2: Unchained Gladiator! This season has been going on for almost 5 months and it was about time to end it. The end-of-season announcement, as well as the tier rewards, have been compiled in this post. Don't forget to check it out, and congratulations to every winner! Not only we are starting the new PvP Season 3: Cosmic Gladiator alongside the new patch, but we are also introducing a new feature on the server: The Solo Shuffle! This new feature allows players to basically queue to arenas 3vs3 by themselves without requiring other players to join. Players would then join a pool with 4 DPS and 2 Healers, and then they would split into 2 teams of 3vs3, and would fight one team against the other! Each fight will reshuffle the team every time, ending up with 6 different combinations. Players will fight on each combination, trying to win as many fights as possible, in order to determine who's best! However, there will be notable differences compared with a regular arena just to speed things up: The first team to kill an opponent will immediately win the round. Mana regeneration is further restricted, and drinking will work differently. If a player leaves, the match is resolved as if that player lost every round. This new feature will not count towards any rating and will be a new way to offer players a PvP challenge. Players will be able to queue by themselves, at any moment, and fight players without the pressure of having to win to get arena rating or keep their precious rating intact. This was based on the current Looking for Group and Looking for Raid features, where players can just queue by themselves and join an automatically assembled group of players to do a dungeon or a raid. There's a lot of stuff to cover between rewards, upgrades, gear changes, and much more, so we advise you to check this full guide that illustrates absolutely everything about the upcoming season 3! PROTOFORM SYNTHESIS One of the big additions of the patch, is a whole new sub-profession (unlocked through the Cypher of the First Ones after doing the fourth chapter of the story questline) based entirely on farming materials from all creatures around Zereth Mortis, in order to craft new pets and mounts for the players! Pet Crafting is unlocked after fully researching the Cypher talent Dealic Understanding. Once the research is completed, Pocopoc will offer the quest Protoform Synthesis. Simply escort Pocopoc to the Protoform Synthesis pet forge and you will unlock the system. Guide with all of the pets. Mount Crafting is unlocked after fully researching the Cypher talent Sopranian Understanding. Once the research is completed, the questlines The Final Song and then A New Architect will become available, starting with the quest Finding Tahli. Completing both these questlines, ending with A New Architect, will unlock the mount crafting system. Guide with all of the mounts. In order to craft all of these new pets and mounts, many reagents will be required to be collected and will start being dropped by enemies as soon as the player unlocks the Dealic Understanding Cypher of the First Ones research, and after completing the short quest Protoform Synthesis. Some mount rare reagents will need a few more requirements to be unlocked, which are all fulfilled as soon as the Mount Crafting is fully unlocked. This new system brings a lot of new reagents and conditions to unlock and allows players to get many new pets and mounts. In fact, there are too many to list here, and we are welcoming everyone to take a look at this complete guide featuring absolutely everything! We hope this new system allows mount and pet collectors to finally enjoy collecting again! Patch 9.2 will be the last big Patch inside Shadowlands. This Patch will bring players many new things to do, between PvE, PvP, and just other activities, but we also want to start working on adding new ways to entertain players inside the game. That's why we want to start making events ourselves, between PvE events, PvP ones, and other kinds of minigames, just to spice things up a little more. Our developers have been working nonstop on all of this new content, and rest assured as we will keep working on fixing any possible issues that there may be, as well as finish developing all of the content up to patch 9.2.7. And rest assured that it will not be the end of it... it may be Eternity's End, but we are still not done! Do not forget that Boris will be added to the realm, offering a free character boost to level 60 with basic gear per account! Want to play with a new character? Want to invite a friend and play together? With new content arriving on the server, and even more to come, it's a great moment to do it! Finally, we would like to thank every player who's playing on the server for supporting this ever-growing project and dedicating their time to be entertained here. We also want to thank all Freakz players who joined us after the server merge and decided to stay with us. And we hope we can stay together for many more years! See you next week on Oribos for the release of Patch 9.2: Eternity's End! The Firestorm Team
  10. Greetings, players! In this guide, we will walk you step by step through how to merge your Freakz account with your Firestorm account. Bear in mind that this process is final and can not be undone, so make sure you are merging the Freakz account with the Firestorm account you want! Merging your Freakz account to a Firestorm account is very important, as it will allow you to connect on the webpage to be able to manage your account (change credentials, etc...), sync the account with the forum and even access the website shop to be able to use all of our services (such as character renames, race, and faction changes, restore deleted characters, etc...). When merging the Freakz account with a Firestorm account, nothing will be lost: all of the progress of all the characters and the account (including achievements, mounts, pets, titles, transmogs, appearances, etc...) will be merged! The page to merge your account is this one. You may manually browse it by going to this part (either having an account or not): When going inside, you will see this page: 1) You need to input here your Freakz account username. Bear in mind that this is not your Freakz account email address, but rather the actual username you had. 2) You need to put the Freakz account password here. 3) You need to put the Firestorm account email address here. However, for this case, we are going to meet 3 different scenarios: If you already have a Firestorm account, and you are connected with it, then this field will be already filled with your Firestorm account email and can not be changed. This means that you will merge the Freakz account directly to your connected Firestorm account email. If you already have a Firestorm account but are not connected with it, then you will be able to enter your Firestorm account email here in order to merge the Freakz account to the specified Firestorm account. If you don't have a Firestorm account, then you need to enter here the email address that you want to use to create the Firestorm account. 4) Click on the Send merge request button. This will check the credentials and availability of the entered Freakz account and password. If the credentials are not correct (wrong username and password), then an error message will be displayed: "Invalid credentials for this Freakz account". If the credentials are correct, but the Freakz account is permanently banned, then another error message will be displayed: "This Freakz account is banned". This is final and no accounts will be unbanned. If the credentials are correct, but the Freakz account was already merged to a Firestorm account, then the following message will appear: "The Freakz account you're asking to merge has already been merged". If the entered Firestorm account email belongs to a permanently banned Firestorm account, then the message will say: "This Firestorm account is banned". No Firestorm-banned accounts will be allowed to merge with a Freakz account. If the entered Firestorm account already merged a Freakz account, then the page will display the message: "This email is already in use". However, if everything was correct, then the page will change and show the following message: After that step, we will go to our email inbox, as mail will be delivered there. If you already had a Firestorm account, and you were connected with it, then this button will complete the merge process, and from that point, everything you had on your Freakz account (characters, account progress, and shop balance) will be added to your Firestorm account. From that point, you will need to use your Firestorm account email address and Firestorm password in order to play with your Firestorm and Freakz characters. If you already had a Firestorm account but were not connected with it, then this button will ask you to enter the Firestorm password of the specified Firestorm account email. If successful, then the merge process will be complete, and everything you had on your Freakz account (characters, account progress, and shop balance) will be added to your Firestorm account. From that point, you will need to use your Firestorm account email address and Firestorm password in order to play with your Firestorm and Freakz characters. If you don't have a Firestorm account, then this button will ask you to enter the desired password for the Firestorm account. After doing this, the process will be completed, and your Freakz account will be converted into a Firestorm account. All of the progress you had on Freakz will be added to your newly created Firestorm account, and from that point, you will need to use your Firestorm account email address and Firestorm password in order to play with your Freakz characters. NOTE: If you didn't receive the mail in your email inbox, the problem could be one of the following ones: The entered mail belongs to Microsoft. Many Microsoft domains (Hotmail, Outlook, etc...) are unable to receive our emails. We advise you to change the mail of your Firestorm account to a different domain (like Gmail) to complete the merge process. Your mail provider is blocking our sources. You should be able to unblock them from your mail preferences. You can also change temporarily the email address of your Firestorm account to a different one, then process the merge, and then change back your Firestorm account email to the one you had before.
  11. Greetings, players! The server merge has been completed! A guide was created with further information about the merge process itself, which can be seen here: Since both servers were using the same content and were under the same patch, it was deemed a good idea to perform this merge. This way, both player groups will have the same item level and gear, with the added advantage of being together, which means more friends to find, more foes to fight, and more adventures to have! HOW TO JOIN OUR SERVER On our webpage, players will be able to use the option Merge Account to be able to merge their Freakz account into Firestorm (or even to turn their Freakz account into a brand new Firestorm one)! By doing so, all the progress, including characters, mounts, toys, transmogs, titles, pets, achievements, etc... will be added to their Firestorm account, and all of the character progress, including character-bound features (titles, mounts, etc...) will also be transferred! This will also include the store balance left and deleted characters. However, Freakz users will also be able to play on Firestorm without the need of merging their accounts, and even without having to update or change their game client! They will be able to use their Freakz username (not email) and password to connect using the Firestorm client (or even their previous WoW-Freakz client), and they will be able to access everything they had! Not only that, but they will also be able to gather Loyalty Points through Jeanne and even spend the Loyalty Points and the Donation Points converted from their Freakz account in the in-game shop to purchase gear, mounts, transmogs, and more! Note that they will not be able to use the Firestorm shop, as the shop still requires them to connect to the website to access it. Without a Firestorm account, Freakz players won't be able to use our website features (such as account management, update credentials, etc...), so we advise them to merge their account to a Firestorm account (even if it's a brand new one) so they can unlock their true potential! About the guilds, everything will also be merged, including guild member rooster, guild bank, gold, achievements, level, and progress. Nothing will be lost! REPEATED NAMES AND GUILDS Regarding characters having the same name on both Freakz and Firestorm, and guilds having that same problem, we will follow the following rules: - Character names: we will give priority to those that are level 60. If both are, then we will give priority to the character that is active (connected at least once in the last 60 days). If both are active (or inactive), we will ultimately decide on total playtime. The character who doesn't get the priority will be renamed to "#rename" and will be given a free character rename. Note: All permanently banned Freakz accounts will still merge, but all of the characters will be automatically renamed into "#rename". - Guild names: we will give priority to those whose guild master is active (connected at least once in the last 60 days). If both guilds are active, then we will ultimately decide by total member count. If both guilds are inactive, then we will put an extra tag on the guild that comes from Freakz. As an example, if the guild is called "Warriors", then the Freakz's guild would be called "Warriors - Freakz" instead. If the active guild is from Freakz instead, then the other guild would be called "Warriors - Firestorm". The guild master of the non-priority guild will be able to redeem a free guild rename through Shop Support, so they can rename their guild for free! (Only if the guild contains "- Firestorm" or "- Freakz"). Finally, we would like to welcome every new Freakz player to our server! We really appreciate the fact that you have chosen us, and do not forget that our entire Game Master team and our Developer team will be here to give you the support and to provide the quality that you all deserve! We hope everyone has a great week, and welcome Freakz users!
  12. Hello everyone! If you read our announcement about Sethraliss’ 3rd content update, you’re aware that for a little while now, we started working on the development of 8.1 content on a 8.2 client. At first, only a few devs were assigned to it, but now almost all of them are working on it, which also explains why our 8.0 development is lighter now (less tickets in the live changelog is one of the symptoms). In that last announcement done in July, we mentioned that we were aiming for a release mid October: we’re halfway there, so we figured it would be a good time to share with you our progress and aims for the release! The ETA of the release is now the end of October (just a slight delay in 2 months worth of development). In the meantime, we’re still taking care of Sethraliss and making sure our 8.0 version is stable, don’t worry! A few developers are still monitoring it and making sure the important issues are addressed (major spell bugs, main questline / Uldir issues, etc). As we said before, the client itself will be an 8.2 client (the latest we can), but the content we are scripting is the one directly following what you currently have on Sethraliss: 8.1 questlines, zone & raid. We do not wish to skip anything from the content part, but having an 8.2 client will allow us to keep on scripting up to 8.2 without having to update the client again, which is a huge gain of time for us. So do not worry, you won’t miss on anything BFA has to offer! For those that remember our Legion’s development, we did a similar thing when updating our client from 7.1.5 to 7.3.5, without skipping any of the 7.2 content. One thing worth mentioning though is the class balance that will be taken from 8.2 right away when the 8.2 FS client is released. We’re aware that this means you won’t be doing the content with its related balancing, but there are several reasons that made us stick to this choice (again, the same way it was done on Legion): It drastically reduces dev time: between each game version, a lot of balance changes are done, including removal & addition of new traits or spells: Altering one spell for 8.1, and then again when we’d get into 8.2 content would take twice the amount of time. In essence, later versions are often “better” balanced than earlier ones: some bugs or unintended features are fixed, and the strongest classes are usually slightly nerfed while the weakest are buffed, which leads to a healthier state of the game. That point is up for debate, we’re aware, but it still explains why we also believed this was a good approach. For a few weeks now, our Quality Assurance team is focussing on making reports of class changes, and our developers are fixing them. On the side, some QA members are testing the next raid, Battle of Dazar’Alor (most bosses have their main script done, and require feedback for adjustment). As a reminder, you can apply to join our Quality Assurance team and help us bring out the best release possible here! Here is our developer assignment at the moment: 1 dev on Sethraliss monitoring & major bug fixing 3 devs on BoD (one per wing, so 3 bosses each) 2 devs on class fixing 2 devs on the continuation of the war campaign (one for each side) 1 dev on Darkshore 1 dev on PVP invasions Also, as you may have seen for the past months (and still ongoing) we have a few developers that work on low-level zones or older expansion questlines: Gilneas & Kezan have been rescripted, Elwynn Forest is on the way and we also have a developer working on WoD’s main questline: the idea is to then rescript fully a “leveling route” that will allow you to level up from 1 to 110 as easily as you can level up from 110 to 120 on BFA’s questlines. This means, broadly, scripting 1 zone of each level range available where every race can go without too much effort. Now for the more detailed list of what’s planned on our 8.2 client release! Currently on Sethraliss, every 8.0 content short of the Island Expeditions are available. We know we announced them a while ago, but their development got delayed: rest assured, one of our developers is working on them at the moment, and 3 islands should be available at the release! As usual, when doing a client update / new expansion release, a Public Test Realm will be set up so players can test the new contents. 8.2.0 release content at launch: 8.2 Class balance 8.1 War campaign continuation New allied races / Kultiran / Zandalari 1st wing of Battle of Dazar'alor New endgame zone Darkshore Siege of Boralus and Kings' Rest available on Heroic difficulty. PVP Invasions Azerite gear Vendor New Azerite traits Then, from there on we will script content as it was released on retail: 2nd and 3rd wing of BoD, then the full Mythic mode, then the 3rd Raid Crucible of Storms alongside its quests, and finally 8.2 zones. As you noticed, we plan on releasing BoD wing by wing (like we used to on Legion) and not fully at once as we did with Uldir. We initially thought that releasing the raid all at once would help deliver a better experience for players, and this point still stands; but what we underestimated was the impact in terms of workflow: It’s harder to test all the bosses at once for the QA, and harder for the developers as well, who have to make some bug fixes as long as 3 months after the boss was released. On top of that, we saw on Uldir that only a few guilds actually profited from the full release, as most were progressing (in HM at least) at a pace close to 1 wing / month, which is what we plan on doing on BoD. Easier to test & to fix means higher quality, to the “price” of quantity. We thought we could manage it on Uldir, but it wasn’t really conclusive so we’re switching back to the old, more manageable way! FIRESTORM Q&A It’s been a while since we gave you guys the chance to ask us about Firestorm, and the 8.2 client update sounds like a great opportunity! On Tuesday, October 1st 6 PM Server Time, we will be hosting a Questions & Answers on the public discord! Its system will be the same as the previous times: We’ll unlock a channel for you to post questions, then lock it and take time to answer them: there will be about 5 or 6 rounds. Please read carefully everything in this devblog to not waste questions on stuff that we already explained! EDIT: Transcript of the Q&A available here! Thank you for your time! We hope this will shed some light on the 8.2 client update! The Firestorm Staff
  13. Greetings! We hope you are having a nice summer! We made some changes to the shop, with some tweaking and additions. While this mostly concerns BFA, every expansion's shop got at least a little something! Let's start off with the BFA exclusive changes: All items in the shop that were still sold as 340 ilvl got updated to 395 ilvl. Some loots from World Bosses & PVP gear that were missing from the shop got added! Lootboxes prices have gone down by 10 Points per lootbox (Mythic dungeon ones at 20, Uldir ones at 30 / piece). New BFA Mounts have been added! They'll be present under the shop category "BFA Mounts". A new category has been added on the BFA shop as well: Upgrader items. Inside, you will find several different 'Upgraders': Tertiary Stat Upgrader (Leech, Speed or Avoidance): Allows you to add a tertiary stat of your choice on an item. Prismatic Socket Upgrader: Adds a prismatic socket on an item. Azerite Booster: Puts your Heart of Azeroth to level 35, unlocking every traits threshold for 8.0.1 content. ilvl Boosters (available in 2 versions: +5 & +15): increases the ilvl of the item you use it on. Only the +15 can be used on Azerite Gear, and none of them can be used on the Heart of Azeroth. You are still limited by the realm ilvl cap. We also heard your complaints that nothing really worth it is available in loyalty points outside of character changes (rename, race / faction change) right now. So we decided to include in this update some new loyalty points purchase options, on 3 specific things: Mythic Dungeon lootboxes (ilvl 365+) Tertiary Stat Upgrader (all 3 different ones) ilvl Booster +5 We hope that with those additions, retrieving your loyalty points daily feels more rewarding. As for the changes regarding all expansions, we reviewed Mounts pricing and downscaled them (a mount that costed between 300 & 350 points before now costs 180 points for example). On top of that, now all mounts in the shop can be part of the weekly promotion (roughly 25% discount). You can check the Firestorm shop through this link. We hope you'll enjoy those changes, and wish you a nice summer end! The Firestorm Team
  14. wod

    The current season on our WoD realm will end on Wednesday, July 31st, 2019 at 10:00 AM (server time). The new season will begin on the same day and last approximately 6 months. Conquest points will be reset when setting up the new season. The award distribution will happen at the same time and only available for 2v2 since the 3v3 ladder was inactive. The rewards will be distributed to 2v2. Here are the level of rewards: Top 1 to 7 (minimum 2200 rating): Primal Gladiator, http://wowhead.com/achievement=9232 and the mount http://wowhead.com/item=128277. Top 8 to 15 (minimum 2100 rating): Gladiator, http://wowhead.com/achievement=9239 and the mount http://wowhead.com/item=128277. Top 16 to 30 (minimum 2000 rating): Duelist, http://wowhead.com/achievement=9240. Top 31 to 50 (minimum 1900 rating): Rival and http://wowhead.com/achievement=9241. Top 51 to 75 (minimum 1800 rating): Challenger and http://wowhead.com/achievement=9242. We will also be banning and removing players who have been win-trading during this season. Please remember that you must have at least 50 matches during this season in order to be eligible for rewards. Good luck and congratulations to all participants.
  15. legion

    The current season on our Legion realms will end on Wednesday, July 31st, 2019 at 10:00 AM (server time). The award distribution will happen at the same time and each realm will independently receive a reward. The new season will start immediately after the season 5 ends. The rewards will be distributed to 2v2 and 1v1 regardless of the factions nor the realms. The ladder 3v3 was too inactive and therefore it's excluded from getting rewards. Here is the level of rewards for 2v2: Top 1 to 7 (minimum rating: 2300): Fierce Gladiator, http://wowhead.com/achievement=12010 and the mount http://wowhead.com/item=141847. Top 8 to 15 (minimum rating: 2200); Gladiator, http://wowhead.com/achievement=12045 and the mount http://wowhead.com/item=141847. Top 16 to 30 (minimum rating: 2050): Duelist, http://wowhead.com/achievement=12034. Top 31 to 50 (minimum rating: 1950): Rival and http://wowhead.com/achievement=12035. Top 51 to 75 (minimum rating: 1850): Challenger and http://wowhead.com/achievement=12036. Here is the level of rewards for 1v1: Top 1 to 7 (minimum rating: 2150); Gladiator, http://wowhead.com/achievement=12045 and the mount http://wowhead.com/item=141847. Top 8 to 15 (minimum rating: 2050): Duelist, http://wowhead.com/achievement=12034. Top 16 to 30 (minimum rating: 1950): Rival and http://wowhead.com/achievement=12035. Top 31 to 50 (minimum rating: 1850): Challenger and http://wowhead.com/achievement=12036. About rated battlegrounds, (http://www.wowhead.com/achievement=12037/hero-of-the-alliance-vindictive / http://www.wowhead.com/achievement=12041/hero-of-the-horde-vindictive) will be given to for the top 1 to 10 players by their faction. We will also be banning and removing players who have been win-trading during this season. Please remember that you must have at least 50 matches during this season in order to be eligible for rewards. Good luck and congratulations to all participants.